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Your favorite character left to rot by Bioware


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#151
Demonique

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I think all the romances got royally screwed except for Garrus, Tali and Liara.

I think most of the characters deserved more of screen time.

 

Except that Garrus and Tali didn't even have a proper romance scene. Bioware goes 'lack of resources' but a fan managed to do a Garrus (shirtless no less) romance animation on YouTube (same with Thane)



#152
Demonique

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grunt 

he deserved at least a cutscene of him in london ripping the crab arm of a brute and smashing a banshee to death with it 

 

There was audio dialogue on the disc which showed he had originally been planned to be seen with his squad in London, same with Jack and her students

 

 

If BW couldn't put them in because of resources then they should have dropped less important resources to include them like, I dunno, a certain useless reporter with terrible voice acting who commendeered Zaeed's old room without asking if it was OK to take the room?



#153
Qwib Qwib

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Legion.

 

This was the most interesting character in ME2 and you got it so late in the game. It was a big, big shame. 

I thought he'd be back in the squad in ME3 to make up for his lateness in the previous game. But nope. Too bad it also gets deactivated later. I say deactivated. The programs could just transfer to another device. What was that Cerberus panic in the Shadow Broker files about fear of Legion's programs getting on to a datapad nearby? Nothing. They just felt like killing an extremely huge potential.

 

Wrex

 

Do I need to say why? He was completely destroyed. He went from his witty lines that left the homeboys crying out ''dayum'' to a generic action arse, written by a 5 year old.

Why didn't the people who wrote Blasto write Wrex? Seriously, Blasto is Wrex-level when it comes to great lines. 

 

Donnely and Gabby. They don't feel the same. 


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#154
EpicNewb

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Samara and Zaeed

zero or faulty explanations for why they couldn't join you on the Normandy. I suppose they didn't want to make them party members by default due to possible deaths during the suicide mission

Miranda. They invested tons of resources into this character and barely used her for ME3. She has an umbilical bond with shepard, 1st person he sees when he comes to life, and can relate to him the best as a lover (two overacheivers that were screwed by their respective organizations)

#155
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#156
Revan Reborn

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More or less everyone except for Garrus, Tali, and Liara suffered.

 

Miranda as I felt she was the strongest romance for Shepard and yet she is barely present, even though Cerberus is at the center of all the conflict in ME3. I would have preferred her replacing Ashley given the latter didn't offer anything this game.

 

Ashley got a ridiculous makeover turning from the girl next door to a trophy wife (what happened to her chest?) and then was absent half of the game and didn't offer anything after being recruited unless you had romanced her.

 

I really do feel bad for all the FemSheps who romanced Jacob and then he was forced with another women, even having a child! Why not place him with Kasumi at least?

 

I really wanted Kelly to have a larger role instead of her few lines of dialogue on the Citadel. Traynor was okay, but came across as being fan service for FemSheps. She didn't really seem to add anything else otherwise.

 

All the news reporters (besides Alers) seemed to have been written off without much of a presence.

 

Kal'reeger had an underwhelming end via mail. So did Rana Thanoptis. What was the point of having her in ME1 and ME2 if she was just gong to be written off in ME3?

 

Doctor Chakwas had no role at all as well as the engineers.

 

It was clear ME3 was too ambitious in scope and so there was a lot of fan service and nods, but very little substance for most of the companions in the previous games, especially ME2.



#157
Vazgen

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Well, Khalisah Al-Jilani got the same scree time as in other games (even a little more if counting her conversation with Bailey).

Dr. Chakwas gives a quest which is more than she does in the previous games. 

Could've been more though.

 

On topic, Kal'Reegar is one such character that comes to mind. Oh, and I would've liked to have some nod to non-squadmate romance interests before the final battle. The scene plays out the same as with no romance at all. Something, like, at least, a picture should've been added.



#158
Revan Reborn

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Well, Khalisah Al-Jilani got the same scree time as in other games (even a little more if counting her conversation with Bailey).

Dr. Chakwas gives a quest which is more than she does in the previous games. 

Could've been more though.

 

On topic, Kal'Reegar is one such character that comes to mind. Oh, and I would've liked to have some nod to non-squadmate romance interests before the final battle. The scene plays out the same as with no romance at all. Something, like, at least, a picture should've been added.

She definitely got more screen time in ME1. Remember when she ambushed Shepard at C-Sec multiple times during the game? The same applies for Emily Wong. Doctor Chakwas also had a quest for you to obtain Serrice Ice Brandy in ME2, which was just as significant as trading for military-grade supplies in ME3 for the Normandy. Not to mention Chakwas is also present when she is abducted by the Collectors in ME2, so she definitely played a larger role rather than having occasional banter in ME3.

 

Citadel was really BioWare's way of making up for the lack of companion action in the base game.



#159
KCMeredith

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There's to much Mass Effect in my Blasto game.



#160
Vazgen

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She definitely got more screen time in ME1. Remember when she ambushed Shepard at C-Sec multiple times during the game? The same applies for Emily Wong. Doctor Chakwas also had a quest for you to obtain Serrice Ice Brandy in ME2, which was just as significant as trading for military-grade supplies in ME3 for the Normandy. Not to mention Chakwas is also present when she is abducted by the Collectors in ME2, so she definitely played a larger role rather than having occasional banter in ME3.

 

Citadel was really BioWare's way of making up for the lack of companion action in the base game.

She doesn't ambush Shepard multiple times, once you give her the interview she is gone for the rest of the game. 

I agree regarding Emily Wong, though that started from ME2. 

 

Forgot about Serrice Ice Brandy quest. I still think she got more screen time in ME3 (including her conversations with Adams), though with SIB quest it is roughly equal to ME2.



#161
Revan Reborn

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She doesn't ambush Shepard multiple times, once you give her the interview she is gone for the rest of the game. 

I agree regarding Emily Wong, though that started from ME2. 

 

Forgot about Serrice Ice Brandy quest. I still think she got more screen time in ME3 (including her conversations with Adams), though with SIB quest it is roughly equal to ME2.

I specifically remember talking to Khalisah Al-Jilani at least twice in C-Sec. I'd have to go back and play through ME1, but I'm positive it was more than one time. It's odd Emily Wong didn't have a larger role in ME2 considering she was standing in the Zakera Wards the entire game with no purpose.

 

I would have just preferred Chakwas playing some sort of role in the main story. There was really no benefit to having her on the Normandy other than just for consistency. There was potential with Ash getting injured, but then Chakwas just left Huerta Hospital to sit in her chair with no purpose on the Normandy for the rest of the game.



#162
Vazgen

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Khalisah asks you more questions depending on whether you have finished Feros and/or Noveria. Interview is only done once, however. 

Dr. Michel even gives you a unique Medi-Gel upgrade if you pick her instead of Dr. Chakwas. There are many possibilities for Dr. Chakwas, Joker's medications, Kaidan's headaches, Ashley's/Kaidan's injuries. Pity they didn't get realized.


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#163
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the whole ME 2 squad especially Miranda (seriously Bioware? in a game where cerberus is almost more important than the freaking reapers you just rehash her boring sister plot?)

 

Mass Effect 2 as a game was completely wasted the whole purpose of the game was to recruit the biggest badasses of the whole galaxy and in the end they got all shafted if they really didn't care for those characters why waste so much time on them?

 

instead we got Liara shoved down our throats repeatedly (I actually like her as a friend for my Shep but its was disturbing how much she stalked Shepard) with Garrus and Tali also getting favoured

They also added pointless new characters like Cortez, Traynor, Vega and EDI's body I would have gladly thrown them all out of the airlock if it meant that Miranda or Grunt or Jack could return if only as temporary squadmates

 

I will leave this here to remind everyone of the wasted potential:

http://fc04.devianta...ack-d5n2j2f.jpg



#164
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They also added pointless new characters like Cortez, Traynor, Vega and EDI's body I would have gladly thrown them all out of the airlock if it meant that Miranda or Grunt or Jack could return if only as temporary squadmates

 

I don't agree about Cortez and Traynor. They're not squadmates and they sure weren't pointless. 

 

Traynor is put in place because Kelly didn't want to be on the ship anymore because of what happened with the collectors and she could be dead. Also Traynor happened to be working on the Normandy at the time the reapers attacked Earth. She is the only one who could explain the retrofits that was added to the ship.

 

Cortez was made the shuttle pilot. It felt weird in ME2 stepping in and out of a shuttle and not knowing who the pilot was.

 

I agree about Vega and the hologram turned platform. I would have Vega leave when the Normandy gets to the Citadel and have Miranda come on board. The platform was fine as a hologram. It was only made a squadmate to promote the green crap ending and give Joker something to play with. Stupid.

 

With Jack, I wouldn't make her an instructor. Don't know why that was done, but whatever, Instead have a mission that Shepard has to investigate something that Cerberus seems to very interested in. It turns out they're after Jack. You help her out and she becomes a squadmate. If the mission isn't completed by a certain time, she dies or something like that.

 

There you have both love interests on the ship instead of them getting a holobye in London and are able to hold Shepard's nameplate.



#165
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everyone but Liara Garrus and Tali, 



#166
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I don't agree about Cortez and Traynor. They're not squadmates and they sure weren't pointless. 

 

Traynor is put in place because Kelly didn't want to be on the ship anymore because of what happened with the collectors and she could be dead. Also Traynor happened to be working on the Normandy at the time the reapers attacked Earth. She is the only one who could explain the retrofits that was added to the ship.

 

Cortez was made the shuttle pilot. It felt weird in ME2 stepping in and out of a shuttle and not knowing who the pilot was.

 

I agree about Vega and the hologram turned platform. I would have Vega leave when the Normandy gets to the Citadel and have Miranda come on board. The platform was fine as a hologram. It was only made a squadmate to promote the green crap ending and give Joker something to play with. Stupid.

 

With Jack, I wouldn't make her an instructor. Don't know why that was done, but whatever, Instead have a mission that Shepard has to investigate something that Cerberus seems to very interested in. It turns out they're after Jack. You help her out and she becomes a squadmate. If the mission isn't completed by a certain time, she dies or something like that.

 

There you have both love interests on the ship instead of them getting a holobye in London and are able to hold Shepard's nameplate.

 

ok you have a point I guess I'm just pissed that the ME2 characters got shafted (especially my LI) so I'm blaming the new crew 



#167
Mordokai

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ok you have a point I guess I'm just pissed that the ME2 characters got shafted (especially my LI) so I'm blaming the new crew 

 

Nah, you were pretty much on point with Traynor... she is pointless.

 

Everything else in your post though, well... lets just say I disagree with you.


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#168
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Nah, you were pretty much on point with Traynor... she is pointless.

 

Everything else in your post though, well... lets just say I disagree with you.

At least she doesn't take armor from a dead body and keep it as a trophy.


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#169
CaIIisto

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I don't really understand how we get to an assessment of Traynor being pointless. Compared to Kelly who essentially fed your fish, and spied on you, her role is at least practical.

Did EDI need a body and to take up a squad place? That whole arc just smacks of humanising her so that you'd feel bad about picking destroy at the end.

Cortez - wasn't a squad mate - again, had a practical role, taking over from A N Other, the faceless/nameless shuttle pilots of ME and ME2.

Vega - liked the character, but completely superfluous on a practical level.

Cant see why you couldn't have a couple of ME2 squad mates instead of Vega and EDI.
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#170
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Well, Khalisah Al-Jilani got the same scree time as in other games (even a little more if counting her conversation with Bailey).

Dr. Chakwas gives a quest which is more than she does in the previous games. 

Could've been more though.

 

On topic, Kal'Reegar is one such character that comes to mind. Oh, and I would've liked to have some nod to non-squadmate romance interests before the final battle. The scene plays out the same as with no romance at all. Something, like, at least, a picture should've been added.

 

I agree it should have been like in ME2 before the suicide mission if you stayed faithful

maybe in the remater??..



#171
RanetheViking

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No, Traynor was pointless really. And she wasn't the only one who could 'explain' the retro-fits. Edi, either as a hologram or platform, could've done that job. In the first game you found everything yourself and the second you got a 'visual prompt' for the Armoury, Galaxy Map etc. So I'm not buying that argument. And as for your communications/email notifier, again Edi could've done that. She IS the Normandy after all.

 

I really liked Cortez (even though he's responsible for the godawful Steeeve!) and having a personalised shuttle pilot you could talk to was a nice touch.

 

Athough I 'generally' liked both new characters, I can't help wonder if BioWare only added them to appear diverse with their romance options, and I'd willingly sacrifice them both for some of the ME2 squadmates to have larger roles in ME3 instead.


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#172
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Since you say the platform is the Normandy, then you can add all the crew as pointless, including Cortez since Shepard can fly the shuttle herself

 

As I said above, the platform was only there to promote the green crap ending and to make the clown smile. 

 

Pointless is Liara since she actually does nothing. Since she never found the plans to the crucible, she could be taken out of the game and wouldn't be missed.

 

Heck the gameplay was so easy that Shepard didn't need any squadmates. There you go get rid of the crew and squadmates. Just have the Normandy, piloted by the hologram and Shepard uses the shuttle for missions.  Look at all the money Bioware could've saved had that happen.



#173
RanetheViking

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lol Maybe I should've put "my 2 cents" or "that's my opinion". No need to get upset.

 

But I guess 'waifu's' are serious business.


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#174
Mordokai

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No, Traynor was pointless really. And she wasn't the only one who could 'explain' the retro-fits. Edi, either as a hologram or platform, could've done that job. In the first game you found everything yourself and the second you got a 'visual prompt' for the Armoury, Galaxy Map etc. So I'm not buying that argument. And as for your communications/email notifier, again Edi could've done that. She IS the Normandy after all.

 

I really liked Cortez (even though he's responsible for the godawful Steeeve!) and having a personalised shuttle pilot you could talk to was a nice touch.

 

Athough I 'generally' liked both new characters, I can't help wonder if BioWare only added them to appear diverse with their romance options, and I'd willingly sacrifice them both for some of the ME2 squadmates to have larger roles in ME3 instead.

 

Pretty much this. I've always said that they probably put Traynor in as a token homosexual romance(which is fine by me and I'm glad that Bioware finally got the guts to do it, just to be sure there's no misunderstanding), but she started as re-skinned Kelly Chambers. So they looked at her and went, well, she needs to do more than that("that" being reminding Shepard about mail... poor sod couldn't even feed the fishes, since you got that fancy aquarium AI :P)... and suddenly she's invaluable part of the team, more competent Shadow Broker than Shadow Broker herself and pretty much does what EDI could have done anyway.

 

Yeah, I openly admit bias, since I also openly detest Traynor and like Liara and EDI and I believe they bot got shafted by a basically superfluous, annoying and in every way miseable and forgivable character. But there you go.

 

Did like Steve though :)


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#175
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Yeah. Gotta love a character that claims to be Shepard's friend when they fail to spaek up when Udina shows Ashley/Kaidan a vid showing Shepard killing the councilor. What did they do instead, stand around with their hand/claw/paw/tentacle whatever up their 5th point of contact. I'm glad my femshep doesn't romance a character like that.