It's you're.....idiotdreman9999 wrote...
Your just upset because it did change the end...Something that was stated time and time agein that this was not going to be the case.RiptideX1090 wrote...
ATiBotka wrote...
RiptideX1090 wrote...
Nothing. 5000 War Assets, Refuse ending.
You get one option on the dialogue wheel and it adds nothing you did not already know.
Nothing.
Thanks. I will buy it anyway.
I hope you enjoy it more than I did, and I mean that sincerely. If you guys want to buy it or whatever, hey, that's totally up to you.
I merely offer my own opinion, for whatever that is worth.
ME3 Leviathan: SPOILER Discussion [poll included]
#651
Posté 28 août 2012 - 04:53
#652
Posté 28 août 2012 - 04:53
BrookerT wrote...
Implying that DAO had any good DLC, they didn't start making good DLC till DA2
Yeah, I don't get it either, really.
#653
Posté 28 août 2012 - 04:54
JeffZero wrote...
If they try to push Synthesis during Omega, I'll be pretty impressed at the shear disconnect of it all.
Man they are completely disconnected from the lore of the game. They are trying to justify the whole starbrat **** just to save mac walters and hudson's asses. There are many paths they could take and save the game even using the existing starbrat ****.
but I'm starting to believe it' just bad writing.
Twilight god put down a good explanation using the game @ face value . But as it seems bioware wants to force synthesis ending. They have an agenda an agenda to save themselves from the terrible choices they made.
well good luck with that bioware
#654
Posté 28 août 2012 - 04:54
Mobius-Silent wrote...
mauro2222 wrote...
There are only 2 with violet dots, it's on the left of Harby.
You caught me while I was editing, my question was about your first point. WRT the other Harbinger-type:
The other "Harbinger type" is just that, a Sovereign-class without the center nose-leg, it just has it's legs angled forward, I've tilted and re-posed the Harbinger-model to check, you can tell by the nose-lights and the tail shape and pattern
Then you have a missing Reaper. Where is this Harbinger like Reaper?
#655
Posté 28 août 2012 - 04:55
That one is just arched forward. It's not different form the 4 state. Your just seeing it from a different angle.mauro2222 wrote...
Mobius-Silent wrote...
mauro2222 wrote...
The one in the background is not a "tail type"... you have 5 and 6 with the one painted in violet... Harbinger? wtf?
You're going to need to be a little clearer than that. Which one?
There are only 2 with violet dots, it's on the left of Harby.
#656
Posté 28 août 2012 - 04:56
dreman9999 wrote...
Your just upset because it did change the end...Something that was stated time and time agein that this was not going to be the case.
I already stated I did not expect it to change the endings. I went into this DLC optimistic and hopeful enough that I bought it as soon as it became available. I truly felt maybe Bioware was looking to make amends for the ending debacle and was looking to give us quality content that we could enjoy and that would feel meaningful.
I am dissapointed, not in them, but in my own wishful thinking, that is not that case. I feel I gained nothing from Leviathan. Nothing about the Mass Effect universe that I care about was gained, nothing about the plot was intriguing or not anything that has not been explained before. The characters were bland. In essence, everything I enjoy about Mass Effect was not present, and like the game proper, I feel no sense of accomplishment for my purhase, my time, or my loyalty as a fan.
Bioware seems to be completely failing to understand the first rule of game development: The concept of player reward. What does a player get out of playing your game? Out of playing a specic level or using a certain gun or power?
With the endings, all of them are too bleak for anyone to enjoy in their entirety, it invalidates (at least to some like me) the entire purpose of playing all three games. For me, it was about the characters, my attachment to them and the world. In every ending you screw at least several of your friends over and mess up the universe in some manner. With Leviathan, the problem is the opposite: Nothing changes. I feel not attachment to the Brysons, I feel no interest in the Leviathans or satisfaction in them helping, which I guess is what they're doing. For now. It adds nothing to the unviverse that was interesting or wanted, and nothing to the characters I love, save for a pretty neat bit with EDI and even James and Cortez, characters who rarely get to shine.
Ultimately, however, it just isn't enough.
#657
Posté 28 août 2012 - 04:57
dreman9999 wrote...
You have no idea how many arguements I had about this on this forum.JeffZero wrote...
dreman9999 wrote...
If that doesn't say thecatalystisa shackled Ai doing what it's programed to do, I don't know what would.RiptideX1090 wrote...
Paraphrase:
Shepard: Met your creators. They're a part of this war now.
Catalyst. Good. I welcome them. I am only doing what they wanted.
Why are you so hung up over that fact, anyway?
Mostly because you failed to see that it didn't even matter whether he was shackled or not. If someone said the choices were his-you said no, because he was shackled. And that didn't matter. The choices were still seen as the result of him and his crazy logic, even if that logic was the result of his crazy shackled programming. You completely, always ignored anything anyone would say acting like "he's shackled" made it all ok.
He caused war, but was supposed to create peace-so his shackling was done by 2 year olds who couldn't program a DVR. We repeatedly said if he was shackled it was the worst attempt at it ever.
#658
Posté 28 août 2012 - 04:58
The point I was making is that the catalyst is shackled. Are you saying I'm blindly saying that?RinjiRenee wrote...
dreman9999 wrote...
Don't matter. I'm right.RinjiRenee wrote...
dreman9999 wrote...
Argueing about what?What is the point with argueing with a shackled AI?
I could ask the same question about shackled BSN posters.
you -------------------------> the point
#659
Posté 28 août 2012 - 04:59
#660
Posté 28 août 2012 - 05:00
It's even tell that catalyst is just an AI with false instruction and bad logic.
#661
Posté 28 août 2012 - 05:00
dreman9999 wrote...
The point I was making is that the catalyst is shackled. Are you saying I'm blindly saying that?
No, I'm saying that it doesn't matter if the AI is shackled or not (and it isn't). What, are we supposed to feel sorry for it?
#662
Posté 28 août 2012 - 05:01
3DandBeyond wrote...
dreman9999 wrote...
You have no idea how many arguements I had about this on this forum.JeffZero wrote...
dreman9999 wrote...
If that doesn't say thecatalystisa shackled Ai doing what it's programed to do, I don't know what would.RiptideX1090 wrote...
Paraphrase:
Shepard: Met your creators. They're a part of this war now.
Catalyst. Good. I welcome them. I am only doing what they wanted.
Why are you so hung up over that fact, anyway?
Mostly because you failed to see that it didn't even matter whether he was shackled or not. If someone said the choices were his-you said no, because he was shackled. And that didn't matter. The choices were still seen as the result of him and his crazy logic, even if that logic was the result of his crazy shackled programming. You completely, always ignored anything anyone would say acting like "he's shackled" made it all ok.
He caused war, but was supposed to create peace-so his shackling was done by 2 year olds who couldn't program a DVR. We repeatedly said if he was shackled it was the worst attempt at it ever.
Yeah, and EDI is shackled because she does exactly what she was amde to do. Run the Normandy.
Humans breed. They are designed to seek a mate for procreation. Humans are shackled.
Whatever Starbinger is, it isn't shackled. Shackled AI's do not turn and overthrow their creators.
#663
Posté 28 août 2012 - 05:02
#shrug#
that's it...
didn't expect it to be deep or meaningful (it's a game made in 2012 obviously)
just #shrug#
#664
Posté 28 août 2012 - 05:02
dreman9999 wrote...
The point I was making is that the catalyst is shackled. Are you saying I'm blindly saying that?RinjiRenee wrote...
dreman9999 wrote...
Don't matter. I'm right.RinjiRenee wrote...
dreman9999 wrote...
Argueing about what?What is the point with argueing with a shackled AI?
I could ask the same question about shackled BSN posters.
you -------------------------> the point
yes you are, because even if he was or wasn't doesn't really matter and you end up ignoring everything else we say because your so stuck on trying to be right about a shackle
#665
Posté 28 août 2012 - 05:03
Bierwichtel wrote...
Concerning this DLC, got one word:
#shrug#
that's it...
didn't expect it to be deep or meaningful (it's a game made in 2012 obviously)
just #shrug#
Hey now, I'm all ready and willing to declare the mid-to-late 90's the treasure trove of gaming as far as compelling storytelling is concerned, but ME1, ME2, and ME3 were made in 2007, 2010, and 2012 respectively, and I love them all! It happens from time to time, you see.
#666
Posté 28 août 2012 - 05:04
#667
Posté 28 août 2012 - 05:04
mauro2222 wrote...
HBC Dresden wrote...
mauro2222 wrote...
"Each formed in Harbinger's image"... retcons, they just simply love them. Instead of changing textures they retcon things. How lazy is that?
Umm, actually the Catalyst implies this in the Extended Cut before Leviathan was released.
Not so literal, the retcon is still there though.
As said word-for-word in the Extended Cut:
Catalyst: The Reapers are a synthetic representation of my creators.
Shepard: And what happened to your creators?
Catalyst: They became the first true Reaper.
Seems crystal clear to me
#668
Posté 28 août 2012 - 05:05
#669
Posté 28 août 2012 - 05:05
AstusOz wrote...
I'm getting the impression that this DLC introduces us to our next Big Bad.
Great. So instead of killing Mecha Cthulhu, we have to kill Coral Reef Cthulhu.
#670
Posté 28 août 2012 - 05:05
RiptideX1090 wrote...
dreman9999 wrote...
Your just upset because it did change the end...Something that was stated time and time agein that this was not going to be the case.
I already stated I did not expect it to change the endings. I went into this DLC optimistic and hopeful enough that I bought it as soon as it became available. I truly felt maybe Bioware was looking to make amends for the ending debacle and was looking to give us quality content that we could enjoy and that would feel meaningful.
I am dissapointed, not in them, but in my own wishful thinking, that is not that case. I feel I gained nothing from Leviathan. Nothing about the Mass Effect universe that I care about was gained, nothing about the plot was intriguing or not anything that has not been explained before. The characters were bland. In essence, everything I enjoy about Mass Effect was not present, and like the game proper, I feel no sense of accomplishment for my purhase, my time, or my loyalty as a fan.
Bioware seems to be completely failing to understand the first rule of game development: The concept of player reward. What does a player get out of playing your game? Out of playing a specic level or using a certain gun or power?
With the endings, all of them are too bleak for anyone to enjoy in their entirety, it invalidates (at least to some like me) the entire purpose of playing all three games. For me, it was about the characters, my attachment to them and the world. In every ending you screw at least several of your friends over and mess up the universe in some manner. With Leviathan, the problem is the opposite: Nothing changes. I feel not attachment to the Brysons, I feel no interest in the Leviathans or satisfaction in them helping, which I guess is what they're doing. For now. It adds nothing to the unviverse that was interesting or wanted, and nothing to the characters I love, save for a pretty neat bit with EDI and even James and Cortez, characters who rarely get to shine.
Ultimately, however, it just isn't enough.
This is good to know, sad, but good to know still. I don't think anyone deluded themselves into believing BW would change anything, but they have a bad track record for being honest-honesty is something they don't know how to use, for mostly bad results. They said no new endings for the EC, but added reject and probably had a great laugh over how bad people felt after hearing Shepard give that great speech and see the next cycle win.
The game is bleak at the end, but meant to appear ridiculously happy. Leviathan without adding real change was doomed to be seen as pointless by many and rather insulting and even hurtful-it helps you kill reapers, but to what end, just so you can still have Shepard die for no good reason (leaving reapers alive) or a gasping torso in a heap who just killed billions of geth and EDI. It's a good thing Shepard is probably faceless, because even if rescued, I doubt s/he could ever look Joker in the eye again after that.
#671
Posté 28 août 2012 - 05:05
cydoniawarrior wrote...
The line where leviathan says "Until the intelligence finds what it is looking for" is particularly interesting, as If the reapers actual purpose now is unknown. Originally it was to prevent organics from being destroyed by their own creations, but now I'm not so sure
Clearly it's looking for Shepard so it can fascilitate Synthesis.
#672
Posté 28 août 2012 - 05:07
pLEASE , 3D...You were one of the prime people to say it was not shackled. As far as it's up to me at this point you have nothing to say to me. You were never argueing base on the fact that it was using bad logic. I had to bring up the fact that it did not choose the notion that synthetic upraising is not a problem it decide it had to solve. I even had to spoon feed you the fact that the concept of life it had was different and not to assume it was the same as ours. You bluntly stated it was not shackled many times over.3DandBeyond wrote...
dreman9999 wrote...
You have no idea how many arguements I had about this on this forum.JeffZero wrote...
dreman9999 wrote...
If that doesn't say thecatalystisa shackled Ai doing what it's programed to do, I don't know what would.RiptideX1090 wrote...
Paraphrase:
Shepard: Met your creators. They're a part of this war now.
Catalyst. Good. I welcome them. I am only doing what they wanted.
Why are you so hung up over that fact, anyway?
Mostly because you failed to see that it didn't even matter whether he was shackled or not. If someone said the choices were his-you said no, because he was shackled. And that didn't matter. The choices were still seen as the result of him and his crazy logic, even if that logic was the result of his crazy shackled programming. You completely, always ignored anything anyone would say acting like "he's shackled" made it all ok.
He caused war, but was supposed to create peace-so his shackling was done by 2 year olds who couldn't program a DVR. We repeatedly said if he was shackled it was the worst attempt at it ever.
If you thing it logic is bad, even that is not it's fault, it's the fault of the beings that made him and the calulations it had to solve.
And no none of it is his fault. He cause the war,this dlc makes that clear.
He is a machine doing what it's programed to do. As An AI he did it as he saw fit, which is what he was programed to do.
Everything right now with the reapers is the fault of the leviathans. This dlc makes it bluntly clear that he is shackled.
As of that, I have nothing more to say to you.
#673
Posté 28 août 2012 - 05:08
HBC Dresden wrote...
mauro2222 wrote...
HBC Dresden wrote...
mauro2222 wrote...
"Each formed in Harbinger's image"... retcons, they just simply love them. Instead of changing textures they retcon things. How lazy is that?
Umm, actually the Catalyst implies this in the Extended Cut before Leviathan was released.
Not so literal, the retcon is still there though.
As said word-for-word in the Extended Cut:
Catalyst: The Reapers are a synthetic representation of my creators.
Shepard: And what happened to your creators?
Catalyst: They became the first true Reaper.
Seems crystal clear to me
With literal I meant having the giant cuttlefish in the background looking exactly like Harby. Till that moment we only knew that the species form (the real image) was inside the giant dreadnought, just like Terminator in ME2 wasn't supposed to go flying like superman shooting lasers from his eyes.
Modifié par mauro2222, 28 août 2012 - 05:09 .
#674
Posté 28 août 2012 - 05:08
AstusOz wrote...
I'm getting the impression that this DLC introduces us to our next Big Bad.
This, though, at this rate, I question as to A; the point, and B; Bioware's ability to work that well with this. It seems to come off more as a side storyline than a set up.
#675
Posté 28 août 2012 - 05:08





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