Zanallen wrote...
FaWa wrote...
Just because the majority of Bioware games don't have race options doesn't me DA shouldn't.
Taking out races was a major step back, like it or not.
I'm not convinced of that. I believe that allowing racial choice puts a strain on the writers to encorporate said choice into the narrative. Which means they have to either created different scenarios for each race (ideal but most likely won't happen due to budget concerns) or introduce a lame plot device to make race no longer really matter (Grey Warden magic). Not allowing race choice can free the writers to craft a more cohesive story.
Yes, because that worked so well for DA2.
In fact, why stop only on race options? It's clear the DA2 writers had to create "lame plot devices" to keep Mage Hawke running free for seven years despite constantly firing spells in broad daylight within a city full of Templars constantly on the lookout for mages and who harried every other mage for lesser displays of power. (I.e. Bethany.) Not to mention the same "lame plot device" that allowed different races to join the Grey Wardens in DA:O was used to allow mages to join the order too, so:
Why don't we just get rid of mage options to create an even more cohesive story?
In fact, come to think of it, allowing gender choice puts a strain on the writers too. They either have to create different scenarios for female PC's like in DA:O (gender-specific dialogue, forms of address, plot-alterations such as Morrigan's Ritual, etc.) or they have to create "lame plot devices" to make gender no longer really matter (unisex dialogue, gender-neutral forms of address, same quests as dude counterpart, etc), so:
Why don't we just get rid of the female gender option to create an even more cohesive story?
I mean, really. Since it's too much of a strain on the writers to encorporate race, mage and gender choices into the narrative (and it's too unrealistic for other races, mages or women to be able to attain opportunities in dire circumstances as the default male human fighter archetypes) I think we should get rid of race, mage and gender options altogether. We should just keep the PC a male human warrior or rogue from now on. It would make the story more cohesive instead of messing it up to make room for silly character customization or role-playing.
Modifié par Faerunner, 28 août 2012 - 03:42 .





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