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It's official, BioWare are trying to make me laugh.


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#101
JSwisha

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Greylycantrope wrote...

Conniving_Eagle wrote...

Greylycantrope wrote...

Leviathan best $10 I never spent


What did you spend your Leviathan money on? I spent mine on groceries.


Greylycantrope wrote...
Went to the movies over the weekend.



The Angry One wrote...
Bacardi.


AresKeith wrote...
I'm saving it for AC3 lol


C9316 wrote...
I'm saving it to for a possible trip to europe in the future..


This is becoming it's own thread.


I took a **** and wiped my ass with a ten dollar bill. Still beats buying this cluster**** of a DLC

Modifié par JSwisha, 29 août 2012 - 01:54 .


#102
GreyLycanTrope

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AlRPG wrote...

Ticonderoga117 wrote...

RiouHotaru wrote...
It's not a psychopath. It was programmed to "preserve organic life at all costs."


Preserving...
Image IPB
...YOU'RE DOING IT WRONG.


You would think the would have programmed the Crucible/reapers with a more specific and less vague "mission",:devil:

"Alright Catalyst I want you to stop conflict between synthetics and organics without turning anyone into jam, that's not the sort of preservation we had in mind. Wait, what are you?" *grinding sounds* "The pain, the unimaginable pain! This is totally not a mistake, it's just fulfilling it's funcation!" *grinding sounds continue*

#103
Taboo

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RiouHotaru wrote...

It's not a psychopath. It was programmed to "preserve organic life at all costs."

I don't get how "at all costs" gets by people. He did exactly what he was programmed to do, the Leviathan itself admits to such. It's STILL performing it's original duty. What they forgot was to specify that "at all cost" wasn't meant to be "turn us into the solution".


This.

#104
Mathias

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JSwisha wrote...

Greylycantrope wrote...

Conniving_Eagle wrote...

Greylycantrope wrote...

Leviathan best $10 I never spent


What did you spend your Leviathan money on? I spent mine on groceries.


Greylycantrope wrote...
Went to the movies over the weekend.



The Angry One wrote...
Bacardi.


AresKeith wrote...
I'm saving it for AC3 lol


C9316 wrote...
I'm saving it to for a possible trip to europe in the future..


This is becoming it's own thread.


I took a **** and wiped my ass with a ten dollar bill. Still beats buying this cluster**** of a DLC


I think i can top all of you.

I bought KotoR 2 on Steam for $10. Yes it's out now.

#105
RiouHotaru

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Ticonderoga117 wrote...

RiouHotaru wrote...
It's not a psychopath. It was programmed to "preserve organic life at all costs."


Preserving...
Image IPB
...YOU'RE DOING IT WRONG.


And one of the devs commented on this:

"A few losses along the way were acceptable."

#106
MegaSovereign

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Ghost1017 wrote...

All of TOA posts are invalid because TOA refused to answer my question because I was right.


Who is TOA?

#107
Pedro Costa

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Plot holes and inconsistencies aside, we have creatures capable of taking control of Reaper forces and disabling Capital class Reapers with their minds.
So... why aren't they in any ending-related cut-scene?
They don't help run interference on Harbinger during the rush scene, they don't disable the Reapers so that the armada can use their thannix cannons on the reapers on "Refuse", they just add a pretty number and nothing more. Nothing we do in Leviathan helps. Nothing we learn in Leviathan gives us information we needed to have or didn't already know. Nothing we do in Leviathan leads into anything.
Oh, we know they are organic Sovereigns (5 arms instead of Harbinger's 4) that can indoctrinate stuff and are so stupid that instead of commanding their thralls to stop creating synthetic lifeforms, they create a synthetic lifeform with poorly defined boundaries for courses of action, so that means it's so totally meaningful!

This is what irks me the most. We're forced to recruit Leviathans into the war effort, giving us tools to ignore the brat's options and are denied the use of said tools, favouring a flawed logic of a now even less reliable AI.
And throwing Destroy as worst option ever while at it. Oh, what's that? Your Shepard might have survived? The sacrifice of EDI and the Geth is a price high enough as is?
How cute, but with your armada weakened and the Reapers dead, good luck fighting against the Leviathans.
Which leaves us with a possibly soon-to-be megalomaniac, dictatorial Shepard-based AI and a stupid, contrived, forced, suspension of disbelief disabler deconstruction of all organic life in favour of synthetic-based and synthetic-enhanced life.

#108
Bourne Endeavor

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AtreiyaN7 wrote...

 It just so happens that we were right, and you weren't - again - kind of like how you weren't right about the galaxy ending, weren't right about the entire fleet being stranded, weren't right about everyone starving, and weren't right about everyone on the mystery world being permanently stranded and having inbred descendants.


I am going to grab this portion of your post because I can predict the rebuttal. Before you attempt to mention they posted on Twitter and a little on this forum we simply misinterpreted their intend. Find me a novel, film or frankly even another video game who resorts to a social media app to explain a crucial aspect of its plot.

What actually happened is BioWare wrote themselves into a corner and realized they were screwed once people had connected the dots, thus the EC retcon.

#109
Ticonderoga117

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RiouHotaru wrote...
And one of the devs commented on this:

"A few losses along the way were acceptable."


HAHAHAHAHAHAHA! That's not preserving life at all costs then. Especially if you're the one doing ALL the killing.
Organic beings preserved by the Catalyst: 0
Years in operation: Millions of millions.

#110
AlRPG

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RiouHotaru wrote...

Ticonderoga117 wrote...

RiouHotaru wrote...
It's not a psychopath. It was programmed to "preserve organic life at all costs."


Preserving...
Image IPB
...YOU'RE DOING IT WRONG.


And one of the devs commented on this:

"A few losses along the way were acceptable."


As long as their original idea was preserved. EA are the reapers. :sick:

#111
Anacronian Stryx

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The Angry One wrote...

Sure, Leviathan claims that some "lesser species" were wiped out, again with no context. (Did these machines become a greater problem? If not, then this is irrelevant.).

Also, the DLC completely contradicts the idea that organic life must be preserved. Because even the Reapers couldn't wipe out their own creators. The "first" intelligent species. After billions of years. Come on. You could shove continents through that plot hole.


Yup the reapers are now approaching Cerberus incompetence, Not only did they "miss" protheons on two different locations in the same cycle but now they have also failed in hitting their "primary" target in over 20000 cycles...

#112
MegaSovereign

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AresKeith wrote...

MegaSovereign wrote...

Boneyaards wrote...

Honestly, it was probably one of the most interesting DLC's I have spent 800 MS points on in a while. I do not feel the slightest bit of regret for downloading it, and I was impressed with what it had to offer.

Out of all the people who hate Leviathan:

90% are bitter because it doesn't change the ending.
10% actually have rational opinions on why Leviathan was not an enjoyable DLC.

Let the flood of people denying the above two statements commence!


I hate made up statistics.

But I agree with everything else you said. The DLC was geared toward fleshing out the lore and grounding the concept of the Catalyst with the Reapers.

TAO wrote off Leviathan way before the DLC actually came out, and some of her arguments seem to have no real....direction. "The Catalyst cannot be trusted!" Okay? How does that make the narrative laughably bad as the title suggests? 

I'm sorry that peoples' feelings toward the endings made them bitter toward anything Bioware churns up. Doesn't really seem like a win-win for anybody.


except for that's not really the case why some of us didn't like Leviathan


I believe you. Some people wanted Leviathan to be a war asset in the final cutscenes of the game. The lack of this wasn't a major deal breaker since I wasn't expecting any changes to Priority Earth with the DLC but I can understand why others would consider it to be.

#113
RiouHotaru

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DarkLord_PT wrote...

Plot holes and inconsistencies aside, we have creatures capable of taking control of Reaper forces and disabling Capital class Reapers with their minds.
So... why aren't they in any ending-related cut-scene?
They don't help run interference on Harbinger during the rush scene, they don't disable the Reapers so that the armada can use their thannix cannons on the reapers on "Refuse", they just add a pretty number and nothing more. Nothing we do in Leviathan helps. Nothing we learn in Leviathan gives us information we needed to have or didn't already know. Nothing we do in Leviathan leads into anything.
Oh, we know they are organic Sovereigns (5 arms instead of Harbinger's 4) that can indoctrinate stuff and are so stupid that instead of commanding their thralls to stop creating synthetic lifeforms, they create a synthetic lifeform with poorly defined boundaries for courses of action, so that means it's so totally meaningful!

This is what irks me the most. We're forced to recruit Leviathans into the war effort, giving us tools to ignore the brat's options and are denied the use of said tools, favouring a flawed logic of a now even less reliable AI.
And throwing Destroy as worst option ever while at it. Oh, what's that? Your Shepard might have survived? The sacrifice of EDI and the Geth is a price high enough as is?
How cute, but with your armada weakened and the Reapers dead, good luck fighting against the Leviathans.
Which leaves us with a possibly soon-to-be megalomaniac, dictatorial Shepard-based AI and a stupid, contrived, forced, suspension of disbelief disabler deconstruction of all organic life in favour of synthetic-based and synthetic-enhanced life.


Because they don't want to come out and risk the Reapers finishing what they started all those cycles ago.  As Garrus states post Leviathan:  "This doesn't change anything, but it helps to be able to see the bigger picture."

#114
Ghost

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Let the hate flow through you ME3 haters it is your destiny to give BioWare more hits which in turn=more money.

#115
RiouHotaru

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Ticonderoga117 wrote...

RiouHotaru wrote...
And one of the devs commented on this:

"A few losses along the way were acceptable."


HAHAHAHAHAHAHA! That's not preserving life at all costs then. Especially if you're the one doing ALL the killing.
Organic beings preserved by the Catalyst: 0
Years in operation: Millions of millions.


I dunno all those Reapers, each representative of a Civilization harvested means a loooooooot of life got preserved.

#116
GreyLycanTrope

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MegaSovereign wrote...

Ghost1017 wrote...

All of TOA posts are invalid because TOA refused to answer my question because I was right.


Who is TOA?

The path of toaism obviously.

#117
Ticonderoga117

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Here's another problem: Levi's race hates Reapers. Why not mind control a ton of people in the middle of the current cycle and command them to build up to fight the Reapers?

#118
Taboo

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Anacronian Stryx wrote...

Yup the reapers are now approaching Cerberus incompetence, Not only did they "miss" protheons on two different locations in the same cycle but now they have also failed in hitting their "primary" target in over 20000 cycles...


You do realize that the intent of this DLC was to make them fallible? That this was stated?

That they don't always kill everything?

****ing A people.

#119
Bourne Endeavor

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RiouHotaru wrote...

Ticonderoga117 wrote...

RiouHotaru wrote...
It's not a psychopath. It was programmed to "preserve organic life at all costs."


Preserving...
Image IPB
...YOU'RE DOING IT WRONG.


And one of the devs commented on this:

"A few losses along the way were acceptable."


Since when did the entire current galactic civilization constitute as "a few losses"? Whatever dev made that comment has a odd concept on the definition of few.

#120
Greed1914

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Ticonderoga117 wrote...

RiouHotaru wrote...
It's not a psychopath. It was programmed to "preserve organic life at all costs."


Preserving...
Image IPB
...YOU'RE DOING IT WRONG.


Not only are they doing it wrong by killing, and hence not preserving, countless organics, but they're doing it wrong by risking themselves and losing the very organics they supposedly preserved.  I'm just baffled by how this could be deemed as achieiving its objective. 

#121
The Angry One

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RiouHotaru wrote...

Because they don't want to come out and risk the Reapers finishing what they started all those cycles ago.  As Garrus states post Leviathan:  "This doesn't change anything, but it helps to be able to see the bigger picture."


How does this not change anything? They can EMP bomb Sovereign class Reapers!
Even if that's not permanent, it's a MAJOR battlefield advantage because we know that frigate grade torpedos can punch right through their hulls.

Or let's forget that. How about just assuming direct control of Reaper miniions? Oh look, suddenly the battle in London becomes irrelevant because there is no battle in London, aside from the destroyers.
Conduit rush? Send in husks, marauders and brutes to bum rush Harby while the real troops slip in.



Greed1914 wrote...

Not only are they doing it wrong by killing, and hence not
preserving, countless organics, but they're doing it wrong by risking
themselves and losing the very organics they supposedly preserved.  I'm
just baffled by how this could be deemed as achieiving its objective. 


Also, what the hell happened to the "pawns" the Catalyst used to defeat it's creators?
It seems it was able to crush the apex species easily with them. Why isn't it using those to harvest and keep the Reapers safe?

Modifié par The Angry One, 29 août 2012 - 02:04 .


#122
RiouHotaru

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Taboo-XX wrote...

Anacronian Stryx wrote...

Yup the reapers are now approaching Cerberus incompetence, Not only did they "miss" protheons on two different locations in the same cycle but now they have also failed in hitting their "primary" target in over 20000 cycles...


You do realize that the intent of this DLC was to make them fallible? That this was stated?

That they don't always kill everything?

****ing A people.


You forget Taboo, videogame characters aren't allowed to be fallible or make mistakes, that's something only REAL people do.

#123
The Angry One

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RiouHotaru wrote...

Taboo-XX wrote...

Anacronian Stryx wrote...

Yup the reapers are now approaching Cerberus incompetence, Not only did they "miss" protheons on two different locations in the same cycle but now they have also failed in hitting their "primary" target in over 20000 cycles...


You do realize that the intent of this DLC was to make them fallible? That this was stated?

That they don't always kill everything?

****ing A people.


You forget Taboo, videogame characters aren't allowed to be fallible or make mistakes, that's something only REAL people do.


Being fallable is one thing. Being a collosal idiot with no logic whatsoever and an estimated IQ of 1 is quite another.

The Reapers and their creators are now the latter.

#124
Ticonderoga117

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RiouHotaru wrote...

Taboo-XX wrote...

Anacronian Stryx wrote...

Yup the reapers are now approaching Cerberus incompetence, Not only did they "miss" protheons on two different locations in the same cycle but now they have also failed in hitting their "primary" target in over 20000 cycles...


You do realize that the intent of this DLC was to make them fallible? That this was stated?

That they don't always kill everything?

****ing A people.


You forget Taboo, videogame characters aren't allowed to be fallible or make mistakes, that's something only REAL people do.


There's being fallible, and then there's "Holding the idiot ball too long that the character themself becomes an idiot ball."

Or, it's so stupid it's like watching the Three Stooges (the old black and whites), but it takes itself completely seriously and kills the good times.

#125
Bourne Endeavor

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The Angry One wrote...

RiouHotaru wrote...

Because they don't want to come out and risk the Reapers finishing what they started all those cycles ago.  As Garrus states post Leviathan:  "This doesn't change anything, but it helps to be able to see the bigger picture."


How does this not change anything? They can EMP bomb Sovereign class Reapers!
Even if that's not permanent, it's a MAJOR battlefield advantage because we know that frigate grade torpedos can punch right through their hulls.

Or let's forget that. How about just assuming direct control of Reaper miniions? Oh look, suddenly the battle in London becomes irrelevant because there is no battle in London, aside from the destroyers.
Conduit rush? Send in husks, marauders and brutes to bum rush Harby while the real troops slip in.


Marauder Shields can actually save us from the endings!