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Are you satisfied with the romance in DA2? What do you want in DA3?


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#151
AbsoluteApril

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Renmiri1 wrote...

Amirit wrote...

And kisses - you have to modify game to be able to kiss your companions everywhere. Looks like all those who complain about the feature installed that mod from the start and now complain about own deeds :)


:o Kisss anywhere mod for DA2 ? Do tell!!!

:bandit: ahem.. I mean.. for scientific reeasons obviously :whistle:


omg I want this! (apparently pixel romance turns me into a hormonal teenager)

um, yes... For ScienceImage IPB

Modifié par AbsoluteApril, 11 septembre 2012 - 11:34 .


#152
Todd23

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And an explicit sex scene mod with Merrill. For science! <3

#153
ReallyRue

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randomlycosmic wrote...
For DA3: I want my LI to initiate conversations or make a gesture on their own, like Alistair with the rose or when he asks your opinions about the other companions. I like the LI trying to get to know you as much as you are them, I don't think I was asked a single question in DA2 by any of them unless it was quest related. The option to kiss whenever, and to talk to them at any point, not just during "questioning beliefs", it kills me to click on them and hear the same thing for an entire act.
 


To be fair, I don't remember the DAO LIs doing this either. In fact, the only character I remember really asking about my Warden was Wynne.

Otherwise there was just the odd line like "How do the Dalish bury their dead", or "Dare I ask of your own mother?" which sometimes don't work for characters like a mage, or party members will mention that Orzammar seems like a lovely place despite the fact they should know their leader/friend/lover was casteless and therefore Orzammar wasn't such a bag of fun to them.

#154
Nerdage

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Pretty satisfied; if they were much bigger content-wise they could start getting in the way but they're big enough to be meaningful. As for the characters, well there was enough diversity that I liked some but not all, so that's a good sign.

There was something else that I posted a while ago somewhere else though so I might as well repeat it here: I think they should scrap the idea of rivalmances (assuming they still use friendship/rivalry next time around) and move the resources into adding some divergence to the friendmance arc. Personally I don't think contriving an "I hate you but I love you" relationship is worth the effort, certainly not for all the characters, where the rivalry path represents the antithesis of what they stand for (would you be with someone like that?). I just don't understand them at all, it seems more reasonable to me that if you don't get along with a companion you shouldn't expect them to fall into your arms.

I'd prefer it if you could follow their friendship path and question their views (if not oppose them) much more gently than a rivalry, and maybe because you're so close they take it to heart more; kind of like the hardening in DAO, where it doesn't change the nature of the relationship completely but you do see some difference for it.

#155
frostajulie

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LolaLei wrote...

I'd like to see more interaction with the new protagonists companions in general, akin to how it was in DA:O. As for romance, I'd like the option to be able to get to know the potential LI's background, childhood etc before hand rather than just flirting a handful of times, shagging them then moving them into your house like they did in DA2. 

Ideally the LI would start out as an acquaintance, who we get to know firstly as a friend as we learn their likes, dislikes, personality traits and a little of their personal story as they grow to trust you, then gradually introduce the flirting, just subtlety at first to test the waters so we can figure out what kind of approach gets the best results. As the LI starts to respond positively to the flirting it would be cool if maybe we could catch him/her giving the protagonist shy wistful looks, checking the protagonist out (and getting caught by other companions doing so), getting a little jealous if an NPC tries to flirt etc. As things progress you'd start to learn more details about the LI as he/she confides in the protagonist about things that happened to them in the past etc, leading to a personal quest that plays out slightly different conversationally if you're trying to pursue him/her romantically. Finally you get the sex scene, which hopefully would be unique to each individual LI, taking into account their type of personality etc hopefully no more fade to black fully clothed scene... Not that it should be full frontal nudity, but something similar to the ME3 sex scenes would work, with the right camera angles and artistic lighting/mood/atmosphere etc it would be easy enough to avoid showing ****** 'n' arse while still keeping things engaging lol. Aaand once the protagonist and LI are officially an item I would like to see the LI become worried/scared if the protagonist badly injures themself and have the protagonist react to that rather than just stand there looking derpy, have the option to hug/kiss the LI when they're in camp/the home hub and generally have them behave like a couple.


sounds interesting.  Bioware do this.

#156
CuriousArtemis

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nerdage wrote...

I'd prefer it if you could follow their friendship path and question their views (if not oppose them) much more gently than a rivalry, and maybe because you're so close they take it to heart more; kind of like the hardening in DAO, where it doesn't change the nature of the relationship completely but you do see some difference for it.


Oh so you mean:

Hawke: Freedom for all mages!
Fenris: No, death to all mages!
Fenris: Except you, Hawke, ILU <3

Didn't work for you? :lol: Yeah I'm not a fan of rivalmances either. I mean I have no idea why Merrill would fall in love with Hawke when s/he blocks her attempts at reconstructing the mirror at every single opportunity. 

Or like how can you go tossing mages into the circle left and right and Anders is still like, OMG I can't stop thinking about you *kiss smooch shag* ... Um, okay, buddy o.O I mean wouldn't he be afraid Hawke is going to toss HIM into the circle at any given moment? Like if I were Anders I wouldn't want to get into an argument with my mage-hating boyfriend or girlfriend because you never know how that could end lol

#157
Renmiri1

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motomotogirl wrote...

nerdage wrote...

I'd prefer it if you could follow their friendship path and question their views (if not oppose them) much more gently than a rivalry, and maybe because you're so close they take it to heart more; kind of like the hardening in DAO, where it doesn't change the nature of the relationship completely but you do see some difference for it.


Oh so you mean:

Hawke: Freedom for all mages!
Fenris: No, death to all mages!
Fenris: Except you, Hawke, ILU <3

Didn't work for you? :lol: Yeah I'm not a fan of rivalmances either. I mean I have no idea why Merrill would fall in love with Hawke when s/he blocks her attempts at reconstructing the mirror at every single opportunity. 

Or like how can you go tossing mages into the circle left and right and Anders is still like, OMG I can't stop thinking about you *kiss smooch shag* ... Um, okay, buddy o.O I mean wouldn't he be afraid Hawke is going to toss HIM into the circle at any given moment? Like if I were Anders I wouldn't want to get into an argument with my mage-hating boyfriend or girlfriend because you never know how that could end lol


Well my Hawke could imagine some favors he could do to avoid being sent to Templars :devil:

#158
CuriousArtemis

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Renmiri1 wrote...

Well my Hawke could imagine some favors he could do to avoid being sent to Templars :devil:


 ... I bet s/he could :devil:

#159
sylvanaerie

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Depends on the rivalry, what is going on with Hawke and the companion. The rivalmance with Fenris on my pacifistic mage LadyHawke was more about changing his view, making him LESS angry, if that makes sense. Their arguments stemmed from how he was so angry at everything and taking it out on everyone close to him, hurting himself more with the hate than those he hated. I know the dialogues are only slightly different and probably are more in the perception of the person playing it, but that's the feel I had on Lily and rivaled Fenris.

With Merrill's rivalmance, it was on my aggressive mage Hawke, and his behavior (while probably smothering), wasn't geared toward "you're stupid to want to finish this mirror" it was "OMG woman, you need saving--from yourself most of all". Maybe not completely logical but this was how I viewed it. He'd lost Bethany on the road to Kirkwall, Carver in the deep roads (to the Grey Wardens) and Mama to Orsino's nutjob study buddy. He was just trying to protect the ones he loved that he had left, and let's face it, a mirror she flat out tells you killed someone in her past isn't going to be viewed as very safe. (I used my Dalish import for that game I think).

There are ways to rival the companions that don't entail completely poo pooing their beliefs, or rather for Hawke to hold to his/her beliefs more strongly in the face of someone else's if you feel they are wrong. I always rival Anders (since I learned how to) and still do mage friendly play throughs. Feynriel to the dalish, the Starkhaven mages initially escape Kirkwall in Act 1, Keran keeps his job (a mage-friendly choice), turning the Qunari mage over to the Qun (his choice) may not be 'mage friendly' but it's still his choice to make his own path/decision, not Hawke's, dealing with the demon in the deep roads, turning down Anders come on in the first conversation after Karl with an aggressive choice answer.  It's a case of min-maxing the numbers and knowing when to have him in group and when not to.  And I always go Mage at the end, having done templars only twice with Carver/Bethany alive to see their scenes.

Modifié par sylvanaerie, 15 septembre 2012 - 01:25 .


#160
eggs on leggs

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Funny enough I haven’t long posted something in a different thread which included a paragraph about what I would like to see in DA3.... “I’m an old romantic so I would love to be able to have a cuddle / quick kiss at anytime with the person you are romancing (obviously not while you are in the middle of a battle) -  basically being romantically spontaneous or even have the odd lovers tiff”  I had to leave it at that because no spoilers were allowed and I thought giving examples would be classed as spoilers however there isn’t that restriction here!
 
Right, firstly, in both DA games a companions sexual preference didn’t bother me in the slightest and it won’t in DA3 either.

As I stated above it would be nice to be romantically spontaneous as per relationships in Origins, there is nothing wrong with having a quick cuddle or kiss while out in public.Image IPB  I’m not saying I want to be able to sneak off behind a bush with my LI every 5 mins and have... uhm.... some flower arranging lessons!

Also having a “lovers tiff” with your LI while other party members are around (whether it be initiated by you or your LI) would be good... imagine if that actually had happened in DA2 while you had Varric with you... I bet he would have come out with some hysterical comments!

I know it’s only a game but when Fenris was my LI and Isabella kept flirting with him I wish I could have told her to back off (actually I wanted to punch her in the face Image IPB) because if you play Legacy while in a relationship with Sebastian (act 3 isn’t it?) you’re able to tell Bethany to back off when she starts flirting with him (if she’s still alive that is)... I found that part really funny and thought ha, consider yourself told sister! In real life I’ve been happily married to my hubby for 21 years and I’m not jealous at all but when it comes to a LI in a game it’s a different matter!

I just personally think little things like this would make a relationship more realistic.

#161
coldwetn0se

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I have posted in this thread already, so I have nothing new to add. But it must be said, @eggs_on_leggs,
you have one of the best forum names ever! Kudos and qunari cookies! :D

#162
eggs on leggs

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coldwetn0se wrote...

I have posted in this thread already, so I have nothing new to add. But it must be said, @eggs_on_leggs,
you have one of the best forum names ever! Kudos and qunari cookies! :D



Thank You!! Image IPB

#163
Todd23

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Qunari cookies are an oximoron. Qunari do not have such things in thier land.

#164
zeMadMonkey

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Just hate it when the few times they do say they love Hawke he/she just stands there looking into space, its been said already but they need to have reactions to stuff like that. In Mota when you get out of Prison Isabela says "your alright...of course your alright" that implies something but it isn't really enough and Hawke again doesn't acknowledge that. Either make a patch adding more fluff between LI or make a DLC on when Hawke and the LI leaves after act 3 where there is a plot the sub-plot is aroung Hawke and the LI relationship

#165
Guest_Faerunner_*

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I would kind of like characters that aren't one bad day away from a psychological breakdown. To quote Lt. Danger from this NWN2 LP: "[A romance] sounds all right in theory - another way of interacting with characters - but oddly enough game designers don't tend to be very good at writing good characters and dialogue. The romance always ends up being about 'fixing' the character, addressing some over-the-top critical flaw that you (only you) can resolve. Real relationships aren't about that sort of thing..."

Note the bolded. The whole "fix the over-the-top critical flaw" is exemplified so much in DA2. Every DA2 LI is obsessive in some way. Anders is obsessed with mage liberation, Merrill is obsessed with fixing the mirror, Fenris is obsessed with his hatred of mages and Isabela is obsessed with loveless sex and getting her ship back. Every character has some severe emotional and/or psychological problem that (of course) Only Hawke can fix.

In fact, the two companions (apart from Hawke's sibling) that actually have their **** together are also the two that you cannot romance. I've even seen dozens of people seriously argue against the benefit of making Aveline/Varric romancable because they don't have any "personal drama," or argue against companions getting together instead of Hawke (like Fenris and Isabela) because apparently they have issues that--you guessed it--only Hawke can fix. 

When did "romance" become about being someone's personal therapist?

Modifié par Faerunner, 11 décembre 2012 - 08:10 .


#166
Verteska

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I dont mind helping my party members with their personal affairs. They are after all following me around everywhere... but I have to admit... the social aspect of DA2 was... well it left little to be desired compared to DA:O. Whats worse is that they didn't even provide a toolset so modders could tweak it a little. So depressing.

I understand that for DA3 they wont be rushing through it like they did in DA2... hopefully that will result in better social interactions and even better romance scenes.

I made a female champion and was heartbroken to see how they killed the character of Anders. He was amusing and entertaining in Awakening but they made him downright dull in DA2. Fenris isn't even the slightest bit attractive in my opinion and that only left me Sebastian who doesn't "do" or "say" anything pertaining to a romance beyond the occasional "I took vows, blah blah"

I then made a male champion and though Merril is sweet... she's really the only viable option. Isabela is a blast but it wasn't until I played MOTA that I even realized we were in a relationship because Tallis makes a remark about being jealous of the pirate queen instead of kissing.

The social interactions are weird and very unrealistic. I can't talk to any of my party members at my own will like I could in DA:O. Which I used to do frequently to take breaks from the constant questing and killing. Plus it was always fun to kiss Alistair then watch your party member's reaction. :)

I hope in DA3 they put those fun interactions back into play because DA2 was more than disappointing... it was downright boring. It was just like every other RPG and though I love the story line... the story is better when I feel attached to my party and my character.

#167
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small things make the difference i find :)

#168
katattax

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I did quite like DA2's romances but there was too much "fixing" as mentioned and the time gaps with little comment in between were frustrating. I also greatly preferred DAO's party camp and being able to speak to your LI whenever you wanted, although that too could become unrealistic if you blitz through the dialogues and use gifts to bump approval. Somewhere in between those two extremes lies my ideal.

LolaLei wrote...

No way would someone as sensitive as Merrill want to date a Hawke that publicly humiliates and belittles her at every chance.


Actually, I've got Merrill at full rivalry simply by refusing to give her the arulin'holm, refusing to bargain with demons and destroying Tarohne's tomes of blood magic. I was always nice to her and, when they argued over the arulin'holm, my Hawke said something along the lines of "is it really so bad to have someone looking out for you?" So it's possible to be friends or even romantic partners and still not agree with one of their core beliefs, I think.

#169
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^ It may be possible, but it isn't emotionally healthy or stable. I've learned from first-hand experience as well as extensive study that sharing core beliefs is essential for an emotionally healthy, long-term relationship.

I think that rivalmancing Merrill is little better than emotional abuse. Even if you're outwardly nice to her, sabotaging her attempts to revive a dying culture that means so much to her shows such a disgusting lack of respect for her right as a free-thinking adult woman to make her own decisions, as well as lack of respect for her core beliefs, values, and culture (which Hawke isn't even a part of), that your Hawke has no business being in an adult relationship with her. I personally think that withholding the arulin'holm should have been a deal-breaker for Merrill as much as being a jerk to her or going around killing people should have been. 

Modifié par Faerunner, 27 janvier 2013 - 06:53 .


#170
Viktoria Landers

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DA2 had a few satisfying features in the romance but DAO was overally superior. In DA2 you had a romance scene and that's it, while DAO emphasized a lot with dialogue and other stuff.

So for a better romance system in DA3, I would prefer Bioware to base on DAO rather than DA2.

Modifié par Viktoria Landers, 26 janvier 2013 - 07:21 .


#171
MissRedZelda

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But Fae, the thing is that what Merrill was getting into was outright dangerous. The mirror was of Tevintar origin and had turned Tammlen into a monster. It was dark and evil magic and had been rightfully destroyed by Duncan. Even the Dalish agreed that Blood Magic was evil and should not be used. If Blood Magic had been a part of their old culture, then it seems to be something that even they agree should be left in the past.

And on the subject of Merrill, there's letting her be an adult and making her own decisions (and suffering the consequences), and then there's just letting her kill herself because she was too stubborn to listen to anyone advise. I rival-friendshipped her as a proud Mage, and if I had been in my Sarah Hawke's shoes, I would have not have encouraged her obsession. I would feel that it's my duty as her friend to protect her from herself. The last thing I would want would having to be forced to kill her because she became an Abomination.

#172
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MissRedZelda wrote...

But Fae, the thing is that what Merrill was getting into was outright dangerous.


Maybe, but that doesn't mean she doesn't know what she's doing or taking precautions. Merrill does extensive research and experimentation long before cobbling together the mirror, and works very slowly and diligently to make sure she's doing everything correctly. Yes, it has its risks, but it doesn't mean she's an idiot who doesn't know what she's doing. Saying that Merrill shouldn't work on the mirror because it's dangerous is like saying an alchemist shouldn't experiment with elixors because one of them might blow. They're experienced enough in their field to calculate and mitigate the risks.

Besides, Hawke and Varric getting into the Deep Roads to find treasure was also outright dangerous; does that mean they should have stayed on the surface just because there was a risk? Hawke standing up to the Qunari was outright dangerous; does that mean Hawke should have stepped back and let them take the city? Why is it okay for Hawke to pursue dangerous situations, but not Merrill?

The mirror was of Tevintar origin and had turned Tammlen into a monster. It was dark and evil magic and had been rightfully destroyed by Duncan. Even the Dalish agreed that Blood Magic was evil and should not be used. If Blood Magic had been a part of their old culture, then it seems to be something that even they agree should be left in the past.


False. The Mirror was of Elvish origin from Arlathan, hijacked by Tevinter after they swallowed Arlathan. Eluvianen were used as portals and telecommunication devices, not weapons. That mirror only turned Tamlen into a monster because of the taint in it--no different from tainted blood. Remove the taint, and the mirror itself is harmless. Morrigan successfully repairs and uses an Eluvian to enter another dimension in the Witch Hunt DLC; who's to say Merrill can't do the same?

The only reason Merrill turns to blood magic is because her own magic was not strong enough to remove the taint from the shard she kept. Keeper Marethari refused to use her magic to help Merrill clean it, so Merrill turns to the only source of power she could: blood. If Marethari had helped Merrill in the first place, she could have removed the taint without needing to resort to blood magic, the mirror would have been cleaned, and Merrill could have continued to repair it in safety.

For a people who claim to be the last keepers of the lost lore, they tend to throw their own away very easily. Mahariel's mother just gave up and died after her husband kicked it. The Sabre Clan held a ceremonial fungeral for and basically told Mahariel not to come back even though s/he was not dead. Tamlen fell behind, so Marethari left him behind. Zevran's and Feynriel's mothers left the Dalish to live among/breed with humans, which Zevran claims is a common story. Zathrien refused to lift a werewolf curse even though it was killing and infecting his clansmen by the dozens. Keeper Marethari and the Sabre Clan exiled Merrill for reconstructing an ancient elven artifact, which they absolutely refused to do any research on yet dismissed as dangerous anyway. I they had done research on it, they would have realized the mirror by itself is not dangerous. To be blunt, the city elves show more appreciation for their people and their culture than the Dalish do.

And on the subject of Merrill, there's letting her be an adult and making her own decisions (and suffering the consequences), and then there's just letting her kill herself because she was too stubborn to listen to anyone advise. I rival-friendshipped her as a proud Mage, and if I had been in my Sarah Hawke's shoes, I would have not have encouraged her obsession. I would feel that it's my duty as her friend to protect her from herself. The last thing I would want would having to be forced to kill her because she became an Abomination.


Except that I don't think Merrill would have killed herself, and frankly I'm disappointed with anyone who does. As I said, she's not a child, she's not stupid, and she's not incompetent. She knows what she's doing and takes precautions to make things go as safely as possible. There are risks involved, but there are risks in everything. How can you be her friend and think so little of her intelligence, knowledge, expertise, and magical talent that you think her incapable of making sound decisions about the mirror (like her assertion that it is not dangerous, which anyone with a passing knowledge of Eluvianen would know is true) or constructing it safely. Merrill often laments that no one believes in her, and sometimes I think she's right.

Also interesting how your human Hawke, who knows next to nothing about the Eluvian, somehow passes judgement on and assumes to know more about the Eluvian than the Dalish woman who has done extensive research, experimentation, and reconstruction on it. 

Modifié par Faerunner, 01 février 2013 - 10:26 .


#173
MissRedZelda

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But, no matter what you do, it all ends disastrously. The Keeper becomes possessed and we have to kill her, and then the whole clan turns against Merrill and we're forced to kill them. What really gets me about it is how Merrill reacts to it all. She blames THEM and doesn't see the error of her ways. If anything, it makes her seem incredibly arrogent. Convincing them otherwise (as in, leaving without a fight) earns rivalry points from Merrill.

Oh gee, you're welcome, Merrill -_-

Just because something is traditional to a culture does not mean it's right. I really hate bringing real life examples in, but I feel I need to. Sharia Law, for example, is supposedly traditional. However, some aspects of it would not fly in today's day and age. Especially the ones concerning the extremely chauvinistic treatment of women. I highly doubt it would be seen as right to stone a woman to death for supposed adultery in this day and age. Also, the Japanese position of Seppeku, and the assisting of it. That would be considered murder, tradition or not.

It just gets to me when people hide behind their culture as a means of justifying their actions. Regardless, what Merrill was doing was dangerous. She completely disregarded the fact that the mirror turned Tammlenn into a monster, and killed Mahariel (if you didn't choose him/her). Elven or not, one would not touch that thing with a ten foot pole if they were aware of that fact. Fighting Darkspawn is one thing. Fighting a demonic possession is another.

I really don't mean to debate ethics with you, Fae. I like Merrill, I do. But there are just aspects of her character that get to me. It's a slippery sloap. As a friend, you want to look out for your friends, and make sure they are safe and making the right desicions. If they are straying, it's a friends duty to tell them so. If I heard my friend was messing around with a mirror that caused the death of two people she grew up with, I would be rightfully concerned. I wouldn't care if it was "a traditional relic of her people", my mind would firmly be on her safety. It's what friends do, they look out for each other. Not doing or saying anything would imply that I am not a caring friend.

Modifié par MissRedZelda, 04 février 2013 - 08:17 .


#174
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MissRedZelda wrote...

But, no matter what you do, it all ends disastrously. The Keeper becomes possessed and we have to kill her, and then the whole clan turns against Merrill and we're forced to kill them. What really gets me about it is how Merrill reacts to it all. She blames THEM and doesn't see the error of her ways. If anything, it makes her seem incredibly arrogent. Convincing them otherwise (as in, leaving without a fight) earns rivalry points from Merrill.


Yes, the Keeper becomes possessed because she sabotages Merrill's work and throws herself to the demon instead of letting the person who knows how to handle demons do her own work. She throws herself in front of the demon rather than offering to help Merrill repair the mirror like the girl wanted all along so she doesn't have to rely on the demon's assistence anymore. (Again, Merrill only turned to the demon when Marethari refused to help.)

Admittedly, while I see nothing inherently dangerous about Merrill reconstructing the mirror (again, Morrigan did the same with wonderful results), I believe Merrill's decision to consort with a demon to repair the mirror was a dangerous move. Just because Marethari refused to help doesn't mean she should have turned to a demon to give her blood magic. She could have been patient and sought help from other clans, tried to access lyrium, maybe contacted former Circle mages, tried to sneak people into the Circle to access their library... something else.

I think Merrill has a point about the clan never believing in her or trusting her. Think what you will about the demon, but the fact that they never trusted her instincts, knowledge or research on the mirror, never believed in her ability to handle it, never even gave her the chance to prove herself or her venture before vilifying and exiling her, directly sabotaged her carefully planned efforts and then blamed her when things went wrong (like igniting a gunpowder mixture before it's finished and then blaming her for the blast)... They contributed to the problems almost as much as she did.

Just because something is traditional to a culture does not mean it's right. I really hate bringing real life examples in, but I feel I need to. Sharia Law, for example, is supposedly traditional. However, some aspects of it would not fly in today's day and age. Especially the ones concerning the extremely chauvinistic treatment of women. I highly doubt it would be seen as right to stone a woman to death for supposed adultery in this day and age. Also, the Japanese position of Seppeku, and the assisting of it. That would be considered murder, tradition or not.


False analogies. We're not talking about social traditions, we're talking about physical artifacts that could be used to benefit a society. Lynching was a horrible social practice in early American history, but the rope used to make the noose was no more evil than ropes used to help build buildings or set up tents.

I would also feel that it's important to remember the less savory traditions of cultures, even if people don't practice them anymore. I would argue that it's important make sure we learn from it, rather than trying to bury it and pretend it never happened. (Like US history textbook companies trying to whitewash history by publishing textbooks that remove or downplay white Christian European travesties in times past like the slave trade.)

It just gets to me when people hide behind their culture as a means of justifying their actions. Regardless, what Merrill was doing was dangerous. She completely disregarded the fact that the mirror turned Tammlenn into a monster, and killed Mahariel (if you didn't choose him/her). Elven or not, one would not touch that thing with a ten foot pole if they were aware of that fact. Fighting Darkspawn is one thing. Fighting a demonic possession is another.


What are you talking about? The mirror did not turn Tamlen into a monster. The taint in the mirror did it. The mirror did not kill Mahariel. The taint in the mirror did it. Remove the taint and the mirror could not kill you or turn you into a monster any more than the arulin'holm used to repair it. Merrill recognizes this, the clan doesn't.

I really don't mean to debate ethics with you, Fae.


You're not debating ethics so much as throwing out fallacy after fallacy. 

I like Merrill, I do. But there are just aspects of her character that get to me. It's a slippery sloap. As a friend, you want to look out for your friends, and make sure they are safe and making the right desicions. If they are straying, it's a friends duty to tell them so.


And, of course, you are conveniently the one who knows what the "right decisions" are, and your friend is automatically making all of the "wrong decisions" or "straying" just because you don't understand or agree with it.

If I heard my friend was messing around with a mirror that caused the death of two people she grew up with, I would be rightfully concerned.


Except when you wrongfully believe the mirror itself is dangerous when it clearly isn't. Except when you have such a low opinion of her that you believe she's just "messing around with" it rather than doing any legitimate research or reconstruction.

I wouldn't care if it was "a traditional relic of her people", my mind would firmly be on her safety. It's what friends do, they look out for each other. Not doing or saying anything would imply that I am not a caring friend.


It's one thing to say something, it's another to try to take the choice out of their hand and do it. It's one thing try to listen and understand and still decide that you just don't feel that what they're doing is safe. It's another to decide before even learning what the situation is that you know the what the "right decision" is and any way they disagree is automatically the "wrong decision." Especially when you won't even take the time to learn how and why they make the decision they do in the first place. 

Modifié par Faerunner, 06 février 2013 - 02:55 .


#175
MissRedZelda

MissRedZelda
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Fae, why are you making it seem like I'm being ignorant? I completely understand that all cultures have a dark side, even my own ethnically European (French and Scottish, to be exact). There's no need for you to get so defensive. Lots of things from traditional Europe would not fly these days. And honestly, the elves in DA aren't exactly saints you seem to be making them out to be either.

Except when you wrongfully believe the mirror itself is dangerous when it clearly isn't. Except when you have such a low opinion of her that you believe she's just "messing around with" it rather than doing any legitimate research or reconstruction.

Except that I don't have a low opinion of Merrill. Just because I bring up some of her flaws as a character does not mean I hate her. All the characters in the game have flaws, and it's those flaws that keep them from being one dimentional. Don't mistake critisism for hatred. In all truth, I honestly think she is a very interesting and complex character worthy of analysis and discussion. She's determined to revive the dying aspects of her culture, but she's doing to by using a power that's very dangerous, and using a mirror that's been tainted not just by dark magic, but by causing the deaths of two people she grew up with. That's an interesting character. As an aspiring writer myself, I think her situation has great fodder for moral dillemas, drama, and ethical debates. It also has great fuel for character development. It's just, from my stand point, the rival path is better because she seems to understand the consequences of consorting with demeons. While on the other hand, she chides her now dead Keeper and everyone else for not understanding her plight. It kinda makes her seem arrogent. Plus, it's the only way to not be forced to kill her entire tribe.

(Also, didn't the Keeper at one point say that the demon Merrill was consorting with was going to use the Mirror as a portal into their world, and possess Merrill? If that's true, then the Mirror is dangerous.)

But I don't hate Merrill. I completely understand where she is coming from. I just disagree with the mean in which she is going to to obtain it. It's common sence in the DA world that demons are not to be trusted with, under any circumstance. It seems to be the only thing that humans and elves can agree on. But Merrill went ahead and did it anyway. I have to applaud Bioware for making a character as complex as her.

Honestly, the only party member I have a low opinion of is Anders. And that's because he blew up the Chantry, severing any chance of peace between the Mages and Templars. While I do agree that Mages should be allowed some degree of freedom, I completely disagree with terrorist acts. When it comes to destruction, you can count me out. 

It's sad that whatever you do with Merrill's segment, if ends with a huge amount of rivalry points if you choose to be diplomatic. And I was trying to be friends with her during my first playthrough. It was the only way I could prevent having to kill her entire tribe. It's kinda ironic now that I think about it. With Merrill, the less bloodless path is the rivalry.

You know, I think some of my own personality came out during this. In my circle of friends, they actually call me "Mum". Because according to them, I act like their Mother sometimes. And, kind of like a Mother, if I learn that a friend of mine has become involved in something less than safe, all rationality goes out the window and I have to understand just what on earth they have in mind. When it comes to a loved ones' safety, second guessing can be have consequences. According to them, they say that I wouldn't do any of that if I didn't care. It just seems to be part of my personality, I'm a Motherly person before my time. :lol:

Anyway, Fae, I think we should probably stop discussing this soon and end on a friendly note. You honestly seem to be taking what I'm trying to say the wrong way. And while I do admire your passion, and think it's great that you're so willing to stand up for what you believe in, you seem to be getting kinda hostile. All I was trying to do was have a friendly debate. Let's just agree to disagree and make peace. Please?

Modifié par MissRedZelda, 06 février 2013 - 09:19 .