That's what happens when you don't plan ahead while making a trilogy.BatmanPWNS wrote...
The problem is that the ME series is not consistent.
None of the games are.
ME2 is hardly anything like ME1. And ME3 is hardly like ME2/1. They bring too much change after every game. Not to mention they just make up stuff as they go along and really had no idea what they were making.
ME3 failed because it deviated from Bioware's standard formula
#101
Posté 23 août 2012 - 12:58
#102
Posté 23 août 2012 - 12:58
BatmanPWNS wrote...
The problem is that the ME series is not consistent.
None of the games are.
ME2 is hardly anything like ME1. And ME3 is hardly like ME2/1. They bring too much change after every game. Not to mention they just make up stuff as they go along and really had no idea what they were making.
This.
#103
Posté 23 août 2012 - 01:06
#104
Posté 23 août 2012 - 01:07
I wonder if some people paid attention to anything in ME1 and ME2, or if they skipped through the cutscense so that they could get back to killing the bad guys. CONVENTIONAL VICTORY IS NOT POSSIBLE. BIOWARE MADE THAT CLEAR FROM ME1. I'm sorry if you didn't get it. We all watched in the end of ME1 when Sovereign wiped the floor with TWO FLEETS. What part of "conventional victory is not possible" did people not understand from this sequence? It was all right there in-game, no codex required. If you wanted more Halo, you should have quit playing the series right then. If you forgot and kept playing, then there is the shattered remains of two more fleets falling to Earth in the beginning of ME3 to remind you. Bioware never, ever intended for conventional victory. Go read the summary they gave of the original dark energy plot ending; it didn't end in conventional victory either.
Ultimately, Mass Effect is about sacrifice. Throughout all three games, if Shepard doesn't have enough paragon or renegade points, s/he has to sacrifice something at certain points. Sometimes it doesn't matter how many points Shepard has and something has to be sacrificed anyway. It shouldn't be surprising that the end of the trilogy required a sacrifice. Again, I'm sorry if you weren't paying attention, but this was the major theme of the series.
Could Bioware have handled some things better? Sure. There are clunky points in the plot and storytelling. But this constant whining for a conventional victory option is just pointless. It wasn't in the cards, and Bioware told you repeatedly that it wasn't before we ever got to ME3. The Refuse ending is not an F U from Bioware. It's exactly what they told you would happen since 2007 if you tried for conventional victory. If you weren't listening, too bad. People here call themselves fans, but they refuse to let Bioware tell their own story. Do you rant on other forums when a movie doesn't end how you want it to or a book doesn't follow the plot you wanted? How much of a fan are you really if you won't let a developer try something outside of a strict formula? If you must have constant game formulas and feel-good happy endings, go play Halo and Call of Duty. They won't be changing any time soon.
End Rant.
#105
Posté 23 août 2012 - 01:08
DecCylonus wrote...
Yes, God forbid that Bioware ever try to do anything interesting with their stories. Let's just have more Star Wars, more Halo, more Call of Duty. Let's keep video games in the realm of faceless heros with ironclad emotions, who never flinch and beat overwhelming odds in the end through sheer force of testosterone. Leave interesting things for books, where they belong.
I wonder if some people paid attention to anything in ME1 and ME2, or if they skipped through the cutscense so that they could get back to killing the bad guys. CONVENTIONAL VICTORY IS NOT POSSIBLE. BIOWARE MADE THAT CLEAR FROM ME1. I'm sorry if you didn't get it. We all watched in the end of ME1 when Sovereign wiped the floor with TWO FLEETS. What part of "conventional victory is not possible" did people not understand from this sequence? It was all right there in-game, no codex required. If you wanted more Halo, you should have quit playing the series right then. If you forgot and kept playing, then there is the shattered remains of two more fleets falling to Earth in the beginning of ME3 to remind you. Bioware never, ever intended for conventional victory. Go read the summary they gave of the original dark energy plot ending; it didn't end in conventional victory either.
Ultimately, Mass Effect is about sacrifice. Throughout all three games, if Shepard doesn't have enough paragon or renegade points, s/he has to sacrifice something at certain points. Sometimes it doesn't matter how many points Shepard has and something has to be sacrificed anyway. It shouldn't be surprising that the end of the trilogy required a sacrifice. Again, I'm sorry if you weren't paying attention, but this was the major theme of the series.
Could Bioware have handled some things better? Sure. There are clunky points in the plot and storytelling. But this constant whining for a conventional victory option is just pointless. It wasn't in the cards, and Bioware told you repeatedly that it wasn't before we ever got to ME3. The Refuse ending is not an F U from Bioware. It's exactly what they told you would happen since 2007 if you tried for conventional victory. If you weren't listening, too bad. People here call themselves fans, but they refuse to let Bioware tell their own story. Do you rant on other forums when a movie doesn't end how you want it to or a book doesn't follow the plot you wanted? How much of a fan are you really if you won't let a developer try something outside of a strict formula? If you must have constant game formulas and feel-good happy endings, go play Halo and Call of Duty. They won't be changing any time soon.
End Rant.
But Star War and Halo put ME3 story to shame...........
#106
Posté 23 août 2012 - 01:10
vurtual3 wrote...
ME3 didn't remotely fail. Not critically,not artistically and I should imagine not commercially.
You can deny it all you want. But it certainly did.
The only reason it didn't fail commercially is because it rode on the back of it's predecessors and betters, like a parasite.
#107
Posté 23 août 2012 - 01:12
According to you...BatmanPWNS wrote...
But Star War and Halo put ME3 story to shame...........
#108
Posté 23 août 2012 - 01:17
greghorvath wrote...
According to you...BatmanPWNS wrote...
But Star War and Halo put ME3 story to shame...........
Are you saying the ME3 story is better?
#109
Posté 23 août 2012 - 01:19
#110
Posté 23 août 2012 - 01:20
DecCylonus wrote...
Yes, God forbid that Bioware ever try to do anything interesting with their stories.
Because Organics vs AI isn't one of the most over used Sci-fi stories ever and is most definately not interesting...
And if you honestly think its more interesting than Halo, then you simply don't know Halo.
Modifié par EnvyTB075, 23 août 2012 - 01:25 .
#111
Posté 23 août 2012 - 01:20
#112
Posté 23 août 2012 - 01:22
BatmanPWNS wrote...
greghorvath wrote...
According to you...BatmanPWNS wrote...
But Star War and Halo put ME3 story to shame...........
Are you saying the ME3 story is better?
about a thousand times better
#113
Posté 23 août 2012 - 01:22
vurtual3 wrote...
BatmanPWNS wrote...
greghorvath wrote...
According to you...BatmanPWNS wrote...
But Star War and Halo put ME3 story to shame...........
Are you saying the ME3 story is better?
about a thousand times better
Well then............ wow. Just wow.
#114
Posté 23 août 2012 - 01:22
BSN moderation, however, is.
#115
Guest_The Mad Hanar_*
Posté 23 août 2012 - 01:24
Guest_The Mad Hanar_*
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
#116
Posté 23 août 2012 - 01:25
The Mad Hanar wrote...
That is correct.
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
What you talking about? I send Alistair to do my dirty work.
#117
Guest_The Mad Hanar_*
Posté 23 août 2012 - 01:28
Guest_The Mad Hanar_*
BatmanPWNS wrote...
The Mad Hanar wrote...
That is correct.
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
What you talking about? I send Alistair to do my dirty work.
That's always an option too. Send you comrade off to lose his virginity to a woman that he hates more than anyone other woman in the world.
#118
Posté 23 août 2012 - 01:30
The Angry One wrote...
vurtual3 wrote...
ME3 didn't remotely fail. Not critically,not artistically and I should imagine not commercially.
You can deny it all you want. But it certainly did.
The only reason it didn't fail commercially is because it rode on the back of it's predecessors and betters, like a parasite.
No, It didn´t...it is a matter of opinion.
On one side is the critical acclaim, which matches my opinion, and on the other side is your opinion...both are equally valid.
ONTOPIC : I applaud Bioware for trying new things. Even the things they are failing at is more interessting than 80 % of things that any other Developer developer does.
I rather have a interessting failure than a stale and stagnant success.
With that said, I think ME 3 was a major success on many sides.
Modifié par maaaze, 23 août 2012 - 01:31 .
#119
Guest_DuckSoup_*
Posté 23 août 2012 - 01:31
Guest_DuckSoup_*
Stornskar wrote...
DuckSoup wrote...
If they had done what you just spoke of, the forums would be ablaze with how generic the ending was, how bioware never takes any risks, and "what happened to the thought provoking themes of ME1"
ME3 is the story of a civilization faced with imminent, unavoidable extinction. So yeah, it gets pretty bleak. It ramps up the emotion from the first two. It attempts to tackle more thematic depth than the previous games, and I love it for that. Sure, it doesn't do everything perfect, and some of its passes at depth fail somewhat miserably, but at least BW tried to do something more with their narrative, which is more than you can say for 99% of games out there.
I don't recall the forums being ablaze in anger at the endings of Baldur's Gate, Baldur's Gate 2, NWN, KOTOR, ME1, ME2 ...
For a start, you misquoted me. I never said that. I quoted someone elses post and agreed with it.
And he makes an absolutely valid point. Bioware were not going to win which ever way they played this, because so many were demanding so much from them that they had to make a choice. Now, sadly for those who don't like the game or the endings, that choice didn't work out in their favour. But hey, guess what? That's life. We can't all get what we want.
And boy am I sick to death of seeing the same discussions. You people need to move on.
Modifié par DuckSoup, 23 août 2012 - 01:32 .
#120
Posté 23 août 2012 - 01:33
No it didn't.The Mad Hanar wrote...
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
#121
Posté 23 août 2012 - 01:33
#122
Posté 23 août 2012 - 01:35
BatmanPWNS wrote...
But Star War and Halo put ME3 story to shame...........
ROFL!
Star Wars, where the fate of the galaxy hinges on a 9 year old boy winning a NASCAR race?
Star Wars, where the most powerful Jedi ever is a whiney teenage brat and we're supposed to be shocked when he falls and becomes Darth Vader?
Star Wars, where the most powerful empire in galactic history is defeated by a race of two foot tall teddy bears with stoneage technolgoy? A race that appears in the last 45 minutes of a six movie series and is the key to victory, which sounds a lot like criticisms of the Catalyst and Crucible.
Halo, where the main character has no emotions and doesn't even have a face?
Halo, with its hamfisted attempts to portray aliens as warmonger religious fanatics, misusing and misunderstanding every term known to the world's religions?
Halo, where one cyborg with an assault rifle has to literally travel up the butt of the Flood to solve the galaxy's problems?
Mass Effect may not be in the pantheon of great literature, but it's better than Star Wars or Halo.
Modifié par DecCylonus, 23 août 2012 - 01:39 .
#123
Guest_The Mad Hanar_*
Posté 23 août 2012 - 01:38
Guest_The Mad Hanar_*
bleetman wrote...
No it didn't.The Mad Hanar wrote...
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
Really? What other option did you have other than sending Allistar to do it?
#124
Posté 23 août 2012 - 01:39
#125
Posté 23 août 2012 - 01:41
Sending Loghain to do it.The Mad Hanar wrote...
bleetman wrote...
No it didn't.The Mad Hanar wrote...
Then again DA:O did force you to kill off your character at the end unless you wanted to have sex with a crazy witch.
Really? What other option did you have other than sending Allistar to do it?





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