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#226
ryoldschool

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steverw1975 wrote...

Star fury wrote...

Biotic_Warlock wrote...

If it's firebase white use spawn exploit.
Make the enemies spawn behind them.


Very good advice actually. I should try next time when I get fbw instead of quitting.


Or, you could try not being a little (to keep it clean) punk, and actually be a decent teammate. God forbid. No, you'd much rather try to sabotage the match and make it harder for others to succeed if they don't choose to do things your way. Maybe if you stopped being such a tool, you could make some friends and be able to put together all the private matches you wanted. Then, you wouldn't have to care what others do in PUGs.


I have been playing with friends lately, and so don't get involved in farming matches anymore, but when I play randoms I can sometimes get dropped into a game on fbwgg.   No way will I try to sabotage the match - those other three are interested in getting credits, so I just make the best of it.   Depending on my character, I will try to hold the stairway with the ammo box at the bottom and prevent enemies from coming into the room from there, but will fall back when I get overwhelmed as will always happen.

Its not too much trouble to be a team player, even if you don't need the credits.

#227
jandrewcepticon

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There is a balance between both, and a good player knows how to utilize that. From my experience with platinum, it really offers you little window to avoid gunfire. Why would you paralyze the whole team by believing that you can absorb rockets to the face? Then again, staying in one spot can limit your damage output, best if you can move a bit especially if the situation is getting rough.

Also, it really depends on the characters. Some can absorb shields, gain protection, and can quickly evade. Then, there are those who can't roll, sidestep, or are too slow to run when a threat is coming towards them. Remember, that sometimes it only takes 1 team member to go down for the rest to follow shortly because one of them tried to revive their fallen comrade. Lastly, I think it also depends on the player's own skills and intuition. Some can handle sticky situations, some are better off at the back with supporting gunfire. Either way, you help the team by putting out damage and by staying alive.

Gold is another story, as you can actually run around in certain maps against certain enemies, but it's best that you have someone with you.

#228
Kalas Magnus

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OP play with friends. It is that simple. Leave the campers alone.

I like the campers. They are also alive for most of the game so i dont have to solo.Most randoms arent good enough to rambo in platinum anyway. They just want a nice game and at times it can be very fun. Before they nerfed biotic slash I had a blast with other biotic teams. 

Modifié par Kalas321, 31 août 2012 - 01:45 .


#229
Chaoswind

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Problem is that campers slow down the game by a lot...

Playing commando with 2 teams of 2 players or the whole team moving around as a unit, is actually safer than camping and the game will be 2 times as fast.

#230
Star fury

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Chaoswind wrote...

Problem is that campers slow down the game by a lot...

Playing commando with 2 teams of 2 players or the whole team moving around as a unit, is actually safer than camping and the game will be 2 times as fast.


Pity that bad players don't understand this. Proactive gameplay is faster and more fun, while camping just unnecessarily porlongs match and is boring.

#231
VII Revenant

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I have a defensive playstyle, so camping doesn't really bother me. As long as players are participating in objectives or making significant contributions to the team (getting kills, setting up explosions/bursts, or moving to revive players), I don't usually mind when a player holds down a certain spot of the map, unless it's that stupid spot on Hydra.

Heck, I like to hold certain areas, like the platform to the left of the LZ on Reactor, or the ammo crate nearest the LZ on Hydra. Both areas give me a fairly good view of the area and generally force the enemy to move across long sightlines to get closer to me. That, and because of the proximity to ammunition crates in those areas, I can fire more aggressively without fear of running out in the middle of a firefight.

#232
HBSWong

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Star fury wrote...

Chaoswind wrote...

Problem is that campers slow down the game by a lot...

Playing commando with 2 teams of 2 players or the whole team moving around as a unit, is actually safer than camping and the game will be 2 times as fast.


Pity that bad players don't understand this. Proactive gameplay is faster and more fun, while camping just unnecessarily porlongs match and is boring.

The bottom line, don't play a co-op game if you cannot stand others playing different from how you play.

Don't stop others from playing the game the way they want it.
If I wanted to do fast 10 mins speed runs in gold, I'll play with friends or others who knows how to effective play and manage speed runs.
If I want to farm safe credits fast with randoms, I stand by the camping approach, nothing that anyone else say is going to influence me otherwise.
Likewise if you dun want to play camping, go play solo or find some friends to play with.
Stop whining in the forums about campers because that's as good as singing to the wall; no one will listens to you no matter what you say.

#233
PSUHammer

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Star fury wrote...

Chaoswind wrote...

Problem is that campers slow down the game by a lot...

Playing commando with 2 teams of 2 players or the whole team moving around as a unit, is actually safer than camping and the game will be 2 times as fast.


Pity that bad players don't understand this. Proactive gameplay is faster and more fun, while camping just unnecessarily porlongs match and is boring.

  • You are preaching to the choir, here, as most MP forum posters probably know how to play
  • You are ignoring certain classes that are designed to camp, i.e. the N7 Demolisher and (to a lesser extent) the Asari Justicar, and some sniper classes.
  • There are more than just one strategy/tactic to use.  Personally, on a large map, I like to have a camping Demolisher or sniper to help clear out the low level troops and cover infiltrators running for objectives.  They also tend to get boss attention.
  • Fast doesn't always equal "fun."  And it is a subjective sentiment.
In the end...stop whining about it and play with like minded friends.  Problem solved.

Modifié par Hammer6767, 31 août 2012 - 02:47 .


#234
CapnManx

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Star fury wrote...


Pity that bad players don't understand this. Proactive gameplay is faster and more fun, while camping just unnecessarily porlongs match and is boring.


There is nothing to understand; fun is a matter of personal taste and nothing more.

Besides, why would you care how fast the match is, unless you are farming for credits?  If you are genuinely playing for fun, then then longer the game lasts, the more entertainment you get to have.

#235
Senshirou

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Hammer6767 wrote...

  • You are preaching to the choir, here, as most MP forum posters probably know how to play
  • You are ignoring certain classes that are designed to camp, i.e. the N7 Demolisher and (to a lesser extent) the Asari Justicar, and some sniper classes.
  • There are more than just one strategy/tactic to use.  Personally, on a large map, I like to have a camping Demolisher or sniper to help clear out the low level troops and cover infiltrators running for objectives.  They also tend to get boss attention.
  • Fast doesn't always equal "fun."  And it is a subjective sentiment.
In the end...stop whining about it and play with like minded friends.  Problem solved.

You sir are awesomesauce. Lol

I can't believe people still cry to how someone else plays though. Its the same to cry about farmers. Do they not have friends to play with if it bugs them so much? This is the BIG question.

#236
PSUHammer

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I find it interesting when people think that speed runs that basically exploit spawn points signifies you have more skill than someone who camps or plays straight?

Aren't you employing a strategy that exploits a gap in the game's AI or design?  Hypocrisy.

Modifié par Hammer6767, 31 août 2012 - 03:05 .


#237
markus1142

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steverw1975 wrote...

Star fury wrote...

Biotic_Warlock wrote...

If it's firebase white use spawn exploit.
Make the enemies spawn behind them.


Very good advice actually. I should try next time when I get fbw instead of quitting.


Or, you could try not being a little (to keep it clean) punk, and actually be a decent teammate. God forbid. No, you'd much rather try to sabotage the match and make it harder for others to succeed if they don't choose to do things your way. Maybe if you stopped being such a tool, you could make some friends and be able to put together all the private matches you wanted. Then, you wouldn't have to care what others do in PUGs.


THIS.

I'll never understand the mindset of "these people I don't know are playing differently, so I'm going to try to get them killed." Because griefing is apparently so much better than someone staying in cover so they don't die.

#238
DarkOrgasm

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Just role play and pretend you're the Park Ranger.

Only you can prevent a Forest Fire! :wizard:

Modifié par DarkOrgasm, 31 août 2012 - 04:13 .


#239
Halrum

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People can play the way they wanna play. It's not like WoW where you have to play your class in a specific way or you will never be good.

Modifié par Halrum, 31 août 2012 - 04:20 .


#240
RGFrog

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PUG's are always going to be like this.

If you want to play with people you don't know, with skills that are not as elite as your's, etc. you can expect camping.

Coming here to complain about it merely paints you in the unfavorable light you wish to paint others with.

Find friends or join groups that only play in the style you prefer. Take some responsibility for your own enjoyment for once.

#241
Biotic_Warlock

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markus1142 wrote...

THIS.

I'll never understand the mindset of "these people I don't know are playing differently, so I'm going to try to get them killed." Because griefing is apparently so much better than someone staying in cover so they don't die.


Actually when camping i die 2.5x as many times as i do when no camping. :wizard:

Also the team of pugs i am in fails camping games about 60% of the time, wheras with running all over the map we win 75% of the time.

Modifié par Biotic_Warlock, 31 août 2012 - 04:26 .


#242
Bro Namath1

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omegamantis113 wrote...

I love when campers camp during objective waves. Nothing like soloing a pizza delivery with banshees and phantoms tag teaming you.


That drives me crazy.  I'm ok with a guy picking a spot to be in most of the match but on the objective waves, you have to move around. 

#243
markus1142

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Biotic_Warlock wrote...
 2.5x as many times as i do when no camping. :wizard:

Also the team of pugs i am in fails camping games about 60% of the time, wheras with running all over the map we win 75% of the time.


I'm glad that works out for you; my experience with randoms is the exact opposite Image IPB My friends and I defend an area, and there's always one dude that runs to the other side of the map and dies over and over.

#244
Chaoswind

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markus1142 wrote...

Biotic_Warlock wrote...
 2.5x as many times as i do when no camping. :wizard:

Also the team of pugs i am in fails camping games about 60% of the time, wheras with running all over the map we win 75% of the time.


I'm glad that works out for you; my experience with randoms is the exact opposite Image IPB My friends and I defend an area, and there's always one dude that runs to the other side of the map and dies over and over.


and  if that dude had support he wouldn't die at all.

try it our way, when someone goes around running and gunning and doesn't die in the first 3 waves, then go and join him and do the same, you will thank me.

Camping is only good vs the Geth and that is because their stunlocks force you to grab cover (most of the time)

Reapers are the easiest for Commando Team play.

#245
Guest_The Mad Hanar_*

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You care about campers?

#246
LuckyBullet95

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I have no problem with people camping, some people do find it fun (apparentally) however I can't stand the fact that you can't get two games in a row on Public that doesn't involve at least one campfest...

#247
Bwnci

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Chaoswind wrote...

try it our way, when someone goes
around running and gunning and doesn't die in the first 3 waves, then go
and join him and do the same, you will thank me.


Yes a lot of you should definitely try getting out there. There's a lot of "nothing you say is going to stop me camping, if you don't like that you shouldn't play this game" here. How on Earth is that fair? You demand acceptance while failing to extend the same courtesy.

The only thing that is fundamental to a co-operative multiplayer game like this, is that you work together.

Modifié par Bwnci, 01 septembre 2012 - 01:36 .


#248
CapnManx

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Bwnci wrote...

Chaoswind wrote...

try it our way, when someone goes
around running and gunning and doesn't die in the first 3 waves, then go
and join him and do the same, you will thank me.


Yes a lot of you should definitely try getting out there. There's a lot of "nothing you say is going to stop me camping, if you don't like that you shouldn't play this game" here. How on Earth is that fair? You demand acceptance while failing to extend the same courtesy.

The only thing that is fundamental to a co-operative multiplayer game like this, is that you work together.


The difference is that while 'campers' insist on on acceptance, the more vocal 'commandos' insist on compliance

Folks can run around all they like, but they don't have the right to say that everyone else should do the same.  People will play the way they want to; and good on them.

The attempts in this thread to paint campers as lazy, stupid, and bad at the game, are unjust and uncalled for.  Not that every 'commando' is doing that (or even most of them) of course, but there's enough to put people on the defensive.

#249
HBSWong

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CapnManx wrote...

Bwnci wrote...

Chaoswind wrote...

try it our way, when someone goes
around running and gunning and doesn't die in the first 3 waves, then go
and join him and do the same, you will thank me.


Yes a lot of you should definitely try getting out there. There's a lot of "nothing you say is going to stop me camping, if you don't like that you shouldn't play this game" here. How on Earth is that fair? You demand acceptance while failing to extend the same courtesy.

The only thing that is fundamental to a co-operative multiplayer game like this, is that you work together.


The difference is that while 'campers' insist on on acceptance, the more vocal 'commandos' insist on compliance

Folks can run around all they like, but they don't have the right to say that everyone else should do the same.  People will play the way they want to; and good on them.

The attempts in this thread to paint campers as lazy, stupid, and bad at the game, are unjust and uncalled for.  Not that every 'commando' is doing that (or even most of them) of course, but there's enough to put people on the defensive.


And most of the time, these John Rambo wannabes failed over and over right at the start. Now these so called pros who loved running and gunning are advocating everyone else do the same.

Why? This will only makes the already high percentage of failed pub matches due to people who doesn't wants to adhere to a efficient strategy go even higher. 

Holding a superior position and defending it is a valid miltitary strategy, even Sun Tze's Art of War mentions the effective use of terrain and not to create opportunities for the enemy.

And in fact this game like many other games is made with cover in mind.

Even in games like Gears of War, when you advance, you'll tend move from cover to cover to bring exposure to open fire to a minimum.

People who are going against this logic and line of thought and expect others to follow them seems to be more of a problem then the general public who prefers camping.

Modifié par HBSWong, 01 septembre 2012 - 02:52 .


#250
Bwnci

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It's impossible to brand anyone right or wrong here. I feel you bog yourself down with all this emphasis on military strategy. This is so not a realistic war simulator, its focus on the make-believe is designed to draw you away from reality and offer a whole unique experience. Yes there is a cover-based combat system to register some familiarity, not to make the whole experience completely alien. But that is a mere introduction to the game.

Ignoring of course the obviously ignorant critisms, I think most "commando" players would argue that campers miss the game in some form or another.

Still your absolutely right; I can't tell you, what's fun for you. Different strokes, but I say embrace them all and mix it up.