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For the reluctant consumer: Leviathan DLC End Result


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#126
ld1449

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Didn't buy. Didn't play. Won't buy, and won't play until they do something more to the ending or the mythical Project X is confirmed.

And if they so choose to let this game die as such and go the route of DA2 they for damn sure better not try to claim the fans "jumped ship" we gave them more than enough chances that they've squandered

Modifié par ld1449, 29 août 2012 - 12:24 .


#127
BlessedSoldier

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Tipsyfresh wrote...

Aryck1095 V2 wrote...

Wait, what's thos new ship decoration? Something for the Captain's Cabin? I didn't notice anything of the sort...


A husk's reanimated head


That alone is enough to make me not want to get it...Sick.

#128
Conniving_Eagle

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The Twilight God wrote...

Conniving_Eagle wrote...

The next DLC will discourage Control, and then the third one will praise Synthesis.


The entire game discourages Control and the entire series discourages Synthesis.


Good to know.

#129
Tankcommander

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Conniving_Eagle wrote...

AresKeith wrote...

r3apz515 wrote...

F4H bandicoot wrote...

Overall I'd say it's worth it.


I'm an EA Yesman and a Bioware ass-kisser.


fixed


Double-fixed Image IPB


lol :D

This DLC is annoying to me. More plot holes that I'm desperately trying to patch but can't.

#130
RiouHotaru

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There's no plotholes though.

#131
ChickenDownUnder

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Watched a Let's Play. Seemed kinda meh. Only interesting looking part was the chance to explore underwater.

As more info on the Reapers gets revealed throughout the game, what came in the EC, and now this, just further solidifies how fuxtarded they are. Am hoping this was done on purpose so that if/when a bigger DLC comes out, it'll be about finally destroying the Reapers without having to go through a Sophie's Choice. 

Hope shall forever spring eternal. >.>

Also...

BlessedSoldier wrote...

Tipsyfresh wrote...

Aryck1095 V2 wrote...

Wait, what's thos new ship decoration? Something for the Captain's Cabin? I didn't notice anything of the sort...


A husk's reanimated head


That alone is enough to make me not want to get it...Sick.


+1

Modifié par ChickenDownUnder, 29 août 2012 - 03:59 .


#132
EnvyTB075

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RiouHotaru wrote...

There's no plotholes though.


>Leviathans control organics
>Doesn't make them stop building machines
>Builds a machine to stop organics building machines
>Is surprised when machine turns on them

Sure, not a plothole but it doesn't make for a good story either.

Modifié par EnvyTB075, 29 août 2012 - 04:29 .


#133
CELL55

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EnvyTB075 wrote...

RiouHotaru wrote...

There's no plotholes though.


>Leviathans control organics
>Doesn't make them stop building machines
>Builds a machine to stop organics building machines
>Is surprised when machine turns on them

Sure, not a plothole but it doesn't make for a good story either.


In the end of the DLC we see the Leviathan knock a Sovereign-class Reaper out of the sky. So then why dind't they do that against Harbinger? How did the Bratalyst manage to drive the slave races against the leviathans in the first place? Why did the Leviathans not engage in hit-and-run tactics over the cycles to slowly work the Reapers down to nothing? Why did the leviathans not take out Sovereign while the other Reapers were out in Dark Space, giving them time to plan to stop them all? Why did they not hunt down and kill the Bratalyst when all the other Reapers were in dark space? WHY DID THEY NOT DO LITERALLY ANYTHING OTHER THAN SIT IN THE BOTTOM OF AN OCEAN FOR THE PAST FEW BILLION YEARS?! :sick:

That big enough of a plot hole for you? Or is it just stupidity on an epic scale? :pinched:

#134
DKJaigen

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CELL55 wrote...

EnvyTB075 wrote...

RiouHotaru wrote...

There's no plotholes though.


>Leviathans control organics
>Doesn't make them stop building machines
>Builds a machine to stop organics building machines
>Is surprised when machine turns on them

Sure, not a plothole but it doesn't make for a good story either.


In the end of the DLC we see the Leviathan knock a Sovereign-class Reaper out of the sky. So then why dind't they do that against Harbinger? How did the Bratalyst manage to drive the slave races against the leviathans in the first place? Why did the Leviathans not engage in hit-and-run tactics over the cycles to slowly work the Reapers down to nothing? Why did the leviathans not take out Sovereign while the other Reapers were out in Dark Space, giving them time to plan to stop them all? Why did they not hunt down and kill the Bratalyst when all the other Reapers were in dark space? WHY DID THEY NOT DO LITERALLY ANYTHING OTHER THAN SIT IN THE BOTTOM OF AN OCEAN FOR THE PAST FEW BILLION YEARS?! :sick:

That big enough of a plot hole for you? Or is it just stupidity on an epic scale? :pinched:



No its not a plothole and you need to pick all conversation options.

#135
EnvyTB075

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CELL55 wrote...

EnvyTB075 wrote...

RiouHotaru wrote...

There's no plotholes though.


>Leviathans control organics
>Doesn't make them stop building machines
>Builds a machine to stop organics building machines
>Is surprised when machine turns on them

Sure, not a plothole but it doesn't make for a good story either.


In the end of the DLC we see the Leviathan knock a Sovereign-class Reaper out of the sky. So then why dind't they do that against Harbinger? How did the Bratalyst manage to drive the slave races against the leviathans in the first place? Why did the Leviathans not engage in hit-and-run tactics over the cycles to slowly work the Reapers down to nothing? Why did the leviathans not take out Sovereign while the other Reapers were out in Dark Space, giving them time to plan to stop them all? Why did they not hunt down and kill the Bratalyst when all the other Reapers were in dark space? WHY DID THEY NOT DO LITERALLY ANYTHING OTHER THAN SIT IN THE BOTTOM OF AN OCEAN FOR THE PAST FEW BILLION YEARS?! :sick:

That big enough of a plot hole for you? Or is it just stupidity on an epic scale? :pinched:



Dude it was only one example that i thought of off the top of my head.

Modifié par EnvyTB075, 29 août 2012 - 07:27 .


#136
B3ckett

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They could've added a cutscene explaining why Harbringer leaves. To face-off Leviathan and both get torn to pieces... Simple, yet elegant.

#137
MOELANDER

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Conniving_Eagle wrote...

I think any DLC will lose its spark when it's forced to conform to this game and the endings.


My thoughts exactly. The main problem is, that ME3 is the end of the story. If you build new DLC for it you absolutely NEED it to affect the ending in some way to make it still interesting for most of the players to buy.

Or, you set it after the ending of your game or outside the main plotline only touching the main plot in a few spots.

For example:
"Harley Quinn's Revenge" for Batman Arkham City is set after the game. It builds on the ending of the game.

If Rocksteady would opt to make a DLC for the main plot, they would need to give another villain, than the Joker or Hugo Strange the spotlight of it, because otherwise they would need to alter the endings a bit. But they could easily give us a Killer Croc's Lair DLC or something like this.
They can't give us a DLC where Batman deals with Strange before the ending without changing the ending.

In ME3 all the plot is, is to give us a way to defeat the Reapers. So if you gonna put stuff into the game to help us with the Repaers IN THE END, then you MUST show us the results later ion cinematics etc. BioWare. Or else we start to think: "What good is DLC that gives me War Assets or new stuff to aid against the Reapers, WHEN I DON'T SEE THE RESULTS IN THE END?"

It's like working for your paycheck, only to get nothing. The work-reward system is broken here!

#138
Applepie_Svk

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MOELANDER wrote...


My thoughts exactly. The main problem is, that ME3 is the end of the story. If you build new DLC for it you absolutely NEED it to affect the ending in some way to make it still interesting for most of the players to buy.


Worst or even more hilarious of that all is fact that they are selling you a part of core game, think about it the LEviathans are those which staying behind the Reapers´s creation and you need to buy that DLC for knowing this fact. It´s like they cut out the Vigil from ME1 only for purpose of selling it later, rly BioWare ?

#139
Icinix

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What I want to know is if all these races before were destroyed by their own creations - what happened to all the created races that destroyed them - did Leviathan and Co wipe them out - if so - how is the current solution better to the previous one? If they didn't - where are they?

Organic life is still wiped out by synthetics at about the same time synthetics were wiping out organic life prior to the Reapers - only now its the same synthetics doing it all the time as opposed to a new cycles creation.

Plus the fact that Leviathan and Co were able to control them - so they could have stopped them from creating synthetics - or isolated them on their planets - or steered them clear of their troubled path as a benevolent apex civilization thus keeping organics around as useful tools or whatever the hell they were using them for.

Quite frankly - I find the logic used to explain the logic just as dumb as the original logic only now they used dumb logic to create dumb logic to answer dumb logic that followed the same logic.

My brain hurts.

Edit: and how the hell was a singular AI able to overthrow the apex civilization and create a single Reaper? How did it amass the forces to do it in the first place - and what were the rest of its race doing to stop it? SENSE! THIS DLC MAKES NONE!

Modifié par Icinix, 29 août 2012 - 09:18 .


#140
Dean_the_Young

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AresKeith wrote...

Blueprotoss wrote...

AresKeith wrote...

looks to me like you don't play most RPGs since you can play post-ending DLCs before the ending in some RPGs which Mass Effect has always done

Yet most of the DLC in ME aren't post-ending especially in ME1, ME2, and ME3.  ME2 has an option to play the DLC before the Collector's base while the only real "post-ending" one is Arrival based on ME's timeline.  Btw like i most RPGs DLC normally take place before the ending is reached by the player unless if its a Bethesda game.


once again they are post-ending DLC, especially in ME2. The fact that you can do them before the ending doesn't mean anything Except for ME3

ME 1 had no post-ending DLC. The only game in the ME trilogy that did have post-ending DLC was ME2... and all that DLC was indeterminate that could just as well be pre-ending as well.

#141
Dean_the_Young

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Applepie_Svk wrote...

MOELANDER wrote...


My thoughts exactly. The main problem is, that ME3 is the end of the story. If you build new DLC for it you absolutely NEED it to affect the ending in some way to make it still interesting for most of the players to buy.


Worst or even more hilarious of that all is fact that they are selling you a part of core game, think about it the LEviathans are those which staying behind the Reapers´s creation and you need to buy that DLC for knowing this fact. It´s like they cut out the Vigil from ME1 only for purpose of selling it later, rly BioWare ?

The Leviathans are no more a part of the core game than the First Contact War. They are fundamentally backstory, and backstory exposition is not the same as the main plot except in so much that the relevation drives the plot... which the Leviathans do not.

#142
CptBomBom00

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I wonder if it proves IT? I played through it and that husk head is wicked, ahgrahgrhaghraghaaaaaaaaaaaaaahhaha.

#143
elessarz

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Leviathan should have been the major plot point in ME2, instead of that glorified side-quest of a Suicide Mission. It would have solved everything people hate with ME3's plot.

#144
CR121691

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I bet we will eventuelly win via refuse. I know the odds are low but still....

#145
Icinix

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elessarz wrote...

Leviathan should have been the major plot point in ME2, instead of that glorified side-quest of a Suicide Mission. It would have solved everything people hate with ME3's plot.


This is kind of where I have a problem with ME as a trilogy and I've brought it up before - I really feel like all three games are disconnected.

I don't think they had enough enough structure for the story when they started ME1 and I understand games and stories evolve over time - but I don't think there was enough looking back as it evolved and now its a bit all over the place.

#146
Calamity

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CELL55 wrote...

EnvyTB075 wrote...

RiouHotaru wrote...

There's no plotholes though.


>Leviathans control organics
>Doesn't make them stop building machines
>Builds a machine to stop organics building machines
>Is surprised when machine turns on them

Sure, not a plothole but it doesn't make for a good story either.


In the end of the DLC we see the Leviathan knock a Sovereign-class Reaper out of the sky. So then why dind't they do that against Harbinger? How did the Bratalyst manage to drive the slave races against the leviathans in the first place? Why did the Leviathans not engage in hit-and-run tactics over the cycles to slowly work the Reapers down to nothing? Why did the leviathans not take out Sovereign while the other Reapers were out in Dark Space, giving them time to plan to stop them all? Why did they not hunt down and kill the Bratalyst when all the other Reapers were in dark space? WHY DID THEY NOT DO LITERALLY ANYTHING OTHER THAN SIT IN THE BOTTOM OF AN OCEAN FOR THE PAST FEW BILLION YEARS?! :sick:

That big enough of a plot hole for you? Or is it just stupidity on an epic scale? :pinched:



Just gotta say Cell - I F***ing LOVE your sig. :)

#147
darkway1

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I kinda think Bioware has dropped the ball with Mass3.......unlike most games Mass3 has a real ending,it's the end of Shepard's story,the end of the reaper war (win or lose).....the trilogy has come to an end......any DLC for Mass3 single player just seems pointless when no matter what events take place,the ending will always conclude the same way.

I really think Bioware needs to focus on the future of the franchise,make content that takes place after Mass3,move the franchise forward..........unless DLC has any kind of impact on ending events I see no point in investing in Mass3.It's a done deal.

#148
Tesar

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Apex of evolution who were able to control minds of organics\\reapers\\etc were slaughtered by their own synthetic creation (well, maybe they were not so apex if Azimov from lesser race was able to create safety measures). But not completely and for billion years they did nothing (don't tell me about Rachni or we will get even more holes to discuss).
I have nothing to say except something which would violate terms of use. But my eyes roll at story writers.

#149
Daverid

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i1230.photobucket.com/albums/ee487/VigilanceSaurfang/Races_Leviathan.jpg 

#150
Reever

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BlessedSoldier wrote...

Tipsyfresh wrote...

Aryck1095 V2 wrote...

Wait, what's thos new ship decoration? Something for the Captain's Cabin? I didn't notice anything of the sort...


A husk's reanimated head


That alone is enough to make me not want to get it...Sick.


Well, it IS  sick if you think about it...but if you just want to play with it :whistle: