I am planning to play again the entire saga (without mods, well, maybe removing the xp cap) with a multiclass character, and I have a few questions for you.
I would like to play a "first-line" PC, in the sense that I would like to be very good in making melee damage, also being good in absorbing damage as a tank.
After some research here and on the Internet, I selected the following options, could you please tell me what you think about them? (I know that the choice is about how one wants to play the character, but this is exactly what I'm interested in!). Consider that I am pretty sure about creating a multiclass character to be played in a 4-6 party.
1) F/M or F/illusionist:
I have read about the Fighter/gnome-illusionist, and it seems really interesting for its saving throws, and for the extra slot for Lv.9 spells (also, I like gnomes
2) C/M:
To me it seems a great combo. But what I think (please correct me if I'm wrong) is that it is a character more "defensive" than the F/M. Also I'm not sure whether the cleric defensive spells turn out to be a little redundant (since there are also the mage's spells..). It also should have less APR and natural THACO than the F/M. What do you think?
3) Are there other interesting and strong multiclasses? I don't like to play rogues that much. Instead, how is the mage + ranger, barbarian or druid?
Now, the very last thing. I guess that the choice of the character is also highly influenced by the party that I want to play! For instance, since the multi F/M is more devouted to combat that the dual F>M, I will need another (good) spellcaster... For which of you that have played a F/M or C/M, how did you choose the party (I'd like to be neutral)? Is it possible/better to create a smaller group (4-5 people in total)?
Thank you very much fro any suggestion!





Retour en haut






