Aller au contenu

Photo

August 28 Multiplayer Balance Changes


104 réponses à ce sujet

#26
Captain J. Sunshine

Captain J. Sunshine
  • Members
  • 1 434 messages
So many good balances lately ^_^ gonna re-spec my soldier as soon as I get home.

#27
IronRush

IronRush
  • Members
  • 1 035 messages

Cyonan wrote...

Very nice changes.

GPR buff is going to be very useful for armoured targets.

and it seems like Sniper Rifles might have just become competitive with Shotguns again.


We are almost there Cyonan...
Now only left that useless non sense hipfire penalty for snipers.

Imagine, I shooting you with a Widow on close quarters on "real" world.
Widow is a canon. Will destroy any piece of you.
Hipfire penalty is completly nonsense.

Modifié par IronRush, 28 août 2012 - 06:39 .


#28
Poison_Berrie

Poison_Berrie
  • Members
  • 2 205 messages
Good changes.
A buff to especially single shot sniper rifles on Gold and Platinum.
The Falcon weight reduction allows it to be used more by classes that can get the most out of it and the Missile Launcher definitely needed some love (though I would prefer slightly lower base penalty than a buff to evolution 1)

The GPR could easily have been buffed a bit more, but it's a start.

#29
GriM_AoD

GriM_AoD
  • Members
  • 4 692 messages
Good balances! Can't wait to see how my good ol' Javelin performs was OK on 10%, the extra 15% should be interesting.
Interesting with the rifles too, gonna go see how noticeable the change is
Gonna lvl up the soldier to try my missile spitting shoulder parrot again, maybe it will be as useful as it is cool. We'll see

#30
Angel Beats

Angel Beats
  • Members
  • 545 messages
Falcon weight reduction? Sweet! Glad the ML got a buff for the Destroyer. Makes it more usable now that' I'm trying it out. Lol.

Good changes are good. :D

#31
bogsters23

bogsters23
  • Members
  • 1 179 messages
love the changes. time to remove the dust from my black widow and javelin.

#32
Aerialight

Aerialight
  • Members
  • 264 messages
has the launcher always been called the Hawk? Or is this to distinguish it from the normal missle launcher?

#33
PsychoticBiotic

PsychoticBiotic
  • Members
  • 6 479 messages
Good. I will be using my Javelin more. Still hoping for a damage buff though.

#34
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests
Nice changes to shieldgate. That's more like it.

#35
Tybo

Tybo
  • Members
  • 1 294 messages

IronRush wrote...

We are almost there Cyonan...
Now only left that useless non sense hipfire penalty for snipers.

Imagine, I shooting you with a Widow on close quarters on "real" world.
Widow is a canon. Will destroy any piece of you.
Hipfire penalty is completly nonsense.


Of course, if we're talking real life, you wouldn't be able to aim or wield a sniper rifle of that length without a bipod...Or run with it

Let's not pretend like video games are real life.

#36
heybigmoney

heybigmoney
  • Members
  • 1 192 messages
Awww yeaaaah falcon

#37
Galbrant

Galbrant
  • Members
  • 1 566 messages
Aww hell yeah nice balance change this week gonna slap that on my Fury.

#38
Blaine Kodos

Blaine Kodos
  • Members
  • 913 messages
Whooo, Missile Launcher buff! And all of the options I use to boot!

I'm ok with it taking this long. I'm just glad the power has a chance to stop being overlooked so harshly.

#39
Atheosis

Atheosis
  • Members
  • 3 519 messages
All changes that make sense, though I would have rather seen a damage increase on the Falcon rather than a weight decrease.

#40
kyles3

kyles3
  • Members
  • 1 984 messages
Just when I thought I was done with MP, they pull me back in with some quality balance changes.

Well played, sirs and madams.

#41
Yajuu Omoi

Yajuu Omoi
  • Members
  • 3 611 messages

IronRush wrote...

Cyonan wrote...

Very nice changes.

GPR buff is going to be very useful for armoured targets.

and it seems like Sniper Rifles might have just become competitive with Shotguns again.


We are almost there Cyonan...
Now only left that useless non sense hipfire penalty for snipers.

Imagine, I shooting you with a Widow on close quarters on "real" world.
Widow is a canon. Will destroy any piece of you.
Hipfire penalty is completly nonsense.


The hipfire penalty is in place of the fact that you can't aim well with a sniper without well...aiming.
But yeah, a point black shot, even shot from the hip...will deal massive damage.

Maybe instead of a damage penalty...mabye an accuracy penalty? Would actually make more sense personally...

#42
Daihannya

Daihannya
  • Members
  • 763 messages
Hmm, I guess its time to learn how to use the Javelin and start burning through my pile of level 3 sniper rifle amps and targeting vi.

#43
RobertM525

RobertM525
  • Members
  • 233 messages
Sweet. I love the GPR (in single player, anyway). May be time for my Geth Engineer to use it again.

#44
Shampoohorn

Shampoohorn
  • Members
  • 5 861 messages

Feneckus wrote...

I wonder how that new shield gate thing will affect Asari Adepts/Vanguards. I'm afraid phantoms/other shielded enemies will drop out of stasis after one headshot.


I think they were already dropping with the 90% gate.  The Saber, etc, might require bodyshot/headshot technique to compensate or it might make the Strength and Vulnerability evolution relevant to the stasis sniper.  That can't be a bad thing.

Regardless, the kishok and graal have been the best choices for the Stasis snipers.  But now the Widow might become a viable option.

#45
Fighter084

Fighter084
  • Members
  • 35 messages
Sniper rifles finally can see daylight again on gold/platinum. Gonna have to respec to try out that ML. Damage buff of ~60% with increased refire rate if taking reduced shield depletion would finally make this power close to base incinerate, I think.

#46
whateverman7

whateverman7
  • Members
  • 1 566 messages
good changes, seems bw is trying to balance back in the fun factor

on a side note: watch we get an abundance of posts/threads talking about the missle launcher is now 'viable'; followed quickly by how the destroyer is now 'overpowered' Image IPB...here's a secret: the launcher was already 'viable'...but i know, this is the bsn, and since it didnt act perform like a cobra missle, that means it sucked Image IPB

#47
d_nought

d_nought
  • Members
  • 4 748 messages
Never thought I'd see a Falcon buff. 40% off of the max weight is pretty significant unless that's a typo. Missile Launcher is pretty welcome, unfortunately I won't be able to play until Sunday. Medigel I won't find out for a while, since once I'm back on I will be going into DLC saver mode.

Also, shieldgate is nice. I personally feel that snipers would be even more relevant with minor boss headshots (just a small bonus, but significant on snipers nonetheless) but it will be nice for the Javelin.

#48
BjornDaDwarf

BjornDaDwarf
  • Members
  • 3 729 messages
Time to break out the Falcon again and play around! Like that it will fit better on some Caster classes now.

Also, I feel rewarded for having taken the time to master the Javelin in the last couple of weeks.

#49
BjornDaDwarf

BjornDaDwarf
  • Members
  • 3 729 messages

chipsandwich wrote...

Also, shieldgate is nice. I personally feel that snipers would be even more relevant with minor boss headshots (just a small bonus, but significant on snipers nonetheless) but it will be nice for the Javelin.


A developer was very active in one thread for a couple of days talking about boss critical hit locations.  He acted very open to the idea.  Mostly seemed to favor having a small bonus, but by having a critical hit/headshot location, that would mean that all of the HS bonus equipment/gear/evolutions would suddenly become a lot more valuable.

Hoping that we see that addressed in a patch, whenever the next one comes.

#50
Titus Thongger

Titus Thongger
  • Members
  • 6 086 messages
just took my QFI with my javelin 6 on a roll on gold. scored 150k and top. very nice. could 1shot hunters and rocket troopers with headshots