Shampoohorn wrote...
Your mission, Numerical Testers, should you choose to accept it...
)
Do the drell get DR during their light melee animation?
I've always assumed they did, but Tyhw pointed out to me in another thread that this isn't confirmed or listed anywhere like it is for their dodge (@ 50%). My in game experience would say the answer is yes, but I might just be fooling myself.
Thanks!
Yes. They get similar DR when side and back flipping and during heavy melee.
Data.
Arctican wrote...
There was claim in one of the threads about hidden attributes in powers that the 50% debuff in the Vulnerability evolution of Stasis also works on armor units even if the target can't frozen by Stasis. Just wondering if that could be true.
Armoured targets can take impact damage from stasis but they will not be debuffed. Also, there's a bug with stasis. In-game verbatim: "Increase all damage done to target by 50%. Deal 35% more damage to target before Stasis breaks." Stasis actually only debuffs targets by 35%. It is assumed the numbers were mixed up.
Data.
Jack Crapper wrote...
Not sure if this was asked already, or if others already know the answer to this, but:
If an Armor debuffing power, like Cryo Blast, Snap Freeze, Homing Grenades, etc is applied prior to another defense being dropped, such as shields or barriers. Will the debuff still apply to the armor once that defense is stripped within the debuff's duration?
Yes.
Data.
Flambrose wrote...
I'm wondering if you guys have ever done any tests with Half Blast Nova and Split Homing Grenade (also Hydra ML). Those evolutions are said to reduce the damage to 60%. I'm wondering if this means it reduces the base damage to 60% or gives a flat 40% deduction.. and if it's the former, whether Rank 5 burning damage on homing grenades goes off the modified base damage or the reduced one.
Half blast nova: additive -40%
Split homing grenade: multiplicative *0.6 of base
Fire homing grenade: multiplicative extra 50% bonus over 6s as DoT
Data.
Deerber wrote...
Edit: one thing I'd like to know, for example: does homing with evo5 fire damage + recon blow create a fire explosion? It's pretty hard to tell in the mess recon creates [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
Homing grenade fire damage cannot set up FEs. Recon mine can detonate tech combos.
Data.
I_pity_the_fool wrote...
There are some oddities with the figures for volus shield boost in the power screen of my volus characters.
Looking through the coalesced files, it seems my base shield boost should be 400 shields with 100 shields per second for 3 seconds. But, it seems that when I invest points in power damage for my passive, the amount of shields restored by shield boost goes up as well. Is this a bug? Is it just something that appears in the power screen and not "in real life"?
Also, I've noticed that evolution 6 in rank 6 increases shields boosted by 50%. The power description implies that it gives the volus and his allies 50% damage reduction for 6 seconds as well. (Actually the description is a little unclear - it seems to imply that it's the 50% increase in shields that reduces all damage taken by 50%). Well, if that's true, why would anyone take evolution 5?
Power bonuses can apply to the instant portion of shield boost. It's observed in game and it's probably not a bug.
Power bonuses cannot apply to the DoT portion, which happens 4x a second.
Evo 6 actually provides both DR and increase in shields boosted and yes that makes evo 5 extremely poor in comparison.
Data.
BlackbirdSR-71C wrote...
I've heard claims that the electric shock evolution of SubNet always applies it's 250 base damage per second even to armored targets. Is that true?
The electric field evolution of submission net can only happen on unarmoured targets (the net must be visible).
Data.
This shall be my last post in a while and I will not be returning anytime soon.
Since all of the reasonable tests are done, peddro can now spend more time in fallen enchantress. If you want to get peddro to actually do tests, offer to
be a test slave help (get all the necessary powers/builds/equipment and perform all necessary actions while peddro just sits and record numbers) in his tests (if you're on PC) and that normally provides sufficient motivation.
Thanks to the support from other testers, my unfortunate tests slaves and all you people for appreciating what we do. I don't want to seem like I am not grateful for all the thanks I've received so I'd like to take this chance to really thank you guys. Farewell.