Why are the graphics in DA2 worse than DA:O?
#1
Posté 26 août 2012 - 02:37
(If you want an example, look at Alistair and Zevran from DA:O to DA2. *shudders*
#2
Posté 26 août 2012 - 03:25
Zevran also has to endure the change to the new elf body, which probably doesn't help him.
Modifié par Mr Maniac, 26 août 2012 - 03:25 .
#3
Posté 26 août 2012 - 03:46
On the other hand, I think Merrill and Isabella look much more attractive, likewise with Cullen. Leliana looks equally good in both games, I feel.
I think the environmental art is better in DA:2 in many areas though, particularly around Kirkwall. Hightown is breathtaking and scenic; Lowtown feels dingy and hardscrabble, but alive; Darktown like it should, a nasty sewer that's home to bottom-dwellers.
Also, Hawke is hot and smexy. No bias.
#4
Posté 26 août 2012 - 05:06
Plus, some old friends (like Cullen) were a definite improvement!
#5
Posté 26 août 2012 - 06:16
http://t1.gstatic.co...b7c_TmVQiIQ&t=1
Low-res elf sees what they did there... or he would if he didn't have cataracts in his eyes.
Modifié par CELL55, 26 août 2012 - 06:16 .
#6
Posté 26 août 2012 - 06:40
I like that red/black/gold combination, really fits good with the DA Universe. Hope they make something similar with DA3... maybe with black and gold menus.
#7
Posté 26 août 2012 - 10:18
#8
Posté 26 août 2012 - 06:49
Modifié par hussey 92, 26 août 2012 - 06:57 .
#9
Posté 26 août 2012 - 07:22
#10
Posté 26 août 2012 - 08:14
DA2's graphics look like something out of a saturday morning cartoon line-up.
#11
Posté 26 août 2012 - 08:44
#12
Posté 26 août 2012 - 09:33
#13
Posté 26 août 2012 - 09:55
#14
Posté 26 août 2012 - 10:34
#15
Posté 26 août 2012 - 11:41
#16
Posté 27 août 2012 - 12:31
#17
Posté 27 août 2012 - 10:03
The characters were bland and unrealistic (no matter what artstyle they went for ), the environment was awfully lacking....
When you look at the other recent AAA RPGs (TW2, Skyrim, DkS, even DA:O), no matter what the artstyle was, there was so much detail in the design, it was astonishing.
DA2 is just... It feels like when I was child and I drew my own comics... And then I'd draw a dude and a horse and whatever... but couldn't be arsed with the background so I'd just doodle something there roughly.
That's what DA2 environment looks like.
Lazy,
#18
Posté 27 août 2012 - 10:56
Scarlet Rabbi wrote...
Origins' graphics have a more dark, serious tone to them. Could they be improved? Of course, what is immune to improvment? If the teeth and eyes were done a bit better they would be remarkable.
DA2's graphics look like something out of a saturday morning cartoon line-up.
This.
Modifié par eroeru, 27 août 2012 - 10:56 .
#19
Posté 27 août 2012 - 11:41

WTF am I looking at?? Certainly not Zevran
Modifié par FaWa, 27 août 2012 - 11:42 .
#20
Posté 27 août 2012 - 01:01
#21
Posté 27 août 2012 - 01:12
#22
Posté 27 août 2012 - 02:36
Point.coles4971 wrote...
DA2 actually has superior graphics, it's the art style (note: graphics =/= aesthetics) that makes it look bad.
I think the directive of "appealing to a larger audience" played a hand in it. Dragon Age focused on an audience. The second Dragon Age tried to appeal to people that were not part of that audience, alienating what seems to be a significant portion of them. Whether they gained enough new loyal players to offset the ones that are disappointed is unknown to me.
EDIT: Loyalty is an important point.
Modifié par ReggarBlane, 27 août 2012 - 02:37 .
#23
Posté 27 août 2012 - 02:47
Modifié par Renmiri1, 27 août 2012 - 02:48 .
#24
Posté 27 août 2012 - 03:08
The art style is horrific though, and gives the environment a comical feel, while characters wander around with faces crafted roughly from Play-Dough.... Player Characters included.
The landscapes were poorly rendered, a number of them looking like painted card-board backgrounds from a school play or poorly funded B-Movie. The city was lacking in depth and detail, and that caused everything to feel fairly immature and unrealistic.
Disclaimer: Normally i would be able to overlook something so far removed from realism, i mean it's a computer game i'm not expecting full realistic bull, but the problem is this city is the only thing we see for the entirety of the game. It should have felt real, it should've felt alive, it should've been more than background, it should have been a living breathing thing, bustling with life. As it stands the city of Kirkwall has little to no impact on players who are seeing it for the first time and eventually it fades in to nothing but background - A poorly made set for an overly dramatic play.
The interiors were somewhat better, like Viscount's Keep and the Chantry, but the Hanged Man suffered the same issues at the exterior of the city - A lack of depth and realism that made it feel like nothing but background, completely unimpressive and easily ignored. Not a living breathing tavern full of wenches and ale and dodgy gambling, as it should of been. As a result it lacked a great deal of impact and just faded away after a few visits.
The characters are the worst though... Really, the Play-Dough cheeks and jaw lines just creep me out, and irritate me at the same time. No one has any real structure to their face and it's just kind of a.... A blob.... Just a blob with a nose.
Urgh.
But, uhm...... Yeah, sorry... Uh... It's the art style that did most of the damage - not the graphics.
Modifié par Sylvanpyxie, 27 août 2012 - 03:11 .
#25
Posté 27 août 2012 - 04:02
eroeru wrote...
Scarlet Rabbi wrote...
Origins' graphics have a more dark, serious tone to them. Could they be improved? Of course, what is immune to improvment? If the teeth and eyes were done a bit better they would be remarkable.
DA2's graphics look like something out of a saturday morning cartoon line-up.
This.
RightLeBurns wrote...
It is a different art style. I
personally prefer the DA:O style, more western, more gritty, more
realistic. Tons more details in the environments with all the clutter
and such. You can tell someone put some work into those instead of the
cut/paste jobs done with DA2.





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