Why Can't We Have Nice Armors?
#101
Posté 02 septembre 2012 - 10:05
Instead of taking Husks with your omni-blade (and getting MAYBE 2 kills in before being overwhelmed), wouldn't it be easier if you could simply toss them around with your bare hands?
#102
Posté 02 septembre 2012 - 10:05
#103
Posté 02 septembre 2012 - 10:31
RyanSoup wrote...
Han Shot First wrote...
Looks lame honestly.
I'm not a big fan of power armors on Marines in Sci Fi. The Mass Effect armors look more practical.
Power armor is about as practical as it gets. The military's working on it now, as a matter of fact. A soldier that can carry more supplies, handle more armor, and is even deadlier in CQC, is a soldier wearing powered armor.
I don't see it happening, personally.
Too much of a tradeoff in mobility and situational awareness. Besides the heavier the armor...the less ammo and supplies a soldier or Marine can hump.
You might see soldiers of the future that are more armored than todays, but only if there is a revolution in light weight armor materials. Something as light and strong as spider silk, for example. But the heavy looking metallic 'space knight' armors of Sci Fi will probably never be seen anywhere except in Sci Fi.
I think most of Mass Effect armors are superior to Halo for that reason. They look look lighter and more practical, with the exception of a couple builky armors that were introduced in ME3 and are more in the style of Halo. (Cerberus troopers, I'm looking at you)
Modifié par Han Shot First, 02 septembre 2012 - 10:35 .
#104
Posté 02 septembre 2012 - 10:42
dreadpiratesnugglecakes wrote...
IElitePredatorI wrote...
Halo 4 gets this:
Mass Effect 3 gets this:
I know its a bad gaming comparison but I know what armor I would want.
I do too. The Halo armor looks ridiculous. It's got a freaking pikelstaub on the helmet. Go look that up. I'll give you a hint; it went out in WWI. Defender armor looks fine to me; it's functional. I'll take functional over costume party anytime. Just my 2 cents.
#105
Posté 02 septembre 2012 - 11:06
I don't think you understand the concept behind power-armor. The armor itself contains motors and servos that aid the wearer's movement greatly. This offsets the weight of the armor itself. Furthermore, it allows the soldier to carry more equipment without penalty. The only drawback is the power source, which in the ME universe, really shouldn't be an issue. I mean, the Destroyer armor is essentially Power Armor itself.Han Shot First wrote...
I don't see it happening, personally.
Too much of a tradeoff in mobility and situational awareness. Besides the heavier the armor...the less ammo and supplies a soldier or Marine can hump.
You might see soldiers of the future that are more armored than todays, but only if there is a revolution in light weight armor materials. Something as light and strong as spider silk, for example. But the heavy looking metallic 'space knight' armors of Sci Fi will probably never be seen anywhere except in Sci Fi.
I think most of Mass Effect armors are superior to Halo for that reason. They look look lighter and more practical, with the exception of a couple builky armors that were introduced in ME3 and are more in the style of Halo. (Cerberus troopers, I'm looking at you)
#106
Posté 03 septembre 2012 - 05:11
#107
Posté 03 septembre 2012 - 05:15
I could almost recreate it with an Off-Hand Ammo Pack and those Asymmetrical Shoulder guards in ME2, but they removed both of those in ME3...
Modifié par SergeantSnookie, 03 septembre 2012 - 05:19 .
#108
Posté 03 septembre 2012 - 06:32
SergeantSnookie wrote...
I hate it that I could never use this sexy freaking armor...![]()
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I could almost recreate it with an Off-Hand Ammo Pack and those Asymmetrical Shoulder guards in ME2, but they removed both of those in ME3...
Yeah they look cool, don't know why Bioware didn't make it available to the player ingame without cheat codes (among other stuff) but problem is, the Colossus armors stats beats it easily.
#109
Posté 04 septembre 2012 - 12:46
iSousek wrote...
Compared to Mass Effect, that Halo picture look like something taken from a bad korean game or a stereotypical action anime.
Conclusion:
Mass Effect armour > Halo armor
thats the hayabusa armor. its supposed to be Asian
#110
Posté 04 septembre 2012 - 02:08
RyanSoup wrote...
I don't think you understand the concept behind power-armor. The armor itself contains motors and servos that aid the wearer's movement greatly. This offsets the weight of the armor itself. Furthermore, it allows the soldier to carry more equipment without penalty. The only drawback is the power source, which in the ME universe, really shouldn't be an issue. I mean, the Destroyer armor is essentially Power Armor itself.Han Shot First wrote...
I don't see it happening, personally.
Too much of a tradeoff in mobility and situational awareness. Besides the heavier the armor...the less ammo and supplies a soldier or Marine can hump.
You might see soldiers of the future that are more armored than todays, but only if there is a revolution in light weight armor materials. Something as light and strong as spider silk, for example. But the heavy looking metallic 'space knight' armors of Sci Fi will probably never be seen anywhere except in Sci Fi.
I think most of Mass Effect armors are superior to Halo for that reason. They look look lighter and more practical, with the exception of a couple builky armors that were introduced in ME3 and are more in the style of Halo. (Cerberus troopers, I'm looking at you)
I understand the concept behind it.
But it is also something that will never happen, because armor that turns a man into a walking tank is impractical for real world militaries in terms of cost, logistics, situational awareness, and a lack of mobility. A walking tank is never going to be as mobile as man who isn't wearing an exoskeleteon, even with mechanical aids. The future of body armor is in light weight ballistic materials, not power armor.
In that I find the Mass Effect armors to be more realistic than those seen in Halo.
Modifié par Han Shot First, 04 septembre 2012 - 02:09 .
#111
Posté 04 septembre 2012 - 02:10
#112
Posté 04 septembre 2012 - 06:02
#113
Posté 04 septembre 2012 - 10:00
#114
Posté 04 septembre 2012 - 10:07
Karimloo wrote...
This and I'm set.
I really really really really REALLY want an ODST suit....
#115
Posté 04 septembre 2012 - 10:24
Tup3xi wrote...
But demolisher is not.RyanSoup wrote...
Tup3xi wrote...
Many multiplayer armours are better than what Shepard gets. That annoys the **** out of me.
Actually, most armors are exactly what he gets, believe it or not. Destroyer armor is just Terminus with a spud gun. Paladin armor is essentially Cerberus/Inferno armor. I mean, they had time to strap the launcher on the Terminus. Why not spend a little extra time to tweak it. It's obviously a different model now.
Actually demolisher is just a female version of Vega and Kaiden's alternate appearances (the dark grey/black camo ones)
#116
Posté 04 septembre 2012 - 10:52
Modifié par Alaric123, 04 septembre 2012 - 10:52 .
#117
Guest_Nyoka_*
Posté 04 septembre 2012 - 11:22
Guest_Nyoka_*
Why does he have a washbowl on his head?
Modifié par Nyoka, 04 septembre 2012 - 11:22 .
#118
Guest_10110001110100_*
Posté 04 septembre 2012 - 11:33
Guest_10110001110100_*
#119
Posté 04 septembre 2012 - 11:53
EnvyTB075 wrote...
Karimloo wrote...
This and I'm set.
I really really really really REALLY want an ODST suit....
Gawd I still remember the first time I watched the whole of Landfall. I really wish Blomkamp coulda been kept on board to finish a full movie.
I love the Halo armour much more than Mass Effect's (except that unicorn-man pic posted earlier, I dunno wtf that was but it was horrid)
#120
Posté 04 septembre 2012 - 01:03
I don't see it happening, personally.
Too much of a tradeoff in mobility and situational awareness. Besides the heavier the armor...the less ammo and supplies a soldier or Marine can hump.
You might see soldiers of the future that are more armored than todays, but only if there is a revolution in light weight armor materials. Something as light and strong as spider silk, for example. But the heavy looking metallic 'space knight' armors of Sci Fi will probably never be seen anywhere except in Sci Fi.
I think most of Mass Effect armors are superior to Halo for that reason. They look look lighter and more practical, with the exception of a couple builky armors that were introduced in ME3 and are more in the style of Halo. (Cerberus troopers, I'm looking at you)
The ideal powered armor would carry it's own weight plus the weight of the gear, leaving the soldier fully unencumbered. It would also be able to carry more than the ~60 pounds most soldiers are currently equipped with. So weight wouldn't restrict mobility.
The servo's would also respond fast enough that you would feel no limitation on your speed of motion but rather be enhanced, you'd punch faster and harder, walk and run faster and dodge quicker.
A helmet mounted display, or even an entirely enclosed helmet with a display mounted in front of the eyes, networked with the other participants in the battle, would give soldiers a far greater situational awareness then they have now, as well as offering such features like night vision and infrared on the fly, contour recognition to aid picking out human shapes, location of squadmates, sound triangulation (through network with other soldiers) to pin point origin of shots.
But that would be like 20th generation suits decades in the future.
#121
Posté 04 septembre 2012 - 03:15
.

.
... squadmates can use it, but Shepard can't. How unfair... how sad.
#122
Posté 04 septembre 2012 - 03:47
Han Shot First wrote...
I understand the concept behind it.
But it is also something that will never happen, because armor that turns a man into a walking tank is impractical for real world militaries in terms of cost, logistics, situational awareness, and a lack of mobility. A walking tank is never going to be as mobile as man who isn't wearing an exoskeleteon, even with mechanical aids. The future of body armor is in light weight ballistic materials, not power armor.
In that I find the Mass Effect armors to be more realistic than those seen in Halo.
The cost bothers you. I sincerely doubt it would cost much more than a suit of T5 armor. Here's the advantage: a solider in power-armor is able to carry heavier weapons in tighter quarters. He can go places that most armored vehicles can't. He can take positions in places that most vehicles can't. I mean, just look at Halo. SPARTAN (generation II+) power armor makes the wearer stronger, faster, and and able to acquire targets more quickly. I'm not sure what you mean about situational awareness. It's not like they have to wear a restricting helmet like that. Halo's EVA helmet is the perfect answer to that issue.
#123
Posté 04 septembre 2012 - 04:34
Well they've already got robots with the strength and agility of Eva Core. I don't see how much harder it would be to make a VI-assisted suit of powered armor.Washell wrote...
The ideal powered armor would carry it's own weight plus the weight of the gear, leaving the soldier fully unencumbered. It would also be able to carry more than the ~60 pounds most soldiers are currently equipped with. So weight wouldn't restrict mobility.
The servo's would also respond fast enough that you would feel no limitation on your speed of motion but rather be enhanced, you'd punch faster and harder, walk and run faster and dodge quicker.
A helmet mounted display, or even an entirely enclosed helmet with a display mounted in front of the eyes, networked with the other participants in the battle, would give soldiers a far greater situational awareness then they have now, as well as offering such features like night vision and infrared on the fly, contour recognition to aid picking out human shapes, location of squadmates, sound triangulation (through network with other soldiers) to pin point origin of shots.
But that would be like 20th generation suits decades in the future.
#124
Posté 04 septembre 2012 - 04:55
#125
Posté 04 septembre 2012 - 05:00
Also, Mass Effect's armors a pretty cool.





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