This week's balance changes are out, detailed here.
August 28 Multiplayer Balance Changes
Débuté par
Eric Fagnan
, août 28 2012 05:58
#1
Posté 28 août 2012 - 05:58
#2
Posté 28 août 2012 - 05:58
what about fixing the typhoon???
#3
Posté 28 août 2012 - 05:59
Glad to see Missile Launcher get some love.
#4
Posté 28 août 2012 - 06:00
Buff to GPR. Finally.
#5
Posté 28 août 2012 - 06:00
Wow, shield gate change. That's farther than I thought you guys would go.
Should help a lot of the single-shot SRs. On the other hand, it kind of causes the Kishock to slip further into irrelevance.
Should help a lot of the single-shot SRs. On the other hand, it kind of causes the Kishock to slip further into irrelevance.
#6
Posté 28 août 2012 - 06:01
GPR love!
#7
Posté 28 août 2012 - 06:01
Good to see the Falcon has been made more caster-friendly with its lighter weight.
#8
Guest_Aotearas_*
Posté 28 août 2012 - 06:04
Guest_Aotearas_*
Falcon got even more epic on my Shadow and the GPR might finally be worth it on my Geth Engineer.
Yay!
Yay!
#9
Posté 28 août 2012 - 06:06
Good stuff
Now buff cryo blast
Now buff cryo blast
#10
Posté 28 août 2012 - 06:09
Destroyer's Potato Launcher BUUUUUUUUFFFF!!!!
#11
Posté 28 août 2012 - 06:10
So its now called the Hawk ML?
#12
Posté 28 août 2012 - 06:10
I wonder how that new shield gate thing will affect Asari Adepts/Vanguards. I'm afraid phantoms/other shielded enemies will drop out of stasis after one headshot.
#13
Guest_Aotearas_*
Posté 28 août 2012 - 06:11
Guest_Aotearas_*
Jayhau wrote...
Good stuff
Now buff cryo blast
First fix it, then buff for good measure as a token of apology for taking so long.
Also, Vanguards should get a basic health/barrier increase as compensation for all the airmiles we gathered.
#14
Posté 28 août 2012 - 06:12
Why Striker was left untouched? Is it better gun then Falcon?
#15
Posté 28 août 2012 - 06:17
Yay, they listened to my idea!
Modifié par Shadow of Terror, 28 août 2012 - 06:18 .
#16
Posté 28 août 2012 - 06:17
Oh man all that work guys did to prove Javelin X can one-shot shielded enemies. Now you have to go back and test Widow and other weapons! Very happy with these changes, although GPR still doesn't look that appetizing, but I'll have to try it out.
EDIT: Hey thanks Shadow of Terror.
EDIT: Hey thanks Shadow of Terror.
Modifié par najzere, 28 août 2012 - 06:18 .
#17
Posté 28 août 2012 - 06:18
Hawk missle launcher is the destroyer missle launcher correct?
#18
Posté 28 août 2012 - 06:19
Nice changes.
I actually really like the Falcon weight decrease. A nice approach to the gun IMO, as it allows classes like the Engineer to synergize better with its capability for adding ammo effects.
Might have to try out the improved missile launcher too.
I actually really like the Falcon weight decrease. A nice approach to the gun IMO, as it allows classes like the Engineer to synergize better with its capability for adding ammo effects.
Might have to try out the improved missile launcher too.
#19
Posté 28 août 2012 - 06:21
Any hope for Drellguard and Novaguard getting a slight force bonus to charge? Right now they are 10N of force away from being able to stagger a phantom with area charge with all power passives from training. I'm assuming that's not intended since the other Vanguard do not have this issue, but I could be wrong.
Drellguard especially needs it.
Drellguard especially needs it.
Modifié par RamsenC, 28 août 2012 - 06:22 .
#20
Posté 28 août 2012 - 06:25
Feneckus wrote...
I wonder how that new shield gate thing will affect Asari Adepts/Vanguards. I'm afraid phantoms/other shielded enemies will drop out of stasis after one headshot.
This. Base Stasis Threshold is 150 according to GP's mechanics thread. Thus, any shot with over 600 overkill damage to the shields/barrier of what you are shooting will drop your target out of stasis.
For me, I won't be able to 3 shot phantoms with my paladin 5 any more, as it currently takes 2 shots to down the barrier. With this change, I will certainly surpass the 600 damage threshold.
#21
Posté 28 août 2012 - 06:25
My falcon grenadier Drells just became more powerful. Excellent.
#22
Posté 28 août 2012 - 06:25
OMG! VERY GOOD!
One shot snipers is coming again! GREAT!!!!
Thanks Eric!
One shot snipers is coming again! GREAT!!!!
Thanks Eric!
#23
Guest_Aotearas_*
Posté 28 août 2012 - 06:28
Guest_Aotearas_*
Wait a second, the missile power is called "Hawk"? Really!?
Press a button (you guys know the rest) ... it explains EVERYTHING!!!
edit://
And before you go ahead, yeah, yeah, I know - slowpoke.img
Press a button (you guys know the rest) ... it explains EVERYTHING!!!
edit://
And before you go ahead, yeah, yeah, I know - slowpoke.img
Modifié par Neofelis Nebulosa, 28 août 2012 - 06:29 .
#24
Posté 28 août 2012 - 06:30
Very nice changes.
GPR buff is going to be very useful for armoured targets.
and it seems like Sniper Rifles might have just become competitive with Shotguns again.
GPR buff is going to be very useful for armoured targets.
and it seems like Sniper Rifles might have just become competitive with Shotguns again.
#25
Posté 28 août 2012 - 06:33
Interesting, despite everything I've always liked the Javelin anyway (yeah, I'm sad enough to take it into gold matches just because it sounds good, now it'll work too).





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