We know EDI was shackled once. However, there is no evidence that the brat was shackled. So we have to assume it is not.Jade8aby88 wrote...
So what about shackled-AIs?AngryFrozenWater wrote...
The only difference between how an AI and an organic thinks are the way the thought processes are achieved. One uses a synthetic brain, the other an organic one. Both are perfectly capable to think, learn, and change their minds.IsaacShep wrote...
The destination wasn't pogrammed in hardware, it was programmed in the AI.Jade8aby88 wrote...
Sheps personality matrix is uploaded, it's still the same hardware created by the Leviathans, and still serves the same purpose with the same functions.
Same car, same destination, different driver.
Of course people love to bring programming into it, which suggest that some thought processes are determined by an external programmer to make it appear that the programmer is responsible for the actions of the AI and not the AI itself. While it is true that an AI is a program, it is written in such a way that the AI is self-aware and capable of creative and independent thought. The more advanced the AI, the better this has been done. The reapers already claim to be "the pinnacle of evolution and existence" and the brat claims to be "the collective intelligence of all reapers". If what the brat says is true then we have to assume that it is more than capable of thinking on it is own and that it is no way restricted.
Nothing in the game indicates any restriction. And thus the brat can be held accountable for its actions. If the brat is given a task then it can follow that task to the letter, but it doesn't have to. It is in no way restricted to that task. A VI, on the other hand, is restricted and it also does not satisfy the definition of an artificial intelligence. If the brat is supposed to be an AI then do not fiddle with the rules, just to satisfy your own personal preferences in what it is supposed to do.
What annoys me most about Destroy
#226
Posté 25 août 2012 - 02:34
#227
Posté 25 août 2012 - 02:36
AngryFrozenWater wrote...
We know EDI was shackled once. However, there is no evidence that the brat was shackled. So we have to assume it is not.Jade8aby88 wrote...
So what about shackled-AIs?AngryFrozenWater wrote...
The only difference between how an AI and an organic thinks are the way the thought processes are achieved. One uses a synthetic brain, the other an organic one. Both are perfectly capable to think, learn, and change their minds.IsaacShep wrote...
The destination wasn't pogrammed in hardware, it was programmed in the AI.Jade8aby88 wrote...
Sheps personality matrix is uploaded, it's still the same hardware created by the Leviathans, and still serves the same purpose with the same functions.
Same car, same destination, different driver.
Of course people love to bring programming into it, which suggest that some thought processes are determined by an external programmer to make it appear that the programmer is responsible for the actions of the AI and not the AI itself. While it is true that an AI is a program, it is written in such a way that the AI is self-aware and capable of creative and independent thought. The more advanced the AI, the better this has been done. The reapers already claim to be "the pinnacle of evolution and existence" and the brat claims to be "the collective intelligence of all reapers". If what the brat says is true then we have to assume that it is more than capable of thinking on it is own and that it is no way restricted.
Nothing in the game indicates any restriction. And thus the brat can be held accountable for its actions. If the brat is given a task then it can follow that task to the letter, but it doesn't have to. It is in no way restricted to that task. A VI, on the other hand, is restricted and it also does not satisfy the definition of an artificial intelligence. If the brat is supposed to be an AI then do not fiddle with the rules, just to satisfy your own personal preferences in what it is supposed to do.
If it's logic is flawed then there is more to suggest it is shackled. Also the very fact that it lets you actually choose destroy or control could suggest it is also as it has to abide by it's functions.
#228
Posté 25 août 2012 - 02:43
The kid was a very limited AI construct, created around a single problem. And not to mention, Shep is based on a freaking organic. His memories and thoughts that will continue will come from years of organic perspective3DandBeyond wrote...
No, not all AIs do. The kid doesn't
He is not. Shep replaces him, he doesn't join him.3DandBeyond wrote...
and he is a part of what Shepard will become.
If Shep AI inherits thoughts and memories from an ORGANIC, an emotional being, then hell yeah this AI will inherit emotions with those thoughts and memories. Virtual Aliens also uploaded their minds into machines, they didn't become emotionless killing AIs.3DandBeyond wrote...
The game says nothing about Shepard keeping his/her emotions. It clearly says Shepard's thoughts and memories. That's it. EDI and the geth are different. They are more than thoughts and memories. EDI definitely ascribed feelings to her interactions with people. But the kid is completely devoid of feeling.
What? Listen to it again, from the beginning TILL THE END because to me it looks like you take the creepy voice in first 5 seconds and you build your entire theory on that. He shows tons of emotions, including gratitude, respct and sadness about those who died to make peace possible.3DandBeyond wrote...
The paragon control Shepard does not sound like s/he has emotions. The music is ominous, Shreaper's voice is not just Shepard's and is creepy and there's no way that Shreaper could avoid either ruling by fear or killing people.
Logical conclusion? I have no idea how it is a logical conclusion if each Reaper is made of only 1 race which means there's no more goo to "eat" from the race older Reapers were made of because they're extinct lol.3DandBeyond wrote...
And still again, what do reapers eat? How do they survive. All things need something to sustain them. The logical conclusion is it's that goo.
I think I'm gonna stop discussing this. What you're doing right now is exactly the opposite to what you're complaining in Destroy. WIth AI Shep, you are convinced of only bad scenarios and that he will be clearly evil and bring on suffering. You say "either through killing some or fear" well how about thorugh negotiations, or not meddling if he thinks it would only escalate conflict? See, you can't even think about positive scenarios. You've already classified Shep AI as "sooner or later evil". WHat do you think Geth/EDI would have to say about it? That's as prejudiced as those who think all AIs are evil and a threat3DandBeyond wrote...
A great number of people would still want reapers destroyed-that's just "human" nature. They killed my family, destroyed half my planet, now they're acting crazy and fixing things. I don't care, they need to go. So they kill some reapers. That worked. They kill more. How many reapers will Shreaper let them kill? The reapers are supposed to protect the Many. If they're destroyed, they can't. If the Krogan and the Rachni or the Turians fight, how does Shreaper stop that? Either through killing some or through fear? Live reapers present a problem for Shreaper. And it will cause conflict and some will die.
Modifié par IsaacShep, 25 août 2012 - 02:45 .
#229
Posté 25 août 2012 - 02:59
It is more complex than following binary logic. An AI learns constantly. If it finds a better solution to a problem it will "change its mind". An AI spending time with TIM obviously learns different solutions to problems than one spending time with Shepard. The two will be different, depending on their "experiences". That makes it blurry to figure out which one is correct or friendly.Jade8aby88 wrote...
If it's logic is flawed then there is more to suggest it is shackled. Also the very fact that it lets you actually choose destroy or control could suggest it is also as it has to abide by it's functions.AngryFrozenWater wrote...
We know EDI was shackled once. However, there is no evidence that the brat was shackled. So we have to assume it is not.Jade8aby88 wrote...
So what about shackled-AIs?AngryFrozenWater wrote...
The only difference between how an AI and an organic thinks are the way the thought processes are achieved. One uses a synthetic brain, the other an organic one. Both are perfectly capable to think, learn, and change their minds.IsaacShep wrote...
The destination wasn't pogrammed in hardware, it was programmed in the AI.Jade8aby88 wrote...
Sheps personality matrix is uploaded, it's still the same hardware created by the Leviathans, and still serves the same purpose with the same functions.
Same car, same destination, different driver.
Of course people love to bring programming into it, which suggest that some thought processes are determined by an external programmer to make it appear that the programmer is responsible for the actions of the AI and not the AI itself. While it is true that an AI is a program, it is written in such a way that the AI is self-aware and capable of creative and independent thought. The more advanced the AI, the better this has been done. The reapers already claim to be "the pinnacle of evolution and existence" and the brat claims to be "the collective intelligence of all reapers". If what the brat says is true then we have to assume that it is more than capable of thinking on it is own and that it is no way restricted.
Nothing in the game indicates any restriction. And thus the brat can be held accountable for its actions. If the brat is given a task then it can follow that task to the letter, but it doesn't have to. It is in no way restricted to that task. A VI, on the other hand, is restricted and it also does not satisfy the definition of an artificial intelligence. If the brat is supposed to be an AI then do not fiddle with the rules, just to satisfy your own personal preferences in what it is supposed to do.
The brat and destroy is a good example. The brat tells you that its old solution doesn't work, but that there are 3 new solutions, from which you are allowed to chose one. So, it views those options as a solution to its hypothetical synthetics threat. In the destroy option the geth are exterminated. It views this as an imperfect solution, because organics can decide to create new synthetics later on. That leaves its self-preservation. Why should it render itself non-functional? Well, depending on how you play the game, if you ask EDI "is submission preferable to extinction?" then she can ask permission to rewrite her self-preservation code, because there are instances in which she rather be non-functional (as in dead) than operational. She would give her life for Jeff, for an example. So, along the same lines the brat may for some reason rather give up its own existence than continue with a solution that doesn't work at all.
I am not going to confuse the thread by my own personal opinion about this, because I am still thinking about that one.
Modifié par AngryFrozenWater, 25 août 2012 - 03:01 .
#230
Posté 25 août 2012 - 03:20
Whereas, Control and Synthesis keep them alive so there is no need to create new artificial life, so the galaxy is kept stable. No more need for the Reaper cycles, so once they're done cleaning up them mess they made, they can just scoot back to dark space for a nap.
#231
Posté 25 août 2012 - 03:25
But that assumes that you believe in the brat's hypothetical synthetics threat.Kataphrut94 wrote...
I avoid choosing Destroy for pretty much this reason: The geth (and to a lesser extent, EDI) are synthetics who have been proven to be able to peacefully coexist with organics. They're the ones who really break the cycle and choosing to Destroy them simply creates the risk of new synthetics being created, more potential for war and with no Reapers around to bail us out.
Whereas, Control and Synthesis keep them alive so there is no need to create new artificial life, so the galaxy is kept stable. No more need for the Reaper cycles, so once they're done cleaning up them mess they made, they can just scoot back to dark space for a nap.
#232
Posté 25 août 2012 - 03:50
Kataphrut94 wrote...
I avoid choosing Destroy for pretty much this reason: The geth (and to a lesser extent, EDI) are synthetics who have been proven to be able to peacefully coexist with organics. They're the ones who really break the cycle and choosing to Destroy them simply creates the risk of new synthetics being created, more potential for war and with no Reapers around to bail us out.
Whereas, Control and Synthesis keep them alive so there is no need to create new artificial life, so the galaxy is kept stable. No more need for the Reaper cycles, so once they're done cleaning up them mess they made, they can just scoot back to dark space for a nap.
It is absolutely false to assume that no new synthetics will ever be built with Control or Synthesis - those choices don't make machines immortal and indestructible.
#233
Posté 25 août 2012 - 03:58
#234
Posté 25 août 2012 - 05:59
IsaacShep wrote...
I think I'm gonna stop discussing this. What you're doing right now is exactly the opposite to what you're complaining in Destroy. WIth AI Shep, you are convinced of only bad scenarios and that he will be clearly evil and bring on suffering. You say "either through killing some or fear" well how about thorugh negotiations, or not meddling if he thinks it would only escalate conflict? See, you can't even think about positive scenarios. You've already classified Shep AI as "sooner or later evil". WHat do you think Geth/EDI would have to say about it? That's as prejudiced as those who think all AIs are evil and a threat
In control, Shepard cannot contact the people of the galaxy. The kid says Shepard will lose all connection with people. So how do you negotiate if you can't talk to people?
Shepard the reaper god says that s/he will protect the Many, so how could this Shepard avoid conflict and just watch people kill each other? Shreaper would intervene.
The statements made by my paragon Shepard in Control are not what my paragon Shepard would say. And listen to the tone of it-it's nowhere near as happy sounding as any other ending. It's meant to sound ominous as if bad things will happen. And that's paragon.
And I'm not saying all AIs are evil or a threat. I've never said that. Those related to reapers are. Shepard in this scenario is not Shepard unless you think that all you are is just thoughts and memories. Those are not feelings, caring, emotion. They aren't. Sorry. I am saying control would not be a welcome outcome for the galaxy. Joker's sister was killed by reapers. Do you honestly think that Joker would see reapers fixing relays and not wonder what was going on? And want to kill them? Or Garrus or any Turian-they watched Palaven burn. Or how about anyone that lost someone they loved. This creates conflict no matter what. It's not cynical. The only positive scenarios are unrealistic which is why I think it's awful. If you just want me to make up something to please your sensitivities, I can't. Control is awful. The goal was to destroy reapers and that leaves them front and center alive for everyone to have to look at, no matter how painful.
And even if Shepard as the controller fully means well, s/he will eventually have no choice. S/he will one day have to kill people s/he would not want to. And just by existing, the reapers will cause people to live in fear. Shepard cannot tell them what happened, so in the blink of an eye the galaxy will go from fighting the reapers to watching them fix things. They will at least wonder what the heck happened and many will worry they will start killing again.
#235
Posté 25 août 2012 - 06:27
IsaacShep wrote...
The kid was a very limited AI construct, created around a single problem. And not to mention, Shep is based on a freaking organic. His memories and thoughts that will continue will come from years of organic perspective3DandBeyond wrote...
No, not all AIs do. The kid doesn'tHe is not. Shep replaces him, he doesn't join him.3DandBeyond wrote...
and he is a part of what Shepard will become.If Shep AI inherits thoughts and memories from an ORGANIC, an emotional being, then hell yeah this AI will inherit emotions with those thoughts and memories. Virtual Aliens also uploaded their minds into machines, they didn't become emotionless killing AIs.3DandBeyond wrote...
The game says nothing about Shepard keeping his/her emotions. It clearly says Shepard's thoughts and memories. That's it. EDI and the geth are different. They are more than thoughts and memories. EDI definitely ascribed feelings to her interactions with people. But the kid is completely devoid of feeling.What? Listen to it again, from the beginning TILL THE END because to me it looks like you take the creepy voice in first 5 seconds and you build your entire theory on that. He shows tons of emotions, including gratitude, respct and sadness about those who died to make peace possible.3DandBeyond wrote...
The paragon control Shepard does not sound like s/he has emotions. The music is ominous, Shreaper's voice is not just Shepard's and is creepy and there's no way that Shreaper could avoid either ruling by fear or killing people.Logical conclusion? I have no idea how it is a logical conclusion if each Reaper is made of only 1 race which means there's no more goo to "eat" from the race older Reapers were made of because they're extinct lol.3DandBeyond wrote...
And still again, what do reapers eat? How do they survive. All things need something to sustain them. The logical conclusion is it's that goo.
Shreaper is no longer organic. Thoughts and memories are not personality, emotion, love, hate, sadness. They are just like watching a video. Other AIs learned emotions but this is not at all what is said or shown with Shepard in control.
I don't have to listen to it again. Nice assumption that I only listened to the first 5 seconds, but you are wrong. I have listened to it completely and Shepard never talked about the needs of the Many before. Those words are not just Shepard's words. Shepard says things about having power, becoming something greater-yeah, that sounds exactly like a paragon Shepard. Shepard talks about protecting the Many, but what happens in protecting them from each other.
What gratitude? And there's no sadness, there's just talk of not forgetting what people did. And it is ominous all the way through-the music is, the tone is, Shreaper's voice is.
Reapers destroy or "ascend" all advanced organics of a cycle, but they only make one new model. New reapers are modeled after the most advanced race of a cycle. They are not made from only one race. They never say that. They only make one new model in a cycle, so what do they do with all the other goo they grab? Throw it at each other? They never even made a Prothean reaper. And they do not create reaper creatures from Quarians so where does their goo go? What do reapers exist on since even synthetic material is subject to the process of deterioration and damage or injury? Reapers gotta eat something or ingest something or use something to regenerate. They take in a lot of goo.
And the kid says Shepard will control "us", meaning the kid is in there when Shreaper starts talking creepy.
#236
Posté 25 août 2012 - 07:42
Both Legion and EDI show emotions. Synthetic life is more than just logic.3DandBeyond wrote...
Shreaper is no longer organic. Thoughts and memories are not personality, emotion, love, hate, sadness. They are just like watching a video. Other AIs learned emotions but this is not at all what is said or shown with Shepard in control.
It is not ominous. It is supposed to sound omnipotent.3DandBeyond wrote...
What gratitude? And there's no sadness, there's just talk of not forgetting what people did. And it is ominous all the way through-the music is, the tone is, Shreaper's voice is.
So much wrong here3DandBeyond wrote...
Reapers destroy or "ascend" all advanced organics of a cycle, but they only make one new model. New reapers are modeled after the most advanced race of a cycle. They are not made from only one race. They never say that. They only make one new model in a cycle, so what do they do with all the other goo they grab? Throw it at each other? They never even made a Prothean reaper. And they do not create reaper creatures from Quarians so where does their goo go? What do reapers exist on since even synthetic material is subject to the process of deterioration and damage or injury? Reapers gotta eat something or ingest something or use something to regenerate. They take in a lot of goo.
- Reapers create one capital ship per cycle, NOT one Reaper per cycle - and that is also just a hypothesis
- other advanced races are made into Destroyers
- you don't know if there is Prothean Reaper or not, it is just EDI's hypothesis
#237
Posté 25 août 2012 - 08:45
Hackett: What happened up there and why are all the Geth dead?
Shepard: I activated the Crucible sir. It appears that whatever it did to kill the Reapers also destroyed the Geth.
Hackett: That's unfortunate. They will be remembered as martyrs, the final tragic price we had to pay to ensure our future.
See how easy that is?
Modifié par Grand Admiral Cheesecake, 25 août 2012 - 08:46 .
#238
Posté 25 août 2012 - 09:15
Grand Admiral Cheesecake wrote...
Why do people assume that Shepard would tell people that he made a choice at all?
Hackett: What happened up there and why are all the Geth dead?
Shepard: I activated the Crucible sir. It appears that whatever it did to kill the Reapers also destroyed the Geth.
Hackett: That's unfortunate. They will be remembered as martyrs, the final tragic price we had to pay to ensure our future.
See how easy that is?
First of all, Shepard wouldn't be in any condition to explain it to them before they get up to the Citadel find her/him and clean up the area. The evidence is still lying around for everyone to see.
I see what you mean though, haven't seen you on the forums for a while. What'd you think of the EC?
#239
Posté 25 août 2012 - 09:24
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Why do people assume that Shepard would tell people that he made a choice at all?
Hackett: What happened up there and why are all the Geth dead?
Shepard: I activated the Crucible sir. It appears that whatever it did to kill the Reapers also destroyed the Geth.
Hackett: That's unfortunate. They will be remembered as martyrs, the final tragic price we had to pay to ensure our future.
See how easy that is?
First of all, Shepard wouldn't be in any condition to explain it to them before they get up to the Citadel find her/him and clean up the area. The evidence is still lying around for everyone to see.
I see what you mean though, haven't seen you on the forums for a while. What'd you think of the EC?
I stand firmly on the side of team "meh".
It's not like anyone will know what the various alcoves/beam jump mean.
The catalyst is dead in destroy so Shepard is literally the only person who knows what went down.
So why not lie and say the brobots went out as tragic heroes as opposed to an unfortunate sacrifice?
Modifié par Grand Admiral Cheesecake, 25 août 2012 - 09:25 .
#240
Posté 25 août 2012 - 09:33
#241
Posté 25 août 2012 - 09:39
Grand Admiral Cheesecake wrote...
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Why do people assume that Shepard would tell people that he made a choice at all?
Hackett: What happened up there and why are all the Geth dead?
Shepard: I activated the Crucible sir. It appears that whatever it did to kill the Reapers also destroyed the Geth.
Hackett: That's unfortunate. They will be remembered as martyrs, the final tragic price we had to pay to ensure our future.
See how easy that is?
First of all, Shepard wouldn't be in any condition to explain it to them before they get up to the Citadel find her/him and clean up the area. The evidence is still lying around for everyone to see.
I see what you mean though, haven't seen you on the forums for a while. What'd you think of the EC?
I stand firmly on the side of team "meh".
It's not like anyone will know what the various alcoves/beam jump mean.
The catalyst is dead in destroy so Shepard is literally the only person who knows what went down.
So why not lie and say the brobots went out as tragic heroes as opposed to an unfortunate sacrifice?
Because you would be lying which may lead to further problems IF the future synthetics ever found out. Any destiny that will ultimately unfold from using the 3 choices, carries with it a sense of damnation.
#242
Posté 25 août 2012 - 09:41
And honestly I don't think anyone is really going to care. They're only going to care about one thing: dead reapers, at first. Later they'll start whining about other inconveniences like why did you destroy the mass relay, and Shepard will put an extra breathing hole in their head.
Modifié par sH0tgUn jUliA, 25 août 2012 - 09:42 .
#243
Posté 25 août 2012 - 09:45
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Why do people assume that Shepard would tell people that he made a choice at all?
Hackett: What happened up there and why are all the Geth dead?
Shepard: I activated the Crucible sir. It appears that whatever it did to kill the Reapers also destroyed the Geth.
Hackett: That's unfortunate. They will be remembered as martyrs, the final tragic price we had to pay to ensure our future.
See how easy that is?
First of all, Shepard wouldn't be in any condition to explain it to them before they get up to the Citadel find her/him and clean up the area. The evidence is still lying around for everyone to see.
I see what you mean though, haven't seen you on the forums for a while. What'd you think of the EC?
I stand firmly on the side of team "meh".
It's not like anyone will know what the various alcoves/beam jump mean.
The catalyst is dead in destroy so Shepard is literally the only person who knows what went down.
So why not lie and say the brobots went out as tragic heroes as opposed to an unfortunate sacrifice?
Because you would be lying which may lead to further problems IF the future synthetics ever found out. Any destiny that will ultimately unfold from using the 3 choices, carries with it a sense of damnation.
Ah but how would they ever find out if the only person who knew what really happened went to their grave without telling anyone?
The Crucible is almost definitely going to be dismantled, it's usefulness expended, which gets rid of anything resembling physical evidence.
Problem solved.
Modifié par Grand Admiral Cheesecake, 25 août 2012 - 09:46 .
#244
Posté 25 août 2012 - 09:56
Grand Admiral Cheesecake wrote...
Ah but how would they ever find out if the only person who knew what really happened went to their grave without telling anyone?
The Crucible is almost definitely going to be dismantled, it's usefulness expended, which gets rid of anything resembling physical evidence.
Problem solved.
The Citadel.
Also, even if they don't find out. I still believe that all the 3 choices are opening a Pandora's Box.
Modifié par Jade8aby88, 25 août 2012 - 09:57 .
#245
Posté 25 août 2012 - 10:08
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Ah but how would they ever find out if the only person who knew what really happened went to their grave without telling anyone?
The Crucible is almost definitely going to be dismantled, it's usefulness expended, which gets rid of anything resembling physical evidence.
Problem solved.
The Citadel.
Is pretty much in ruins making the identification of something as out there as "Well obviously this would have let you ASSUME DIRECT CONTROL and this would have turned everyone into weird hybrid things" functionally impossible.
Shepard is considered a hero by just about everyone in the galaxy.
Why would they think that he would lie about something like this?
#246
Posté 25 août 2012 - 10:17
Destroy is the only ending with real sacrifice. It's presumed Shepard dies in every ending. So when you make the choice, control and synthesis have literally no downside. That makes no sense. Shepard survives destroy even though he is partly synthetic, that makes no sense.
Why on earth would anyone pick destroy then? Why is that even an option in the game? If control and synthesis accomplish your goal with literally NO repercussions, why the hell would you pick the one that kills off an entire race? Just for LOLs? No...
The reaper kid is a lying cottonheadedninnymuggins.
#247
Posté 25 août 2012 - 10:26
IElitePredatorI wrote...
"Does this unit have a soul?"
No cause you made a deal with the Devil
Also I kill the Geth in the Ran missions
#248
Posté 25 août 2012 - 12:44
Grand Admiral Cheesecake wrote...
Jade8aby88 wrote...
Grand Admiral Cheesecake wrote...
Ah but how would they ever find out if the only person who knew what really happened went to their grave without telling anyone?
The Crucible is almost definitely going to be dismantled, it's usefulness expended, which gets rid of anything resembling physical evidence.
Problem solved.
The Citadel.
Is pretty much in ruins making the identification of something as out there as "Well obviously this would have let you ASSUME DIRECT CONTROL and this would have turned everyone into weird hybrid things" functionally impossible.
Shepard is considered a hero by just about everyone in the galaxy.
Why would they think that he would lie about something like this?
Because the area of the Citadel Shep is in isn't completely destroyed, as evidenced in the breath scene.
#249
Posté 25 août 2012 - 04:17
Modifié par N7Gold, 25 août 2012 - 04:23 .
#250
Posté 25 août 2012 - 04:33
N7Gold wrote...
The ruthless calculus of war can hurt like a ****, can it? Would you rather sacrifice a hundred of your friends or clam up, looking for an alternative outcome when there is none and doom an entire galaxy to extinction? Toughest choice ever... I think I'm beginning to understand why some war veterans return to civilian life mentally broken and unstable...
Yep, so here's hoping there's a win dlc in the works for refuse. Seriously, it would be like the ultimate f*ck you to the Catalyst, would be sooo Epic.!





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