Aller au contenu

Photo

Cheap Scumbagery That Should Be Removed From MP


  • Veuillez vous connecter pour répondre
116 réponses à ce sujet

#26
Immaculate J

Immaculate J
  • Members
  • 508 messages
hunters shooting you while they also melee :X

#27
omegamantis113

omegamantis113
  • Members
  • 341 messages

CaptainTeabag wrote...

Geth Heretics:-

1) Geth stunlocks that stop us from reloading our weapons
2) Hunters being able to fire while staggered
3) Geth Rocket Troopers being able to fire while staggered
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you
5) Pyro burning you through walls
6) Geth Primes being able to 'curl' cannon shots around corners
7) Geth Primes turret being pass through solid walls
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??)

Cerberus:-

1) Atlas being able to curl missiles around corners
2) Atlas being able to hit you with its cannon while u are ducked in cover
3) Phantoms curling palm cannon shots around walls
4) Phantoms curling palm cannon shots over table-top cover
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike)

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!)
2) Banshees warps being able to change direction mid-flight
3) Banshee Biotic Explosion immunity (these frakking hags have enough strength/armour/power as it is!)
4) Ravagers hitting you in cover
5) Ravagers curling missiles around corners


In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.


You forgot that Phantom with a broken sword is still allowed to synch kill.

#28
Olivia Wilde

Olivia Wilde
  • Members
  • 2 730 messages
Sorry but lag caused me to forget what I was going to say...

#29
Badpanzer

Badpanzer
  • Members
  • 1 921 messages

CrisisOne wrote...

The Banshee has BE immunity? I've been able to hit her with biotic explosions but it does sometime take 1 or 2 more warps to get her primed sometimes.


Banshee's have a shield ability and when its active biotics dont work.(reave and dark channel still do i think)
Basically its hugely annoying to biotic players.

#30
Olivia Wilde

Olivia Wilde
  • Members
  • 2 730 messages
Or my keyboard was stunlocked...

#31
Olivia Wilde

Olivia Wilde
  • Members
  • 2 730 messages
and oh yeah my mouse got magnet-grabbed

#32
Pyth the Bull

Pyth the Bull
  • Members
  • 2 485 messages
It's kind of a double edged sword.

They've had to try and compensate for the majority of player's tactics (farming and speed runs), but every time they do, they're validating this kind of behavior.

If it was only a small minority of the community who were doing these kinds of things, I doubt we would have seen the changes we have.

I agree though, they need to get rid of some of the things they've done. Difficulty shouldn't come from "cheapness".

#33
An D

An D
  • Members
  • 90 messages
The Geth Hunters firing while staggered (or FROZEN) has to be the most annoying out of the bunch.

#34
Hackulator

Hackulator
  • Members
  • 1 606 messages
Is OP trolling or does he just want to play on bronze?

#35
Star fury

Star fury
  • Members
  • 6 394 messages
You wanted to say something new or what, Captain Obvious?

#36
Guest_death_for_sale_*

Guest_death_for_sale_*
  • Guests

Guglio08 wrote...

death_for_sale wrote...

I can always count on you to come up with a completely pointless and poorly thought out response. Thanks!

That's not very nice.


I don't think anyone on this forum would suggest that I am 'nice'.

Modifié par death_for_sale, 26 août 2012 - 04:13 .


#37
Kenadian

Kenadian
  • Members
  • 5 031 messages
Death, much of that isn't lag induced and is very much game mechanics. I've never heard of or seen Phantom shots curving, but Prime shots, Warps, Atlas missiles, Geth Turrets and Geth rockets very much behave in those ways by design. Lag only exacerbates the problem.

#38
Magicman10893

Magicman10893
  • Members
  • 643 messages

Kenadian wrote...

Death, much of that isn't lag induced and is very much game mechanics. I've never heard of or seen Phantom shots curving, but Prime shots, Warps, Atlas missiles, Geth Turrets and Geth rockets very much behave in those ways by design. Lag only exacerbates the problem.


I believe the fact that they home in on you isn't a problem, but the lag makes them near impossible to dodge unless you are host. There are times that I will dodge roll behind cover and the Banshee Warp will either curve straight through the wall and hit me, or pass right by me and still damage me anyway.

#39
DxWill103

DxWill103
  • Members
  • 396 messages
I think Morgan Freeman met with the Enemy factions and said "What if no one ever told you projectiles fly straight?"

#40
RamsenC

RamsenC
  • Members
  • 1 799 messages
Most of these problems are related to awful net code so they will never be fixed.

#41
GreatBlueHeron

GreatBlueHeron
  • Members
  • 1 490 messages
I fail to understand how one Prime can spawn so many freakin turrets. Was I imagining things, or did I count 3 of those things around a single prime (plus one of its defesive drones) on a gold match? And dang those things are accurate. I'm standing at the other end of the map...and I'm like...wtf is killing my shields? Oh, that little tiny pixel on my screen.

#42
JAMiAM

JAMiAM
  • Members
  • 853 messages

CaptainTeabag wrote...

Geth Heretics:-

1) Geth stunlocks that stop us from reloading our weapons
2) Hunters being able to fire while staggered
3) Geth Rocket Troopers being able to fire while staggered
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you
5) Pyro burning you through walls
6) Geth Primes being able to 'curl' cannon shots around corners
7) Geth Primes turret being pass through solid walls
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??)

Cerberus:-

1) Atlas being able to curl missiles around corners
2) Atlas being able to hit you with its cannon while u are ducked in cover
3) Phantoms curling palm cannon shots around walls
4) Phantoms curling palm cannon shots over table-top cover
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike)

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!)
2) Banshees warps being able to change direction mid-flight
3) Banshee Biotic Explosion immunity (these frakking hags have enough strength/armour/power as it is!)
4) Ravagers hitting you in cover
5) Ravagers curling missiles around corners


In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.


All of these are well-known abilities of the various enemy factions.  Virtually all of them have analogs in the various player character build-outs.  What's sauce for the goose, is sauce for the gander.  Your inability to adapt and overcome is a weakness.

#43
invincible hat

invincible hat
  • Members
  • 72 messages
oh man i hate it when enemies start shooting you before they've even come around the corner, also stunlock gives me aids

#44
samb

samb
  • Members
  • 1 641 messages
If you don't like it go play bronze you nooblet. I love cheap tactics that the AI uses. Why can't you just "take it as a challenge?".

#45
THE RJ DINO

THE RJ DINO
  • Members
  • 25 messages
Also several times I have been hit by a Geth rocket trooper's rocket that went through a wall..

#46
akimboDEEZ

akimboDEEZ
  • Members
  • 332 messages
I have witnessed an atlas shoot "ME" when I'm behind it or a rocket trooper shot me with a rocket through cover. When i say through cover i mean i "rolled past the wall the rocket when deep through the corner just to hit me" a banshee do mega splash damage with the warp ball and killed me with the power of the force through a wall. I will say nothing about the phantom except that She alone is the reason i don't play Cerberus. These make the game so much harder then it needs to be. And they obviously break there own rules.

#47
Untonic

Untonic
  • Members
  • 1 017 messages
You forgot to add the Atlas's ability to do tricks with the missile and hit you when you SS.

#48
kevchy

kevchy
  • Members
  • 1 264 messages
When you are not the host, dodging doesn't really do anything to help you at all.

#49
akimboDEEZ

akimboDEEZ
  • Members
  • 332 messages
Also a side note. These " tactics" as you people call it are not suppose to happen. especially when they break there own laws of physics. Atlas's trick shot-ing you. Banshees having the power of the force. and the Geth Double-tappers with aimbots. these "tactics" are often unblock-able especially to characters with minimal mobility. If this is to stop farmers there are other ways like often time a random hunter will spawn behind us without our knowledge. That "tactic" i support. Balance from cheapness is not a good thing

#50
BetrayerOfNihil

BetrayerOfNihil
  • Members
  • 805 messages

akimboDEEZ wrote...

Also a side note. These " tactics" as you people call it are not suppose to happen. especially when they break there own laws of physics. Atlas's trick shot-ing you. Banshees having the power of the force. and the Geth Double-tappers with aimbots. these "tactics" are often unblock-able especially to characters with minimal mobility. If this is to stop farmers there are other ways like often time a random hunter will spawn behind us without our knowledge. That "tactic" i support. Balance from cheapness is not a good thing


I agree. Hunters shooting you when their guns are pointed right at the floor is not something I should try to counter or anticipate, it should be something that doesn't even happen. And all BioWare needs to do to combat farming is give the Geth some grenades for their Troopers and maybe Rocket Troopers. That'll flush out those gutless pricks that hide behind desks all day for Credits.