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Cheap Scumbagery That Should Be Removed From MP


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#51
nhb_

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CaptainTeabag wrote...

Geth Heretics:-

2) Hunters being able to fire while staggered
3) Geth Rocket Troopers being able to fire while staggered
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you
7) Geth Primes turret being pass through solid walls
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??)
where 'staggered' +stasised from me

Cerberus:-

3) Phantoms curling palm cannon shots around walls
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike)

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!)
2) Banshees warps being able to change direction mid-flight

In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.


Quoted stuff can be partially fixed by adding "NORMAL" servers instead this p2p crap + some feature that'd compensate ping difference. Never had any of quoted issues while i'm hosting.

In conclusion, i agree. It had to be fixed, but i think it won't be =(

#52
MarchWaltz

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You forgot the RNG system

#53
d_nought

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All of the things that aren't "Geth Stunlock" and "Banshee BE immunity" have been there since launch because of lag. As far as cheap lag compromises go, you can either choose between magnetic bullets or enemies not being where they are supposed to be.

#54
sandboxgod

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CaptainTeabag wrote...

7) Geth prime turret being pass through solid walls.


Hm, I did notice a geth prime spawned a turret through the wall in a gold match earlier. Almost got me. I do think its kind of cheap as soon as I blow up a turret the prime just casually pops out another. Wish I could do that on my Geth engineer when one of my turrets gets popped everytime with no cooldown. 

#55
Guglio08

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death_for_sale wrote...

I don't think anyone on this forum would suggest that I am 'nice'.

What does that have to do with anything?

What does your attitude accomplish? Not a thing. And yo, I used to be exactly like that. It's not worth it in the long run.

#56
Guest_death_for_sale_*

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Guglio08 wrote...

death_for_sale wrote...

I don't think anyone on this forum would suggest that I am 'nice'.

What does that have to do with anything?

What does your attitude accomplish? Not a thing. And yo, I used to be exactly like that. It's not worth it in the long run.


It has to do with everything. I'm not nice, but I state facts. If people don't like them, they can prove me wrong or go cry in a corner.

My attitude is not meant to accomplish anything. I am merely being me, I am the same exact way IRL.

#57
akimboDEEZ

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death_for_sale wrote...

Guglio08 wrote...

death_for_sale wrote...

I don't think anyone on this forum would suggest that I am 'nice'.

What does that have to do with anything?

What does your attitude accomplish? Not a thing. And yo, I used to be exactly like that. It's not worth it in the long run.


It has to do with everything. I'm not nice, but I state facts. If people don't like them, they can prove me wrong or go cry in a corner.

My attitude is not meant to accomplish anything. I am merely being me, I am the same exact way IRL.


My friend was like that too. Till he got chewed out for it. now hes just like that with us. becasue he is wierd without it.

#58
Guest_MastahDisastah_*

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CptSketch13 wrote...

I disagree with changing it. i mean just get better or play on a lower difficulty


Go elsewhere and free us from your hollow statements please.
Your response is like "concussive shot rank 6 is broken? Who cares to fix it, just don't want to use it and you'll be fine". You are happy with bugs? Fine, but some other people might want them to be fixed someday.
As for the OP: I'd recommend adding the following line:

9) Geth Rocket Troopers shooting 2-3-4 rockets in a single volley when their supposed REFIRE TIME is 3,25 seconds!

#59
Emissary of the Collectors

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Add missile glitchers and BS/ES spammers to the list and you have the only things that make this game not awesome

#60
Guglio08

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death_for_sale wrote...

It has to do with everything. I'm not nice, but I state facts. If people don't like them, they can prove me wrong or go cry in a corner.

Right. Because those are the only two ways a person can possibly react.

Here's a fact for you: It's literally impossible for you to accomplish anything in this world on your own. Everything you have done, are doing, or will do, has been possible because of someone else down the road. 

So unless you know Air Quotes personally, and he / she understands and is okay with your apparent utter contempt of them, then do you really have to be a jerk about it?

But, whatever, dude.

#61
mybudgee

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I agree with the Banshee magnet hands. That's about it

#62
121210Olivia

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If I was to suggest listening to Burt Bacharach's "What the world needs now...is love, sweet love...", would that help? Or, alternatively, you could hope we achieve this weekend's challenge -- and put the additional medi-gel to good use :-)

#63
vonSlash

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Rokayt wrote...

I have seen so many threads from you today.

Isn't this just a re-post of all your other threads?


There's been dozens, if not hundreds, of threads by him since ME3 came out, and all of the ones I read were kind of like this one.

#64
Strict31

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masswor5 wrote...

All of the player powers curve around corners and cover though..I'd rather they remove this mechanic for both enemies and players.

The enemies didn't pay sixty bucks to play this friggin' game, so f*ck 'em.

#65
Asebstos

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Rokayt wrote...

I have seen so many threads from you today.

Isn't this just a re-post of all your other threads?

The other threads were just practice, this is his magnum opus.

#66
robarcool

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CptSketch13 wrote...

CaptainTeabag wrote...

Geth Heretics:-

1) Geth stunlocks that stop us from reloading our weapons - its a robot duh
2) Hunters being able to fire while staggered - its a robot duh
3) Geth Rocket Troopers being able to fire while staggered - its a robot duh
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you - robot?
5) Pyro burning you through walls - ok i got nothing
6) Geth Primes being able to 'curl' cannon shots around corners - im guessing this works the same way homing grenades work
7) Geth Primes turret being pass through solid walls - i got nothing
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??) - robot?

Cerberus:-

1) Atlas being able to curl missiles around corners - heat seeking missile more than likely
2) Atlas being able to hit you with its cannon while u are ducked in cover - huge caliber weapon should probably destroy your cover
3) Phantoms curling palm cannon shots around walls - guess its biotics
4) Phantoms curling palm cannon shots over table-top cover - guess its biotics
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike) - never seen this happen but ill take your word for it

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!) - honestly they are biotic so why not just assume they are using a version of pull
2) Banshees warps being able to change direction mid-flight  - most biotic attacks and tech attacks follow the target unless they dodge it successfully
3) Banshee Biotic Explosion immunity (these frakking hags have enough strength/armour/power as it is!) - use fire powers or ammo eats the armor like nothing
4) Ravagers hitting you in cover- never happened to me unless they have a line of sight
5) Ravagers curling missiles around corners- never seen this 


In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.



I disagree with changing it. i mean just get better or play on a lower difficulty

eah, right it is a robot. So why exactly are our geth characters staggered?
You dodge the banshee warp once but it can still immediately change course, at times even full 180 degrees.
Phantoms do kill you even if your melee action begins first. No need to appear generous in accepting a truth.
You know very little about the game, so play some more and then post.

#67
Inedible Food

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masswor5 wrote...

All of the player powers curve around corners and cover though..I'd rather they remove this mechanic for both enemies and players.


I've seen Banshee Warps do a completely 180 degree turn and hit me after I sidestep it. That's definitely not fair at all. My AA Warps can't do that.

#68
nhb_

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Inedible Food wrote...
I've seen Banshee Warps do a completely 180 degree turn and hit me after I sidestep it. That's definitely not fair at all. My AA Warps can't do that.

And even more - any projectile power/weapon have risk to hit the air if ping is above 60.

I've encoutered it a lot while using Warp/Throw/Incinerate powers =(

Modifié par nhb_, 26 août 2012 - 07:26 .


#69
Neurion19

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akimboDEEZ wrote...

Also a side note. These " tactics" as
you people call it are not suppose to happen. especially when they break
there own laws of physics. Atlas's trick shot-ing you. Banshees having
the power of the force. and the Geth Double-tappers with aimbots. these
"tactics" are often unblock-able especially to characters with minimal
mobility. If this is to stop farmers there are other ways like often
time a random hunter will spawn behind us without our knowledge. That
"tactic" i support. Balance from cheapness is not a good thing


Of course, your view will be dismissed by certain people because they are "teh 1337 $#!+". I'm getting sick and tired of being told to "get better" or "host your own game". Hard for everyone to host their own game, who will there be to play with?

Why can't BioWare just fix the damn problems? Cheap =/= harder. It just makes the game more frustrating, and takes the life out of the mupltiplayer community faster. Getting killed by a frozen Geth Hunter, taking multiple rockets to the face from a single Rocket Trooper - who initially fired at another target before the missles decided to veer toward me in an impossible manner, Shadow Striking an Atlas after it fires a missle, appearing behind the Atlas to finish it off only to have the missle magically teleport BEHIND me, knocking me out of SS and getting sync-killed because of it, or getting pulled to a Banshee's loving caress through a wall and 5+ meters away... yeah, all that makes me want to get on and play more.

#70
nhb_

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jd19 wrote...
Why can't BioWare just fix the damn problems?

That's a good question, cos establishing p2p connection is easier, thanks to consoles.
I've never seen a single ping-balanced server playing console games (i have a PS3), so as it was said before, Bioware can't fix the Internet, that's it.
No Offence pls =)

Modifié par nhb_, 26 août 2012 - 07:40 .


#71
Sun Tzglyph

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CaptainTeabag wrote...

Geth Heretics:-

1) Geth stunlocks that stop us from reloading our weapons
2) Hunters being able to fire while staggered
3) Geth Rocket Troopers being able to fire while staggered
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you
5) Pyro burning you through walls
6) Geth Primes being able to 'curl' cannon shots around corners
7) Geth Primes turret being pass through solid walls
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??)

Cerberus:-

1) Atlas being able to curl missiles around corners
2) Atlas being able to hit you with its cannon while u are ducked in cover
3) Phantoms curling palm cannon shots around walls
4) Phantoms curling palm cannon shots over table-top cover
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike)

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!)
2) Banshees warps being able to change direction mid-flight
3) Banshee Biotic Explosion immunity (these frakking hags have enough strength/armour/power as it is!)
4) Ravagers hitting you in cover
5) Ravagers curling missiles around corners


In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.



One single geth unit should'nt be able to stunlock; several geth units on one guy should.

True, no enemy unit should be able to do anything while being staggered, except being staggered.. we need to be able to trust staggering effects in our strategy.

No perfect shots when they can't see you at all, also true.

No burning through walls, I agree.

Slight curving around walls of Prime's Cannons or  Rockets seems legit to me. I adapted.

Non-biotic shouldn't be able to pass through walls, true.

Again I agree for enemies ability to melee when staggered, wtf as you say.

Atlas missiles curl seems legit to me, it's really not a strong curve.

Atlas' ability to hit you while ducking in cover is legit (size advantage) as long as its cannon relative position is higher than your own position. I've never been hit by an atlas when i was taking cover on a higher ground, only when the firing angle from his cannon was legit (i-e it has higher ground, or is on level but close enough so it's size permits him to fire over the cover). Plus you still get DR.

Phantoms, i don't know, maybe it's only lag. Never noticed a curve. Maybe sometimes i felt i was already behind the wall and then got hit, but with lag and all, and it all happens in split seconds...

Again, i've never been hit while ducking in cover by a phantom, unless it has a higher ground, then of course they are just accurate shooters...

Sync killing animation taking precedence, i think i would agree with you, but it only happened to me in laggy games, so from my point of vue it's not the phantom's fault.

Definitely agree with magnet hands. But again, lag ?

I like banshee's warp the way it is. A mind controlled biotic power should be able to do that. If your game is not too laggy, you can dodge it although it's difficult.

I'm ok with banshee's partial immunity to some biotic powers or some of their components (like the priming component), but i would like to understand the mechanics of that immunity better.

Again, i've never been hit in cover by ravagers unless they had some higher ground / fire angle advantage. They do need very little of this advantage to hit you, but then again they have very powerful shots.

And the curve of their shots is like the Geth's prime, i find that it exists, but it is reasonnably slight.

#72
MrGoldarm

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About the magnet hands... i never had that happen to me as extreme as described allot around here, i play reapers as my favorite faction and almost never as host.
Sure i get grabbed by banshees and very few times magnet handed thinking that i got past her, but most of the times when that happens i was wondering why i was not grabbed in the first place.
Btw i think that rolling/dodging when a banshee is/was close seems to help allot to avoid being magnet handed.
About the hunter stun lock: id like to see this toned down a bit, this is forcing me into dull gameplay vs geth.

Modifié par Goldarm, 26 août 2012 - 08:03 .


#73
flyingthunderg0d

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JAMiAM wrote...

CaptainTeabag wrote...

Geth Heretics:-

1) Geth stunlocks that stop us from reloading our weapons
2) Hunters being able to fire while staggered
3) Geth Rocket Troopers being able to fire while staggered
4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you
5) Pyro burning you through walls
6) Geth Primes being able to 'curl' cannon shots around corners
7) Geth Primes turret being pass through solid walls
8) Geth Rocket Troopers being able to melee you while they're staggered (really wtf??)

Cerberus:-

1) Atlas being able to curl missiles around corners
2) Atlas being able to hit you with its cannon while u are ducked in cover
3) Phantoms curling palm cannon shots around walls
4) Phantoms curling palm cannon shots over table-top cover
5) Phantoms sync killing you when your attack animation began first (krogan heavy melee/shadow strike)

Reapers:-

1) Banshee Magnet hands (we all know this is bull****!)
2) Banshees warps being able to change direction mid-flight
3) Banshee Biotic Explosion immunity (these frakking hags have enough strength/armour/power as it is!)
4) Ravagers hitting you in cover
5) Ravagers curling missiles around corners


In conclusion, Geth are the biggist cheaters in the game but the other 2 factions also need fine-tuning.


All of these are well-known abilities of the various enemy factions.  Virtually all of them have analogs in the various player character build-outs.  What's sauce for the goose, is sauce for the gander.  Your inability to adapt and overcome is a weakness.

So what your saying is I should adapt to a geth turret phasing through a wall, spawning behing me, and kiling me with no knowlede of it being their<_<

#74
N7-RedFox

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I see a lot ppl posting 'you need to adapt.' Well i have, i play mostly Gold and Platinum and i do it with a fairly decent success rate on extraction. It still doesn't change the fact that the enemy uses cheap scumbag tactics which make the game less fun to play. Did I say tactics? I meant cheats.

#75
Kogia

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CaptainTeabag wrote...

Geth Heretics:-

4) Geth Rocket Troopers firing perfectly aimed shots before they've even come around a corner to see you


This is the only one that I constantly see and that I find makes me cry out wtf at the screen. I'm often watched as I play and they also now cry bs when this constantly happens.

Even thinking about it now is aggravating.