Disperse reminds me of Force Cloak lol, but would be awesome. I mean... you can create an Annihilation Field, Charge across the map, biotic teleport, and Stasis things, you should be able to camouflage yourself to a degree.
The Asari Infiltrator *UPDATE*
#51
Posté 27 août 2012 - 08:11
Disperse reminds me of Force Cloak lol, but would be awesome. I mean... you can create an Annihilation Field, Charge across the map, biotic teleport, and Stasis things, you should be able to camouflage yourself to a degree.
#52
Posté 27 août 2012 - 08:11
KevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Glad you like it
#53
Posté 27 août 2012 - 08:12
And would it have a chance of staggering armored targets like Lash?
#54
Posté 27 août 2012 - 08:13
Untonic wrote...
I honestly like it
Disperse reminds me of Force Cloak lol, but would be awesome. I mean... you can create an Annihilation Field, Charge across the map, biotic teleport, and Stasis things, you should be able to camouflage yourself to a degree.
Haha THE FORCE <3
Yup yup and Annihilation Field actually helped me a bit with Disperse to tell you the truth
#55
Posté 27 août 2012 - 08:13
#56
Posté 27 août 2012 - 08:14
Frosty10001 wrote...
The way I'm looking at Toss is that it lifts targets like Slam but then while in the air it acts like Throw where the unarmored target would be flinged off.
And would it have a chance of staggering armored targets like Lash?
Hmmm yes I think you got it, Pretty much they are lifted like pull or slam and then are flung towards nearby enemies. Causing damage to all enemies caught in the collision
Modifié par kazumasoju, 27 août 2012 - 08:15 .
#57
Posté 27 août 2012 - 08:16
IndigoVitare wrote...
Of course, the other problem with this is, assuming we're getting a Spectre DLC, which is a pretty safe bet, having an Asari Infiltrator will mean we can't have a Turian Infiltrator.
Yeah, Im pretty torn with it but I think I would like a Turian Adept ( Turian Cabal ) I know the pain though
#58
Posté 27 août 2012 - 08:17
NO FEMALE TURIANS!!!!!!!!!!!!!!!!!kazumasoju wrote...
IndigoVitare wrote...
Of course, the other problem with this is, assuming we're getting a Spectre DLC, which is a pretty safe bet, having an Asari Infiltrator will mean we can't have a Turian Infiltrator.
Yeah, Im pretty torn with it but I think I would like a Turian Adept ( Turian Cabal ) I know the pain though
#59
Posté 27 août 2012 - 08:17
Deadlysyns wrote...
NO FEMALE TURIANS!!!!!!!!!!!!!!!!!kazumasoju wrote...
IndigoVitare wrote...
Of course, the other problem with this is, assuming we're getting a Spectre DLC, which is a pretty safe bet, having an Asari Infiltrator will mean we can't have a Turian Infiltrator.
Yeah, Im pretty torn with it but I think I would like a Turian Adept ( Turian Cabal ) I know the pain though
lol
#60
Posté 27 août 2012 - 08:17
kazumasoju wrote...
StrawHatMoose wrote...
@Asherall
The main "hidden" ability of concussive shot is bugged, the evo which makes CS take the effect of your ammo type doesn't work. Would warp ammo affected CS detonate biosplosions anyway?
I actually think there are no ammo powers that actually prime or detonate. I beleive warp ammo aids with shields and barriers though :3
What? Biosplosions? Yeah there aren't any ammo types that prime or detonate biosplosions. Though, if that evolution did work and you gave CS the effects of warp ammo would it turn into a pseudo throw that can detonate biosplosions. At least other combos can be primed by ammo.
#61
Posté 27 août 2012 - 08:20
i saw the picture of one in the Comics which by the way is the only model they have and dear god she has large hips and an ugly face i wonder how she can roll without inducing painkazumasoju wrote...
Deadlysyns wrote...
NO FEMALE TURIANS!!!!!!!!!!!!!!!!!kazumasoju wrote...
IndigoVitare wrote...
Of course, the other problem with this is, assuming we're getting a Spectre DLC, which is a pretty safe bet, having an Asari Infiltrator will mean we can't have a Turian Infiltrator.
Yeah, Im pretty torn with it but I think I would like a Turian Adept ( Turian Cabal ) I know the pain though
lol
#62
Posté 27 août 2012 - 08:21
StrawHatMoose wrote...
kazumasoju wrote...
StrawHatMoose wrote...
@Asherall
The main "hidden" ability of concussive shot is bugged, the evo which makes CS take the effect of your ammo type doesn't work. Would warp ammo affected CS detonate biosplosions anyway?
I actually think there are no ammo powers that actually prime or detonate. I beleive warp ammo aids with shields and barriers though :3
What? Biosplosions? Yeah there aren't any ammo types that prime or detonate biosplosions. Though, if that evolution did work and you gave CS the effects of warp ammo would it turn into a pseudo throw that can detonate biosplosions. At least other combos can be primed by ammo.
Yeah, Tech and Elemental combos can be primed and detonated with ammo powers and is this a question?
"
Though, if that evolution did work and you gave CS the effects of warp ammo would it turn into a pseudo throw that can detonate biosplosions "
#63
Posté 27 août 2012 - 08:25
Deadlysyns wrote...
If we put this in we might as well put in someone with a JetpackKevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Cerberus alredy has rocket boots...
#64
Posté 27 août 2012 - 08:27
yeah but those only get them up to higher levels we need Cereberus JumpTroopersVenerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
If we put this in we might as well put in someone with a JetpackKevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Cerberus alredy has rocket boots...
#65
Posté 27 août 2012 - 08:27
Venerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
If we put this in we might as well put in someone with a JetpackKevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Cerberus alredy has rocket boots...
Don't forget those Marauders.
#66
Posté 27 août 2012 - 08:30
Deadlysyns wrote...
yeah but those only get them up to higher levels we need Cereberus JumpTroopersVenerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
If we put this in we might as well put in someone with a JetpackKevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Cerberus alredy has rocket boots...
Phantoms flying thru the air with lances to instakill us
#67
Posté 27 août 2012 - 08:32
Might as well it would add uniqueness to the game and make it more funVenerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
yeah but those only get them up to higher levels we need Cereberus JumpTroopersVenerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
If we put this in we might as well put in someone with a JetpackKevWestBeats.com wrote...
I like it. I don't think it fits the universe but i like it
Cerberus alredy has rocket boots...
Phantoms flying thru the air with lances to instakill us
#68
Posté 27 août 2012 - 08:32
kazumasoju wrote...
Yeah, Tech and Elemental combos can be primed and detonated with ammo powers and is this a question?
"
Though, if that evolution did work and you gave CS the effects of warp ammo would it turn into a pseudo throw that can detonate biosplosions "
Only thought ammo powers could prime combos, not detonate. It never seems to work for me or I don't notice it.
That part was a hypothetical question, it can't be answered unless you test but it can't be tested sadly. If it did work I might actually spec into it.
#69
Posté 27 août 2012 - 08:34
#70
Posté 27 août 2012 - 08:42
Sniper Asari Vanguard. Spec your Stasis for damage.
#71
Posté 27 août 2012 - 08:43
useless against Armored enemies thoughExpiredLifetime wrote...
You pretty much already have one, if you so choose.
Sniper Asari Vanguard. Spec your Stasis for damage.
#72
Posté 27 août 2012 - 08:48
Deadlysyns wrote...
useless against Armored enemies thoughExpiredLifetime wrote...
You pretty much already have one, if you so choose.
Sniper Asari Vanguard. Spec your Stasis for damage.
And that is just an asari with a sniper, not an ifiltrator
#73
Posté 27 août 2012 - 08:50
StrawHatMoose wrote...
kazumasoju wrote...
Yeah, Tech and Elemental combos can be primed and detonated with ammo powers and is this a question?
"
Though, if that evolution did work and you gave CS the effects of warp ammo would it turn into a pseudo throw that can detonate biosplosions "
Only thought ammo powers could prime combos, not detonate. It never seems to work for me or I don't notice it.
That part was a hypothetical question, it can't be answered unless you test but it can't be tested sadly. If it did work I might actually spec into it.
Ahh there are a bunch of power ranks I didnt know that dont work
#74
Posté 27 août 2012 - 08:50
She doesn't need TC she just has to Stripper danceVenerable Vanguard of the Inviolable wrote...
Deadlysyns wrote...
useless against Armored enemies thoughExpiredLifetime wrote...
You pretty much already have one, if you so choose.
Sniper Asari Vanguard. Spec your Stasis for damage.
And that is just an asari with a sniper, not an ifiltrator
#75
Posté 27 août 2012 - 08:51
ForThessia wrote...
Good job OP. Would buy in a heartbeat.
Thank you, you guys supporting me and this means alot





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