joker_jack wrote...
You've got alot to learn idiot.
Insulting people's intelligence works better if the insults are spelled correctly and use English grammar. As it stands, this sentence indicates that the target of your ire managed to teach an
alot to speak the special language of idiots--which is funny, but doesn't really get your point across.
JaimeBaby wrote...
smilinpig wrote...
So many people I play with and that's a lot of good players are simply fed up with the way this game has evolved. Balance changes, buffing enemies to ridiculous proportions while taking AWAY weapon damage in our skill trees, as well as powers, and individual weapon strength. Glitches. And, God help us .....the store. 'The best gear for the best in the Galaxy....' which somehow now translates into.. ammo
That is one of the most idiotic paragraphs I've read on this forum.
It's pretty impressive.
Reapers haven't been buffed at all, and the majority of Cerberus and Geth units got less than 15% health and shields--meaning they haven't even kept pace with the increase in PC power level. Meanwhile, there have been dozens of buffs to weapons and powers, and only a relative handful of nerfs.
Only two abilities have had weapon damage reduced: Hunter Mode and Tactical Cloak. The Geth Infiltrator once had the highest available DPS in the game, and as a result of nerfs, he now has only the highest available DPS in the game.
Only eight weapons (out of fifty) have received any kind of nerf at all, and four of those were relatively minor changes to weight only. One of the remaining four was "nerfed" to 97% of its damage at release; another (the Typhoon) was nerfed to the point where it deals a pitiful 1000 DPS versus shields and armor at level I.
Overall, the game is now easier than when it came out.
The RNG is a pain, and it's absurd that nearly six months after release we've had only one major patch, which failed to fix two of the major issues it was supposed to address. But when you start to rant about how terrible the nerfs are and how difficult they've made the game, whatever case you were building veers off into crazytown, because those two points are empirically and demonstratably not true.
Modifié par rmccowen, 27 août 2012 - 11:12 .