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#301
Drummernate

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FreshFitted wrote...

How the hell do you camp in MP? The faster you kill **** the faster the game ends. feel like I'm wasting my time if I'm not running around **** stomping everything I see..


~22 minutes or bust.

If I feel it will take any longer I use my rockets on spawns.

#302
HBSWong

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Drummernate wrote...

FreshFitted wrote...

How the hell do you camp in MP? The faster you kill **** the faster the game ends. feel like I'm wasting my time if I'm not running around **** stomping everything I see..


~22 minutes or bust.

If I feel it will take any longer I use my rockets on spawns.


If you are only referring to yourself in particular, I have no problem at all. For all I care you can do U/U/P and solo all platinum games in under 10 mins and that's all the power to you.

Now back to our issue here, the OP is having issues with others camping and bashing camping as a valid strategy.
We are now talking about running games with random in pubs. 

Now tell me do you expect everyone to be able to pull off this off like what you say you can? 
I personally don't think everyone has the same set of skills nor reaction time to some of these feats you say you are capable of.

Now tell me what can the rest of those who can't do this and still want to farm platinum for credits do?
They adopt a much safer and steady approach.
That's right, they find some cover and wait to pick off enemies 1 by 1 to reduce the risk of failure.

So end of the day, what you can personally do does not translate to everyone else, so why not let campers do their own thing and stop bashing people for following an effective but maybe not as efficient strategy to win the game.

Because quite frankly, winning is all that matters in the game.

#303
Nkaj

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I'd prefer people to camp rather than run off in different directions and then need reviving a few seconds later. Of course when there's an objective then everyone should help but otherwise camping seems to be a good strategy for surviving.

#304
Superdawg18

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Camping is a legitiimate strategy! It is used in the real world military strategy used when you know the enemy is only coming from one direction, and want to have control over the situation.

#305
Bwnci

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HBSWong wrote...
Because quite frankly, winning is all that matters in the game.


Quite frankly that's wrong. Everyone should be able to enjoy themselves. The success or failure of the mission has no impact on any of us outside of the game.

At this point we're just going round and round in circles. Old points are just being recycled with no regard to what has alreadly been contested.

I completely understand and fully appreciate how many players find fulfilment solely within a blowout. However for many others there is no satisfaction if the game was unchallenging, slow and/or ultimately predictable. If the currently disproportionate amount of players could simply not hold so firmly to camping strategies we could all eventually get games we enjoy with a little give and take.

I don't believe anyone is arguing that camping is ineffective or difficult to learn. However it is learned and there is still much more of the game that can be. If we all excercise an open mind to public games, threads like this would cease to exist, but that's true to life really...

Modifié par Bwnci, 02 septembre 2012 - 08:32 .


#306
CROAT_56

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I move around but cant deny that some rounds i'll just chill in cover and take enemies out with my sabor and i tend to laugh at bronze players who run around and get killed in wave 1 funny every time gold rounds are completely different though

#307
Chaoswind

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HBSWong wrote...

Drummernate wrote...

Camping with 80% of the characters is just a waste of time...

Especially Infiltrators, Soldiers, and Vanguards.

Damage one enemy every 15 seconds... or damage 5 of them every 3 seconds.


damage 5 enemies every 3 seconds? Care to explain how?
And by that tone, 1 against 5 fight means you have 5 times more chances to be attacked by the enemy, or you can even be attacked by 5 enemies together all at once.

If you keep getting downed, isn't that an even bigger waste of time? :whistle:



IF is the code word here.

and I tell you that most of the run and gun vets don't go down often if at all.

Camping is safer for the unskilled, I give you that, but limited, once you "learn" to camp there is little room for improvement on the camping strategy, hit and run is harder to master, but is much more flexible and that is why most of the vets are masters of this playstyle

but is pointless to keep arguing, I rather use my time elsewhere.

#308
Mordred_Moridin

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HBSWong wrote...

BouncyFrag wrote...

Bleachrude wrote...

I disagree with the hate for campers...

Take Rio for example,,,,it makes WAY more sense to camp out at the end of the map with the transformers/shipping containers since the spawn points means you can easily hold it as the mobs spawn at the same time, but their movement rates are different

Especially against geth, you can easily kill off the pyros hunters before the rocket troopers are in position to get good shots at you...

Playing rambo on Rio is just asking to get flanked....


I love Rio but its almost infuriating how people insist of trying to hold the middle of that map. Whats even worse is that if we end up getting pushed to either end of the map resulting in the squad actually doing well with better cover/positioning, everyone then blindly runs back to the middle section after that wave is over. :pinched:


This means that these people aren't making effective use of the camping strategy.
You have to know how to camp and where to camp and camp smartly.

I also failed to understanf why some campers like to go lone ranger and camp solo outside of the room in FBW when the rest of the team are all behind the 2 counters inside the room.

And when they go down, which is often the case. there is no one nearby who can revive the lone ranger and likewise for the single man at the other counter.

This is just a case of bad players executing the camping strategy ineffectively and has nothing to do with the camping approach or strategy. 


Actually two people at the primary counter (a pair of biotic/tech users or high DPS classes), one at the left counter (a duration specced infiltrator if you insist on bringing one in your group), and one outside (a good Demolisher) is the best set-up for FBW I have done, and is the one I usually use when I want to get some easy, quick creds without too much stress or possibility for mishap.  As long as the person outside is a Demolishe and knows what to do, they should have no issue making sure that 90% of the stuff that spawns outside doesn't ever make it inside the room.  From the spot I set up at I can hit the LZ spawn point, the ladder spawn point, and the mid-landing in the stairwell so that everything that does make it into the room is already without their shields/barriers.  Plus on the dual banshee waves (I usually choose Cerberus as the starting faction so waves 5 and 10) 1 will often go for the inside group and the other will come for me outside and the cover that I use acts very similarly to the counters inside.

tl;dr: A good Demolisher, level 12 or higher; can hold the outside solo and make the job of the inside group a lot easier and gives a faster match time usually (in PUGs I get times of about 20-25 min on avg).

#309
Phase Disruptor

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Camping = Easy Credits.

#310
N7-RedFox

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whatsdafus wrote...

 I don't understand them....


Sit in a spot for 30 mins while **** slowly walks to you.  Hide behind a wall.  How N7 like!


Im tired of plat runs on glacier whereas soon as the game loads, 1 to 2 morons make a bee line for the control room.  We need to start frap'ing games on how to play MP without cowering in a corner


Lets face it, most units on platinum are scumbags that can 1-shot u down. Do you blame people for camping? Personally i run from spawn to spawn with my pack and we hose those frakkers down like they deserve using grenades and shotties. But i can certainly see why campers camp. I despise any cheap a**hole that can one-shot me.

#311
nicethugbert

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Speed run!
Speed run!
Speed run!
Speed run!
Speed run!
.................

#312
nicethugbert

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omegamantis113 wrote...

I love when campers camp during objective waves. Nothing like soloing a pizza delivery with banshees and phantoms tag teaming you.


Nothing like drawing all the spawns to object runner.  The enemies tend ot go towards the largest group of people unless a tasty morsal runs across them.

So, the smart thing to do if the enemy does not spawn close to the object and has not seen the object runner is for the team to create a lot of noise away from the object to draw enemies away from the object runner.

Modifié par nicethugbert, 02 septembre 2012 - 11:03 .


#313
nicethugbert

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whatsdafus wrote...
..........how to play correctly


LOL, what exactly is that?  I can understand playing with a goal in mind.  But what is correct in a game?  Maybe you should come clean and state that you want people to play to your satisfaction.  Stop hiding behind words.

#314
nicethugbert

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jfruelas521 wrote...

Your team needs to be well coordinated if you want to run around on platinum.  Most pugs are not well coordinated.  Hence the camping.  


THIS!

Camping is easily explained over a mic to people who don't have mics and is easy to demonstrate, especially the first time they run out and get killed but the team can't get to them.

#315
HBSWong

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Bwnci wrote...

HBSWong wrote...
Because quite frankly, winning is all that matters in the game.


Quite frankly that's wrong. Everyone should be able to enjoy themselves. The success or failure of the mission has no impact on any of us outside of the game.

At this point we're just going round and round in circles. Old points are just being recycled with no regard to what has alreadly been contested.

I completely understand and fully appreciate how many players find fulfilment solely within a blowout. However for many others there is no satisfaction if the game was unchallenging, slow and/or ultimately predictable. If the currently disproportionate amount of players could simply not hold so firmly to camping strategies we could all eventually get games we enjoy with a little give and take.

I don't believe anyone is arguing that camping is ineffective or difficult to learn. However it is learned and there is still much more of the game that can be. If we all excercise an open mind to public games, threads like this would cease to exist, but that's true to life really...


As I have mentioned, how you enjoy the game and how others enjoy the game can be very different, so what I enjoy in playing to win might not applies to you and what you think you are enjoying by running around and playing dangerously to me is not enjoyable at all. 

There are people who likes enjoying the thrill of free falling in the sky, while there are others who are absolutely terrified of heights for example, you don't force someone who doesn't like falling from high place into sky-diving, would you?

So if YOU personally find it not FUN or enjoyable playing a farming game, feel free to go host some U/U/G|P games and find similarly like-minded individuals to enjoy the game YOUR way.

I have completely no issues with that, just stop criticizing people who used the camping strategy for the sole purpose of farming for credits. Problem settled right?

I can draw another analogy to reflect this issue:

Say someone pushes you into the sea, and you are not a very capable swimmer. 
Would you:

1.   Struggle to swim in whatever style you have learned to stay afloat with the least difficulty?
2.   Ponder what style you want to swim first because it maybe adds more style and variety to whoever is watching you swim?

To put this into perspective, many of those who regularly farms are not the top-end players who can regularly manages speed runs or rambo style game play and often do not have lightning fast reflexes due to issues with latency. 
To tell them to do otherwise is just going to be counter-productive to them and produce more failed pub game sessions just to filfull your individual needs to have fun at other's expenses.

If you really want others to try other playing the game in a active and aggresive approach, isn't it a better idea to provide relevant informations and guides such as those provided by team Arelex in doing speed runs videos.

To let people make their own choice on whether to progress to a more varied gameplay rather than to just outright bash the camping strategy? 

Can we have a more productive discussion on how games can be more effective rather than just sticking to names calling and finger pointing at people who chose to adopt a safer approach in order to maximise their credits earned?

TL:DR version: Farmers gonna farm; Campers gonna camp. Cry MOAR please. Or do something constuctive and not trash others doing what they prefer to do.

Modifié par HBSWong, 03 septembre 2012 - 05:47 .


#316
CNevarezN

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NINJAS!!!!!

#317
CrazyDude927

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Guys, people aren't playing the game how I want to play it.
They are all stupid. I'm right, and I'll just ignore the fact that if they're having that's all that matters. I'll also ignore the fact that not every class is designed for run and gun. How dare they play how they want to!
I can see how it would be not so fun if you are a more active class and your whole team camps it up in a corner, but that doesn't mean they're playing the game wrong, it just means that you should probably just leave and find a different lobby not on FBW.
However, coming on the forums and complaining about it certainly isn't the solution. I'm sure that the farming will become less frequent when people get the weapons/characters they want.

#318
Hunter A Crane

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Jesus can we please just shut the hell up about comparing real life and Videogames as well as camping and not camping? It'd really getting annoying. It's already been established that the OP is an Elitist. It's already been established that we all have different ideas on how to play. Now stop the bellyaching and just enjoy the game!

#319
Shakespeare212

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The rest of us have a word for players who use the OP's strategy:

Bait.

#320
Chaoswind

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You can hit and run with all classes to great effect, and heck if I stay mobile with my demolisher on platinum then it can be done with all classes.

but again we are talking about 2 different things, most of the people complaining about camping, complain about the useless players that don't move from their little hole even when they are about to be overrun or there is an objective wave to be completed.


If you are camping and you get overrun, DON'T blame the guy that is killing stuff (and not dying) on another part of the map, you are SUPPOSED to evaluate your position and figure it out if you can hold it or not, if you can't hold it then ask for support (in a polite way) or get the **** out of there.

Our problem with campers is that they tend to talk like its their play style or nothing, that nothing else will work, and god forbid you are somewhere else killing stuff because that makes you a dick and a bad team player.

A lot of people took this the wrong way, this isn't just about with playstyle is superior, this is about commandos venting their frustration at being called bad teammates because they refuse to hole up and camp all day.

#321
Shakespeare212

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Chaoswind wrote...

A lot of people took this the wrong way, this isn't just about with playstyle is superior, this is about commandos venting their frustration at being called bad teammates because they refuse to hole up and camp all day.


I hear what you're saying, but there really aren't two sides to the strategy argument.  Holding a defensible strong point is the proven best combat strategy for fighting superior numbers since time began.  If you want to shake things up and play aggressive for fun, that's fine - and you're right that plenty of people can be real jerks about telling you how to play mid-game.  But if you're joining a wave-based survival game, you should at least do your teammates the courtesy of asking if it's okay to abandon the line before you run off with guns blazing.

#322
HBSWong

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Chaoswind wrote...

You can hit and run with all classes to great effect, and heck if I stay mobile with my demolisher on platinum then it can be done with all classes.


Another classic example of because I can do it, everyone else should also be able to do it. Please refrain from such generalization on the basis of YOUR personal skills to justisfy that everyone else should adopt your strategy/approach.

YOU =/= the rest of the general public and what YOU can do does not translate into what everyone else can do.

#323
Bourne Endeavor

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Depends on the team. We got Glacier just now and my team (randoms) was spread out like crazy on Gold. Bloody useless by wave three until I got them to hold down the control room and carried it to wave ten. My aim is to win because I want the credits. If camping is the most efficient strategy at the time and based on my class, then it works fine for me.

#324
kil_edward93

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It's not "cowering in a corner"
It's being smart and logical about how to unlock stuff the quickest.
It does not mean I have low skill, it just means I'm smart.

And FYI; just because somebody farms a lot, doesn't mean it's ALL they do.

#325
Chaoswind

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Shakespeare212 wrote...

Chaoswind wrote...

A lot of people took this the wrong way, this isn't just about with playstyle is superior, this is about commandos venting their frustration at being called bad teammates because they refuse to hole up and camp all day.


I hear what you're saying, but there really aren't two sides to the strategy argument.  Holding a defensible strong point is the proven best combat strategy for fighting superior numbers since time began.  If you want to shake things up and play aggressive for fun, that's fine - and you're right that plenty of people can be real jerks about telling you how to play mid-game.  But if you're joining a wave-based survival game, you should at least do your teammates the courtesy of asking if it's okay to abandon the line before you run off with guns blazing.


Wrong.

The most effective and safest strategy when dealing with a superior force are guerrilla strikes, small strike teams raids and black ops teams.

Holding up a defensible position only works if you have sustancial fire power, or reinforcements will arrive after a certain period of time.