Finished first playthrough.. great game but
#1
Posté 24 décembre 2009 - 08:42
Game rating - 9.5/10
-A bit too much CGI and not enough actual controlled gameplay otherwise great not counting a few bugs
#2
Posté 24 décembre 2009 - 08:48
If that's the case, then I'm guessing this is your first BioWare RPG. BioWare RPGs are praised (and sometimes hated) for their lengthy dialogue and story telling. Games like Diablo (I & II) as well as Torchlight are excellent examples of the non-stop action RPG a lot of gamers like.
#3
Posté 24 décembre 2009 - 08:51
Don't get me wrong, I liked DA. A lot. But I'm in the less cut-scenes, less exposition, less epic story and more actual gameplay camp.
#4
Posté 24 décembre 2009 - 09:03
Anyway, yeah. Lots of talking in Dragon Age. The story is the game's strong point. If there was one thing about Dragon Age I would change, it would be the combat. Too PC gamy for my taste.
#5
Posté 24 décembre 2009 - 09:07
I probably made no sense in the end, but there you go.
#6
Posté 24 décembre 2009 - 09:48
#7
Posté 24 décembre 2009 - 09:50
KuramaBingyi09 wrote...This must be your first BioWare game if you're complaining about the dialog and cutscenes. They're very well-established on making games with focus on driving storylines and character interaction. That's really how most RPGs are. The action can be considered as "a necessary component" to further develop the character and the story if it's used correctly.
not really, you've put the cart before the horse. RPGs, both tabletop and on the 'puter, started out as a mixture of dungeon raiding, tactical wargames with phat loot and monsters. That's the traditional route. The story-driven stuff came later... much later. Somewhere inbetween Diablo and Baldur's Gate lies the true spirit of CRPGs.
The game-as-interactive-novel that Bio specialises in is a relatively new development. I see DA as an attempt to fuse that with the traditional CRPG and it's a good effort.
#8
Posté 24 décembre 2009 - 09:52
Filton_Kingswood wrote...
I've been playing Bioware games since MDK and Shattered Steel... they've not always gone down this route. It was probably KotOR that established them as so strongly 'story driven' although the writing in most CRPGs is meh. DA rocks because the lore is good, the setting is strong, it looks great and has fun combat. It's no biggie but I think when the modders get going all these issues will be moot.
The first epic story I remember from Bioware is Baldur's Gate. Crpg's, to me, are the equivalent of playing the main character in that awesome book you read last month. Character depth is as important as the battles, imho.
#9
Posté 24 décembre 2009 - 09:59
#10
Posté 24 décembre 2009 - 10:24
#11
Posté 24 décembre 2009 - 10:47
#12
Posté 24 décembre 2009 - 10:58
but i bet he likes the hour long cutscenes of JRPGs and Metal Gear series
#13
Posté 24 décembre 2009 - 11:40
Modifié par Bl4ckWizh, 24 décembre 2009 - 11:41 .
#14
Posté 24 décembre 2009 - 11:51
I heartily second this. I love sandbox games and I love story-driven games too. There is room for both and it annoys me to see players put one or the other down.RageGT wrote...
I'm just so glad that there are variety in games.
There are time I'm in the mood to make up my own stories and there are times I'm in the mood to have a story told to me. And I'm glad there are companies that make both.
My own opinion is that Dragon Age is a pretty good mix of action and interaction.





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