Mass Effect MMO
#126
Posté 11 décembre 2012 - 04:35
Also if you look there is a lot of backlash against even including multiplayer into Mass Effect 3 and it would be a lot worse if they lock the game into a MMO. Personally I would be a lot more interested if BioWare is going to make a completely new IP into a MMO then taking one of their established ones.
#127
Posté 11 décembre 2012 - 08:51
This idea isn't about making money it's about making a FULLY REALIZED version of the world we've come to know and love in the Mass Effect Universe.
If and ONLY if the developers can do that, while still keeping the same feel of the game we've all come to enjoy and expect, then and only then will it succeed.
The Mass Effect Universe is perfect for an MMO treatment. I don't know about anyone else but the whole time I enjoyed playing through the Trilogy I kept saying to myself. "If only I could explore those vistas in the background of each area" To NOT be confined to small sections of the planets etc.
#128
Posté 11 décembre 2012 - 08:56
I'll be the first to condemn them if they go the route that some here have suggested, by simply making a WoW-like game and slapping a new skin on it and trying to make a few quick bucks.
#129
Posté 11 décembre 2012 - 09:00
No instead think.
More weapons!
Bigger planets!
More missions!
More areas to explore!
Playing as your favorite race!
Not being tied to a strict storyline, being able to play how you want!
Forge your own path, to be a legendary paragon, or burn all those who stand in your way to become the next scourge of the galaxy!
#130
Posté 11 décembre 2012 - 09:37
arial wrote...
I would give it a try. you make it sound sorta like how SWG (Star Wars Galaxies) used to be.... that was one underrated MMO...
F**k ya it was, if you want look up ProjectSWG, it's an NGE emu thats alomst ready for launch, unless you like the Pre-CU SWG, then SWGEMU is for you
#131
Posté 11 décembre 2012 - 10:15
#132
Posté 11 décembre 2012 - 10:34
saying that i do play SWTOR at the moment and im wateing for the Elders Scrolls mmo
Modifié par Genuine_666, 11 décembre 2012 - 10:36 .
#133
Posté 11 décembre 2012 - 11:35
As an mmo with something like the current ME UI? Possibly.
But seriously. If ME became a MMO that game would have to redefine the genre. The old definition is best left for the games of the past.
#134
Posté 12 décembre 2012 - 12:03
Islandrockzor wrote...
Only if it kept the playstyle we know and love from the existing games. The typical mmo with auto-attacks and actionbar with flash icons, NO. That actionbar in itself is immersionbreaking.
As an mmo with something like the current ME UI? Possibly.
But seriously. If ME became a MMO that game would have to redefine the genre. The old definition is best left for the games of the past.
YES!! This is the kind of open minded thinking I'm talking about here!
In my envisionment for the ME MMO the core gameplay would stay much the same.
I would imagine it going back twards more of a ME1 style where there was a bit more mod management involved.
The players actually have stats again that help with the various gameplay styles, eg more Strength = more melee damage. Higher agility, makes manuvering your character easier, ducking, dodging etc.
All the stats can be augmented by cybernetics and or Biotics.
Give the players an actual inventory UI screen to show what equipment you have or have access to, or even better,
give each player a program that loads up an inventory UI from thier omni tool!
Moving on to another subject. Possible classes. Well heck, just look at all the classes they already have for the ME3 Multiplayer campaign. Lods of neat ideas floating around there.
When thinking about a Mass Effect MMO think about these words directly from the mouths of the men who call the shots.
Greg Zeschuk and Ray Muzyka:"When you deliver a game, and you deliver it for a player, you have to
capture what they think is the possibility space,". "You
need to let them do everything they think they should do, and you can't
block them from doing anything they think they should be able to do. You
have to nail all the features and content that should be in that
possibility space."
Here is the link to that article.
http://massively.joy...ass-effect-mmo/
#135
Posté 12 décembre 2012 - 12:12
Modifié par Archangel6902, 12 décembre 2012 - 12:14 .
#136
Posté 12 décembre 2012 - 12:13
I'm not sure if you could make it PVE without the old problem of having to create endless content (can't have people unsubscribing after "beating" the game...), which would inevitably lead to cut-and-paste grinding quests... much like the current MP gameplay.
Because there's no point. I will not buy any Bioware MMORPG because I firmly believe that it is impossible to make a fun MMORPG due to the skewed incentives: I want a fun game whereas the developers just want to keep me from unsubscribing; as a result, they'll throw all psychological tricks at me to keep me playing instead of making a fun (but finite) game.So rather than bemoan the idea, why not just for arguments sake tell them the ideas we WOULD like to see if they take the franchise in the MMO direction.
You also misunderstand my intent by labelling this as "destructive criticism". I very much enjoyed the games Bioware has made in the past, but I don't like their latest games (DA2, ME3, SWTOR) which are targeting the more mainstream crowd. *cough* CoD *cough*
I would like them to go back to making games I enjoy. I am telling them *now* that I would not buy any MMO *if* they decided to make one so that the powers-that-be can make an informed decision.
If they make an MMO anyway, fine. That's their choice.
Modifié par AlexMBrennan, 12 décembre 2012 - 12:25 .
#137
Posté 12 décembre 2012 - 12:34
AlexMBrennan wrote...
I very much enjoyed the games Bioware has made in the past, but I don't like their latest games (DA2, ME3, SWTOR) which are targeting the more mainstream crowd. *cough* CoD *cough*
Well despite what some people including yourself may think, Mass Effect 3 was a great game.
It was only marred by the last 30 minutes or so of gameplay when Shepard stormed the Catalyst.
If You Mr AlexMBrennan read all of my posts about this subject, and if Bioware also develops a game with some of those ideas in mind, where the Story is solid, the gameplay is solid, the experience feels right and not contrived.
You feel a sense of accomplishment like you did in the single player game, however your able to share that with other players,friends, etc.
If all that is true what would it matter if it's an MMO, or not ?
I'm proposing as I've stated several times, something that goes outside the box, something different than the normal thinking behind all other mmo's out there.
Don't give us the proverbial peice of cheese, dangling in front of us while we like hungry hampsters run on the wheel, all the while grinding to end game where we hope to have a taste of what we so hungrily seek.
Instead reward exploration, ambition, and just the honest to goodness players who want to have a good time playing an engrossing game with a deep and rich storyline, in a beloved universe.
#138
Posté 18 février 2013 - 06:01
I think ME3's MP is pretty good, much better than I expected. If they could spin it out into something Destiny-ish set in the ME universe that would be very cool.
#139
Posté 18 février 2013 - 06:15
#140
Posté 18 février 2013 - 06:15
I'd rather not have the next ME as MMO, but it could be something to publish as a side along, or something that fills in the gaps if the next ME is set in a period after 4.
#141
Posté 18 février 2013 - 07:09
#142
Posté 18 février 2013 - 10:17
MMO's are a ******-poor way to tell a story. Look at WoW and Guild Wars 2, the former having a rich lore to go by and the latter advertising heavily on its "personal" story (although it's not terrible, just not great). An ME MMO might just end up being like Planetside (whole lot of running around doing nothing) or Hawken (all action, no story).
To put in the intense amounts of dialogue, not to mention choice/decision trees and romance options into a vast mmo world will require a ludicrous amount of work I imagine. And any mmo will have the focus turning into some sort of grind to generate revenue. ME is about the story, not just gun-toting combat (planetside, battlefield 3, etc). Having a watered diluted story in an mmo will just cheapen the franchise.
Just stick with multiplayer like with ME3
Modifié par hau101, 18 février 2013 - 10:22 .





Retour en haut






