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I must admit: After playing through DA:O + All DLC (Aprox 70 hours), DA2 is pretty refreshing.


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#1
obZen DF

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I'm doing a complete run through the Dragon Age series. I started with the 2 prequel books, then DA:O + All DLC's, then DA2, and then Asunder.

Today I started DA2. And it's quite refreshing. New people, companions, story. New Codex entries. (I love Codex entries)
This is my 4th DA2 playthrough. Even though the game is bad as much as bad can be compared to DA:O, I still enjoy it. Can't wait to start Legacy.

Modifié par obZen DF, 25 août 2012 - 11:37 .


#2
Dragon_Effect 15511

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DA2 isn't bad. Just putting that out there.

#3
zyntifox

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DA2 isn't bad. But it is a mediocre interactive action/adventure game.

#4
coles4971

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Nothing can convince me to replay DA2.

#5
Arthur Cousland

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DA2 does have fun combat, I'll give it that.

#6
schalafi

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I didn't like DA2 the first time I played it, but now that I've played it many times I like it just fine. Not the waves of enemies, or the reused dungeons, but all the interaction with different combinations of npcs, their quests, and their banter is the kind of thing I like in a game. I've found something new each time I play.,.

Also,playing a Mage in this game is far better that trying to be a Mage in Origins.

Modifié par schalafi, 25 août 2012 - 04:35 .


#7
Realmzmaster

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obZen DF wrote...

I'm doing a complete run through the Dragon Age series. I started with the 2 prequel books, then DA:O + All DLC's, then DA2, and then Asunder.

Today I started DA2. And it's quite refreshing. New people, companions, story. New Codex entries. (I love Codex entries)
This is my 4th DA2 playthrough. Even though the game is bad as much as bad can be, I still enjoy it. Can't wait to start Legacy.


If you enjoy it OP it cannot be that bad.

#8
Realmzmaster

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schalafi wrote...

I didn't like DA2 the first time I played it, but now that I've played it many times I like it just fine. Not the waves of enemies, or the reused dungeons, but all the interaction with different combinations of npcs, their quests, and their banter is the kind of thing I like in a game. I've found something new each time I play.,.

Also,playing a Mage in this game is far better that trying to be a Mage in Origins.


Playing a mage in DA2 is fun. Playing a mage in DAO is not fun. In fact once the party had enough health points the mages basically stayed in camp except to do their personal quests. I only played the mage origin once. It was tedious (IMHO). DA2 made playing a mage fun and interesting.  My favorite party is 3 rangers and a tank. I play on the PC so I had a pet for each raner. Also all had archery. You could turn anything into a pin cushion.

#9
BrookerT

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Dragon age 2 mages have force magic, therefore better

#10
Guest_Nyoka_*

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I've never had fun in any game playing as a mage other than DA2. I tried mages in old Bioware games and usually all I could do was to throw some magic ball at the enemy and be killed 2 seconds later. I was told NWN mages become godly at higher levels but I don't need all the pain of the first levels. In DA2 mages are fun to play from start, that's good.

#11
Sylvanpyxie

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Dragon Age 2 isn't a bad game, just for a company as big as Bioware it's pretty sub-standard in comparison to others.

It's still fun, at least in my opinion, it has it's really obvious flaws, and no one can deny that, but it's a great source of light entertainment and if you look hard enough there's some brilliance beneath the clichés.

Besides, running around with Force Magic is utterly hilarious.

Modifié par Sylvanpyxie, 25 août 2012 - 05:15 .


#12
cindercatz

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I wasn't happy with a lot of things about DA2, but there were elements of it I loved, and I appreciate all the changes and tweaks they made after release. I haven't finished my second run through it yet (DA2), but I'm planning now to go ahead and eventually follow up all six games I plan to carry over from DA:O, probably closer to DA3's release, whenever that will be. And I will definitely get DA3, looking forward to it more and more.

#13
Quething

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For all its foibles, I enjoy replaying DA2 up until about Act III. Act I can be a drag in places but there's reasonable replay value in switching up what order I collect my party in and bringing different characters to different quests. Act II gives the love interests and I start to get my character specced out the way I want her. Then I beat the Arishok, become the Champion, and just sort of... run out of steam. I generally play through Legacy and then flat out forget to ever come back and finish the game. Not even to get the final LI convo. It's not the same kind of revolting "go to fanfic, go directly to fanfic, do not pass Earth, do not collect your Skittles color" feeling I get from ME3 where I have to not play it in order to enjoy the game... it's more a vague sort of boredom with a dull debbie-downer story that just isn't well-written.

The combat is certainly a breath of fresh air after DA:O, though.

#14
babymoon

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I thoroughly enjoyed DA2 as well. I'm doing a fresh new playthrough of all the games too right now.

#15
Foolsfolly

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obZen DF wrote...

I'm doing a complete run through the Dragon Age series. I started with the 2 prequel books, then DA:O + All DLC's, then DA2, and then Asunder.

Today I started DA2. And it's quite refreshing. New people, companions, story. New Codex entries. (I love Codex entries)
This is my 4th DA2 playthrough. Even though the game is bad as much as bad can be, I still enjoy it. Can't wait to start Legacy.


It's especially refreshing right after slogging through Golems of Amgarrak and Witch Hunt. Just dull and lifeless affairs and then bright colorful DA2 with more character work than you've seen since the first half of Awakening some 10-14 hours prior.

Hell on the upper difficulties the Harvester battle alone takes up a good hour. Your companions fall instantly and you run around the arena and bridges slowly wittling down the Harvesters health with poisons, grenades, spells, and good ole melee attacks when nothing else exists. Then back to running because you can't stand a chance against the Harvester's minions waving you.

I hate that ****ing fight so goddamn much.

When it came to the Harvester fight in DA2 I groaned... and then it went down without taking any of the character's health bars to half. Easy as pie.

But yeah, I agree. Once you exit Origins and get into the expansion and two post-game DLCs... you're slogging until you hit DA2.

#16
bleetman

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Foolsfolly wrote...

Hell on the upper difficulties the Harvester battle alone takes up a good hour. Your companions fall instantly and you run around the arena and bridges slowly wittling down the Harvesters health with poisons, grenades, spells, and good ole melee attacks when nothing else exists. Then back to running because you can't stand a chance against the Harvester's minions waving you.

I hate that ****ing fight so goddamn much.

I don't think I ever found a use for any of the worthless sods you get saddled with in that dlc, at any point. I can't imagine ever playing that with a glass cannon character that actually requires someone to tank, because bloody hell. One time, I gave the warrior dwarf several hundred stamina (was it stamina, that gave health? Was that a thing?) via cheats and he still got obliterated.

After that, DA2 was indeed a welcome relief.

#17
Zjarcal

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bleetman wrote...

Foolsfolly wrote...

Hell on the upper difficulties the Harvester battle alone takes up a good hour. Your companions fall instantly and you run around the arena and bridges slowly wittling down the Harvesters health with poisons, grenades, spells, and good ole melee attacks when nothing else exists. Then back to running because you can't stand a chance against the Harvester's minions waving you.

I hate that ****ing fight so goddamn much.

I don't think I ever found a use for any of the worthless sods you get saddled with in that dlc, at any point. I can't imagine ever playing that with a glass cannon character that actually requires someone to tank, because bloody hell. One time, I gave the warrior dwarf several hundred stamina (was it stamina, that gave health? Was that a thing?) via cheats and he still got obliterated.

After that, DA2 was indeed a welcome relief.


OMG, the Harvester from Golems... :pinched:

The only way I made those companions useful was by bringing respec tomes for them and also bringing all the high level armor and gear (and runes) from my Awakening companions so that they'd use them. Even then, their worth was mediocre at best.

The fact that my game decided to constantly crash during that fight doesn't make me like it one bit more. <_<

#18
bleetman

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Really, the thing I enjoyed about DA2 - especially after going through a succession of temporay and universally awful dlc companions in DA:O - was fine tuning my rabble of assorted misfits into an well honed team of co-ordinated ass kickers. It's a shame I couldn't relinquish control of every party member and just watch them wreck face.

#19
Foolsfolly

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bleetman wrote...

Foolsfolly wrote...

Hell on the upper difficulties the Harvester battle alone takes up a good hour. Your companions fall instantly and you run around the arena and bridges slowly wittling down the Harvesters health with poisons, grenades, spells, and good ole melee attacks when nothing else exists. Then back to running because you can't stand a chance against the Harvester's minions waving you.

I hate that ****ing fight so goddamn much.

I don't think I ever found a use for any of the worthless sods you get saddled with in that dlc, at any point. I can't imagine ever playing that with a glass cannon character that actually requires someone to tank, because bloody hell. One time, I gave the warrior dwarf several hundred stamina (was it stamina, that gave health? Was that a thing?) via cheats and he still got obliterated.

After that, DA2 was indeed a welcome relief.


God I hated them! I could respec with a tome and bring in some decent armor from Awakening. Then with that in place they'd handle well enough for 99% of the DLC. The only times they'd give me trouble was when you had a few golems to fight. Those fights have to be mircomanged and in fact sometimes the best thing you can do is walk into a room and lead the golems into an ambush at a choke point. It leads to boring but efficent fights.

But then there's the Harvester. And the Fully Upgraded Rune Golem is nothing compared to a Spirit Healer Blood Mage Wynne or Anders. And despite my best efforts one dwarf will ALWAYS DIE in that first 30 seconds. This is followed instantly by the Rune Golem. The Warrior Dwarf will usually last a tuch longer if I've done a decent job with the respec and tactic him to use potions when his health hit the half way point. But there's no stopping his envitable demise.

In the first 2 minutes of the fight you will be alone. And from there on in you're stuck in the single longest fight of the series. One second of mismanaging a mage Warden here will get you killed. Warriors and Rogues have it easier (and a shorter fight) but it's still a tough bastard where you win the day by wearing the Harvester down one hit point at a time.

IT'S SO GOD AWFUL OF A FIGHT THAT I DREAD GOLEMS OF AMGARRAK EVERY TIME I START AN ORIGINS CHARACTER.

Why not skip the DLC? It has no choices in it and has no bearing on DA2?

Becuase I have brain damage, apparently. I also do that mining quest where you get them pick axes despite the axes costing 15 gold for nothing.

I can't explain myself. I finish every quest I can... always.

#20
Zjarcal

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Foolsfolly wrote...

Why not skip the DLC? It has no choices in it and has no bearing on DA2?

Becuase I have brain damage, apparently. I also do that mining quest where you get them pick axes despite the axes costing 15 gold for nothing.

I can't explain myself. I finish every quest I can... always.


Don't worry, you're not alone in that. ^_^

#21
Quething

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bleetman wrote...

Really, the thing I enjoyed about DA2 - especially after going through a succession of temporay and universally awful dlc companions in DA:O - was fine tuning my rabble of assorted misfits into an well honed team of co-ordinated ass kickers. It's a shame I couldn't relinquish control of every party member and just watch them wreck face.


Actually, that's something I favor DA:O for. With the right mods (that is to say, Advanced Tactics), you can set up your characters to nuke everything entirely by themselves, and even turn on tactics for the active character. Combat becomes an issue of planning, character building, and correct tactics choices, and then for most fights you can just step back and let the party have its head. You only have to step in if you've got a cone-using mage or want to mix AoEs with meleers who don't have spell resist gear yet. (Or if you're fighting Cauthrien.)

You can't actually do that in DA2. The native DA2 tactics system may be miles better than the native DA:O system, but it's markedly inferior to AT. You can't even differentiate between "current target" and "any enemy," much less tell a healer not to waste heals on blood mages. And there's no way to fix it since they made DA2 such a pain in the ass to mod.

That said, the DLC guys in DA:O were certainly beyond pathetic. I don't know who was responsible for the autolevel system in DA:O but I want some of whatever they were smoking... though a lot of the Amgarak issue is gear, too (Golems gear universally sucks, so even with the skill tomes...).

#22
thats1evildude

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Two-handed Warrior in DA2 > Two-handed Warrior in DAO. Not even close.

#23
terdferguson123

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I recently did a 2nd play-through of DA2 and enjoyed it for the most part, but honestly the part that I really dig were the dlc's mota and legacy. Holy crap they were excellent. If DA3 has that kind of quality in combat (some boss fights in those dlc's we're really great, super intense, and the perfect amount of challenge). Even in Dialogue, Tallis after a few hours managed to be more interesting than half of my regular party in DA2.

#24
riccaborto

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I'm havin' my 3rd playthrough right in these days... nearly finished, I only miss Legacy and Assassin.

Must admit now I'm appreciating DA2 and its storyline a little more, not so bad but anyway Origin's sequel was expected to be much better.
I like the combat system, the graphics, the music... Varric, Isabela...
but can't bear the dialogue wheel and the re-used maps... so frustrating.

#25
bleetman

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Quething wrote...

bleetman wrote...

Really, the thing I enjoyed about DA2 - especially after going through a succession of temporay and universally awful dlc companions in DA:O - was fine tuning my rabble of assorted misfits into an well honed team of co-ordinated ass kickers. It's a shame I couldn't relinquish control of every party member and just watch them wreck face.


Actually, that's something I favor DA:O for. With the right mods (that is to say, Advanced Tactics), you can set up your characters to nuke everything entirely by themselves, and even turn on tactics for the active character. Combat becomes an issue of planning, character building, and correct tactics choices, and then for most fights you can just step back and let the party have its head. You only have to step in if you've got a cone-using mage or want to mix AoEs with meleers who don't have spell resist gear yet. (Or if you're fighting Cauthrien.)

You can't actually do that in DA2. The native DA2 tactics system may be miles better than the native DA:O system, but it's markedly inferior to AT. You can't even differentiate between "current target" and "any enemy," much less tell a healer not to waste heals on blood mages. And there's no way to fix it since they made DA2 such a pain in the ass to mod.

I never claimed DA:O didn't do it better ^_^

It's just that, what with me playing the dlc packs last, I ended up going through the same process of getting temporary new companions, slowly trying to whip them into some vaguely respectible shape, and then inevitably losing them right when they'd started to overcome their complete ineptitude.

By contrast, I liked watching my DA2 team setup and exploit cross class combos and the like automatically, and they actually stuck around long enough for it to matter.

(Except Tallis why did you leave me we could have had Three Dagger Rogues and a Merrill shaped adventures! ADVENTURES!)