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Mp bug: Demolisher homing grenades


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#1
Ravenmyste

Ravenmyste
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Today i was playing my demolisher and i noticed one thing about the homing grenades i fired on a brute and a banshee nearly point blank and it went thru the target with no explosion or damage whatsoever as if it did not exist could you please fix this bug its not fun  having to fire  a  grenade at  mook only to have pass thru there model due to that it doesnt arm till it has lock on when its in midair and flies over a target unlike the arc,sticky, prox and frag when thrown it will go off  when it   even touches the model of the mook, but homing will fly right thru the model  this was on the xbox  i had no server lag and  the game  did not  dc or lag,


i tested this three times the homing grenade will fly thru the model and  will not target it at all or even explode when it comes in contact when fired.. please fix this  to the ones  that try to say that it has to take time to arm explain that to a sticky grenade when fired onto a moving target shoulder or head it will go off soon as it lands{ when its fully evolved as sticky proximity grenade} the homing grenade should fire hot as soon as it flies near a target

Modifié par Ravenmyste, 26 août 2012 - 03:08 .


#2
SeanBahamut

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This happened to me with Homing Gren & Incinerate too on PC

#3
Ravenmyste

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SeanBahamut wrote...

This happened to me with Homing Gren & Incinerate too on PC


good to see i am not the only one that it happening  to and on different platform as well played again and leveled and took the last evolution of the homing grenade and it did hit the model as it was fired and did not pass thru the model, so there might be problem with the second to last evolution i picked the one that burns the mob after its explodes