Aller au contenu

Photo

ME3 Leviathan: SPOILER Discussion [poll included]


  • Veuillez vous connecter pour répondre
1659 réponses à ce sujet

#926
ebevan91

ebevan91
  • Members
  • 1 511 messages

Regional_Coffee wrote...

Story aside (as it didn't reveal anything new), I don't think it approached LOTSB gameplay wise at all. Look at what you went through in LOTSB:

- Long fight through bombed out building
- Taxi chase scene
- Fighting across rooftops of apartments
- Boss fight with the Spectre agent
- Traversing the awesome SB ship from the outside
- Fighting in the interior of the ship
- Boss fight with the SB

...then you have all of the SB files to peruse after you completed the DLC - oh, and you got to do all these missions with a character that you couldn't play with at all throughout ME2.

Gameplay wise, LOTSB is easily twice as long, with far more varied gameplay IMO. Leviathan seems to focus on the story...which was already strongly hinted at from the starchild regardless. Plus the constant trips back to the doctors office on the Citadel really felt like padding.

No way comparable to LOTSB, and not Overlord either. Hell with Kasumi DLC you at least got a new squadmate to play through the regular game with you as well, here you get a toy head for your cabin. Wee.


My prediction is that we're going to get a squadmate DLC next, with a few missions for him/her, THEN we're going to get a big DLC, like Lair. Then maybe one more on the scale of Leviathan.

Modifié par ebevan91, 28 août 2012 - 11:11 .


#927
2leggywillow

2leggywillow
  • Members
  • 237 messages
My favorite thing about the DLC is my new pet hanging out in Shepard's quarters.  I call him Professor Cranium.

#928
Guest_magnetite_*

Guest_magnetite_*
  • Guests
Just finished Leviathan a few minutes ago. I really enjoyed it. Well worth it.

#929
Lightice_av

Lightice_av
  • Members
  • 1 333 messages
It was a good DLC. Not Lair of the Shadow Broker-good, but definately on par with Overlord. The biggest complaint about it is the fact that plot elements like this are kind of too big to handle in a mere DLC; I feel like this should have been saved for another game, entirely, since it didn't make into the main game of ME3. Still, I enjoyed it, and don't regret spending the money.

#930
spirosz

spirosz
  • Members
  • 16 356 messages

MegaSovereign wrote...

Surprised no one mentioned this.

The Rachni weren't influenced by the Reapers. They were being prepped by the Leviathans to wage war against the Reapers.

This is a huge revelation.


Really now? That's freaking epic! 

#931
TomY90

TomY90
  • Members
  • 1 455 messages
did the dlc add anything more to the endings

I heard that they were adding an additional ending, is this true or a load of rubbish?

**My Opinion**

I loved the build up and was shocked at how much dialogue was in the game (was expecting another silence job from my squad mates)

the story did have me focused right on it till the end.

I was disappointed with the underwater section (extremely overhyped in my opinion)

it did not explain that much more compared to the ending dlc managed (guessing this DLC pack was in development before launch)

only plus point on the explanation front is that star child is not explaining it

#932
Chrissycole64

Chrissycole64
  • Members
  • 34 messages

Nimrodell wrote...

         BW actually revealed many new things that majority of players didn't see or understand. Leviathan are not actually capable of 'magic-far-distance' indoctrination like some here claimed and yelled they are disappointed. Leviathan progeny we meet still needs their conduits to do so (and they actually need time with us - lesser species - as they see us). For us humans, they are highly immoral beings and those directly guilty for the existence of Reapers (told so many times on these boards that people cast blame to easily and don't see that organic beings are to be blamed, organic being that pretty much behave like many strong governments nowadays and in the past - even today such perception rules our own species and world).

          I liked this DLC, no matter stereotypes, I like the fact BW tried something new and I liked selfishness and self-preservation instinct of Leviathans, I even liked Javik's comparisons with biblical and old Hebrew myths - 'cause, yes, Leviathans are actually like that and no matter what people here say - they don't promise anything that is not their own agenda - no magic wand there where they actually become allies - they are acting on their behalf and their own agenda and future ME universe should watch out 'cause the real nemesis is actually born. Reapers have their programmed purpose that can be re-programmed... Leviathans are alive and with their own agenda, more so, very dangerous agenda... almost reminding me on predatory capitalism we have nowadays in modern world.

      BW did good job on this DLC and even tiny things like banter between Tali and Garrus on Normandy was truly nice touch. And I don't give a fig if anyone attacks my post - 'cause only few will read it anyway, these are forums, after all - but this DLC is worth 800 points and time and honestly, I think that BW story-designers were brave to make such DLC... cause it actually reflect real life - Taboo-X once gave similar definition of art - well, I'm just hoping he's in the mood enough to see the implications of the Reaper creators and remember what I told him some 2 months ago - Catalyst and Reapers are not to be blamed - it all boils down on those who were vain enough to create them and Loo! they were actually organics like we are and human race is making such decisions and doing such stupid, abhorrent things on daily basis. Just look at the world around you more closely and you'll see it on microplan.

This! Image IPB
Completely agree. I think a lot of people have not fully understood/interpreted the script correctly.

#933
Kia Purity

Kia Purity
  • Members
  • 1 054 messages
Apparently rubbish because nothing new added to the ending. Damn it, Bioware. You keep missing the target.

#934
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests
I liked it. Played it on insanity, took me about 5 hours. I liked the new story and big reveal. I thought the level design and fights were really well designed. I was happy to see heavy weapons in the field, as well as new weapon mods to search for. I took Ash and Garrus with me, I am eager to bring Javik and Edi next.

#935
Eterna

Eterna
  • Members
  • 7 417 messages
So someone who can't post on the forums told me to post this for them and I figured that this would be the place to do it:

Basically, it's regarding the fact that The Leviathans will try and take over the galaxy after Control, Destroy, or Refuse. I however, don't think that's the case. Leviathan clearly stated that it will make the reapers their slaves, when they win the war. This is what I think will happen:
Destroy- Leviathans are pissed off that they couldn't have their machines, but are statisfied that they are gone. The possibility for war with the Leviathans here is most likely, but because there are only 3 of them, (I think) I will wonder if they will win.
Control- In theory, the Reapers could be qualified as slaves to the galaxy, although you could call them guardians in a brighter view. Renegade Control might be a problem, because Shepard will might try and take over the galaxy. War with the Leviathans is possible here.
Refuse- Same scenario as destroy, only with a different cycle. Hell, maybe the Leviathans are actually destroyed in the Shepard Cycle, that could also be the case.

 Basically, while I do think the Leviathans have a bit of an ego-problem, (calling us lesser races) I do think that they now understand the benefits of working with other races, especially at the end of the game. I think they'll basically be as dangerous as the Krogan, if Wreav and Eve are leading them.



He basically wanted his theory to be stated about why the Leviathans won't attack after the ending.

Modifié par Eterna5, 28 août 2012 - 11:51 .


#936
voteDC

voteDC
  • Members
  • 2 545 messages
I confess to being a little confused. If the Leviathans can take down a Reaper, how did they get slaughtered originally?

How if the Leviathans can take down Reapers did the Reapers ever get to the strength to slaughter the Leviathans?

#937
Lightice_av

Lightice_av
  • Members
  • 1 333 messages

I confess to being a little confused. If the Leviathans can take down a Reaper, how did they get slaughtered originally?



They only figured out how to do that long after they were already defeated. They were arrogant and foolish, and gave weapons of mass destruction to their creation, believing themselves to be too perfect to make mistakes.

#938
packardbell

packardbell
  • Members
  • 2 388 messages
I'm trying to figure out how The Catalyst managed to defeat the Leviathans in the first place and turn them into Harbinger. Their power is more than a match for a sovereign-class Reaper so I don't get it really.

#939
voteDC

voteDC
  • Members
  • 2 545 messages

Lightice_av wrote...

I confess to being a little confused. If the Leviathans can take down a Reaper, how did they get slaughtered originally?



They only figured out how to do that long after they were already defeated. They were arrogant and foolish, and gave weapons of mass destruction to their creation, believing themselves to be too perfect to make mistakes.

Unless they didn't know the others of their race were being killed by the Reapers, the Reapers should never have reached the strength to kill them all. It takes the Reapers centuries to harvest the galaxy as it is against races who are far weaker than them, surely the Leviathans would have worked out their Reaper killer before that and how to control the Reaper forces.

Also if they did lose back then, they obviously had people who could move the Orbs around during the cycles, so why not plant a load on the Citadel and wipe all the Reapers out the next time they show up or ready themselves to return to Dark Space.

Leviathans win and can resume their place as the apex species.

Modifié par voteDC, 29 août 2012 - 12:11 .


#940
Henioo

Henioo
  • Members
  • 706 messages
So it's been a while now.

Can anyone confirm or deny that the DLC adds anything to Citadel: Return?

#941
trickyz173

trickyz173
  • Members
  • 40 messages
I give it 6/10 challenging fights(on insanity) and great build off the lore. However there is NO BOSS FIGHT... -2, no new "grunts" to fight same old reaper force -1, and finally it was too short -1. Sorry Bioware but it feels like Leviathan needs its own EC to make it worth it.

#942
Regional_Coffee

Regional_Coffee
  • Members
  • 29 messages

Henioo wrote...

So it's been a while now.

Can anyone confirm or deny that the DLC adds anything to Citadel: Return?

Nothing.  An extra line of dialoge from the starbrat that amounts to zilch.

#943
Regional_Coffee

Regional_Coffee
  • Members
  • 29 messages

trickyz173 wrote...

I give it 6/10 challenging fights(on insanity) and great build off the lore. However there is NO BOSS FIGHT... -2, no new "grunts" to fight same old reaper force -1, and finally it was too short -1. Sorry Bioware but it feels like Leviathan needs its own EC to make it worth it.

The last thing this DLC needs is more exposition.  It's severely lacking in gameplay.  You can like the backstory additions just fine, but I don't see how anyone can compare the depth of gameplay to LOTSB.  

I mean jeez, the "underwater section!!!" was so hyped, and it was basically a few minutes of walking.  That's it.  Pretty to be sure, but ultimately added nothing.  

Modifié par Regional_Coffee, 29 août 2012 - 12:25 .


#944
Felspharr

Felspharr
  • Members
  • 9 messages
So, the Leviathans created the Catalyst.

They created the Catalyst because of that whole Synthetic/Organic war. But the Leviathans controlled the lesser land races, too. And these were the same races that kept perpetuating this synthetic war cycle. If the Leviathans controlled them, why didn't they just tell them to cut it out instead of making the Catalyst?

#945
Cheviot

Cheviot
  • Members
  • 1 495 messages

packardbell wrote...

I'm trying to figure out how The Catalyst managed to defeat the Leviathans in the first place and turn them into Harbinger. Their power is more than a match for a sovereign-class Reaper so I don't get it really.


As I understand it, the Leviathans gave the Catalyst the power of indoctrination, this meant it was able to turn the Leviathans against each other, plus it could use the "lesser" races by the same means.

#946
Biotic Flash Kick

Biotic Flash Kick
  • Members
  • 1 561 messages
10 dollars and the same a b c d endings?
garbage

#947
Chrissycole64

Chrissycole64
  • Members
  • 34 messages
Guys, read the new Leviathan Codex entry. There's mention of Leviathan's evolving their technology over the years...

Modifié par Chrissycole64, 29 août 2012 - 12:39 .


#948
McWhitey3

McWhitey3
  • Members
  • 28 messages
For some reason I have this funny feeling that this DLC was to introduce the new villain/problem for future ME games.

#949
ToaOrka

ToaOrka
  • Members
  • 3 508 messages
So let me get this straight: Leviathan doesn't add anything meaningful to the endings?
...
Definitely a waste of money.

#950
Greed1914

Greed1914
  • Members
  • 2 638 messages

Regional_Coffee wrote...

trickyz173 wrote...

I give it 6/10 challenging fights(on insanity) and great build off the lore. However there is NO BOSS FIGHT... -2, no new "grunts" to fight same old reaper force -1, and finally it was too short -1. Sorry Bioware but it feels like Leviathan needs its own EC to make it worth it.

The last thing this DLC needs is more exposition.  It's severely lacking in gameplay.  You can like the backstory additions just fine, but I don't see how anyone can compare the depth of gameplay to LOTSB.  

I mean jeez, the "underwater section!!!" was so hyped, and it was basically a few minutes of walking.  That's it.  Pretty to be sure, but ultimately added nothing.  


There is a reason not to listen to hype from video game companies.  Given the track record of the rest of the game, I suppose I shouldn't have been surprised that the underwater bit might as well not have been there.