The problem seems to be, that the game doesnt care much about the connection quality to other players. But the result of course is, that some games are just impossible to play, because of horrible connection problems (and on my side, i have a very good internet connection and no problems with other games whatsoever). Furthermore, i frequently have to wait several minutes, until i actually get logged in into a running multiplayer game or lobby. And some other times, this doesnt even happen and ends with an "you lost the connection to the mass effect 3 server" error.
I like the multiplayer very much and i had those issues from day one. But since it didnt get better during the last 6 months .. well, i think there are needed some improvements ... very badly!
Why does BioWare use this concept of "Host Players" anyways? Thats stone age technology! Why isnt there a bunch of global EA gameservers as hosting machines? Seriously ...
Your work on the Leviathan DLC is done, so please dont takea rest, but instead improve the multiplayer concept so that it becomes a non-annoying experience.
Thanks.
Modifié par Backside2357, 28 août 2012 - 11:25 .





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