When I look at them in Bridge, or IrfanView, they look like this:

But when I open them in Photoshop, they look like the DXT5 normals I'm used to:

After looking in to it, and opening one of Liara's .pcc's in UE Viewer, I found out that the normal is saved in the u8v8 format
8.8 VU 16 bpp | signed
But my problem is; no matter what, I can't get them to save-then-look like the Red-Yellow-Green normals. I figure it's because one of the settings isn't right when saving the DDS, but there's so many settings that I'm unfamiliar with, I don't know which one(s) it is. I've tried 16 different settings with the 8.8 VU format, to no avail.
I have a mod or two that has a high-res version of this kind of normal, so people can-and-have done this.
I was just wondering if someone could take screens of the different settings they used to achieve this? (Main save as dds window, Normal Map Settings..., Image Options..., MIP Map Filtering..., etc.)
Or, better yet, save the settings as a "DDS Save Profile", and upload the .DPF file so I could use it for myself?
Thanks.





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