blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
No it doesn't.
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
oXTheReverendXo wrote...
For the love of the Asari Goddess, do not try to start on Platinum. You are not that good. In fact, you probably shouldn't even start on Gold.
I thought it ignored armor mitigation altogether?blaaaaaaaaaarg wrote...
DHKany wrote...
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
The GPS has no DR.
What I meant was that equipping a shredder mod on the GPS allows it to do more damage to armor.
Kenadian wrote...
blaaaaaaaaaarg wrote...
DHKany wrote...
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
The GPS has no DR.
What I meant was that equipping a shredder mod on the GPS allows it to do more damage to armor.
He's saying it doesn't. Shredder would only do that by decreasing armour's DR. The GPS bypasses armour DR completely.
blaaaaaaaaaarg wrote...
Kenadian wrote...
blaaaaaaaaaarg wrote...
DHKany wrote...
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
The GPS has no DR.
What I meant was that equipping a shredder mod on the GPS allows it to do more damage to armor.
He's saying it doesn't. Shredder would only do that by decreasing armour's DR. The GPS bypasses armour DR completely.
Huh, okay, learned something new today. Good to know it's not just good for staggering phantoms.
NuclearTech76 wrote...
I thought it ignored armor mitigation altogether?blaaaaaaaaaarg wrote...
DHKany wrote...
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
The GPS has no DR.
What I meant was that equipping a shredder mod on the GPS allows it to do more damage to armor.
blaaaaaaaaaarg wrote...
Kenadian wrote...
blaaaaaaaaaarg wrote...
DHKany wrote...
blaaaaaaaaaarg wrote...
Except that most people playing the game don't read the forums, so this won't help them.
Also, the shredder mod does still counter armor damage resistance on the GPS, but doesn't pierce.
The GPS has no DR.
What I meant was that equipping a shredder mod on the GPS allows it to do more damage to armor.
He's saying it doesn't. Shredder would only do that by decreasing armour's DR. The GPS bypasses armour DR completely.
Huh, okay, learned something new today. Good to know it's not just good for staggering phantoms.
Terry Yaki wrote...
DO NOT, I repeat, DO NOT invest any points into Biotic Charge. Unless you plan on hosting games all the time, DO NOT invest in Biotic Charge.
Modifié par Ramsutin, 23 août 2012 - 06:11 .
GlassElephant wrote...
Tactical cloak doesn't work on escorts. Enemies won't see you, but it doesn't power the drone and we go slower.
Mgamerz wrote...
Nuking an enemy (or killing many within about a second including the target) on assassination objectives allows the game to spawn a non-boss target since the budget requirement lowers and may encompass a hunter or missile trooper instead of a prime for example. If you don't nuke many, it can only spawn the same unit again, and it will be forced to be the target.
Ice Cold J wrote...
I've seen WAAYYY too many players in MP trying to use overload on armored targets or warp on shielded targets. Don't waste your cooldown time. Use a different ability.
IR_the_Villain wrote...
Like some folks just don't know that the shredder mod doesn't do jack for the GPS. Or that the ultralight materials doesn't change your cool down times on the Hurricane unless you're carrying a pistol with ultralight as well. I see things like this in lobbies all the time.
So thought it might be a cool thread(if it hasn't been done already) to post verified tips and such. Hypothesis and theories should be a separate thread however. But question here should be welcome I think...
bogsters23 wrote...
got this playing with friends. on pizza delivery missions you can use covers to move faster especially on rio there's a long passage with side railings.
Ice Cold J wrote...
Don't know if it's already in here, but you cannot use Pistol Ultralight Mod with Extended Clip Mod.
For those new to the ME universe:
Overload, Energy Drain are designed to attack barriers (purple) and shields (blue).
Concussive Shot does pretty well against barriers.
Reave works best against armor (yellow) and barriers.
Carnage and warp are really only useful against armor.
Arc grenades = shield/barrier destroyers.
Inferno grenades = anti-armor grenades.
I've seen WAAYYY too many players in MP trying to use overload on armored targets or warp on shielded targets. Don't waste your cooldown time. Use a different ability.
Terry Yaki wrote...
DO NOT, I repeat, DO NOT invest any points into Biotic Charge. Unless you plan on hosting games all the time, DO NOT invest in Biotic Charge.