So, who else here, since playing Mass Effect 2, thought that the Blue Suns,
Eclipse and Blood Pack were pretty cool factions, but we always ended up
fighting them. Well come Mass Effect 3, we learn we can help Aria control them,
and thus pass them off to us to help the War Effort. Both Aria and Hackett go
into detail about how they'll help too.
We'll we've covered multiple races and classes for them, so I think it's time
we get to fight as them ((before they give us Hanar, Elcor and Volus classes))
My proposed idea setup is as follows:
Blue Suns Turian Infiltrator ((and give them roll))
Abilities: Concussive Shot, Overload, Proximity Mine
Bonus weapon skill: Sniper Rifles
Blue Suns Batarian Sentinel
Abilities: Tech Armor, Overload, Incinerate
Bonus weapon skill: Assault Rifles
Eclipse Asari Adapt
Abilities: Warp, Barrier, Pull
Bonus weapon skills: Shotguns
Eclipse Salarian Engineer
Abilities: Combat Drone, Tech Armor, Incinerate
Bonus weapon skill: Pistols
Blood Pack Krogan Vanguard
Abilities: Barrier, Carnage, Flamer
Bonus weapon skill: Shotguns
Blood Pack Vorcha Soldier
Abilities: Bloodlust, Fortification, Inferno Grenade
Bonus weapon skill: Pistols
Also, I figure, players should still be able to customize colors, but the merc
symbols will stay the same on the chest.
So, ideas? Comments? Criticism? Additional ideas?
Modifié par LokiTheStampede, 23 août 2012 - 04:01 .





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