I think it's worth a try. Nobody can tell you for sure whether you'll like it or not. Everybody has different tastes, some people love DA:O but hate DAII with passion or vice versa, some like both.
Personally, I love DA:O like no other game. I do like DAII but was disappointed when I tried it for the first time and it took time for me to grow fond of it as it feels like a completely different game.
You said you care about plot and characters a lot. I'd say DAII has a good amount of both. The problem is the execution. While I consider the story to be great, dealing with interesting topics, a lot of the game feels like side quest galore without any obvious purpose. Fortunately, the combat is quite fun, even if somewhat exaggerated.
I, personally, find the companions very likeable and rather interesting. I grew to like most of them almost immediately.
The interaction with them is both good and bad. I loved how natural the relationship between the PC and them and even among one another feels. Sometimes they just show up at your house, just because. They comfort you when something bad happens. Etc.
What I didn't like is that the interaction is very similar to what you've seen in Awakening. Just not that silly - you don't have to click at random things in the environment just to have a conversation. But you only talk to your companions when the game tells you to. In comparison with DA:O, there are very few companion dialogues.
My biggest problem with this game was the protagonist. A huge change in comparison with DA:O's silent Wardens. Hawke is voiced and the paraphrase system is really bad, in my opinion. While the conversation flows rather nicely and naturally, the protagonist lives their own life and will probably often surprise you after you click a certain dialogue option. Hawke never says the same thing you click in the dialogue wheel. It takes some time to get used to this if you're like me. I had never played an RPG with a voiced protagonist and was horrified when I tried DAII. Hand in hand with that come some limitations of roleplay. The character is no longer flexible as the voice gives them a certain personality.
But I know that a lot of other people didn't mind. So maybe it's just me.
DAII might not be a breathtaking experience and it's very different from DA:O but I, personally, think it's a good game that's worth a try. At least for the companions and topics it deals with. But you'll have to see for yourself.
Modifié par Vanilka of the Sword Coast, 27 août 2012 - 08:11 .