Hey there,
I'm trying to insert a custom made script at a conversation (one that telports the npc when the conversation ends). I already have the script, but when I try to inser it at the conversatio through the "conditions " or the "actions" conversation sub-menu I only get acess to a small list of pre-made scripts, and cant insert my own there.
Anyone knows if it is possible to do what I want to and how to do it?
Cheers
Problem inserting script in conversation
Débuté par
el.sombrero
, août 29 2012 03:58
#1
Posté 29 août 2012 - 03:58
#2
Posté 29 août 2012 - 04:33
Are you sure the script is compiled and in the right location?
#3
Posté 29 août 2012 - 04:55
It's been a while but IIRC the conversation editor may have a filter. For actions it looks for scripts starting with "ga_" and for conditions "gc_". Turn off the filter or set it to something you're looking for and you should see your script.
At least I think so. As I said, it's been a while.
At least I think so. As I said, it's been a while.
#4
Posté 31 août 2012 - 06:51
Yeah! That is it master changer! Where do I turn off the filter?
Modifié par el.sombrero, 31 août 2012 - 06:59 .
#5
Posté 31 août 2012 - 09:00
The "filter" is just "gc_" pre-typed into the script box. Just highlight and delete it, or type in your own piece of a screen name to ease your search.
#6
Posté 31 août 2012 - 11:24
Did you name your script ga_scriptname? It wont' show without the ga_





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