RiptideX1090 wrote...
dreman9999 wrote...
Your just upset because it did change the end...Something that was stated time and time agein that this was not going to be the case.
I already stated I did not expect it to change the endings. I went into this DLC optimistic and hopeful enough that I bought it as soon as it became available. I truly felt maybe Bioware was looking to make amends for the ending debacle and was looking to give us quality content that we could enjoy and that would feel meaningful.
I am dissapointed, not in them, but in my own wishful thinking, that is not that case. I feel I gained nothing from Leviathan. Nothing about the Mass Effect universe that I care about was gained, nothing about the plot was intriguing or not anything that has not been explained before. The characters were bland. In essence, everything I enjoy about Mass Effect was not present, and like the game proper, I feel no sense of accomplishment for my purhase, my time, or my loyalty as a fan.
Bioware seems to be completely failing to understand the first rule of game development: The concept of player reward. What does a player get out of playing your game? Out of playing a specic level or using a certain gun or power?
With the endings, all of them are too bleak for anyone to enjoy in their entirety, it invalidates (at least to some like me) the entire purpose of playing all three games. For me, it was about the characters, my attachment to them and the world. In every ending you screw at least several of your friends over and mess up the universe in some manner. With Leviathan, the problem is the opposite: Nothing changes. I feel not attachment to the Brysons, I feel no interest in the Leviathans or satisfaction in them helping, which I guess is what they're doing. For now. It adds nothing to the unviverse that was interesting or wanted, and nothing to the characters I love, save for a pretty neat bit with EDI and even James and Cortez, characters who rarely get to shine.
Ultimately, however, it just isn't enough.
You are right. This trilogy was about Shepard and his squadmates. The ending was about Star Brat and the Reapers. The Reaper story (which is internally inconsistent from ME1/2 to ME3, by the way) isn't interesting. The Reapers are the enemy. The trilogy is not about the enemy. It is about the relationships needed to defeat the enemy.
Now, as if Bioware was attempting to justify why its ending is about something completely divorced from the thrust of the trilogy, they give us another story largely about the antagonist. That isn't why people played the games.





Retour en haut





