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ME3 Leviathan: SPOILER Discussion [poll included]


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#1201
Guest_starlitegirlx_*

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firstarioch wrote...

mechalynx wrote...

Other than a few lines between the Catalys and Shepard, is there any addition to the endings? Like an ominous slide with three space lobsters look like they're plotting something in their watery hideout, or indoctrination balls stashed away in every slide. Or maybe news of a waterworld suddenly boiled by controlled Reapers, wiping out all life form on it.

'cause that's a highly relevant bit of information, it would seem.


No .there is additional convo on the Wheel 2 times and 3 times . Bas*ard child says that they are were flawed as well or something stupid like that and that they welcome their return. Also confirms that harbringer is first reaper .The rest I dont remebmer but I will go over it again and tell you more later. ...

All in all it adds to the whole sttory arc nicely and really should have been included in the original game.
Prsonally Bioware I think after Karpyshyn left lost the plot ...Casey got arrogant and thought he can do job as good which clearly he cant. 
Also the departure of Bioware co-founder Greg Zeszchuk few weeks ago also speaks volumes. 
I think Muzyka is next  to go as both of them didnt attend yearly company meeting this year which a thing unheard of.
If he goes than Bioware as we know will cease to exist.


Lets see...


I don't know how they missed that Casey would be dangerous for the trilogy given that ME2 was still a step away from some of the best of ME1. Not totally because Karpyshyn was still there to balance it, but you can see some direction. Somebody somewhere in the higher ranks should have been very familiar with ME1 and ME2 and had a grander understanding of where it was headed because I don't think it was meant to head where it did at all, at least not how it did.

Bioware already does cease to exist after ME3 and now leviathan. It's just another game company. The MP pretty much says it all. Put out shoot 'em ups and call it a day. No concerns for storylines. No concerns for plot developments or subplots or RPG that was core to the first ME.

What's the worst for me? Having played ME1-3 plus MP while this summer having only just come across ME1 in may or june, it actually incorporates itself into my dreams. I kid you not. Elements of the worst part of the story, characters, fighting like in the game... I wake up and am like WTH?!?!?!

ETA: even scarier is that if they think they turned out a great product and have nothing to make up for even when there was an outcry over the original ending and still much dissatisfaction over the new endings, then they really are a lost bunch.

Modifié par starlitegirlx, 30 août 2012 - 05:43 .


#1202
SiIencE

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 I also completed the Leviathan DLC last night and yes it looked good, yes knowing more about the reapers origin was good (Even though we kinda knew already), yes it was fun, yes actually seeing the Leviathan was awesome but...

Why didn't the Protheans ever hear/see or know they were there, they have that ability to 'feel the past' items and stuff. Somehow the Leviathan avoided the Protheans which was probably a more advanced race then what is living in the ME3 galaxy now not to mention whatever else races that existed inbetween. The Leviathan has to be older then the Reapers themselves since they created them... Also the Leviathan(s) talk about 'thousands of cycles/harvests' Seeing how many Reapers there are.. And yet NO ONE ever found them or came close and died (cause of the spheres?). And also that Sphere found on whatever planet (image of human in cave showing the human race was being watched for ages) in ME2 was about 10 times bigger then the spheres you can see now.
And not to mention the Reapers actively searching for the Leviathans so in the earlier harvest they never got close... yeah right..

And not to mention Shepard not having any dreams/indoctrination stuff going on, no mention of it and those Prothean VI's could detect it, Leviathans can't?

Also even though you now have Leviathans on your side it doesn't affect the story in any way. And something this big should affect the story in a whole. Also that doctor mentioned he'd been working on this for 10?15 years? or even longer why wasn't there any mention in ME1/2 (except for that big bubble looking similar and thought to be Prothean) Offcourse you can't work back this way but it's rather weird. Even though no one believed the Reaper threat was real they were investigating something no one ever heard off. If the higher ups knew of the existence/stories of the Leviathan why was it so hard to believe the Reapers existed?


I'm kinda getting the feeling this should've been in the original ME3 release already, it got cut and someone thought 'well what if we make this a DLC and get more cash?' EA liked that i guess... The same goes for From Ashes. And not to mention Omega.... HINT HINT!?  
I'm guessing there's more DLC to come and even if they cramp all that into the game nothings ever gonna change. I'm wondering what the real idea for ME3 was before it was cut to pieces.

Modifié par SiIencE, 30 août 2012 - 05:46 .


#1203
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SiIencE wrote...

 I also completed the Leviathan DLC last night and yes it looked good, yes knowing more about the reapers origin was good (Even though we kinda knew already), yes it was fun, yes actually seeing the Leviathan was awesome but...

Why didn't the Protheans ever hear/see or know they were there, they have that ability to 'feel the past' items and stuff. Somehow the Leviathan avoided the Protheans which was probably a more advanced race then what is living in the ME3 galaxy now not to mention whatever else races that existed inbetween. The Leviathan has to be older then the Reapers themselves since they created them... Also the Leviathan(s) talk about 'thousands of cycles/harvests' Seeing how many Reapers there are.. And yet NO ONE ever found them or came close and died (cause of the spheres?). And also that Sphere found on whatever planet (image of human in cave showing the human race was being watched for ages) in ME2 was about 10 times bigger then the spheres you can see now.
And not to mention the Reapers actively searching for the Leviathans so in the earlier harvest they never got close... yeah right..

And not to mention Shepard not having any dreams/indoctrination stuff going on, no mention of it and those Prothean VI's could detect it, Leviathans can't?

Also even though you now have Leviathans on your side it doesn't affect the story in any way. And something this big should affect the story in a whole. Also that doctor mentioned he'd been working on this for 10?15 years? or even longer why wasn't there any mention in ME1/2 (except for that big bubble looking similar and thought to be Prothean) Offcourse you can't work back this way but it's rather weird. Even though no one believed the Reaper threat was real they were investigating something no one ever heard off. If the higher ups knew of the existence/stories of the Leviathan why was it so hard to believe the Reapers existed?


I'm kinda getting the feeling this should've been in the original ME3 release already, it got cut and someone thought 'well what if we make this a DLC and get more cash?' EA liked that i guess... The same goes for From Ashes. And not to mention Omega.... HINT HINT!?  
I'm guessing there's more DLC to come and even if they cramp all that into the game nothings ever gonna change. I'm wondering what the real idea for ME3 was before it was cut to pieces.


Will be reading the notes on Omega rather than buying it. Not buying arrival. Gave these fools too much of my money already for a story that makes no sense. Such a total let down and they don't understand why people feel let down. The one who just like the run and gun part don't care and think we're whiners or complainers but I think they play way too many games or don't read enough or are not intellectual enough to or really are much younger than us or something along those lines to understand your disillusionment.

Also, they could have tried to explain aspects that were added here that should have been mentioned in the past ME stories. Haven't played leviathan yet. Debating on when I will. Just playing MP a bit now so I rack up promotes which become war assets so that's one MP game I can pretty much write off forever. But from what I read here regarding the Dr. bit, if I'm understanding it correctly, it could have been easily explained by saying the doctor was never taken seriously and had always been on the fringe with questionable science andd theories etc. Worked in Stargate perfectly for Daniel Shaw. And the council was always quick to dismiss everything that didn't have hard factual tangible proof, and even then after ME1, they dismissed the reapers as being only one big bad ship, stupid as they are I guess it never occurred to them that the odds of just ONE big bad ship like that existing are something you don't take a gamble with especially if you have all these STG type spys out there, why not do a little more poking around on this issue? A few ships with a few teams following some leads from the dr. or whatever they came across - ilos anyone? Surviors of Benezia like Shiala - she could have helped in some way. She would have been an interesting charcter to add in somewhere in three.

#1204
Dorrieb

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This is an amazing DLC by all accounts and I really want to be excited about it, but the stakes have never seemed so low. I already know how it all turns out in the end, and nothing I do in 'Leviathan' makes one bit of difference to the outcome, so what is the point? I suppose we learn the details of the Reapers' origins, not that I really needed their historiography. That information would have mattered only if it were somehow useful to Shepard in the end.

Still, very nice job.

#1205
mechalynx

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Finished it and liked it a lot. Not surprising since I tend to set my bar pretty low for Bioware these days. I was almost happy until I realised that it changed nothing apart from bringing a new bunch of potential d*ckheads to the table that could seriously ruin the galaxy after their biggest threat is eliminated; I don't even want to think about Control at this point. Pure nightmare fuel. Shepard still dies 3(?) times out of 4 and now that it's confirmed that the Harbinger is first and worst after the Catalyst, we still don't get to fight him face to face.

It's just so frickin' frustrating.

#1206
SiIencE

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starlitegirlx wrote...

SiIencE wrote...

 I also completed the Leviathan DLC last night and yes it looked good, yes knowing more about the reapers origin was good (Even though we kinda knew already), yes it was fun, yes actually seeing the Leviathan was awesome but...

Why didn't the Protheans ever hear/see or know they were there, they have that ability to 'feel the past' items and stuff. Somehow the Leviathan avoided the Protheans which was probably a more advanced race then what is living in the ME3 galaxy now not to mention whatever else races that existed inbetween. The Leviathan has to be older then the Reapers themselves since they created them... Also the Leviathan(s) talk about 'thousands of cycles/harvests' Seeing how many Reapers there are.. And yet NO ONE ever found them or came close and died (cause of the spheres?). And also that Sphere found on whatever planet (image of human in cave showing the human race was being watched for ages) in ME2 was about 10 times bigger then the spheres you can see now.
And not to mention the Reapers actively searching for the Leviathans so in the earlier harvest they never got close... yeah right..

And not to mention Shepard not having any dreams/indoctrination stuff going on, no mention of it and those Prothean VI's could detect it, Leviathans can't?

Also even though you now have Leviathans on your side it doesn't affect the story in any way. And something this big should affect the story in a whole. Also that doctor mentioned he'd been working on this for 10?15 years? or even longer why wasn't there any mention in ME1/2 (except for that big bubble looking similar and thought to be Prothean) Offcourse you can't work back this way but it's rather weird. Even though no one believed the Reaper threat was real they were investigating something no one ever heard off. If the higher ups knew of the existence/stories of the Leviathan why was it so hard to believe the Reapers existed?


I'm kinda getting the feeling this should've been in the original ME3 release already, it got cut and someone thought 'well what if we make this a DLC and get more cash?' EA liked that i guess... The same goes for From Ashes. And not to mention Omega.... HINT HINT!?  
I'm guessing there's more DLC to come and even if they cramp all that into the game nothings ever gonna change. I'm wondering what the real idea for ME3 was before it was cut to pieces.


Will be reading the notes on Omega rather than buying it. Not buying arrival. Gave these fools too much of my money already for a story that makes no sense. Such a total let down and they don't understand why people feel let down. The one who just like the run and gun part don't care and think we're whiners or complainers but I think they play way too many games or don't read enough or are not intellectual enough to or really are much younger than us or something along those lines to understand your disillusionment.

Also, they could have tried to explain aspects that were added here that should have been mentioned in the past ME stories. Haven't played leviathan yet. Debating on when I will. Just playing MP a bit now so I rack up promotes which become war assets so that's one MP game I can pretty much write off forever. But from what I read here regarding the Dr. bit, if I'm understanding it correctly, it could have been easily explained by saying the doctor was never taken seriously and had always been on the fringe with questionable science andd theories etc. Worked in Stargate perfectly for Daniel Shaw. And the council was always quick to dismiss everything that didn't have hard factual tangible proof, and even then after ME1, they dismissed the reapers as being only one big bad ship, stupid as they are I guess it never occurred to them that the odds of just ONE big bad ship like that existing are something you don't take a gamble with especially if you have all these STG type spys out there, why not do a little more poking around on this issue? A few ships with a few teams following some leads from the dr. or whatever they came across - ilos anyone? Surviors of Benezia like Shiala - she could have helped in some way. She would have been an interesting charcter to add in somewhere in three.


Indeed adding the stuff now would seem like damage control, they can say 'it's added so you can't question that' but in the end nothing changed and nothing matters that's added before you charge TIM's base. what it comes down 2, you could leave out the ending part after attacking TIM's base and after that it could all be a 1 hour movie with a few buttons to push in the end. And yes i'll probably get some reactions to this.. 

First off it was From Ashes, imo that should've been in there regardless and the same goes for Leviathan (and Omega that's comming) I get the feeling there's alot more they initially wanted put into the story but got cut out for later cash cow DLC's. Or maybe BW wanted to cash in on the DLC or EA or both.. We'll never know. But then again the ending is set in stone, no matter what gets added changed whatever DLC comes out it's still the same 'button' in the end (or they have to rewrite that lol). In ME 2 you can choose to destroy the Collector base.. or give it to TIM somehow that doesn't matter 1 bit in ME3?

Where ME1 had some holes and ME2 had some ME3 would be a massive black hole what you've learned/done doesn't change the outcome.


Ah yes and before i forget, before i installed Leviathan i had ~10k War Assets, in the last MP event i promoted 6 toons, also got more assets because i missed a few planets while searching for assets and now i'm down to 7.1K assets.. Bug? And yes i had 10.710 War Assets about 2 months ago because someone asked me and i put it on that forum.

Modifié par SiIencE, 30 août 2012 - 07:14 .


#1207
SirLugash

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I really liked the DLC, it was a nice journey and I got to know more about the Reapers, even if I'd liked to see some more (like some flashback cutscenes of Harbingers creation for example).
I also read some threads here about the new problems with the DLC but they have probably been brought up here already.
What I want to point out here is that imo the DLC had some potential left unused.

- Still no confrontation with Harbinger.
It would have been the very best opportunity to introduce a conversation with Harbinger or something into the game.
I mean we just met the race that Harbinger was created from.

- Leviathan not involved in endgame.
From the conversation with Leviathan, he seemes pretty pissed about the Reapers and finally agrees to fight them.
From what I understand is that they do it only on their planet, but it would have been nice to see Leviathan smashing into Harbinger at the run to the beam or something.
I mean Bryson said in the beginning that Leviathan would've a huge impact on the battle with the Reapers.

- Expanding the Refusal ending
I know BioWare said they are done with the endings, but as we know, the Leviathans always survive the cycles, so I would've like the Refusal ending expanded with Leviathan voice over.
You know, telling the player how the races failed to stop the Reapers while showing cutscenes of the harvest, the contruction and finish of the human reaper and their retreat to dark space.

- Harbinger fly-by in the decision chamber while they are talking about him.

As I said, I really liked the DLC, these were just some things I would've like to se included.
Apart from that some questions remain to me:
- If the Leviathans gave Harbinger form, why is he missing the middle tentacle ?
- And if all new Reapers are created from his appearance, why do they have the middle tentacle ?
- "Every harvest ends with the birth of a new Reaper" > Doesn't explain how Destroyers are created and why they are created at all.
- Why was Harbingers appearance changed from ME2 to ME3 ?
- Why does Shepard give Anderson the scared look when mentions that Harbinger is on it's way to earth ? Just like they already have fought somewhere or...
- What's up with the Keepers ?

Yes I admit I am a huge fan of Harbinger and found it greatly disapoointing that he had just this cameo appearance in ME3.

Also, I stumbled across two bugs in the decision chamber (with EC).
- Through the dialogue, when you take the "Catalyst" option on the dialogue wheel, the option "Leviathan" appears afterwards, but if you pick "Reapers" then, the options disappears and cannot be selected anymore.

- While the Catalyst presents you the choices, you get to see a short CGI of what will happen (Citadel closing in Control for example) as you ask him for details to each option.
Those scenes didn't play, the conversation just kept going.

Anyways, these are just some thoughts of mine.
If someone feels the same I'd like to discuss it here or via PM ^^

#1208
NM_Che56

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I'm reading reviews that say "it's good, but does anyone care since people have beaten the game already"...

To me, that's a rather idiotic premise for reviewing a game. Most DLC comes out well after people have beaten a game. So BFD...

#1209
NM_Che56

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mechalynx wrote...

Finished it and liked it a lot. Not surprising since I tend to set my bar pretty low for Bioware these days. I was almost happy until I realised that it changed nothing apart from bringing a new bunch of potential d*ckheads to the table that could seriously ruin the galaxy after their biggest threat is eliminated; I don't even want to think about Control at this point. Pure nightmare fuel. Shepard still dies 3(?) times out of 4 and now that it's confirmed that the Harbinger is first and worst after the Catalyst, we still don't get to fight him face to face.

It's just so frickin' frustrating.


Destroy: Show Harby dying
Others: Show Harby submitting or whatever happens to Reapers when these choices are made.

Not a big point of frustration, but it would be nice to see.

#1210
Asari Goddess

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firstarioch wrote...

Speezy wrote...

Everyone keeps assuming the Leviathans were intelligent. When the Catalyst of all people calls them retarded.


They created the AI and ba******* child so they are apex of creation the first race if you will eons ago.
As Leviathan said they were beneath it so they left AI to do as it wants and AI was so powerful (as created by these godlike being ) that it managed to harvest its creators. 

However I woul never ever trust AI basta*d chld as its lying to suit its purposes when it ltalks about this all.
It says there is no WAR that we are ibn conflict but they want our best !!!! thats is flawed and propestous logic.



See this shows that the AI is full of sh!t when it talks about the reapers and the created will always rebel against their creaters witch very much something the AI did (the reapers were created and so was the AI wich went againts their creaters by harvesting them and turning them into reapers by force) and now they are playing god and deciding the faith of every organic living thing and synthitics.I think thats so stupid -_-

Modifié par lmysterie, 30 août 2012 - 08:32 .


#1211
Mersey

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Wariyaka wrote...

So now when we all the players on the board so to speak...

What if Leviathan been included from scratch..
What if it been The Catalyst..
What if the Citadel just a means for powering The Crucible...
What if the plans for The Crucible originated with Leviathan...
What if the very creators of the mess was there trying to set it right again...

But noooooooooooooooooooooooooooo...
That be soooo mundane and might actually even make kind of sense...

So we settle with Yo Dawg and scripts by Tie Dog...


Yep, that would have been effin brilliant. 

#1212
B.Shep

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Leviathans are aquatic, so without thralls to work for them their offensive abilities are pretty limited.According to the war assets entry they depended on soldiers to deliver their orbs behind enemy lines.

#1213
toots1221

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I just finished the DLC last night and it was really interesting and everything and I did enjoy it but it was a bit disappointing. It just feels like it should have had a bigger impact on the story, discovering the first species that created the catalyst should have been a huge deal and changed the story in a big way, instead it was just a few more war assets. I wish Bioware would have included this in the original game and made the Leviathans a big part of the story. That would have been more interesting than fighting Cerberus.

#1214
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Master Che wrote...

I'm reading reviews that say "it's good, but does anyone care since people have beaten the game already"...

To me, that's a rather idiotic premise for reviewing a game. Most DLC comes out well after people have beaten a game. So BFD...


But it's just like adding an extra chapter to the middle of a book after you've already read it and put in on the shelf. It doesn't make the book any better or really change it at all since it's just in the middle and plays no role in the rest of the story. Stuff like Lair of the Shadow Broker was nice because it was it's own self-contained story and the Mass Effect series still had somewhere to go. With ME3 it's over and for most people it didn't end in a satisfying way, so cramming an irrelevant mission into the middle just falls flat.

#1215
Lili_oups

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BigBadMammogram wrote...

darthnick427 wrote...

Leviathan.....It's a BIG......STUPID.....JELLYFISH!! lol

loved this DLC tho. Up there with LotSB in my books


So my curiosity is killing me...

How can you enjoy something that has writing this bad? I'm not trying to insult your or anything like that, I just really dont understand. Is the story just not that important to you? What makes it good?


dude just stfu and go back to whatever u were doing...readin all your comments and everything are nothing more but trolling 

i love thw game and the dlc u got a prob with that ??? --------------> the door is this way

#1216
xsamplexample

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 leviathans are a cool idea; really science fiction-y.  The thought that evolution could produce an organism that uses the galaxy as its habitat and lesser organisms like tools (like we use medicine) is pretty cool.  However, not good to use in the reaper reveal dlc....
 
At least the reapers came off as more 'a crazy skynet wanabee's crazy synthetic versions of its creator' and less 'hologram kid broken record'.  Renewed a bit of faith in the writers, but not bioware as an agrogate.  :sick:

#1217
Daryslash

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Shepard: They joined the war now.

Godchild: And I welcome their involvement.


What involvement? They just gave me a stupid war asset...

Disappointed.

Modifié par Daryslash, 30 août 2012 - 10:15 .


#1218
Daryslash

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mechalynx wrote...

Finished it and liked it a lot. Not surprising since I tend to set my bar pretty low for Bioware these days. I was almost happy until I realised that it changed nothing apart from bringing a new bunch of potential d*ckheads to the table that could seriously ruin the galaxy after their biggest threat is eliminated; I don't even want to think about Control at this point. Pure nightmare fuel. Shepard still dies 3(?) times out of 4 and now that it's confirmed that the Harbinger is first and worst after the Catalyst, we still don't get to fight him face to face.

It's just so frickin' frustrating.


Yeah... I feel your frustration :/

Although I think BioWare didn't think that far ahead (you know, the big jellyfishes as the next enemies). And knowing that they didn't think that far ahead is actually the WORSE part, because they should have!

#1219
Gulaman

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Harbinger this, Harbinger that... why so much love for Harby here? He was an annoying and uninteresting presence in ME2 and I was pleased to see the back of him in ME3. Now this DLC puts a bit more emphasis on him and the Harby fanatics are out in force wanting more from their hero!
Give me a Sov/Saren combo any day over Harby and his irritating voice-overs with the Collectors.
The only thing I wanted to see with Harby in this DLC was his ass getting shot down over the planet. But instead it was just another no-name Reaper that Leviathan took down. Pity.

#1220
B.Shep

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Gulaman this is the BSN...funny see this much "love" for Harbinger considering how much hate the people here showed for him after ME2.

Anyway, i didn't see anyone talking about it: That creepy picture in a wall inside Bryson's lab, the alien with a sinister smile.

#1221
Hrothdane

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B.Shep wrote...

Gulaman this is the BSN...funny see this much "love" for Harbinger considering how much hate the people here showed for him after ME2.

Anyway, i didn't see anyone talking about it: That creepy picture in a wall inside Bryson's lab, the alien with a sinister smile.


Is it one of the Slendermen from the cave paintings? The head and shoulders look consistent.

#1222
Daryslash

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I see people complaining about not having a chance to blow Harbinger to pieces, not "loving" him. lol

#1223
Jadebaby

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Daryslash wrote...

I see people complaining about not having a chance to blow Harbinger to pieces, not "loving" him. lol


lol

#1224
B.Shep

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Daryslash wrote...

I see people complaining about not having a chance to blow Harbinger to pieces, not "loving" him. lol

Then take a lot through the foruns and you will see...;)

Hrothdane wrote...

Is it one of the Slendermen from the cave paintings? The head and shoulders look consistent.

It's possible.... I wonder why Bioware put this weird thing there:huh:

Modifié par B.Shep, 31 août 2012 - 12:13 .


#1225
xsamplexample

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SHEPARD ONLY DIES IN SYNTHESIS (and refusal). Im sick of ppl saying he dies in control. Hes just not human anymore.. and as for destroy, that truely is a renegade option; very selfish, since it kills all synthetics as well just so you can live. Unless the geth are al ready dead, destroy is a bad choice.