CmnDwnWrkn wrote...
Has the damage from the hazards on specific hazard maps been tested? The Reactor on Firebase Reactor, the flying electrical bug swarm thing on Glacier, and the rain on Ghost?? This would be interesting to see.
Hazard damage tests
General
- Hazard/environmental damage is not scaled to difficulty.
- Hazard damage can be reduced with DR, or by going into cover.
Glacier
- The base damage of the seeker hazard is 62.5.
- The RoF of the seekers when close to it is approximately 240. The RoF is doubled in the middle part/ core.
- If the seekers are shot at and become "enraged", the effective area widens significantly.
- Enraged seekers lose their ability to double their RoF even if victims stand near the core.
Reactor
- The base damage of the reactor hazard is 770.
- 5 to 6 instances of the damage is dealt once a second.
Ghost
- The base damage of the acid rain is 15 (may lack precision due to damage rounding).
- As with the glacier hazard, acid rain damage is inflicted four times a second.
Test data
Modifié par corlist, 01 mars 2013 - 01:58 .