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August 28 Multiplayer Balance Changes


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#1
Eric Fagnan

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This week's balance changes are out, detailed here.

#2
RKOLK

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what about fixing the typhoon???

#3
IllusiveManJr

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Glad to see Missile Launcher get some love.

#4
Merkit91

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Buff to GPR. Finally.

#5
holdenagincourt

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Wow, shield gate change. That's farther than I thought you guys would go.

Should help a lot of the single-shot SRs. On the other hand, it kind of causes the Kishock to slip further into irrelevance.

#6
Bennett311

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GPR love!

#7
KharmaPolice

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Good to see the Falcon has been made more caster-friendly with its lighter weight.

#8
Guest_Aotearas_*

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Falcon got even more epic on my Shadow and the GPR might finally be worth it on my Geth Engineer.


Yay!

#9
Jayhau

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Good stuff

Now buff cryo blast

#10
Mendelevosa

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Destroyer's Potato Launcher BUUUUUUUUFFFF!!!!

#11
Mgamerz

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So its now called the Hawk ML?

#12
Feneckus

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I wonder how that new shield gate thing will affect Asari Adepts/Vanguards. I'm afraid phantoms/other shielded enemies will drop out of stasis after one headshot.

#13
Guest_Aotearas_*

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Jayhau wrote...

Good stuff

Now buff cryo blast


First fix it, then buff for good measure as a token of apology for taking so long.

Also, Vanguards should get a basic health/barrier increase as compensation for all the airmiles we gathered.

#14
Merkit91

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Why Striker was left untouched? Is it better gun then Falcon?

#15
Shadow of Terror

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Yay, they listened to my idea!


Image IPB

Modifié par Shadow of Terror, 28 août 2012 - 06:18 .


#16
najzere

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Oh man all that work guys did to prove Javelin X can one-shot shielded enemies. Now you have to go back and test Widow and other weapons! Very happy with these changes, although GPR still doesn't look that appetizing, but I'll have to try it out.

EDIT: Hey thanks Shadow of Terror. :D

Modifié par najzere, 28 août 2012 - 06:18 .


#17
xWARx DEMON

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Hawk missle launcher is the destroyer missle launcher correct?

#18
Killahead

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Nice changes.

I actually really like the Falcon weight decrease. A nice approach to the gun IMO, as it allows classes like the Engineer to synergize better with its capability for adding ammo effects.

Might have to try out the improved missile launcher too.

#19
RamsenC

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Any hope for Drellguard and Novaguard getting a slight force bonus to charge? Right now they are 10N of force away from being able to stagger a phantom with area charge with all power passives from training. I'm assuming that's not intended since the other Vanguard do not have this issue, but I could be wrong.

Drellguard especially needs it.

Modifié par RamsenC, 28 août 2012 - 06:22 .


#20
Tybo

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Feneckus wrote...

I wonder how that new shield gate thing will affect Asari Adepts/Vanguards. I'm afraid phantoms/other shielded enemies will drop out of stasis after one headshot.


This.  Base Stasis Threshold is 150 according to GP's mechanics thread.  Thus, any shot with over 600 overkill damage to the shields/barrier of what you are shooting will drop your target out of stasis.

For me, I won't be able to 3 shot phantoms with my paladin 5 any more, as it currently takes 2 shots to down the barrier.  With this change, I will certainly surpass the 600 damage threshold.

#21
Mazandus

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My falcon grenadier Drells just became more powerful. Excellent.

#22
IronRush

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OMG! VERY GOOD!
One shot snipers is coming again! GREAT!!!!
Thanks Eric!

#23
Guest_Aotearas_*

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Wait a second, the missile power is called "Hawk"? Really!?

Press a button (you guys know the rest) ... it explains EVERYTHING!!!

edit://
And before you go ahead, yeah, yeah, I know - slowpoke.img

Modifié par Neofelis Nebulosa, 28 août 2012 - 06:29 .


#24
Cyonan

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Very nice changes.

GPR buff is going to be very useful for armoured targets.

and it seems like Sniper Rifles might have just become competitive with Shotguns again.

#25
Reorte

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Interesting, despite everything I've always liked the Javelin anyway (yeah, I'm sad enough to take it into gold matches just because it sounds good, now it'll work too).