MichaelStuart wrote...
Pasquale1234 wrote...
Like I said, the authored narrative is really just a game mechanic that exists to allow role-play. So, from my perspective, what you are proposing would bring a single game mechanic to the forefront and make it the entire focus of that mode.
That is exactly what I want tho.
I mode that let me enjoy the story with out the tediousness of combat and travel.
But if the cost of satisfying your specific desire to only see the story is having to modify the entire game, do you really think Bioware would take your request seriously?
They don't design DA as an interactive storybook, they specifically design it with combat, travel and exploration. Taking those things out doesn't just change what the game is, it'd take a lot of effort on Bioware's part - effort that I'm sure they want to spend on the parts of the game that everyone else enjoys.





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