Distroyer missile launcher is a terrible power
I personally love hydras on my PPR distroyer. Grenades mean I need to stop shooting. Hydras mean enemies go into dodge/stagger and I can keep melting all the things. Take shields on last evo of devistator and less shield pen. evo on missiles and you actually still net a 5% shield gain w/ missiles active with all the benefits of firing 3 shots every 2.96 sec.
Demolisher needs to share his grenades.
If you hog the thing and wont let me access my own damn power them I will drop the thing in the worst possible area for you to get to. I can clear that area w/ said grenades to get more. You will more than likely die trying to get to the thing. Which is why its MY supply pylon. Do I claim rights to your tact cloak, incinerate, turret, etc? No? Don't claim rights to my pylon. Not saying dont support and help your team... by all means take all the ammo you want but - grenades are mine unless im full or back off the thing for ya to restock. There were these things called ammo boxes that existed before the pylon was invented. Try them, they work
Vorcha suck.
If you toss on a PPR or saber and keep to cover and don't go rambo w/ flamer/melee... You can shoot till your hearts content. And... when you come under fire just keep in cover and wait a few seconds, your at fulll health again no ops/medigels. Everytime (unless you actually drop drop). Yeah cuz having full consumables on wave 10 in a gold match sucks?!?
Falcon is good.
Maybe pre-RoF nerf. Yeah yeah applies ammo whatever. So does a GPR (due to sper high rof), or a claymore, scorpion applies instantly on contact... So do alot of other guns. Actually, if it shoots (all guns) ammo properties are applied. Weakest argument for this nerfed gun I hear.
Modifié par Striker93175, 28 août 2012 - 02:00 .