Mass Effect MMO
#51
Posté 04 septembre 2012 - 06:27
The thing most people did not get is, that SWTOR is a storydriven roleplaying game with SOME multiplayer content, which you don't even have to take part in. That's why it works and that is why all the WOW-players are so dissappointed. Then again the KOTOR-fans are disapointed because it is not purely a single-player.
Bioware tried to please everyone by daring a new approach to MMOs and even though i would not say TOR is perfect (it surely does need some work around the edges and an expansion) calling it fail and ranting it to death is very wrong and unfair.
So I doubt very much that Bioware, if they ever get another game out at all, it will be an MMO. The so-called fans are just to ungrateful to invest the work into it.
#52
Posté 04 septembre 2012 - 08:36
#53
Posté 04 septembre 2012 - 08:51
Ryo Bondiko wrote...
Always nice to see how much appreciated SWTOR is. I would bet that halve the people who call it fail have not even played it (for longer then 2 weeks), but alas, that's how it works. Basing opinions on empirical facts is sooooo overrated.^^
The thing most people did not get is, that SWTOR is a storydriven roleplaying game with SOME multiplayer content, which you don't even have to take part in. That's why it works and that is why all the WOW-players are so dissappointed. Then again the KOTOR-fans are disapointed because it is not purely a single-player.
Bioware tried to please everyone by daring a new approach to MMOs and even though i would not say TOR is perfect (it surely does need some work around the edges and an expansion) calling it fail and ranting it to death is very wrong and unfair.
So I doubt very much that Bioware, if they ever get another game out at all, it will be an MMO. The so-called fans are just to ungrateful to invest the work into it.
..er....
#54
Posté 04 septembre 2012 - 09:44
#55
Posté 04 septembre 2012 - 10:11
Icinix wrote...
..er....
It is a very nice gesture that you highlight some of my important points, however I am not really sure what your highly sophisticated reply is supposed to tell me. You do not agree, I take it?
Then please explain to me where I am wrong, as in my opinion I don't see a mistake. Ah and a bit more then one word or two letters would help my feeble brain to understand you.
#56
Posté 04 septembre 2012 - 10:18
This proves IT.
#57
Posté 04 septembre 2012 - 10:21
Ryo Bondiko wrote...
Icinix wrote...
..er....
It is a very nice gesture that you highlight some of my important points, however I am not really sure what your highly sophisticated reply is supposed to tell me. You do not agree, I take it?
Then please explain to me where I am wrong, as in my opinion I don't see a mistake. Ah and a bit more then one word or two letters would help my feeble brain to understand you.
Well you finished off your statement with such a lovely friendly commentary about your fellow forumites - that I felt suitably humbled that I was lost for words.
But since you asked;
A single player game that requires an always on connection and a monthly fee is not a win.
By the same token an MMO game with a monthly subscription that only has 'SOME' multiplayer is also not a win.
..neither of them work for their audience.
BioWare also did not try something new and daring - indeed - having spent many hours playing through the Betas as the game developed and seeing it a lot after release - it does not do anything new and daring. In fact - I would say because it DOESN'T do anything new and daring is another reason why so many people have left and don't look to it for anything they can't get elsewhere. Sure, the voiced quest givers and the occasional flashpoint is nice...but those two do not a great game make.
As a free to play model - it may well attracted a lot more of the single player gamers to its base - and super. It deserves it because as a free to play single player game - its definitely worth a deeper look.
...but you're building it up as much as others are bringing it down. The game is an average single player experience - wrapped in an MMO package. Its cute, its fun ... for a time - but it certainly has a waaaaay larger number of MMO's ahead of it in terms of what they bring to the market and wether they are worth any long term investment.
#58
Posté 04 septembre 2012 - 10:21
#59
Posté 04 septembre 2012 - 10:27
Icinix wrote...
No - but I would love to see an open world Mass Effect game.
That could be fun, it's not Biowares style to make that kind of games though.
#60
Posté 04 septembre 2012 - 10:42
shodiswe wrote...
Icinix wrote...
No - but I would love to see an open world Mass Effect game.
That could be fun, it's not Biowares style to make that kind of games though.
BioWare is a label of EA - they now make RTS (General 2), Multiplayer Shooters (ME3 Shooter), TOR (MMO)
Right now - nothing is off the cards I would imagine.
#61
Posté 04 septembre 2012 - 11:27
#62
Posté 04 septembre 2012 - 01:36
This concept has been posted a dozen or so times before. When you take a game that is predicated on a strong single player experiance and attempt to turn it into a MMO you destroy the franchise. And more than likely turn it into a grind fest. If they were intent on building a ME MMO then they seriously need to not give up the single player experience like they did with KoToR and Neverwinter Nights both in the long term will be either failures or bairly break even.
Modifié par Selene Moonsong, 10 décembre 2012 - 11:35 .
#63
Posté 05 septembre 2012 - 02:57
nobe10th wrote...
I would love to see a Mass Effect MMO. But I would love to see stuff like
Chosing your race and class
Races and classes' homes being where they're from. I.E. Batarians in the Terminus systems, and have territories where like if you're a geth, and you walk into a quarian facility, they will come after you (the other players) and kill you. Or if you're a human and you go to the terminus, you're running the risk of being attacked.
Have a Cerberus faction, an allience faction, and a terminus faction. (idk what to do about the geth)
To be able to roam ALL the inhabital planets, and even have ways to construct new cities with your "guilds" on certain planets, invest in colonies, etc.
It would also have to be a while before the events of the Reapers, so there would be unlimited ammo, just have to have your weapons cool down, and also OMNI-GEL. p.s. Please don't make omni-gel micro-transactions
.
ROMANCE! It's one of the biggest parts of the mass effect series, heck, we're all still asking for a romance DLC for ME3. Maybe player to player romance even. That would be very interesting.
Have charecters we know in it from the other games. I.E. a young Liara, Thane, Saren.
Aging. It's one thing that would make this MMO very unique. As your charecter gets older, he looks older in the game. Especially with people like the Salarians. Of course the aging would have to be relative to how old they can live. Like an Asari will take longer to look older than a Human.
Keep the Mass Effect 3 powers for combat. If you kept the Mass Effect 3 combat, I think we'd all be happy, just with MANY more guns.
VECHILES!!!!! Be able to buy your own vehicles like a Mako and what not. You will have to earn your ship, like joining the allience and doing enough missions to get your rank up to be a commander, or a captain of a small squad would get their own shuttle.
Have different ship roles, like driver, commander, different people manning the guns, of course with some AIs.
your thoughts? anything else you would add?
Also we get to join fleets and be recomended for N7 ranking oh and we get to meet people on our ship and we need some cool armours,who doesn't want some cool armours am i right.
#64
Posté 05 septembre 2012 - 03:04
#65
Posté 05 septembre 2012 - 03:07
#66
Posté 05 septembre 2012 - 03:14
#67
Posté 05 septembre 2012 - 03:24
Justin2k wrote...
Biowares Star Wars MMO is failing hard. So I doubt they'd go back into the market again. Even if TOR didn't fail, they wouldn't compete against themselves.
It's real problem is end game content, a problem a lot of MMO's have, if they can fix that then they should get more people playing it.
It still has a solid player base and if EA does the F2P conversion correctly it could end up generating even more money and drawing in more people.
Heck, look at League of Ledgends, pure F2P and has recently become more popular thatn WoW.
#68
Posté 05 septembre 2012 - 03:28
They can't. They signed a contract with Lucas Arts to maintain the servers for three/four years. That was part of the contract before EA bought out BW.Jonathan Sud wrote...
They should say to hell with SWTOR. Star Wars is such an overmilked franchise now, it's not even funny. I'd love to see a proper ME MMO come to life.
#69
Posté 05 septembre 2012 - 03:29
#70
Posté 05 septembre 2012 - 03:53
samurai crusade wrote...
Just don't alienate the consoles!
Please alienate the consoles bioware. Please.
#71
Posté 31 octobre 2012 - 12:07
The ME Trilogy is my favourite game series by far and aslong as you stick to making story driven singple player games I am convinced the worst you can produce is exceptionally great! But please BW, dont stop making those games for the benefit of a MMO again. I´d break my heart
#72
Posté 31 octobre 2012 - 12:18
then we got Lotro...same **** different game.
then e got Swtor wich everybody assumed would be awesome...yet shock of shock the pattern remained the same.
so ehm no lets not make a mass effect mmo, it would end up just like swtor, a shallow no contekst generic garbage pile that only gives you entertainment in the bitter forums.
#73
Posté 31 octobre 2012 - 02:15
Now that they're gone, who knows what EA will tell Bioware to produce.
#74
Posté 31 octobre 2012 - 02:25
- Blizzard killed Illidan for more money
- Blizzard killed Kael'thas for more money
- Blizzard killed Arthas for more money
- Blizzard killed Warcraft Story for money (for nothing)!
I don't want see it in ME, because this will be epic fail for series.
Modifié par GreenFlag, 31 octobre 2012 - 02:28 .
#75
Posté 31 octobre 2012 - 02:27
*twitch twitch* >_<





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