UrgentArchengel wrote...
Mainly because there is no way in Hell Shepard could survive all that. His current injuries, and then an explosion practically point-blank. Shepard should be dead.
His injuries weren't all that bad. That fact that he could get up and converse with the Kid for 10 minutes shows he was doing fine.
Power junction explosion
As far as what occurs when Shepard shoots the power junction, Shepard is not killed by this. The fireball never even engulfs Shepard before it disapates. And it's a Hollywood explosion anyway. Shepard survived
this, which clearly had more force behind it than the power conduit explosion that looked to barely knock Shepard off his feet. It is the change in pressure that are the most lethal aspect of the explosion seeing as the fire does not engulf Shepard. A brief second of heat is not going to kill Shepard unless it is extemely hot which isn't evident in that scene. If the explosion in Arrival, which tossed him like a rag doll, didn't burst his ear drums, rupture is gastro intestines and pop his lung capillaries the leser force/pressure change of the power junction explosion certainly isn;t going to be deadly.
Citadel Explosion
The explosion is actually several smaller explosions centered where the ward arms connected to the presidium. The lower left arm's connection point is the first to start exploding, then the upper right, then the top one; then all three burst at once. This is why the fireball favors not the central tower, but the upper left corner. The "lids" which seal the presidium end seem to be blown off as well. (three peices are seen flying off). It all appears to be one large explosion. After which the top ward arm detaches from the Presidium. The Presidium itself remains intact... relatively speaking.
Tthe explosion would not destroy the Citadel Tower. In space heat (and force) cannot disperse via explosion as there is no atmosphere for conduction. Not that mass effect depicts realistic space explosion, but it is just a game. The debris is what carries the heat in the form of hot metal which will slowly radiate it as light or by hitting something cooler. So Shepard will not be fried by the explosion. The heat isn't going to boil the Citadel Tower as heat cannot travel through vaccuum in that manner. The only thing Shepard would feel is the vibrations from the Presidium which, given the size of those explosions, might cause some structural damage to the Tower still wouldn't result in heat damage. As long as Shepard made his way back into the interior of the tower he should be fine.
The problem with Dream Theorist is that you make a conscius choice to only see things through dream goggles. The idea of Shepard surviving is dismissed because if you acknowledge that it's plausible he survives then you lose a supposed piece of evidence for your debunked theory. So you only imagine scenarios where he must die and ignore anything contrary to your own preconceived notions. It's pure circular logic.
Conclusion = circumstantial evidence = conclusion
It's a dream = therefore graphics glitches, resued textures, developer oversights/shortcuts, etc are evidence it's a dream = it must be a dream
The only indoctrination is when TIM is holding Shepard and Anderson with dominate while the Reapers apply intense indoctrination. Then after that the attempt continues more subtly and it's up to the player if it succeeds or fails. Synthesis, Control and Refuse are endings for a Shepard that succumbs to indoctrination. Destroy is for Shepard who resisted long enough to end the Reapers. But everything happens. There is simply no solid evidence whatsoever for a dream. At best you could say some parts are hallucinatory, but there is no way it's a dream.
Modifié par The Twilight God, 06 septembre 2012 - 05:29 .