StElmo wrote...
infraredman wrote...
Yes to all of what you said, but also Bioware needs to be open to DLC having an impact on endings. Game will always ring hollow until they dig their head up from the sand and realize how much creative opportunity is before them.
Listening to them talk about "the number of variables" it's as if they regret every deciding they wanted to make a series that decisions could be carried across games. Truly uninspired thinking and the shortcuts they repeatedly take show it. But it's Bioware EA that talks about artistic integrity, not Bioware from Dragon Age Origins who spent 9 years on a fabulous game.
It does make me a bit sad that their ambitions have turned to regrets in regards to the complexities, a little bit more planning could have fixed that. Their confidence was so high during 1 and 2,.
Very true. Perhaps time limit with the large number of variables was daunting, but even so we could get all these things with DLC. Just wish they hadn't shot themselves in the foot with the "no new ending dlc" as it seems to severly limit their potential content and therefor their creativity.





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