The reasons I don't use Dark Channel.
#51
Posté 26 août 2012 - 06:57
#52
Posté 26 août 2012 - 06:57
Ashen Earth wrote...
IndigoVitare wrote...
Ashen Earth wrote...
Zerotick wrote...
I've noticed that whenever i detonate dark channel with throw, all enemies caught in the BE become afflicted with dark channel, even if the host wasn't killed by the BE. You can't detonate the DC's, but all enemies seem to be taking DoT, they also all have Dark Channels animation on them.
Anybody care to verify/check this out? I don't play the Fury enough to really be able to confirm it.
This is a glitch. Dark Channel shouldn't be jumping to enemies unless the guy who was afflicted with it dies. I hate it when this happens because it makes it impossible to tell who I should be aiming my throw at next out of a group of enemies.
Is it confirmed a glitch?
That's what we call it when abilities in this game don't work as was intended.
I know, but is it confirmed that that's not how it's intended?
It might be supposed to do that. As I pointed out, Stasis does the same thing.
#53
Posté 26 août 2012 - 06:58
Ashen Earth wrote...
Ramsutin wrote...
>checks manifest to see if you are new to the gameDarthVarner wrote...
Ok so few points, DC doesnt have BE enhancers like warp and throw so it actually has the weakest BEs in-game. Also, Fury is mainly run-and-gun with AF+throw as main damage outputters. You can play the class as you like but for CQC DC is not viable.
You don't need to CQC with DC.
You can just drop it on a Brute or Phantom and walk away, because DC will kill either of them in one cast...
Doesn't Dark Channel expire after a certian amount of time? Mind you, Brutes and Phantoms don't have as much health/armor as say an Atlas... so it probably is enough to take them down with one casting.
That said, I only have DC at rank 3. I find the Fury to be the most fun when you sneak up behind an Atlas with Annihilation Field up and backstab with a Pull triggered detonation.
Modifié par CitizenThom, 26 août 2012 - 07:01 .
#54
Posté 26 août 2012 - 07:00
Ramsutin wrote...
Warp 2.0 without Detonation, Expose and Pierce? I'd rather take Warp.
Do you have a game where enemies actually dont have a great chance to dodge it...
#55
Posté 26 août 2012 - 07:01
That's why the 6/6/6/4/4 and 6/6/6/0/6 builds are very popular. Get the best of both worlds.Ramsutin wrote...
t6skyart wrote...
I am not saying it is a bad skill. It is a great skill which can kill Brutes etc. And I have fully specced it on my Fury. What I was trying to say is that this class is great at running through (shielded) enemies, setting BEs on the way, and then come back for more. So I understand that for some, more shields is better option than DoT skill.
As for Warp, I myself havent had the dodging issue. Nearly all my Warps hit the target.
TL:DR DCis a good skill, but I can see why someone would prefer fitness over it
Modifié par t6skyart, 26 août 2012 - 07:03 .
#56
Posté 26 août 2012 - 07:01
Goes through Banshee and Phantom anti-Biotic field
#57
Posté 26 août 2012 - 07:02
tonnactus wrote...
Ramsutin wrote...
Warp 2.0 without Detonation, Expose and Pierce? I'd rather take Warp.
Do you have a game where enemies actually dont have a great chance to dodge it...
Yes, nearly all games I play....
#58
Posté 26 août 2012 - 07:04
NinthGeorgesw wrote...
Biotic_Warlock wrote...
6. It's not green.
This. Why couldn't it be green?
Because it's not Prothean doing the biotic attack.
#59
Posté 26 août 2012 - 07:07
Arppis wrote...
NinthGeorgesw wrote...
Biotic_Warlock wrote...
6. It's not green.
This. Why couldn't it be green?
Because it's not Prothean doing the biotic attack.
I always thought there was something...off about Shepard.
#60
Posté 26 août 2012 - 07:07
coinop25 wrote...
I opened this post thinking the title actually might actually mean, "Here's an awesome build for a Fury that leverages other powers excellently at the expense of Dark Channel." Didn't realize it actually meant, "Five arbitrary reasons why I don't like Dark Channel."
Here is one solid reason why Dark Channel is excellent: It is a biotic power that can't be dodged. Slap a Phantom with it at close range, and when they come at you, detonate your Annihilation Field. The resulting explosion is powerful enough to kill them practically instantly on Gold.
I totally get that it's not perfect for every build or play style, but I have to disagree with the general tone of the first post's implications that the power is somehow flawed for not being what you wish it were.
yep - lay it on a phantom, or anything really, and detonate annihilation field up cloase. it's super effective.
#61
Posté 26 août 2012 - 07:21
CitizenThom wrote...
Ashen Earth wrote...
Ramsutin wrote...
>checks manifest to see if you are new to the gameDarthVarner wrote...
Ok so few points, DC doesnt have BE enhancers like warp and throw so it actually has the weakest BEs in-game. Also, Fury is mainly run-and-gun with AF+throw as main damage outputters. You can play the class as you like but for CQC DC is not viable.
You don't need to CQC with DC.
You can just drop it on a Brute or Phantom and walk away, because DC will kill either of them in one cast...
Doesn't Dark Channel expire after a certian amount of time? Mind you, Brutes and Phantoms don't have as much health/armor as say an Atlas... so it probably is enough to take them down with one casting.
That said, I only have DC at rank 3. I find the Fury to be the most fun when you sneak up behind an Atlas with Annihilation Field up and backstab with a Pull triggered detonation.
It expires after 42 seconds if you've specced it right.
The Atlas has more HP than any other unit in the game. If Dark Channel could take out an Atlas in one cast it would be OP. Brutes have 9000 points of armor on Gold, though
#62
Posté 26 août 2012 - 07:23
silencekills wrote...
Arppis wrote...
NinthGeorgesw wrote...
Biotic_Warlock wrote...
6. It's not green.
This. Why couldn't it be green?
Because it's not Prothean doing the biotic attack.
I always thought there was something...off about Shepard.
Devs were lazy and he has the prothean beacon cypher in him! Explained!
#63
Posté 26 août 2012 - 07:37
Sorry, but not using Dark Channel is right below not using Tactical Cloak on an Infiltrator.
#64
Posté 26 août 2012 - 07:47
DarthVarner wrote...
1 - It's a priming power, and it's phenemonal when you chain it among mooks. Does solid damage to bosses too, and it one-shot kills phantoms (eventually).
2 - Do you actually understand how BE's work? Really? Cause this pretty much screams "I have no clue about the mechanics of this game." The strength of BEs is calculated exclusively from the ranks of the priming and detonating powers. That's it. It can be modified by evolutions in Warp, Throw, Shockwave and the like... but a DC-primed BE is the exact same "strength" as any other BE. Honestly after seeing this level of derp I'm not sure why I'm going on, but I'll just bury your entire post for good measure.
3 - Sounds like you're confusing DC with Reave or Warp. Try again.
4 - Quick recharge + higher base damage not doing it for you?
5 - Heaven forbid we permit versatility in character design! Why, I think infiltrators should be stuck with the zoomed-in FoV because they're only intended to be used at range! WHAT YOU SAY?! THEY'RE USING SHOTGUNS NOW?! WE CAN'T HAVE THAT!
tl;dr - This post can be summed up as follows: Hi, my name is Soultaker65 and I can't use the N7 Fury. I'm just completely horrible at the class. I only play specific enemies on specific maps, and I don't know how the game works. For the love of God and your own sanity, don't listen to anything I say.
Such a hostile response did I hit a nerve or something?
1. Yes it a primer like Pull (which I don't use even after the buff it's a nice power through) And Why would you use it on mooks instead of AF + Throw, guns + AF kills bosses much faster then DC and since I'm always super close to the enemy thats better for me.
2. Yes I know how BE work so unless I make DC rank 6 it will be weak and atm the Fury has the weakest solo BEs in the game, because I'm pretty sure AF rank 5 doesn't help BEs.
3. No I'm not. And if you say it like that your agreeing with me.
4. Quicker then what power? Reave spam does more damage quicker even Pull spam does just about the same amount of damage on mooks with a much stronger BE.
5. Your trying to talk about versatility while saying "I'm doing it wrong" and how "I don't know how to use a class" Wha?
I play U/U/G unless I'm using a level 1 - 15 character then I play a few silver matches.
coinop25 wrote...
I totally get that it's not perfect for every build or play style, but I have to disagree with the general tone of the first post's implications that the power is somehow flawed for not being what you wish it were.
DC is fine I just don't use it.
Modifié par soultaker65, 26 août 2012 - 07:59 .
#65
Posté 26 août 2012 - 07:55
#66
Posté 26 août 2012 - 07:59
1. a wild Phantom appears.
2. fury uses dark channel its super effective
3. fury escapes.
then after that, when you're on the other side of the map (thanks to your annihilation field speed boost) the phantom dies.
#67
Posté 26 août 2012 - 08:08
DarthVarner wrote...
1 - It's a priming power, and it's phenemonal when you chain it among mooks. Does solid damage to bosses too, and it one-shot kills phantoms (eventually).
2 - Do you actually understand how BE's work? Really? Cause this pretty much screams "I have no clue about the mechanics of this game." The strength of BEs is calculated exclusively from the ranks of the priming and detonating powers. That's it. It can be modified by evolutions in Warp, Throw, Shockwave and the like... but a DC-primed BE is the exact same "strength" as any other BE. Honestly after seeing this level of derp I'm not sure why I'm going on, but I'll just bury your entire post for good measure.
3 - Sounds like you're confusing DC with Reave or Warp. Try again.
4 - Quick recharge + higher base damage not doing it for you?
5 - Heaven forbid we permit versatility in character design! Why, I think infiltrators should be stuck with the zoomed-in FoV because they're only intended to be used at range! WHAT YOU SAY?! THEY'RE USING SHOTGUNS NOW?! WE CAN'T HAVE THAT!
tl;dr - This post can be summed up as follows: Hi, my name is Soultaker65 and I can't use the N7 Fury. I'm just completely horrible at the class. I only play specific enemies on specific maps, and I don't know how the game works. For the love of God and your own sanity, don't listen to anything I say.
This Sir, said it... :happy:
#68
Posté 26 août 2012 - 08:10
#69
Posté 26 août 2012 - 08:14
Modifié par soultaker65, 26 août 2012 - 08:15 .
#70
Posté 26 août 2012 - 08:19
soultaker65 wrote...
It's amazing that after I've repeatedly said I know how to use DC almost every response is either " your doing it wrong" or "here's how you use it". Never change BSN never change.
Yes, BSN never change, because guys like come and whine about why they dont use this or that, when other people have none actual problems with using it. Everyone has their own opinion of the game and style of play, dont try to change the PEOPLE opinion.
#71
Posté 26 août 2012 - 08:25
RecoonHoodie wrote...
soultaker65 wrote...
It's amazing that after I've repeatedly said I know how to use DC almost every response is either " your doing it wrong" or "here's how you use it". Never change BSN never change.
Yes, BSN never change, because guys like come and whine about why they dont use this or that, when other people have none actual problems with using it. Everyone has their own opinion of the game and style of play, dont try to change the PEOPLE opinion.
Who is trying to change peoples opinion? Even the title said I as in my opinion so who's trying to change peoples opinion? Because it not me.
Also I have no problem with DC I just don't use it just like Pull.
Modifié par soultaker65, 26 août 2012 - 08:26 .
#72
Posté 26 août 2012 - 08:26
Sure, you can DC a mob and then run away, but the problem is you can only have 1 dark channel active at a time...
Quite frankly, I simply forget that I have Dark channel on one mob and cast it again...which invalidates it since the mega damage potential of it is never realized...
Personally, I found more success with a 6/3/6/5/6 build...
#73
Posté 26 août 2012 - 08:27
#74
Posté 26 août 2012 - 08:34
soultaker65 wrote...
It's amazing that after I've repeatedly said I know how to use DC almost every response is either " your doing it wrong" or "here's how you use it". Never change BSN never change.
It's not that we didn't see you say that, it's that it's hard to understand why you would forego one of the three primary tools of the Fury in favor of a heavy weight gun if you did know how to use it.
Like I said before, the fact that you DON'T often use DC isn't really evidence that you SHOULDN'T... You could be doubling down on the damage you're dealing in the close combat tactics you describe. If you only using DC 2-3 times per match, you're completely missing out on large amounts of extra damage and additional primed targets you could be scoring while you're closing in to mobs and other targets.
Also, you can't spec for bonuses both to weapons and to powers, so you're a less optimized profile. You're essentially leaving damage you could be doing on the table all over the place. It's not that you can't play the Fury like a pseudo-vanguard, it's just that it's not the most effective way to do it, objectively speaking.
Modifié par Shakespeare212, 26 août 2012 - 08:34 .
#75
Posté 26 août 2012 - 08:37
Shakespeare212 wrote...
It's not that you can't play the Fury like a pseudo-vanguard, it's just that it's not the most effective way to do it, objectively speaking.
That actually is the most effective way to play the Fury, so long as you're using a Piranha X, a high level Wraith, or Acolyte.
Honorary mention goes to the Talon.
Modifié par Ashen Earth, 26 août 2012 - 08:43 .





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