Operation Alloy - SUCCESS!
#301
Posté 30 août 2012 - 05:57
Allied Goal Success: All players Receives Living in Victory Pack and an INCREASE to medi-gel capacity
#302
Posté 30 août 2012 - 06:19
no search medi-gel<_<<_<littlematt00 wrote...
we want the ability 'increased as stated by bioware
Allied Goal Success: All players Receives Living in Victory Pack and an INCREASE to medi-gel capacity
и нечерта не выподает что очень тупой магазин у них <_< не как нехочет одовать medi-gel на +6:o.
Medigel maximum capacity increased from 5 to 6 due to the success of Operation Alloy 20% што бы выпал в магозине
Modifié par N7MassEffectN7, 30 août 2012 - 06:22 .
#303
Posté 30 août 2012 - 07:12
#304
Posté 30 août 2012 - 07:17
When the game rolled out, the "cap" for all consumables was 5. Your limit started at 3, and you had to earn Rare (gold) cards from the packs to increase your limit to reach the "cap" of 5.
The medi-gel cap has been raised from 5 to 6. You still need to earn a Gold medi-gel card from the packs to raise your limit to the new cap.
Or, to put it this way... if they raised the level cap from 20 to 30, your level 15 character wouldn't become level 30 overnight. You'd still need to level up to reach the new cap. Thats whats happening here - the cap has been raised, you need to "level up" your medigel capacity limit (with a card from the packs) in order to reach that new cap.
#305
Posté 30 août 2012 - 08:36
#306
Posté 30 août 2012 - 09:35
#307
Posté 30 août 2012 - 09:35
#308
Posté 30 août 2012 - 11:27
#309
Posté 30 août 2012 - 11:48
rjbsilva wrote...
jandrewcepticon wrote...
Wow, us PS3 users didn't even get the required 50,000.
True ... but don't forget PS3 still don't have the splash screen informing operations are active. So I'm guessing a lot of players didn't even know there was an operation ongoing.
I agree..... PS3'ers have always been treated like the forgotten step child by BW. I almost missed the last Op if I didnt decide to login the network that weekend. And lets be real... XBox 360 will always get the higher #'s because there are more of them in the MassEffect Unv.
Modifié par wes60620, 31 août 2012 - 12:27 .
#310
Posté 31 août 2012 - 12:46
#311
Posté 31 août 2012 - 12:49
#312
Posté 31 août 2012 - 05:12
edit: On a completely off topic note: Icy cold and raining again today, like it has been all year except for one weekend in May and the last 2 weeks of August. Three weeks of summer a year are not enough! Northern Europe: you're on notice. Fix your ^%#@^%! climate. <_<
Modifié par Mzzl, 31 août 2012 - 06:54 .
#313
Posté 31 août 2012 - 01:11
#314
Posté 31 août 2012 - 01:12
P2W RebelSpirit wrote...
i think people post *i havnt got the cap yet* after reading posts just to show their *smarts* or in their case *stupids* just putting in my two pennis here
You have two pennises?
#315
Posté 31 août 2012 - 03:53
#316
Posté 31 août 2012 - 08:11
#317
Posté 31 août 2012 - 09:47
Mzzl wrote...
Promoted 3 classes, got the victory pack but not the commendation pack. I guess some data got lost in all those disconnects...
edit: On a completely off topic note: Icy cold and raining again today, like it has been all year except for one weekend in May and the last 2 weeks of August. Three weeks of summer a year are not enough! Northern Europe: you're on notice. Fix your ^%#@^%! climate. <_<
Yay, they fixed it for me. The commendation pack, not the weather
#318
Posté 01 septembre 2012 - 01:23
None received it ? ( not me)
#319
Posté 01 septembre 2012 - 01:47
Bioware won't breaks silence on the "issues" they mentioned with Sony regarding events. A few months ago, there was an optional screen that announced that DLC was available. We never had that screen again. If you can't do anything about it - fine. But at least tell us what the issue is. I'd hate to think it's Bioware's fault if it turns out Sony is the culprit.
#320
Posté 01 septembre 2012 - 01:54
But I got none. I then contacted support again, who said I already got it, and I should go to the forums to try to fix it.
So fix it people!
#321
Posté 01 septembre 2012 - 04:50
Problem is, some operations are harder to explain. Remember when we had to extract with a crew of just Krogans, Batarians, or Vorchas? Yeah, it took so long to fill a lobby, and took effort to explain to people why they should change their characters.
So please please please, I hope you do something about it. =D
#322
Posté 01 septembre 2012 - 02:49
markus1142 wrote...
Ok, about the medi-gel, since this is still going on.
When the game rolled out, the "cap" for all consumables was 5. Your limit started at 3, and you had to earn Rare (gold) cards from the packs to increase your limit to reach the "cap" of 5.
The medi-gel cap has been raised from 5 to 6. You still need to earn a Gold medi-gel card from the packs to raise your limit to the new cap.
Or, to put it this way... if they raised the level cap from 20 to 30, your level 15 character wouldn't become level 30 overnight. You'd still need to level up to reach the new cap. Thats whats happening here - the cap has been raised, you need to "level up" your medigel capacity limit (with a card from the packs) in order to reach that new cap.
the cap was 10 changed to 5 we always started with 2 each atm the cap raised to 6 meaning the ppl with 7+ will nto benafit they already reached past the cap
#323
Posté 02 septembre 2012 - 12:33
#324
Posté 02 septembre 2012 - 05:44
#325
Posté 02 septembre 2012 - 11:46
http://mannylikesstu...ass-effect.html
From the last time we had something like this, the goal was higher. I better do a comparison with that previous event.





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