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The Destroyer CAN kill an atlas in 1 Magazine still. (PC only? Extended mags bugged?!?!)


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#26
Holy-Hamster

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So in order to make the typhoon look good, not only do we have to get the ultra rare to X, but we have to glitch the game? lol

#27
DESTRAUDO

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Rokayt wrote...


Did you notice how I told you to notice that he was firing at the window at a sharp upwards angle?
Hitting an atlas with a high penetration weapon like this (1.25 meters, in this case) will cause your bullet to hit twice, doing 170% damage.


Now to be clear, i do not want to derail the topic by asking this, but is this unique to the atlas and to this situation?

From the side, could you shoot through one of an atlas's legs into another doing the extra damage. Could you do the same with banshees brutes and primes legs or arms? 

#28
Kalas Magnus

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Arppis wrote...

RKOLK wrote...

that means nothing
you can't do that in platinum


It means something to people who play on gold, you know?

Gold has become the new silver. 

#29
cronosfire

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what is this glitch u keep speaking of

#30
UserUnknown85

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The atlas canopy double hit was fixed, I believe. It no longer works.

Also, before the nerf, the GI piranha could take down an atlas in 9 shots or about 6 seconds, even now, it most certainly doesn't require 10 seconds.

It seems obvious, but the typhoon shouldn't be able to do that. There is obviously something fishy going on...

Modifié par UserUnknown85, 23 août 2012 - 09:00 .


#31
Rokayt

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DESTRAUDO wrote...

Rokayt wrote...


Did you notice how I told you to notice that he was firing at the window at a sharp upwards angle?
Hitting an atlas with a high penetration weapon like this (1.25 meters, in this case) will cause your bullet to hit twice, doing 170% damage.


Now to be clear, i do not want to derail the topic by asking this, but is this unique to the atlas and to this situation?

From the side, could you shoot through one of an atlas's legs into another doing the extra damage. Could you do the same with banshees brutes and primes legs or arms? 


I.... Dont know. :blink:

Maybe?

Holy-Hamster wrote...

So in order to make the typhoon look
good, not only do we have to get the ultra rare to X, but we have to
glitch the game? lol


From what I have seen, this is the fastest recorded solo Atlas kill.

UserUnknown85 wrote...

The atlas canopy double hit was fixed, I believe. It no longer works.

Also,
before the nerf, the GI piranha could take down an atlas in 9 shots or
about 6 seconds, even now, it mlost certainly doesn't require 10
seconds.

It seems obvious, but the the typhoon shouldn't be able to do that. There is obviously something fishy going on...


The Typhoon, in normal gameplay suffers from a lot of glitches that reduce its damage. A lot of these glitches coincide with some common sense things to do with the Typhoon, from what I have heard.

So most peoples experience with the typhoon is with a highly neutered version, if this is the case.

Two.
I pointed out the double hit glitch that allowed for this mass devistation.

What more could you want. :lol:

Modifié par Rokayt, 23 août 2012 - 09:02 .


#32
Dendio1

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Most people don't have X ultra rares.

#33
Uchimura

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What about a Prime or Banshee? Atlases are the wusses out of these three.

Modifié par Uchimura, 23 août 2012 - 09:00 .


#34
Cr4sh Dummy

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That's awesome! And, Why I want the Destroyer.

#35
whatsdafus

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who cares?

#36
Rokayt

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Uchimura wrote...

What about a Prime or Banshee? Atlases are the wusses out of these three.


I can't say.

I could as Abhijit to do videos of those two.

Banshees are skinny enough that a lot of shots will miss.....

Primes.... Have half an Atlas's health.

whatsdafus wrote...

who cares?


To be fair.
I only posted this thread to win in a long standing arguement I have had.

Modifié par Rokayt, 23 août 2012 - 09:04 .


#37
Ziegrif

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Hot diggity! Maybe I should give mine another spin then. I wasn't that keen on the thing the first time I got it because everyone and their mother was using it... maybe I'll spin it with the GI.

#38
Rokayt

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Ziegrif wrote...

Hot diggity! Maybe I should give mine another spin then. I wasn't that keen on the thing the first time I got it because everyone and their mother was using it... maybe I'll spin it with the GI.


If it was a No-Proxy GI... It would likely go brilliantly.
Triggering tactical cloak while firing it would give you the cloak bonus for 1.5 seconds, and leave it on a cooldown of 3.

You could do incredibly nasty damage this way.

Your accuracy will be better as well, due to a lower ROF.

#39
AbhijitSM

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cronosfire wrote...

Rokayt wrote...

cronosfire wrote...

hey look another pc video i have yet to see this on a platform hmmm wonder y


While I regularly open up coalesced bin with a No-Edit Reader....

I doubt Abhijit is a modder.


all
im saying is i almost never see a platform person have a level 10 typhoon..... and ive spent over 200 million credits and i have a level 3


I got it leveled to X after roughly spending 14 mln credits on it in 3 days after earth came out. Also i had majority of my UR's (barring 3) at X when Earth dlc was released.

#40
UserUnknown85

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Rokayt wrote...

UserUnknown85 wrote...

The atlas canopy double hit was fixed, I believe. It no longer works.

Also,
before the nerf, the GI piranha could take down an atlas in 9 shots or
about 6 seconds, even now, it mlost certainly doesn't require 10
seconds.

It seems obvious, but the the typhoon shouldn't be able to do that. There is obviously something fishy going on...


The Typhoon, in normal gameplay suffers from a lot of glitches that reduce its damage. A lot of these glitches coincide with some common sense things to do with the Typhoon, from what I have heard.

So most peoples experience with the typhoon is with a highly neutered version, if this is the case.

Two.
I pointed out the double hit glitch that allowed for this mass devistation.

What more could you want. :lol:


You pointed out the atlas canopy glitch, and I answered by telling that this specific bug was fixed a long time ago, in the patch, I believe.

While I don't know the typhoon's exact maximal DPS, I DO know it is inferior to the piranha's... The GI's damage output is also a lot superior to the destroyer's. Yet a destroyer with typhoon is taking down an atlas as fast as a GI with piranha (pre-nerf)?!? I think it is safe to assume that the problem isn't that bugs take down the typhoon's damage for everyone but rather that this video was made by using some kind of exploit/glitch.

Just my 2 cents.

#41
cronosfire

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AbhijitSM wrote...

cronosfire wrote...

Rokayt wrote...

cronosfire wrote...

hey look another pc video i have yet to see this on a platform hmmm wonder y


While I regularly open up coalesced bin with a No-Edit Reader....

I doubt Abhijit is a modder.


all
im saying is i almost never see a platform person have a level 10 typhoon..... and ive spent over 200 million credits and i have a level 3


I got it leveled to X after roughly spending 14 mln credits on it in 3 days after earth came out. Also i had majority of my UR's (barring 3) at X when Earth dlc was released.


all i need is ultra rares and all im getting is ammo iv

#42
Rokayt

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UserUnknown85 wrote...

Rokayt wrote...

UserUnknown85 wrote...

The atlas canopy double hit was fixed, I believe. It no longer works.

Also,
before the nerf, the GI piranha could take down an atlas in 9 shots or
about 6 seconds, even now, it mlost certainly doesn't require 10
seconds.

It seems obvious, but the the typhoon shouldn't be able to do that. There is obviously something fishy going on...


The Typhoon, in normal gameplay suffers from a lot of glitches that reduce its damage. A lot of these glitches coincide with some common sense things to do with the Typhoon, from what I have heard.

So most peoples experience with the typhoon is with a highly neutered version, if this is the case.

Two.
I pointed out the double hit glitch that allowed for this mass devistation.

What more could you want. :lol:


You pointed out the atlas canopy glitch, and I answered by telling that this specific bug was fixed a long time ago, in the patch, I believe.

While I don't know the typhoon's exact maximal DPS, I DO know it is inferior to the piranha's... The GI's damage output is also a lot superior to the destroyer's. Yet a destroyer with typhoon is taking down an atlas as fast as a GI with piranha (pre-nerf)?!? I think it is safe to assume that the problem isn't that bugs take down the typhoon's damage for everyone but rather that this video was made by using some kind of exploit/glitch.

Just my 2 cents.


The bug regarding the Atlas cannopy was that it had a headshot multiplier, the Double shot glitch, I am pretty sure, was not what was fixed. :lol:

The GI with the Pirhana can take out about half of the Atlases health in a magazine.

Unfortuantely, him reloading slows down his kill time greatly.

This is why the Winner in this battle is the Destroyer with the Typhoon, who spends no time reloading, and fires far faster.

Its comparing the Typhoons burst DPS to the Pirhanas sustained DPS.

AbhijitSM wrote...

I got it leveled
to X after roughly spending 14 mln credits on it in 3 days after earth
came out. Also i had majority of my UR's (barring 3) at X when Earth dlc
was released.


You said that shooting the atlas anywhere else left it with 4 bars of armor left. Right?

Modifié par Rokayt, 23 août 2012 - 09:17 .


#43
Pedactor

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Typhoon X........

No shield evolution in R6 of Devastation mode.

The Typhoon is worse than the Revenant until V or VI according to most.

And that's as a mook killer. The PPR is solidly positioned as the BEST boss killing AR now. It's not close.

I spec for Accuracy, Clip, and Shields in Devastation mode, and honestly, I hate the PPR's mechanics, but having both that and the Typhoon at II, there's no question, at all, that the PPR is a better gun to kill bosses with.

It might have been even before the Typhoon nerf.

Piranha X is also far, far more effective at both than either of them.  Hence the Revenant, up until the Typhoon is V or VI, the Indra, the Harrier (provided you are judicious with its application, and the Hurricane surpass the Typhoon at what that weapon slot is best used for: Killing mooks and softening up a target from afar.

At least that's how I play.  Multi-frag specced fully for damage and force with the Piranha with Grenade capacity gear with extra shields is insane amounts of damage on a boss if all the grenades land and with Disruptor Ammo, will proc a ton of tech bursts if they are packed relatively tightly, considering the spread of even a choked Pirnha or Revenant.

To each their own, but the issue to me with the Typhoon is that its a worse boss killer than at least one Ultra Rare (AP/Barrel Harrier is pretty damned good, too) and it has ramp-up and requires continuous fire to be useful.  Shotguns are far better boss killers, and so is the Hurricane really.

Modifié par Pedactor, 23 août 2012 - 09:25 .


#44
Guest_Aotearas_*

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Where exactly do you have to shoot for the penetration double damage?

That is an interesting fact I'd like to know exactly to see if I can reproduce it (and then exploit it for massive damage henceforth of course (presuming it won't be considered a bannable offense, which I somehow doubt would happen) !).

#45
Rokayt

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Neofelis Nebulosa wrote...

Where exactly do you have to shoot for the penetration double damage?

That is an interesting fact I'd like to know exactly to see if I can reproduce it (and then exploit it for massive damage henceforth of course (presuming it won't be considered a bannable offense, which I somehow doubt would happen) !).


Rack up more then 1 Meter of penetration.

Shoot for the bottom of the atlas's window.

Profit.

If standing above the atlas. Aim for the middle of the window.


It works best with weapons that have a that is smaller then the Desciples smart choke spread.

Modifié par Rokayt, 23 août 2012 - 09:19 .


#46
UserUnknown85

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Rokayt wrote...

Neofelis Nebulosa wrote...

Where exactly do you have to shoot for the penetration double damage?

That is an interesting fact I'd like to know exactly to see if I can reproduce it (and then exploit it for massive damage henceforth of course (presuming it won't be considered a bannable offense, which I somehow doubt would happen) !).


Rack up more then 1 Meter of penetration.

Shoot for the bottom of the atlas's window.

Profit.

If standing above the atlas. Aim for the middle of the window.


It works best with weapons that have a that is smaller then the Desciples smart choke spread.


Oh, really?

-Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage

http://social.biowar.../index/12276459

#47
Rokayt

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UserUnknown85 wrote...

Rokayt wrote...

Neofelis Nebulosa wrote...

Where exactly do you have to shoot for the penetration double damage?

That is an interesting fact I'd like to know exactly to see if I can reproduce it (and then exploit it for massive damage henceforth of course (presuming it won't be considered a bannable offense, which I somehow doubt would happen) !).


Rack up more then 1 Meter of penetration.

Shoot for the bottom of the atlas's window.

Profit.

If standing above the atlas. Aim for the middle of the window.


It works best with weapons that have a that is smaller then the Desciples smart choke spread.


Oh, really?

-Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage

http://social.biowar.../index/12276459


Well, Apparantly it still works, to a limited degree. :lol:
The video prooves that this in play to some degree.

They probably put a damage nullifying hitbox inside the middle of the canopy, to prevent shots from hitting twice.

What I am doing is missing this hitbox, and hitting the atlas twice anyhow.
I could pull up some hitbox charts from a fighting game to show how this works, if you need further explaination. (Skullgirls, to be specific.)
Edit: I cant find the one that I was going to use as an example. :D

Modifié par Rokayt, 23 août 2012 - 09:29 .


#48
UserUnknown85

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Rokayt wrote...

UserUnknown85 wrote...

Rokayt wrote...

Neofelis Nebulosa wrote...

Where exactly do you have to shoot for the penetration double damage?

That is an interesting fact I'd like to know exactly to see if I can reproduce it (and then exploit it for massive damage henceforth of course (presuming it won't be considered a bannable offense, which I somehow doubt would happen) !).


Rack up more then 1 Meter of penetration.

Shoot for the bottom of the atlas's window.

Profit.

If standing above the atlas. Aim for the middle of the window.


It works best with weapons that have a that is smaller then the Desciples smart choke spread.


Oh, really?

-Fixed shooting the atlas in the cockpit with a penetration weapon doing double damage

http://social.biowar.../index/12276459


Well, Apparantly it still works, to a limited degree. :lol:


Well, it certainly doesn't work with any other weapon... Also, the typhoon in the video is barely shooting at the canopy about half the time... I doubt the atlases' canopy is the issue here...

#49
AbhijitSM

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Rokayt wrote...

UserUnknown85 wrote...

Rokayt wrote...

UserUnknown85 wrote...

The atlas canopy double hit was fixed, I believe. It no longer works.

Also,
before the nerf, the GI piranha could take down an atlas in 9 shots or
about 6 seconds, even now, it mlost certainly doesn't require 10
seconds.

It seems obvious, but the the typhoon shouldn't be able to do that. There is obviously something fishy going on...


The Typhoon, in normal gameplay suffers from a lot of glitches that reduce its damage. A lot of these glitches coincide with some common sense things to do with the Typhoon, from what I have heard.

So most peoples experience with the typhoon is with a highly neutered version, if this is the case.

Two.
I pointed out the double hit glitch that allowed for this mass devistation.

What more could you want. :lol:


You pointed out the atlas canopy glitch, and I answered by telling that this specific bug was fixed a long time ago, in the patch, I believe.

While I don't know the typhoon's exact maximal DPS, I DO know it is inferior to the piranha's... The GI's damage output is also a lot superior to the destroyer's. Yet a destroyer with typhoon is taking down an atlas as fast as a GI with piranha (pre-nerf)?!? I think it is safe to assume that the problem isn't that bugs take down the typhoon's damage for everyone but rather that this video was made by using some kind of exploit/glitch.

Just my 2 cents.


The bug regarding the Atlas cannopy was that it had a headshot multiplier, the Double shot glitch, I am pretty sure, was not what was fixed. :lol:

The GI with the Pirhana can take out about half of the Atlases health in a magazine.

Unfortuantely, him reloading slows down his kill time greatly.

This is why the Winner in this battle is the Destroyer with the Typhoon, who spends no time reloading, and fires far faster.

Its comparing the Typhoons burst DPS to the Pirhanas sustained DPS.

AbhijitSM wrote...

I got it leveled
to X after roughly spending 14 mln credits on it in 3 days after earth
came out. Also i had majority of my UR's (barring 3) at X when Earth dlc
was released.


You said that shooting the atlas anywhere else left it with 4 bars of armor left. Right?


Yes...i was on glacier gold just sometime ago & i am not sure but somewhat certain that i was the only one shooting at the atlas. I fired at its metal legs & it was left with 4-5 bars of armor.  Will see if i can get a more perfect  situation.

Also if this is a "glitch" & will be fixed then does it mean that the typhoon needs a small buff. I can certainly tell you as i stated before that if i keep my setup the same & swap AP ammo with Incendiary/Warp ammo 3 or 4 it still does not kill a gold atlas in a single clip.

#50
Abraham_uk

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I want that class and that weapon so badly now.