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The Destroyer CAN kill an atlas in 1 Magazine still. (PC only? Extended mags bugged?!?!)


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#151
Guest_Lord_Sirian_*

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Yajuu Omoi wrote...

You people realize you only get 2000 for soloing a Banshee on Platinum right? So its quite possible to only get 1640 for an Atlas on Gold.

Edit: I am neither confirming nor negating whether or not the video is on gold however, simply stating that it is plausible.


But you get 514 MINUMUM for centurion kills on Gold. He only got 452 or 462 (it's hard to make out).

If I had to bet I would put my money on this being a U/U/S. Either way it is not the OP's fault. It's not his video, he was simply going on the word of a friend. Whether the friend did this by mistake or by some lame attempt at trolling is immaterial.

@Belligerent guy, Why would you assume that the OP knew this video wasn't proper? It's a simple mistake to make especially seeing as he was told this stuff by a friend (not someone he would be suspicious of).

#152
121210Olivia

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Rokayt wrote...

saecula wrote...

I thought it was funny that you can even though you kill an atlas with 1 magazine, it takes another magazine to kill just 2 mooks. Is that supposed to be balance?


Its called missing with half your bullets.

Those two mooks should have about 1/4 of the atlas's health.


I beg to differ.
I have been playing extensively with the Destroyer + Typhoon (X) set up post-nerf. I have almost tried every feasible way possible (other than Barrage Upgrade as mine is still at LVL 1) to make the Typhoon more playable as an *actual* assault rifle (not only an Atlas / Boss killer). It's, in my experience anyway, difficult to say the least (try taking down a Nemesis behind cover, or a Phantom wherever). I think even Red John might balk at the prospect of having to do this!

#153
sandboxgod

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Nice now bioware will see this fail thread and nerf typhoon again.

#154
Rokayt

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121210Olivia wrote...

Rokayt wrote...

saecula wrote...

I thought it was funny that you can even though you kill an atlas with 1 magazine, it takes another magazine to kill just 2 mooks. Is that supposed to be balance?


Its called missing with half your bullets.

Those two mooks should have about 1/4 of the atlas's health.


I beg to differ.
I have been playing extensively with the Destroyer + Typhoon (X) set up post-nerf. I have almost tried every feasible way possible (other than Barrage Upgrade as mine is still at LVL 1) to make the Typhoon more playable as an *actual* assault rifle (not only an Atlas / Boss killer). It's, in my experience anyway, difficult to say the least (try taking down a Nemesis behind cover, or a Phantom wherever). I think even Red John might balk at the prospect of having to do this!


He was complaining about the centurians taking as many bullets as the atlas.

Thats why I made that statement.

Because.... The Centurians did have more rounds miss them then the atlas did.

#155
121210Olivia

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sandboxgod wrote...

Nice now bioware will see this fail thread and nerf typhoon again.


Rest assured -- the Typhoon will receive a buff before it receives another nerf. I think Bioware have listened (by reading the numerous threads on this topic), are currently play-testing (hence no buff / nerf over the last two multiplayer balances) and aim to tweak it so that it is, indeed, a splendid UR once again; moreover, and does not need to be rebalanced, afterwards, for some time to come.


Two pennies worth.

#156
121210Olivia

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Rokayt wrote...

121210Olivia wrote...

Rokayt wrote...

saecula wrote...

I thought it was funny that you can even though you kill an atlas with 1 magazine, it takes another magazine to kill just 2 mooks. Is that supposed to be balance?


Its called missing with half your bullets.

Those two mooks should have about 1/4 of the atlas's health.


I beg to differ.
I have been playing extensively with the Destroyer + Typhoon (X) set up post-nerf. I have almost tried every feasible way possible (other than Barrage Upgrade as mine is still at LVL 1) to make the Typhoon more playable as an *actual* assault rifle (not only an Atlas / Boss killer). It's, in my experience anyway, difficult to say the least (try taking down a Nemesis behind cover, or a Phantom wherever). I think even Red John might balk at the prospect of having to do this!


He was complaining about the centurians taking as many bullets as the atlas.

Thats why I made that statement.

Because.... The Centurians did have more rounds miss them then the atlas did.


I see, thank you for the explanation. Given the title (and what it attempts to imply) I believe my post to be still both valid and on-topic.

#157
Rokayt

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121210Olivia wrote...

Rokayt wrote...

121210Olivia wrote...

Rokayt wrote...

saecula wrote...

I thought it was funny that you can even though you kill an atlas with 1 magazine, it takes another magazine to kill just 2 mooks. Is that supposed to be balance?


Its called missing with half your bullets.

Those two mooks should have about 1/4 of the atlas's health.


I beg to differ.
I have been playing extensively with the Destroyer + Typhoon (X) set up post-nerf. I have almost tried every feasible way possible (other than Barrage Upgrade as mine is still at LVL 1) to make the Typhoon more playable as an *actual* assault rifle (not only an Atlas / Boss killer). It's, in my experience anyway, difficult to say the least (try taking down a Nemesis behind cover, or a Phantom wherever). I think even Red John might balk at the prospect of having to do this!


He was complaining about the centurians taking as many bullets as the atlas.

Thats why I made that statement.

Because.... The Centurians did have more rounds miss them then the atlas did.


I see, thank you for the explanation. Given the title (and what it attempts to imply) I believe my post to be still both valid and on-topic.


I try to avoid insulting players skills when I get into these debates.

While I love argueing, for the sake of argueing..... I do strongly hate pointless arguements.

This thread was made entirely for the sake of winning an arguement with an individiual person.

I support a Typhoon buff.

I have made a thread suggesting one.

However..... The Title contains one thing which should still be possible, if only barely.

Modifié par Rokayt, 24 août 2012 - 04:06 .


#158
ParatrooperSean

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Interesting. The person who published the video said this:

"I made this video for test purposes.We are discussing this
video clip on the BSN forums. One of the members is saying this is
apparently a glitch which happens while using the AP ammo on the typhoon
with the atlas.
With any other ammo it is not possible to kill a gold atlas in a single typhoon clip."

Rok, who exactly is your friend that has apparently been participating in this thread? 

#159
TianKY

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ParatrooperSean wrote...

Interesting. The person who published the video said this:

"I made this video for test purposes.We are discussing this
video clip on the BSN forums. One of the members is saying this is
apparently a glitch which happens while using the AP ammo on the typhoon
with the atlas.
With any other ammo it is not possible to kill a gold atlas in a single typhoon clip."

Rok, who exactly is your friend that has apparently been participating in this thread? 



There's another thread on the Typhoon where Rokayt and AbhijitSM were discussing the video. 

Here it is: 
http://social.biowar...ndex/13783874/6 

#160
Rokayt

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Ok. So I did two solo gold games, one on glacier, and one on ghost with the FQI.

The first Glacier game had me with a Revenant, Upon killing an atlas with it, I was awarded 1730 points... I was confused that it was more then the Typhoons points in the video, so I switched to a different map/gun combo.

The Ghost game had me with a claymore, Upon killing an atlas with it, I was awarded 1890 points.
This was also my longest running solo game ever, I died in wave 10... Hacking the LZ.

I am a little bit down that I failed that solo.... But I gotta say that these point inconsistencies have me stumped.

However, Apparently the game thinks it takes more skill to kill an atlas with a Claymore then a Revenant...
Was it that I used a third of my previous bullet count killing it?

Modifié par Rokayt, 24 août 2012 - 04:49 .


#161
ParatrooperSean

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TianKY wrote...

ParatrooperSean wrote...

Interesting. The person who published the video said this:

"I made this video for test purposes.We are discussing this
video clip on the BSN forums. One of the members is saying this is
apparently a glitch which happens while using the AP ammo on the typhoon
with the atlas.
With any other ammo it is not possible to kill a gold atlas in a single typhoon clip."

Rok, who exactly is your friend that has apparently been participating in this thread? 



There's another thread on the Typhoon where Rokayt and AbhijitSM were discussing the video. 

Here it is: 
http://social.biowar...ndex/13783874/6 


Ah! That explain everyting.

Rok, I apologize for accusing you of knowingly posting questionable material. Clearly you thought it was legit.

#162
Rokayt

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ParatrooperSean wrote...

TianKY wrote...

ParatrooperSean wrote...

Interesting. The person who published the video said this:

"I made this video for test purposes.We are discussing this
video clip on the BSN forums. One of the members is saying this is
apparently a glitch which happens while using the AP ammo on the typhoon
with the atlas.
With any other ammo it is not possible to kill a gold atlas in a single typhoon clip."

Rok, who exactly is your friend that has apparently been participating in this thread? 



There's another thread on the Typhoon where Rokayt and AbhijitSM were discussing the video. 

Here it is: 
http://social.biowar...ndex/13783874/6 


Ah! That explain everyting.

Rok, I apologize for accusing you of knowingly posting questionable material. Clearly you thought it was legit.


You inspired me to do my two best solo runs ever.
I got something out of this.

However....

Now I need to unlock that B**** of a gun and use the build I have in mind.....

There is no reason why it shouldn't have enough bullets to kill an atlas with the the "Magazine" size evolution of demolisher mode. (Better yet, The other thread has revealed testing that only its AMMO consumption increases as its ROF is boosted. If I read some of those posts correctly.)

#163
Rifneno

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Rokayt wrote...

I try to avoid insulting players skills when I get into these debates.


And you're a better person for that. The instant people resort to "u just suck lulz" they've lost whatever debate they were in. It's a telltale sign that the person doesn't have a valid defense for whatever they're trying to rebut.

OT, I hope we see the typhoon worth using when you have the alternative guns soon. I really miss that bullethose. Machine guns are just so much fun.

#164
Rokayt

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Rifneno wrote...

Rokayt wrote...

I try to avoid insulting players skills when I get into these debates.


And you're a better person for that. The instant people resort to "u just suck lulz" they've lost whatever debate they were in. It's a telltale sign that the person doesn't have a valid defense for whatever they're trying to rebut.

OT, I hope we see the typhoon worth using when you have the alternative guns soon. I really miss that bullethose. Machine guns are just so much fun.


I use the Revenant in almost every game I play GI-
With Proxy mine spam, and tactical cloak (With a special super seceret trick for not doing the PM animation,) you can easily kill an atlas with 60 bullets.

I love my LMG's.

Modifié par Rokayt, 24 août 2012 - 04:54 .


#165
ParatrooperSean

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Rokayt wrote...

You inspired me to do my two best solo runs ever.
I got something out of this.

However....

Now I need to unlock that B**** of a gun and use the build I have in mind.....

There is no reason why it shouldn't have enough bullets to kill an atlas with the the "Magazine" size evolution of demolisher mode. (Better yet, The other thread has revealed testing that only its AMMO consumption increases as its ROF is boosted. If I read some of those posts correctly.)


I'm not following. Obviously ammo consumption increases with rate of fire. You fire more rounds in a shorter time. Were people expecting something else out of it?

#166
Rokayt

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ParatrooperSean wrote...

Rokayt wrote...

You inspired me to do my two best solo runs ever.
I got something out of this.

However....

Now I need to unlock that B**** of a gun and use the build I have in mind.....

There is no reason why it shouldn't have enough bullets to kill an atlas with the the "Magazine" size evolution of demolisher mode. (Better yet, The other thread has revealed testing that only its AMMO consumption increases as its ROF is boosted. If I read some of those posts correctly.)


I'm not following. Obviously ammo consumption increases with rate of fire. You fire more rounds in a shorter time. Were people expecting something else out of it?


Someone Posted "I measured its actuall bullet rate at 900 RPM, Regardless of me using Marksman, or Destroyer mode to boost its rate of fire. However, Using marksman caused more ammo to be used, and fewer bullets to be fired." or something like that.

I am tireeeed.
I would really like to call a cease fire on this thread until tommorow morning.

#167
ParatrooperSean

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Rokayt wrote...

ParatrooperSean wrote...

Rokayt wrote...

You inspired me to do my two best solo runs ever.
I got something out of this.

However....

Now I need to unlock that B**** of a gun and use the build I have in mind.....

There is no reason why it shouldn't have enough bullets to kill an atlas with the the "Magazine" size evolution of demolisher mode. (Better yet, The other thread has revealed testing that only its AMMO consumption increases as its ROF is boosted. If I read some of those posts correctly.)


I'm not following. Obviously ammo consumption increases with rate of fire. You fire more rounds in a shorter time. Were people expecting something else out of it?


Someone Posted "I measured its actuall bullet rate at 900 RPM, Regardless of me using Marksman, or Destroyer mode to boost its rate of fire. However, Using marksman caused more ammo to be used, and fewer bullets to be fired." or something like that.

I am tireeeed.
I would really like to call a cease fire on this thread until tommorow morning.


I can say with certainty that slow firing auto-weapons like the Pirahna actually do fire more rounds per second.

If it's not the case for weapons with a faster cyclic rate of fire I would be very interested to know that.

#168
Rokayt

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ParatrooperSean wrote...

Rokayt wrote...

ParatrooperSean wrote...

Rokayt wrote...

You inspired me to do my two best solo runs ever.
I got something out of this.

However....

Now I need to unlock that B**** of a gun and use the build I have in mind.....

There is no reason why it shouldn't have enough bullets to kill an atlas with the the "Magazine" size evolution of demolisher mode. (Better yet, The other thread has revealed testing that only its AMMO consumption increases as its ROF is boosted. If I read some of those posts correctly.)


I'm not following. Obviously ammo consumption increases with rate of fire. You fire more rounds in a shorter time. Were people expecting something else out of it?


Someone Posted "I measured its actuall bullet rate at 900 RPM, Regardless of me using Marksman, or Destroyer mode to boost its rate of fire. However, Using marksman caused more ammo to be used, and fewer bullets to be fired." or something like that.

I am tireeeed.
I would really like to call a cease fire on this thread until tommorow morning.


I can say with certainty that slow firing auto-weapons like the Pirahna actually do fire more rounds per second. I a certain that yes..... This is the case.

If it's not the case for weapons with a faster cyclic rate of fire I would be very interested to know that.

To the mint green:
Thats exactly what I am wondering.

If we are wasting 25% more bullet then we have to, no wonder we are doing so little damage. :lol:


However, Someone on the thread posted a rather good theory on this... If I can recall it from memory....
"Blah Blah Blah, Because the Typhoon has variable rate of fire, blah blah blah it constantly adjusts itself to a certain fixed ROF blah blah blah."

Basically, Read the other thread since I am tired.

Modifié par Rokayt, 24 août 2012 - 05:12 .


#169
Strict31

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 I think I may have played with Ryoldschool earlier tonight when he was testing this.

#170
Rokayt

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Honestly. I really want to go out there, and do the testing myself.... However.... I jus cant man. -.-

#171
ryoldschool

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Hope this video is not too late.   I just uploaded these clips from some games I played with Invanderone and some of his friends.   They tried to let me get some one-on-one vs Atlases on Gold.

I used the same build as the video in the OP ( the build specifics are in the front of the video )
----------------------------------------------------------
Typhoon X, Stability Mod, Extended Barrel
AR Rail 3, AP ammo 3, Assault Rifle Gear, CM3 for armor bonus
Devasator Mode speced for Accuracy, rate-of-fire, damage
Passives speced for damage.

I hipfired the Typhoon at all targets - that helped a lot with the control

Analysis of attempts

(1) teammate rocketed the Atlas because it was an objective wave
(2) I missed some shots on this attempt, but it had 6 bars of armor left after my 134 round clip was done.
(3) I don't think I missed any shots on this one, but it still had 6 bars of armor left after my clip
(4) I shot this one from the rear and I did not miss many shots, 6 bars of armor left after the clip
(5) I missed some shots at the beginning, but it killed me when my clip ran out - I think it had 5 bars left
(6) took this one down with 129 rounds ( 5 left ), but it only had 2 bars of shields left when I started.
(7) team was shooting at it also, and biotic explosion killed it.
(8) ;) one-shotted two atlases with a rocket launcher, phantom also.
(9) End of wave 11 finished Atlas.

--------------------------------------

I was going to test with same set-up but with Warp IV ammo, but we got Reapers on Jade.  I included some clips of trying to hit Banshees, etc.

#172
Rokayt

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ryoldschool wrote...

Hope this video is not too late.   I just uploaded these clips from some games I played with Invanderone and some of his friends.   They tried to let me get some one-on-one vs Atlases on Gold.

I used the same build as the video in the OP ( the build specifics are in the front of the video )
----------------------------------------------------------
Typhoon X, Stability Mod, Extended Barrel
AR Rail 3, AP ammo 3, Assault Rifle Gear, CM3 for armor bonus
Devasator Mode speced for Accuracy, rate-of-fire, damage
Passives speced for damage.

I hipfired the Typhoon at all targets - that helped a lot with the control

Analysis of attempts

(1) teammate rocketed the Atlas because it was an objective wave
(2) I missed some shots on this attempt, but it had 6 bars of armor left after my 134 round clip was done.
(3) I don't think I missed any shots on this one, but it still had 6 bars of armor left after my clip
(4) I shot this one from the rear and I did not miss many shots, 6 bars of armor left after the clip
(5) I missed some shots at the beginning, but it killed me when my clip ran out - I think it had 5 bars left
(6) took this one down with 129 rounds ( 5 left ), but it only had 2 bars of shields left when I started.
(7) team was shooting at it also, and biotic explosion killed it.
(8) ;) one-shotted two atlases with a rocket launcher, phantom also.
(9) End of wave 11 finished Atlas.

--------------------------------------

I was going to test with same set-up but with Warp IV ammo, but we got Reapers on Jade.  I included some clips of trying to hit Banshees, etc.


Me and Abhijid have agreed to make a video together.....

However, your video is very funny, and..... I think its enough to prove that Abhijid was getting really lucky with his shots glitching out, and dealing more damage.

Regardless: Each of those atlases would have died had you had that extended magazine on.....

I have updated the OP with bullets to kill calculations for this build.

Modifié par Rokayt, 24 août 2012 - 07:47 .


#173
ryoldschool

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Rokayt wrote...

ryoldschool wrote...

Hope this video is not too late.   I just uploaded these clips from some games I played with Invanderone and some of his friends.   They tried to let me get some one-on-one vs Atlases on Gold.

I used the same build as the video in the OP ( the build specifics are in the front of the video )
----------------------------------------------------------
Typhoon X, Stability Mod, Extended Barrel
AR Rail 3, AP ammo 3, Assault Rifle Gear, CM3 for armor bonus
Devasator Mode speced for Accuracy, rate-of-fire, damage
Passives speced for damage.

I hipfired the Typhoon at all targets - that helped a lot with the control

Analysis of attempts

(1) teammate rocketed the Atlas because it was an objective wave
(2) I missed some shots on this attempt, but it had 6 bars of armor left after my 134 round clip was done.
(3) I don't think I missed any shots on this one, but it still had 6 bars of armor left after my clip
(4) I shot this one from the rear and I did not miss many shots, 6 bars of armor left after the clip
(5) I missed some shots at the beginning, but it killed me when my clip ran out - I think it had 5 bars left
(6) took this one down with 129 rounds ( 5 left ), but it only had 2 bars of shields left when I started.
(7) team was shooting at it also, and biotic explosion killed it.
(8) ;) one-shotted two atlases with a rocket launcher, phantom also.
(9) End of wave 11 finished Atlas.

--------------------------------------

I was going to test with same set-up but with Warp IV ammo, but we got Reapers on Jade.  I included some clips of trying to hit Banshees, etc.


Me and Abhijid have agreed to make a video together.....

However, your video is very funny, and..... I think its enough to prove that Abhijid was getting really lucky with his shots glitching out, and dealing more damage.

Regardless: Each of those atlases would have died had you had that extended magazine on.....

I have updated the OP with bullets to kill calculations for this build.


Yes, I thought that an extended magazine might help, but I would have to try to see if my aim was ok.  Its the first time I ever hipfired the Typhoon, so its possible I could get away with only a stability armor module on.  However, you might have noticed that even with a CM3 on I was taking a lot of fire, even from just the Atlas, and it sure would not take 6 seconds like that other video did.

#174
Rokayt

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ryoldschool wrote...

Rokayt wrote...

ryoldschool wrote...

Hope this video is not too late.   I just uploaded these clips from some games I played with Invanderone and some of his friends.   They tried to let me get some one-on-one vs Atlases on Gold.

I used the same build as the video in the OP ( the build specifics are in the front of the video )
----------------------------------------------------------
Typhoon X, Stability Mod, Extended Barrel
AR Rail 3, AP ammo 3, Assault Rifle Gear, CM3 for armor bonus
Devasator Mode speced for Accuracy, rate-of-fire, damage
Passives speced for damage.

I hipfired the Typhoon at all targets - that helped a lot with the control

Analysis of attempts

(1) teammate rocketed the Atlas because it was an objective wave
(2) I missed some shots on this attempt, but it had 6 bars of armor left after my 134 round clip was done.
(3) I don't think I missed any shots on this one, but it still had 6 bars of armor left after my clip
(4) I shot this one from the rear and I did not miss many shots, 6 bars of armor left after the clip
(5) I missed some shots at the beginning, but it killed me when my clip ran out - I think it had 5 bars left
(6) took this one down with 129 rounds ( 5 left ), but it only had 2 bars of shields left when I started.
(7) team was shooting at it also, and biotic explosion killed it.
(8) ;) one-shotted two atlases with a rocket launcher, phantom also.
(9) End of wave 11 finished Atlas.

--------------------------------------

I was going to test with same set-up but with Warp IV ammo, but we got Reapers on Jade.  I included some clips of trying to hit Banshees, etc.


Me and Abhijid have agreed to make a video together.....

However, your video is very funny, and..... I think its enough to prove that Abhijid was getting really lucky with his shots glitching out, and dealing more damage.

Regardless: Each of those atlases would have died had you had that extended magazine on.....

I have updated the OP with bullets to kill calculations for this build.


Yes, I thought that an extended magazine might help, but I would have to try to see if my aim was ok.  Its the first time I ever hipfired the Typhoon, so its possible I could get away with only a stability armor module on.  However, you might have noticed that even with a CM3 on I was taking a lot of fire, even from just the Atlas, and it sure would not take 6 seconds like that other video did.


Yeah.
Thats why we are making new videos in a couple of minutes.....

Fortunately, we will be using mouses, so we might not need to worry about stability

Modifié par Rokayt, 24 août 2012 - 07:59 .


#175
Guest_Lord_Sirian_*

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How exactly does one "miss" an Atlas...? The Typhoon is extremely accurate. If you're anywhere in the vicinity you shouldn't miss at all.