Ho there dear friends! Again I need your help.
Since I escaped from Spellhold, and found back my equipment, I got a duplicate potion bag. I already had 2, one regular and one added by the 'bonusbag' mod. The one however used by the SCS component 'items are taken in Spellhold' to give back-in-a-bag your items in Irenicus' desk, was the same as one of those I already had.
And now that I found a second ammo belt, it's also the same as one I already have, so instead of more room for ammo, i got 2 full belts filled with exactly the same content.
1st question: How do I get rid of a duplicate item without breaking the game?
2nd question: How do I CLUA a replacement without again having a duplicate, in other words: how do I find out what cases I already have and what item code do I need for a different and empty ond?
removing duplicate ammo belt and potion bag
Débuté par
Son of Imoen
, août 27 2012 06:46
#1
Posté 27 août 2012 - 06:46
#2
Posté 27 août 2012 - 07:01
1st question: I just put one of the ammo belts and one of the potion bags on the ground - presto, no longer carrying around duplicates! Doesn't break anything this way.
2nd Question: I think Shadowkeeper would show you what the item code of the item you have in your inventory, including bags. With that info, you might be able to add another that isn't a duplicate. While I do know there are other potion bags, I am not certain there's more than one ammo container.
2nd Question: I think Shadowkeeper would show you what the item code of the item you have in your inventory, including bags. With that info, you might be able to add another that isn't a duplicate. While I do know there are other potion bags, I am not certain there's more than one ammo container.
#3
Posté 27 août 2012 - 08:16
corey_russell wrote...
1st question: I just put one of the ammo belts and one of the potion bags on the ground - presto, no longer carrying around duplicates! Doesn't break anything this way.
It's not as satisfying as removing a duplicate, but I think you're right it's easy and it'll work. I'll just leave the duplicates behind in my newly founded stash in Watcher's Keep, were magically bolts, arrows and bullets will magically appear and disappear as from nowhere while i'm elsewhere pelting away at enemies.
2nd Question: I think Shadowkeeper would show you what the item code of the item you have in your inventory, including bags. With that info, you might be able to add another that isn't a duplicate.
Thanks, I never used that tab of SK before, but it's the most beautiful and easily referencable at all! What a bounty.
While I do know there are other potion bags, I am not certain there's more than one ammo container.
Yes, there is, one of my other Bhaalspawns has a HFBAG05 and CDAMMO as Ammobelts in the inventory (she's lucky enough to have found 3, 1 original, 2 from mods). I'll try to CLUA one in for this particular install to replace the duplicate.
*edit 'quoote' doesn't quote anything
Modifié par Son of Imoen, 27 août 2012 - 08:16 .





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