Welsh Inferno wrote...
Terror_K wrote...
No they can't. They couldn't even make two games before they completely ruined the series by deliberately turning their backs on the original source material, deliberately going against the grain of pretty much everything the original game stood for and stabbed their old fans in the back for the sake of pandering to the mainstream masses.
As long as BioWare has still got this cancer that's it's had for the last two years that it doesn't appear to be even trying to get rid of, there's no way we're going to get anything remotely decent from them. Pointing out the faults of DA2 and how to fix them is a complete waste of time when all we're pointing at are symptoms of a far bigger problem that encompasses all of BioWare's recent games, and not just this thing they now call "Dragon Age" but isn't.
Until they can admit to and deal with the faults at the very heart of their studio and see that this mass pandering and reliance on cinematic design and mass appeal is the problem, there's nothing that can be done to save Dragon Age, or any other BioWare IP. Not when they're deliberately retconning and retooling their IPs and turning them into something they shouldn't be just, not because it's a natural evolution or it's better for the series, but just to make more dosh.
Well said.
I think the thing that bugs me most though is that its not just BW.. it seems lately that the majority of developers seem to be taking a similar direction with their games. Money rules I guess 
They are. That's why 90% of today's AAA titles are largely clones of each other: these hyrbid games that are turning everything into this samey brown mush lately. There's almost no pure-class genres any more, and all we're getting are these semi-cinematic, story-driven action games with light RPG elements.
And it's pretty damn clear that that's all BioWare wants to make any more. They don't want to make proper RPGs any more, they just want to follow the crowd and also make semi-cinematic, story-driven action games with light RPG elements. That's what both Mass Effect and Dragon Age have become nowL turning their backs on their original titles to dumb themselves down for the mainstream masses.
The only real difference is BioWare are coming from the other side of things. While the likes of UbiSoft and Activision are taking action games and adding more depth to them by adding things that RPGs were known for such as narrative, cinematics, customisation, upgrades, etc. BioWare are instead taking their RPGs and removing these factors in favour of adding more action game elements to them. Both are coming to meet in the middle to try and find this so-called "perfect" hybrid to appeal to as many people as possible, just from different sides.
Both are responsible for gaming becoming a large brown mass of sameyness lately, but I'd actually say BioWare are worse, because at least those who are adding more depth to their action games are innovating more and giving more substance to a once straightforward and simple genre. BioWare are doing the
opposite of innovating: dumbing down and oversimplifying, not because it's better for the genre, but for the sake of mass appeal and getting more players who are normally put off RPGs for being too deep, too complex, too talky, etc.
And as long as BioWare has that attitude and mindset with making their games, then all is lost. We're never going to get proper RPGs and a decent Dragon Age again so long as BioWare don't even
want to make them.