ME3 Leviathan: SPOILER Discussion [poll included]
#1526
Posté 15 septembre 2012 - 04:16
#1527
Posté 15 septembre 2012 - 07:21
I really liked the screaming head lol, everytime I walked around the office looking for clues i kept getting drawn back to the screaming head had to activate an even got it to explode all over the place, but amazingly came back to office alittle later an there it is all better.
I still hate the ending's and refuse to end my game's with Starbrat an making deals with the devils advocate, i usually end my game at earth on the road before we make our charge, Myself if I were in Shepards position I wouldn't choose any of the options except maybe Bioware's slap in the face ending an let everyone fight it out to the last living soul an let the cycle start again.
My Shepard choose's to live an to continue fighting an not to concede to the Devil's Advocate wishes you make him a child to lure us in of his innosence an charming good looks an guilt, just as the Devil would before having you sign a contract selling your soul. No thank you I'd rather keep my Soul!
Modifié par Eralrik, 15 septembre 2012 - 07:23 .
#1528
Posté 16 septembre 2012 - 01:03
VakarianWilliamsN7 wrote...
I thought Leviathan was great! It was well paced and spread out appropriately. Great character and LI banter, but would have loved to see more LI specific cutscenes after the third mission with more emotion. It's not quite on the same level of LOTSB, but Leviathan is definatly in the top three ME DLCs. The under water mech sequence was awesome, but should have been longer with a maze type puzzle aspect to it.
What I'd really love to see next is more recruitable squademates! I really want Jack, Grunt, Zaeed, and Aria T'Loak to be DLC squadmates, the Normandy is very empty right now.
A Romance Expansion pack would be great with each LI getting their own specific mission, side quest, and or cutscenes that deepens the relationship.
Oh, and lets not forget about retaking Omegahopefully with some Star Fox space combat!
Thank u
#1529
Posté 16 septembre 2012 - 06:32
#1530
Posté 16 septembre 2012 - 10:31
Jade8aby88 wrote...
Starfox, now there was a great game for it's time!
Star Fox: Assault for Gamecube
#1531
Posté 16 septembre 2012 - 03:05
#1532
Posté 16 septembre 2012 - 03:34
Good old times.
Modifié par B.Shep, 16 septembre 2012 - 03:35 .
#1533
Posté 16 septembre 2012 - 03:45
B.Shep wrote...
Lol...I was imagining Leviathan as a boss in one of those old Snes games after seeing your picture....
Good old times.
#1534
Posté 17 septembre 2012 - 09:07
#1535
Posté 17 septembre 2012 - 12:34
Crimson Sound wrote...
The same people who complain that Leviathan didn't change the ending enough are the same ungrateful bastards who would complain that they would still need to buy the Leviathan DLC even if it did. There's no pleasing some of you. It's like watching a 16 year old girl get a car for her birthday who chooses to yell at her parents because it's not a new or the color she wanted.
Bioware deserves better fans.
Regardless, I really like Leviathan and I really enjoyed its pacing. One of the best Mass Effect DLC's I've played.
I totally understand the complaint that the Leviathan DLC did not have a greater effect on the ending. They are the creators of the Reapers and are extremely powerful beings. So, why can't us knowing of their existance and their willingness to fight the Reapers not give us a majour advantage against the fight against the Reapers.
In my opinion this should be a game changer. I am disappointed with some aspects of the DLC but it is still a fun addition to the game.
And as for Bioware deserving better fans...I disagree...the fans deserve a better Bioware.
#1536
Posté 17 septembre 2012 - 03:16
#1537
Posté 17 septembre 2012 - 04:04
SyntheticX11 wrote...
To be honest, I thought the DLC was good. I loved it, although I can't be bothered doing ANOTHER run through the end of the game until most/all DLCs are out for ME3. Maybe Mass Effect 3 will all finally come together once the DLCs come out?
That's rather sad to think about--that a game series doesn't wholly come together until all of its DLC is released.
As for the Leviathan DLC, I agree with users that it should have had more influence. I was quite irritated when I saw that, like so many important events/allies throughout the game, Leviathan became another number in that stupid EMS crap, around 400, no less--the equivalent of the geth fleet, apparently. Ancient, powerful beings who can control entire Reapers? Yeah, 400-500 sounds about right. Such a dumb system created as a quick, cheap way to 'make our decisions matter.'
The DLC was otherwise enjoyable, and I particularly liked the music during Shepard's conversation with Leviathan. I have not yet played my male, but the voice acting was also fantastic. Most notably, at the beginning of the Namakli mission to rescue Dr. Anne Bryson, when Shepard (Jennifer Hale) is running through a warzone. She truly sounds as if she's struggling to speak because of it, making everything that much more immersive and real. Leviathan is worth playing, but not worthy the tremendously overpriced $10. The DLC did not make up 1/6th of the entire game; it should not cost as if it is.
#1538
Posté 17 septembre 2012 - 04:26
The underwater scenary, while dark and brief, was quite beautiful and the mental confrontation with the Leviathans was filled ominousity and it was VERY chilling how they took the shapes of those it had controlled, those it had used until they were dead or vegative husks, to represent itself to Shepard.
I was left with the feeling of fear, of distrust of what would come after the reapers to be honest, what the Leviathans would attempt to do afterwards.
On a higher note, it also continued to leave me questioning about Shepard's place in the grand scheme of things, to the galaxy, to the Leviathans, to the Reapers...
#1539
Posté 17 septembre 2012 - 06:14
#1540
Posté 17 septembre 2012 - 08:03
morrie23 wrote...
Finally played Leviathan. Not too bad overall, but still falls short of the DLC provided for ME3 (apart from Arrival). I liked that the squadmates talked, that was something all ME2 DLCs lacked. I also appreciated the increased use of the dialogue wheel in this DLC over the main game, please keep this up. However, the logic behind the creation of the Catalyst and the fact that one Reaper apparently overthrew the Leviathans when they can think Sovereign-class Reapers out the sky sort of undermines the Reaper story even more for me. 7/10
one reaper didnt overthrow the Leviathans. you somehow missed alot of information when you were talking with the Leviathans and/or the Starbrat. you should review via youtube or something, or replay the Leviathan DLC. the starbrat used minions to turn the leviathans into the first reaper, Harbinger.
#1541
Posté 17 septembre 2012 - 08:18
Jade8aby88 wrote...
well done Seival, despite the fact I never agree with a single thing you say, I can appreciate art when I see it! So congrats, looks great!
Thanks
#1542
Posté 17 septembre 2012 - 10:28
#1543
Posté 18 septembre 2012 - 06:29
ahnariprellik wrote...
So in this DLC are we to be led to believe the everything the Rachni did prior to the first game was because the Leviathans were controlling them? Essentially meaning the Leviathans are/were just as bad as the Reapers?
It's debatable whether Dr Bryson's suspicions are actually true, certainly he thinks the Leviathans were responsible (which is, in itself, a retcon, since the Leviathans certainly weren't part of the Reaper lore in ME).
If they did control the rachni as a means to fight against the Reapers, then yes, they are probably just as bad - if not worse, because they're actively malicious while the Catalyst looks misguided.
Honestly at this point I'm wishing we'd never got any of the answers. If "give fans every piece of information ever, to the point of making entire DLCs about it" is some kind of response to criticism of the ending, I think it's just making it worse. I'd rather not be reminded of what the Reaper storyline has turned into, they were much more intimidating as fully-aware and malevolent space-squid-gods. ME3 was meant to be the fulfilling culmination of the trilogy but so far all it's done is make more plotholes and unanswered questions - like what happens to the galaxy with Leviathans on the loose?
#1544
Posté 18 septembre 2012 - 03:10
ElitePinecone wrote...
ahnariprellik wrote...
So in this DLC are we to be led to believe the everything the Rachni did prior to the first game was because the Leviathans were controlling them? Essentially meaning the Leviathans are/were just as bad as the Reapers?
It's debatable whether Dr Bryson's suspicions are actually true, certainly he thinks the Leviathans were responsible (which is, in itself, a retcon, since the Leviathans certainly weren't part of the Reaper lore in ME).
If they did control the rachni as a means to fight against the Reapers, then yes, they are probably just as bad - if not worse, because they're actively malicious while the Catalyst looks misguided.
Honestly at this point I'm wishing we'd never got any of the answers. If "give fans every piece of information ever, to the point of making entire DLCs about it" is some kind of response to criticism of the ending, I think it's just making it worse. I'd rather not be reminded of what the Reaper storyline has turned into, they were much more intimidating as fully-aware and malevolent space-squid-gods. ME3 was meant to be the fulfilling culmination of the trilogy but so far all it's done is make more plotholes and unanswered questions - like what happens to the galaxy with Leviathans on the loose?
they are not "on the loose" - at least not physical, as it seems that they have no spacefaring abilitys huge enough to move them selfes out of their hiding-ocean anymore by now and "communicated"/ took that influence of theirs throughout the galaxy only by their artefact-(probe?)-things, that are carried into battle now by some brave alliance-troops to let them "dominate-hack" reaper-troops to fight their own kind.
that efforts seem necessary to "let their power join the fight" as leviathans have given up their position as top of the "galactic-foodchain" long ago in a trade for secrecy and hiding - so i would not worry about them as possible enemies for the early post-reaper galactic community, as their only weapon would be indoctrination - while "we" would have the perfect counter-measure to it - widespread knowledge about, and detailed experience with it... .
i am more happy with finally really getting answers to what, why and because of whom this whole reaper thing is about specifically - and what went wrong and all, never really dared hoping to finally get this - and about the questionablety of some of leviathans thoughts, wants, history, actions - my shep is a paragon one, one that is big in giving second chances and everything - besides, they spared my sheps sorry ass multiple times, "we" finally got even together in the fight of fights of mass effects galactic war - i have no problem with that... .
i am for one, very much disappointed with the circumstance of all and every of the weapon-mods, that were introduced into the singleplayer via leviathan-DLC, do not carry over from one playthrough to another
(in my PS3-version - so surely a ME3-general issue) - they are close to useless for me through that, as i do not intend to play leviathan-DLC allways after sur'kesh (or what it was been written like again...) (damn, forgot when the opportunity to start it appears exactly - guess its after that "diplomats"-meeting, but it is in anyways very close around that 4sure) - hope they will fix this some day - do not think they will fix this some day... .
Modifié par HELLHOUND_ROCKO, 18 septembre 2012 - 03:19 .
#1545
Posté 18 septembre 2012 - 04:00
Bit short but enjoyable, would recommend.
#1546
Posté 18 septembre 2012 - 07:56
does anybody understand this...?
#1547
Posté 18 septembre 2012 - 08:03
TheWill wrote...
i still dont get it when leviathan says the intelligence still serves its purpose.. then says it has one purpose ..... the preservation of life..... and that it isnt fufilling that purpose..
does anybody understand this...?
Yes it is preserving life by making sure synthetics don't overthrow organics.
#1548
Posté 18 septembre 2012 - 08:50
#1549
Posté 18 septembre 2012 - 11:21
and then say its still fulfilling its purpose...
thats a contradiction.. and a big one at that... right?
#1550
Posté 19 septembre 2012 - 12:01
I believe the Leviathans thought it would do that by intervening in conflicts, sort of like a singular entity performing as a UN peace-keeping force.
But, being a synthetic intelligence, it came to the conclusion that the only was to prevent the destruction of "the creators" and "the created" was to destroy both in their current forms and turn them into something else. (It may even have a point here- the reapers all work together, even if they're the ethical equivalent of the Devil.) In other words, it attempted a synthesis solution even before the crucible offered it the ability to do so on a galactic/"genetic" scale. Makes sense that it would do its' best to get Shephard to choose that option.
But that's just my opinion. I could be wrong.
Modifié par T-Zero, 19 septembre 2012 - 12:06 .





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