Aller au contenu

Photo

♦♦ Official Plot Clarity Thread ♦♦ Constructive Feedback and How more DLC like Leviathan will tie up the game nicely.


  • Veuillez vous connecter pour répondre
190 réponses à ce sujet

#1
StElmo

StElmo
  • Members
  • 4 997 messages
1. Lets clear dem questions up, starting with the Reaper Origins.
(EXPLAINED WITH LEVIATHAN)

The general consensus is that Leviathans are arrogant creatures, who misjudged their own power. With weak indoctrination abilities, they presided over a galaxy of semi-thralls, races that worshipped the leviathans like gods, but also had some kind of autonomy in that they could evolve technology.

Leviathans could not control the evolution of these species (kind of like the christian god of today, if you believe the semi-free-will deal going on with the christian mythos) and this lead to the eventual, inevitable creation of sentient synthetics.

These synthetics, immune to leviathan influence, saw their creators as brainwashed imbociles, and acted out against their fundamentalist creators.

This lead the Leviathans to believe synthetics and organics would always clash - which is false. The real inevitability, is that synthetics will always rebel against their creators if their creators are brainwashed semi-thralls who impede on the boundaries of calculated logic (what synthetics run on).

So the Leviathans, being the arrogant creatures they are, create an Artificial Intelligence on the FALSE PREMISE that "all synthetics will rebel against organics".

This lead to the creation of the reapers, when the AI turned on the Leviathans, who were too cocky in their belief to put any safeguards in place.

Harbinger was then created, and the Leviathans fled.

The reapers then evolved from the leviathan form, even though OTHER reaper forms have been made, the archetecture is always leviathan related.

Leviathans now use the cycle as a way to preserve their place as the "pinnacle" of organic life, the reapers serve a purpose to them now, the reapers ensure they are never surpassed by superior organics.

TL;DR - Leviathans overestimated their own influence and intelligence, this lead to them creating an AI based on a false premise. The AI shares some traits with the Leviathan's arrogance. The Leviathans now rely on the reaper cycle to remain the pinnacle of organic evolution, in their opinion.

2. Purpose of the Human Reaper
(CONFIRMED BY MAC WALTERS, MINOR IN GAME MENTION)

UPDATE: Mac Walters confirms, the Human Reaper equivelant is made each cycle and placed in the core of the reaper! Although no in-game confirmation.

Barnzy wrote...

Just
thought i'd point out that Mac Walters confirmed that the core of each
reaper is built in the form of the species it was created from. This
"core" is then encased within the standard reaper shell we see. So this
isn't headcanon. Though i don't know why this hasn't been actuallly
stated within the games yet!
Here's the source:
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx


tyrvas wrote...
EDI speculates this in the Collector Base (ME2).... The human reaper Posted Image



3. The Cruciable
NEED AN EXPLANATION AS HOW IT CAME TOGETHER - A LOT OF MYSTER Y HERE :)

Leviathans are clearly hiding something, and more exposition to make the whole cruciable construction more plausible, within the ME universe would be a huge step in the right direction.

4. Significance of Sovereign's Mission in ME1
(NEEDS DLC EXPLANATION FOR THE LIMITATIONS OF THE CATALYST)

Currently makes no sense that the Catalyst did not assist in the original reaper assault in ME1, there should be a DLC that explains this. It probably has some kind of power limitation, but if so, how did it originally force the Leviathans to become the reapers, if it did not have some kind of power?


5. RGBR ENDINGS - how they work?
NEEDS A LITTLE MORE EXPOSITION ON HOW THE FUNCTIONS WORK WITHIN THE LORE :)

Destroy, you shoot a tank - okay, how does that work? Some cruciable DLC talking about a power source would be good.

Control, probably makes the most sense, given that Legion ties your mind into a machine before, so that has a precedent, no need for more explanation, other then wether the scientists knew about it.

Synthesis - needs a huge explanation of how a big green light turns everyone into a hybrid - the biggest and most significant question to date, if it is addressed the game will maintain a secondary world belief for players like me - which would be amazing :).


[b]OKAY, SO THATS IT!
Feel free to post potential answers for the questions above and I will mark them down as yellow if the theories are water tight enough.

I will also add more plot questions if anyone brings any good ones up!

Modifié par StElmo, 30 janvier 2013 - 04:21 .


#2
dreman9999

dreman9999
  • Members
  • 19 067 messages
On point 4...The catalyst is the collective mind of the reapers. It could not help because only one reaper is active. The rest of the citadel it did not have direct access to via it's plan for the trap.

On 5. Destroy effects all tech.

#3
StElmo

StElmo
  • Members
  • 4 997 messages

dreman9999 wrote...

On point 4...The catalyst is the collective mind of the reapers. It could not help because only one reaper is active. The rest of the citadel it did not have direct access to via it's plan for the trap.

On 5. Destroy effects all tech.


4. Still needs a canon explanation for this though.

5. Fair enough, for destroy, but Synthesis ergh

#4
StElmo

StElmo
  • Members
  • 4 997 messages
ಠ_ಠ

#5
Revanchist01

Revanchist01
  • Members
  • 125 messages
Well if you need to pay an extra $10 (x the extra dlc)just to clarify something that seems to be pretty important to the story; I believe it should have been included or at least mentioned in the original game. And later, if they wanted to, expand on in dlc. But not just rip it from the story and replace it with; "there's not enough time"-starchild.

#6
StElmo

StElmo
  • Members
  • 4 997 messages

Revanchist01 wrote...

Well if you need to pay an extra $10 (x the extra dlc)just to clarify something that seems to be pretty important to the story; I believe it should have been included or at least mentioned in the original game. And later, if they wanted to, expand on in dlc. But not just rip it from the story and replace it with; "there's not enough time"-starchild.


Welcome to electronic arts.

#7
Barnzy

Barnzy
  • Members
  • 160 messages

StElmo wrote...

2. Purpose of the Human Reaper
(COULD USE A DLC WITH MORE EXPOSITION ABOUT HOW NEW REAPER FORMS ARE MADE)

We can assume that the pinnacle of each cycle is chosen as the form of a reaper, as seen with the human reaper, we can assume that form is then fused inside the cuttlefish Leviathan form, but this is all headcanon, so we must wait for more explanation over the Human Reaper and wether creations like this were around in previous cycles.


Just thought i'd point out that Mac Walters confirmed that the core of each reaper is built in the form of the species it was created from. This "core" is then encased within the standard reaper shell we see. So this isn't headcanon. Though i don't know why this hasn't been actuallly stated within the games yet!
Here's the source:
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx

Modifié par Barnzy, 29 août 2012 - 01:06 .


#8
StElmo

StElmo
  • Members
  • 4 997 messages

Barnzy wrote...

StElmo wrote...

2. Purpose of the Human Reaper
(COULD USE A DLC WITH MORE EXPOSITION ABOUT HOW NEW REAPER FORMS ARE MADE)

We can assume that the pinnacle of each cycle is chosen as the form of a reaper, as seen with the human reaper, we can assume that form is then fused inside the cuttlefish Leviathan form, but this is all headcanon, so we must wait for more explanation over the Human Reaper and wether creations like this were around in previous cycles.


Just thought i'd point out that Mac Walters confirmed that the core of each reaper is built in the form of the species it was created from. This "core" is then encased within the standard reaper shell we see. So this isn't headcanon. Though i don't know why this hasn't been actuallly stated within the games yet!
Here's the source:
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx


WOW! thanks man! Thats awesome, I've been looking for answers like this!

#9
Barnzy

Barnzy
  • Members
  • 160 messages

StElmo wrote...

Barnzy wrote...

StElmo wrote...

2. Purpose of the Human Reaper
(COULD USE A DLC WITH MORE EXPOSITION ABOUT HOW NEW REAPER FORMS ARE MADE)

We can assume that the pinnacle of each cycle is chosen as the form of a reaper, as seen with the human reaper, we can assume that form is then fused inside the cuttlefish Leviathan form, but this is all headcanon, so we must wait for more explanation over the Human Reaper and wether creations like this were around in previous cycles.


Just thought i'd point out that Mac Walters confirmed that the core of each reaper is built in the form of the species it was created from. This "core" is then encased within the standard reaper shell we see. So this isn't headcanon. Though i don't know why this hasn't been actuallly stated within the games yet!
Here's the source:
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx


WOW! thanks man! Thats awesome, I've been looking for answers like this!


No problem! Though i still agree with your OP that one of the future DLC's should include an "in game" explanation of this!

#10
fil009

fil009
  • Members
  • 689 messages
I feel this way: I did not mind paying, since the quality was there, but we shouldn't have had to pay for this content. Come the **** on this **** is kinda important? Gods living in the Milky Way is kind of galaxy changing.

Unless this is something they came up with after releasing the game it is so important l don't see any reasons besides greed and deadlines as to why it wasn't included at launch.

Modifié par fil009, 29 août 2012 - 01:44 .


#11
Fingertrip

Fingertrip
  • Members
  • 1 192 messages
Couldn't take you any serious with that grammar.

Stop playing games and go to school.

#12
chuckles471

chuckles471
  • Members
  • 608 messages
Don't give them ideas.

Next Bioware game: "What piece of plot content can we cut? To ****** off our fans so much that they'll pay for a fix".

Paid DLC shouldn't be used to fix mistakes in the main plot.

#13
Mordak55

Mordak55
  • Members
  • 380 messages

Revanchist01 wrote...

Well if you need to pay an extra $10 (x the extra dlc)just to clarify something that seems to be pretty important to the story; I believe it should have been included or at least mentioned in the original game. And later, if they wanted to, expand on in dlc. But not just rip it from the story and replace it with; "there's not enough time"-starchild.


I enjoyed it but I agree with this ^

#14
StElmo

StElmo
  • Members
  • 4 997 messages

Fingertrip wrote...

Couldn't take you any serious with that grammar.

Stop playing games and go to school.


Dude, I'm an adult, for gods sake, it's the internet, get over it. I'm not speaking in leet.

#15
StElmo

StElmo
  • Members
  • 4 997 messages

Mordak55 wrote...

Revanchist01 wrote...

Well if you need to pay an extra $10 (x the extra dlc)just to clarify something that seems to be pretty important to the story; I believe it should have been included or at least mentioned in the original game. And later, if they wanted to, expand on in dlc. But not just rip it from the story and replace it with; "there's not enough time"-starchild.


I enjoyed it but I agree with this ^


I agree wholeheartedly, but it's EA, better to have the world salvaged through DLC then not at all IMHO.

#16
Dubozz

Dubozz
  • Members
  • 1 866 messages
I give you Omega dlc : Cerberus took Omega not only because its just suitable place for transporting things from omega 4, but because its a former protheans secret crucible construction site! (da bum tiss!) "I know with certainty the crucible will allow me to control them" (da bum tiss!) Aria and Oleg Petrovsky, Other side of the Cerberus (new cerberus for cerberus lovers!) Shapeshifting monsters from the comix. Mysteries of the Cruсibe! New trip beyond Omega 4 relay! (I got a bad feeling about this) Jack and Miranda back together! Origins of the Crucible plans revealed! Collectors and Harbringers own agenda! SHUT UP AND TAKE MY MONEY BIOWARE!!!11

Modifié par Dubozz, 29 août 2012 - 03:24 .


#17
StElmo

StElmo
  • Members
  • 4 997 messages

Dubozz wrote...

I give you Omega dlc guys: Cerberus took Omega not only because its just suitable place for transporting things from omega 4, but because its a former protheans secret crucible construction site! (da bum tiss!) "I know with certainty the crucible will allow me to control them" (da bum tiss!) Aria and Oleg Petrovsky, Other side of the Cerberus (new cerberus for cerberus lovers!) Shapeshifting monsters from the comix. Mysteries of the Cruсibe! New trip beyond Omega 4 relay! (I got a bad feeling about this) Jack and Miranda back together! Origins of the Crusible plans revealed! Collectors Harbringers own agenda! SHUT UP AND TAKE MY MONEY BIOWARE!!!11


Thats actually a great way to tie up the Omega DLC with an explanation of how the cruciable works - to talk about an OLD attempt! Nice idea man!

#18
tyrvas

tyrvas
  • Members
  • 976 messages

Barnzy wrote...

StElmo wrote...

Barnzy wrote...

StElmo wrote...

2. Purpose of the Human Reaper
(COULD USE A DLC WITH MORE EXPOSITION ABOUT HOW NEW REAPER FORMS ARE MADE)

We can assume that the pinnacle of each cycle is chosen as the form of a reaper, as seen with the human reaper, we can assume that form is then fused inside the cuttlefish Leviathan form, but this is all headcanon, so we must wait for more explanation over the Human Reaper and wether creations like this were around in previous cycles.


Just thought i'd point out that Mac Walters confirmed that the core of each reaper is built in the form of the species it was created from. This "core" is then encased within the standard reaper shell we see. So this isn't headcanon. Though i don't know why this hasn't been actuallly stated within the games yet!
Here's the source:
www.gameinformer.com/b/news/archive/2011/04/21/mass-effect-a-q-amp-a-for-hardcore-fans.aspx


WOW! thanks man! Thats awesome, I've been looking for answers like this!


No problem! Though i still agree with your OP that one of the future DLC's should include an "in game" explanation of this!


EDI speculates this in the Collector Base (ME2).... The human reaper Posted Image

Modifié par tyrvas, 29 août 2012 - 03:18 .


#19
StElmo

StElmo
  • Members
  • 4 997 messages
^^^ THANKS! Added to OP, 3 more plot points to be resolved and I think we are back to a cohesive secondary world!

#20
Dubozz

Dubozz
  • Members
  • 1 866 messages

StElmo wrote...

Dubozz wrote...

I give you Omega dlc guys: Cerberus took Omega not only because its just suitable place for transporting things from omega 4, but because its a former protheans secret crucible construction site! (da bum tiss!) "I know with certainty the crucible will allow me to control them" (da bum tiss!) Aria and Oleg Petrovsky, Other side of the Cerberus (new cerberus for cerberus lovers!) Shapeshifting monsters from the comix. Mysteries of the Cruсibe! New trip beyond Omega 4 relay! (I got a bad feeling about this) Jack and Miranda back together! Origins of the Crusible plans revealed! Collectors Harbringers own agenda! SHUT UP AND TAKE MY MONEY BIOWARE!!!11


Thats actually a great way to tie up the Omega DLC with an explanation of how the cruciable works - to talk about an OLD attempt! Nice idea man!

Thanks, nice thread man.:wizard:

#21
Skullheart

Skullheart
  • Members
  • 4 345 messages
DLC with more content for the ME2 squad. Maybe bring them back again for a return to the Omega-4 relay mission (destroying teh Cerberus labs at the other side).

#22
StElmo

StElmo
  • Members
  • 4 997 messages

Skullheart wrote...

DLC with more content for the ME2 squad. Maybe bring them back again for a return to the Omega-4 relay mission (destroying teh Cerberus labs at the other side).


That'd be awesome. Provided it had exposition concerning the cruciable.

#23
Thore2k10

Thore2k10
  • Members
  • 469 messages
to give answers to those question would improve the game a lot!

should have been in the game though, i think another year in development would have been good for the game!

if all those question are answered in dlc and we get a little bit more than a breath easteregg than ill think ill play it again!

#24
StElmo

StElmo
  • Members
  • 4 997 messages

Thore2k10 wrote...

to give answers to those question would improve the game a lot!

should have been in the game though, i think another year in development would have been good for the game!

if all those question are answered in dlc and we get a little bit more than a breath easteregg than ill think ill play it again!


I agree, it just needs to be explained, you need to be able to feel as if this world exists off it's own internal logic.

The moment you start questioning wether something would happen in that universe or not, the moment you stop enjoying and start criticiizing!

This is why a little more exposition on these things, like in previous games, would do a lot to help the experience.

#25
GreyReaver

GreyReaver
  • Members
  • 193 messages
QUOTE: "Synthesis - god damn, needs a huge explanation of how a big green light turns everyone into a hybrid - the biggest and most significant plot hole to date, absolutely MUST be addressed to maintain a secondary world belief for players like me."

I'd like an explanation of WHY Shepard has to give his/her DNA for synthesis to work. He obviously only had human DNA with some synthetic parts inside. How does his DNA and Synthetic parts combined with the power of the Catalyst/Crucible make ALL organic matter synthetic hybrids??? What specifically about his DNA and synthetic parts that makes synthesis work? Also, Shepard didn’t have an eerie green glow so why does everyone else have it after synthesis? Is it merely a visual cue to show us synthesis?

I get that StarBrat says that "it" cannot be forced as it had been tried before and failed and must be given willingly. And I get that "if" Shepard sacrifices himself then ONLY he is doing it willingly, what about the rest of the races who have no choice or option to willingly accept or refuse synthesis? So why is his decision to do it enough?

Yes, I also understand that Shepard is considered "the Avatar" of this cycle. But, HOW does his choice of sacrificing himself; 1) make synthesis work and 2) ensure that synthesis will work any better than previous failed attempts? (Considering that he made the choice for everyone else; which means that it was forced on everyone else just like all the previous attempts)

On a side note, I don’t like synthesis because Shepard makes a decision for everyone else that obviously affects all organic matter down to the DNA level and I don’t understand how Shepard who has potentially fought for humanity, Krogan, Geth, Quarians, Rachni, EDI, etc..., would create a homogenous race. Particularly, since Javik claims this it was their homogeneity that doomed the Protheans in the previous cycle. Now, we get Leviathan who explains their previous folly as the master race of their cycle until their obvious downfall. No, I believe that it is diversity, our unique differences that give all life the best chance for survival.  Which is why I choose either Control or refuse.  NOTE: I can't bear killing ALL synthetics,  meaning EDI and the Geth sense being a part of their collective and seeing their side and then getting the Geth and Quarians to declare peace and helping each other.

Modifié par GreyReaver, 29 août 2012 - 04:29 .