ShepComing4U wrote...
Why should working hard and doing every possible thing right to create alliances throughout the entire trilogy change the ending? Because 10k is much larger than the requirement for a pretty good destroy ending. Also, its *assets*,not assects.
"No amount of assects you gather is going to make a difference" So, please explain why the amount of *ahem* assects, determines how many endings you unlocked, and how much damage the crucible causes in destroy. (Vaporization, relays blowing up, etc. in the worst, and everything mostly good in the best. Plus the middle ground one as well.) <_<
Also, the Reapers already pulled a good chunk of their resources from other parts of the galaxy to defend the Citadel. Everyone knows the battle is won or lost at Earth.
In support of that last bit, here's an old analisis/thread I made regarding the reapers field strength and how much power they could feasibly amass and why breaking the reapers at earth is the begining of the end of them.
Ok, I've seen a lot of arguments for
and against conventional victory, with people outright labeling a
conventional victory as an imposibility.
I personally disagree
with this notion and I'm going to give a fully detailed response to why
I find that victory over the reapers is possible.
Firstly a list of points that will be pointed out here.
-- The defenses of Palaven and Thessia
-- Reaper Tactics based on statements by Javik and Vigil, along with other statements made in game.
-- Reaper tactics in this war and how they've been affected by the Prothean's interference.
-- Conclusion.
Now, to start off, Palaven and Thessia.
Whenthe Reapers first arrived in the galaxy, they struck at all the primarycouncil races, this we know, for the Turian's however this process was more than just landing on Palaven and starting to blow random **** up.
TheReapers first attacked a Turian Colony known as Taetrus. This Colony had great cultural significance to the aformentioned species. It'd be like attacking the great wall, or buckingham palace or the alamo or any number of culturally significant sites for any country.
The long and short of it is that Turians, not wanting to let a place as significant as say the washington monument, lady liberty, the white house, the eifel tower ect ect, fall threw everything they had at the opening salvo of the war, trying to overwhelm the reapers with brute force which worked about as well as a baby human headbutting a krogan considering that the Reapers had been counting on such a reaction, and had indeed BAITED them into doing it.
When the Reapers struck at Palaven however they found themselves facing a well supplied, entrenched
and fully prepared force of enemies that were willing to take them on piece meal. Which is why the Reapers were having so much trouble taking Menae, with none of their capital ships even able to get close to the anti orbit guns the Turians had to defend Palaven.
Which brings me to this point, The Turians gave the Reapers pause, a great deal of pause right at the opening of the war even after the bulk of their fleethad suffered a crushing defeat over the skies of Taetrus.
Now, on Thessia the Asari had been running a fairly successful hit and run campaign against the Reaper fleet taking down multiple destroyers as well as capital ships, until they (reapers) actually arrived at Thessia itself and started doing their A typical destruction of the surface. Then the Asari, same as the Turians, tried to dig in their heels and hold them off without giving another inch of ground.
Which again worked about as well as a baby human trying to stop a charging Krogan.
Whichbrings me to my point. Try to dig your heels in and the Reapers will just steamroll right over you. They have more numbers, more firepower, and are just overall better than you are.
The Asari and Turian fleets were crippled by BAD decisions in the opening theaters of war, now that they know the stakes these fleets can and DID adjust their tactics acordingly judging by the codex entries you recieve with Dianna Allers on the Normandy, which shows that both Turians and Asari were winning key victories against Reaper SHIPS not just ground forces.
Now, on to segment number two.
Both Vigil and Javik say the exact same thing about the Prothean fall.
"They went system by system. Planet by Planet."
Vigiland Javik BOTH say that the Reapers FOCUSSED their efforts. Which they COULD do because before the Prothean sabotage of the Citadel the Reaperscould both open the Citadel Relay, and deactivate every Mass Relay fromthe Citadel itself, thus, shattering all resistance into little more than piecemeal efforts they could steam roll over at their leisure.
They can't do either one during this Cycle.
Which brings me to point number 3
Thismeans that the Reapers, for once, are out of their depth and need to spread their fleet out to the ENTIRE galaxy in order to keep the races off balance, not giving them a chance to organize.
They have thenumbers for it but this means that they're spread very very thin in some places like Rannoch which just had ONE reaper.
The BULK of the Reaper forces is present in 4 locations.
Earth, Thessia, Palaven, Sur-kesh with perhaps a contingent on Tuchanka to try and bog down the Krogan.
Thisis not the crushing, systematic destruction of every planet and every system one at a time like Javik and Vigil explained.. This is a war of atrition. The reapers have the advantage because they don't have supply lines or anything that can be "worn down" in the conventional sense but that doesn't change the fact that they're spread very very thin right now.
Consider our galaxy a bull with multiple spears stuck in himwith a net around him. Sure the longer we sit there the weaker we're getting but that doesn't change the fact that if you get careless too soon that bulls gonna put a hoof or horn right up your ass.
Which now leads me to point number four.
The Reapers around Earth.
The Reapers consolidated their power around the Citadel and Earth ONLY AFTER the catalysts nature was revealed to them.
Thistells me that the Reapers simply DIDN'T HAVE THE MANPOWER to divert to anon priority target like the Citadel that really gives no resources to the various planets. Its a hub of civilians but it PROVIDES nothing to
the council worlds. It gives no ships, no food, no supplies, nothing, everything is IMPORTED into the Citadel if it was self contained the prothean scientists wouldn't have starved to death.
So when the Catalyst was revealed to them it turned into a massive priority to protect, but also an incredible inconvenience, forcing them to divert nearly every capital ship they had from the various council planets to
defend the Citadel from this MASSIVE fleet that was bringing the crucible right to them.
This means that the moment the forces of the galaxy above earth BEAT the reaper fleet above earth, you've effectively broken the back of the Reaper fleet.
They have more numbers, but the simple fact that they HAVE to keep the pressure on every other location in the galaxy, lest you give time to the race on that plannet some room to breathe, regroup and launch a counter strike
means that they're TIED DOWN. Every planet until it is PURGED from top to botom of all life is a ball and chain strapped to the reapers legs.
Winat Earth, and the Reapers have no room to manuever whereas Humanity andthe Council fleets get some much needed breathing room.
The war would go on for DECADES and it'd still be touch and go for the first year after defeat, but is conventional victory a possibility? Definitely. The galactic races would just have to adopt the reapers own tactics with the power of their united fleet, going system by system, planet by planet and wiping it clean of Reaper ships before moving onto the next.
And that's my take on why conventional victory is possible.
Modifié par ld1449, 27 août 2012 - 05:25 .