And for the record I have had some part in forming some of our speed run strats
Is it a good idea or wrong to...
#301
Posté 30 août 2012 - 06:44
And for the record I have had some part in forming some of our speed run strats
#302
Posté 30 août 2012 - 06:47
rymoulton wrote...
@Goosh I was just referring to the way that one sentence was phrased. It sounds funny especially taken out of context. I agree on the teamwork stuff my G00sh translator needs a tune up.
And for the record I have had some part in forming some of our speed run strats
Yeah I knew a few others from Team AreleX have and zHHk probably had some help from Mandalore and co but I didn't want to baselessly add someone I wan't sure of. Also I would change it but meh, I cba. It brings out people like "cmn dwn wrky" who only read the first four words of a post.
#303
Posté 30 août 2012 - 06:52
#304
Guest_MastahDisastah_*
Posté 30 août 2012 - 06:58
Guest_MastahDisastah_*
Next what? A thread that asks what you should eat for dinner?
Don't get me wrong, you're probably 10 millions time better than me at this game, but this thread just seems pointless as you could already decided that on your own and send a few pm to your friends to arrange this "revenge game".
PS: if nuke spawning is the pinnacle of the game knowledge I'm queen Victoria. And who knows, I might be her!
#305
Posté 30 août 2012 - 06:59
LuckyBullet95 wrote...
CmnDwnWrkn wrote...
LuckyBullet95 wrote...
This. Nuking spawns is the pinnacle of this games knowledge. You know how to control spawns to maximise efficiency of match clears. Also if we have 20 rockets to nuke spawns with it just means that we don't those 20 rockets for things other people (mainly campers) will need them for. Banshees do not break the line of defense when speedrunning because they are already dead, we just happened to have gotten an extra 100 points of the budget depleted because we did what they did but inside the spawn...
BWAAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAAHA
Is this a serious post? It can't be.
He said "Nuking spawns is the pinnacle of this games knowledge"
LOL!
I see you read the entire post... well done!
Also how many people can say they created a speedrun strat? That'd be Tatty, zHHk and AreleX (wow that's alot of people). How many people can say the contributed to a speedrun strat? That'd be myself, navi, HeroicMass, MilkNinja, Tatty, AreleX, Bechter, and RELIX... (Wow that's another whole load of people...[I'm probably missing a few but these are the only ones that spring to mind right now])
How many people can say they can efficiently reload cancel? That'd be everyone who has player MP for more than three hours...
How many people can say they can efficiently dodge? That'd be most of the community...
How many people can say they can efficiently camp? That'd be the entire community...
How many more game mechanics can you name that require mastering? That'd be none...
I read everything you wrote, and most of it is laughable. You really have convinced yourself that "speed running" takes a really high level of skill. Truth is, random average players can "speed run" with Geth Infiltrators on Glacier without having a preconceived strategy in place. It's really not hard if that's your intent.
Since you have deluded yourself into thinking that speed running is something so special, you might not be able to comprehend that some players simply have no interest in speed running. That includes very good players. Nuking spawns day in and day out is not my idea of fun, and I know plenty of other people who feel the same way. It's just a different form of farming.
My idea of fun is using a lot of different characters and weapons and trying out different strategies and playstyles. Sticking with one strategy on one map with a limited set of characters and then "optimizing" is incredibly boring for a lot of people.
So what I'm saying is that maybe not a lot of people have created speedrun strategies because not a lot of people are interested in doing something so tedious and repetitive. But you can keep thinking that your little group is the best of the best if that's what you want to do. Me? I really don't care about who's the best or the fastest or whatever.
#306
Posté 30 août 2012 - 07:03
upinya slayin wrote...
1) I never said i'm the greatest thing. As a matter of fact i've stated several times I don't consider myself elite at all. I challenge you to show me one post where i call myself an elite player?
That's not much of a challenge. Basically every single post of yours is "Blah Blah Blah I'm awesome Blah Blah Blah"
4) i rarely critisze PC players and when I do its becuase its well deserved. Lets see what we have to deal with when it comes to PC players in general
---------------
1) every thread about a missle glitch ot being kicked from a console gamer gets hijacked by PC players with "PC master gaming race" "switch to PC we never kick or cheat" "its cause console gamers suck" etc etc
Does it occur to you that the whole "master race" thing is a joke ? Nobody in their right mind would believe that, especially in a forum for a game that was intended for consoles and then later adapted for PCs. And badly adapted at that (no text chat, still that ridiculous one button does everything concept even though we have keyboards, the whole origin fiasco and probably a ton of other things).
2) You guys issue a challenge, arelex team wins it, then you guys say we suck and it takes no skill and its stupid etc etc, just being sore losers in general over a FRIENDLY challenge.
3) You shamelessly self promote the PC playerbase as this perfect community of mr rodgers and his nieghborhood type goodness. tis not. every systems community has its good apples and bad apples. you guys fail to admit/recognize that
90% of the issues wouldn't exist if eevry thread dind't have a negative comment towards the OP by a PC player. yet still i've never taken the time to lash out at one until now.
What does all that have to do with me ?
LuckyBullet95 wrote...
Again I was only speaking truth. It is indeed one of the greatest things you can know about this games multiplayer. Being able to predict enemy spawn patterns and position yourself on the map to force enemy spawns and therefore force the most efficient killing possible is indeed an important aspect of this game. Sure I could camp and get a 25 minute run but I could also speedrun and get a 13 minute run...I am also not amongst the elites of this game. I am nowhere near the skill level of AreleX, GodlessPaladin, Ashen Earth, Bechter, zHHk, RedJohn, Spectre or Diablerist. I just happen to have a working knowledge on how to force spawns. Something many people lack.
However it is more obnoxious of you to slander our names baselessly. What does it matter if we rocket spawns instead of camping? We get faster times for playing more aggressively and dangerously. Campers get slower times but often have no chance of failure. It is safer. But why would you settle? That's all I'm asking.
1) What makes you think I'm a camper ?
2) Using your rockets efficiently means you're more efficient ? Thanks Captain Obvious. But that's not what I was talking about.
First, this whole thread is about upina proving to another guy that's he's not that great and shouldn't be a dick to others by outscoring the **** ouf of him. Quite a childish thing but whatever. Then I said it wouldn't count if you nuked spawns, unless he did, because then obviously your score would be higher than his but it wouldn't mean anything. It would just mean you were willing to use your rockets and he wasn't. It would be impossible to tell the difference in skill, hence upina's "LOL go back to Bronze u n00b" message would have absolutely no impact.
And it might shock you, but some people don't really care about efficiency, they just want to have fun. And sometimes, wiping out 30% of the wave with a single missile isn't fun. It can make things a little too easy. And surely, if you're 1% as good as you claim to be it shouldn't be a problem.
Second, don't act like you guys are God's gift to mankind because you're good at this game. Grow up.
#307
Posté 30 août 2012 - 07:05
You say you don't care but your post is loaded with demeaning grandiosity implying that you do care and want to take that "little group" down a peg or two.CmnDwnWrkn wrote...
LuckyBullet95 wrote...
CmnDwnWrkn wrote...
LuckyBullet95 wrote...
This. Nuking spawns is the pinnacle of this games knowledge. You know how to control spawns to maximise efficiency of match clears. Also if we have 20 rockets to nuke spawns with it just means that we don't those 20 rockets for things other people (mainly campers) will need them for. Banshees do not break the line of defense when speedrunning because they are already dead, we just happened to have gotten an extra 100 points of the budget depleted because we did what they did but inside the spawn...
BWAAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAAHA
Is this a serious post? It can't be.
He said "Nuking spawns is the pinnacle of this games knowledge"
LOL!
I see you read the entire post... well done!
Also how many people can say they created a speedrun strat? That'd be Tatty, zHHk and AreleX (wow that's alot of people). How many people can say the contributed to a speedrun strat? That'd be myself, navi, HeroicMass, MilkNinja, Tatty, AreleX, Bechter, and RELIX... (Wow that's another whole load of people...[I'm probably missing a few but these are the only ones that spring to mind right now])
How many people can say they can efficiently reload cancel? That'd be everyone who has player MP for more than three hours...
How many people can say they can efficiently dodge? That'd be most of the community...
How many people can say they can efficiently camp? That'd be the entire community...
How many more game mechanics can you name that require mastering? That'd be none...
I read everything you wrote, and most of it is laughable. You really have convinced yourself that "speed running" takes a really high level of skill. Truth is, random average players can "speed run" with Geth Infiltrators on Glacier without having a preconceived strategy in place. It's really not hard if that's your intent.
Since you have deluded yourself into thinking that speed running is something so special, you might not be able to comprehend that some players simply have no interest in speed running. That includes very good players. Nuking spawns day in and day out is not my idea of fun, and I know plenty of other people who feel the same way. It's just a different form of farming.
My idea of fun is using a lot of different characters and weapons and trying out different strategies and playstyles. Sticking with one strategy on one map with a limited set of characters and then "optimizing" is incredibly boring for a lot of people.
So what I'm saying is that maybe not a lot of people have created speedrun strategies because not a lot of people are interested in doing something so tedious and repetitive. But you can keep thinking that your little group is the best of the best if that's what you want to do. Me? I really don't care about who's the best or the fastest or whatever.
#308
Posté 30 août 2012 - 07:05
CmnDwnWrkn wrote...
Since you have deluded yourself into thinking that speed running is something so special, you might not be able to comprehend that some players simply have no interest in speed running. That includes very good players.
So what I'm saying is that maybe not a lot of people have created speedrun strategies because not a lot of people are interested in doing something so tedious and repetitive.
This is the main reason I'll bail if I see a speed run lobby. I agree that they are tedious as hell, (especially on Glacier)
but it is not however, something that everyone can do.
And your comment about the Geth Infiltrator being exclusive to speedrunning is ridiculous. The first speedrun ever done was with a biotc deathsquad, remember?
#309
Posté 30 août 2012 - 07:12
[quote]upinya slayin wrote...
1) I never said i'm the greatest thing. As a matter of fact i've stated several times I don't consider myself elite at all. I challenge you to show me one post where i call myself an elite player?[/quote]
That's not much of a challenge. Basically every single post of yours is "Blah Blah Blah I'm awesome Blah Blah Blah" [/quote]
if its so easy then do it. I never said it once.
[quote]
4) i rarely critisze PC players and when I do its becuase its well deserved. Lets see what we have to deal with when it comes to PC players in general
---------------
1) every thread about a missle glitch ot being kicked from a console gamer gets hijacked by PC players with "PC master gaming race" "switch to PC we never kick or cheat" "its cause console gamers suck" etc etc[/quote]
Does it occur to you that the whole "master race" thing is a joke ? Nobody in their right mind would believe that, especially in a forum for a game that was intended for consoles and then later adapted for PCs. And badly adapted at that (no text chat, still that ridiculous one button does everything concept even though we have keyboards, the whole origin fiasco and probably a ton of other things). [/quote]
an overused, unfunny, and uncessary joke. its always teh one line negative comment/joke you see with nothing else to add.
[quote]2) You guys issue a challenge, arelex team wins it, then you guys say we suck and it takes no skill and its stupid etc etc, just being sore losers in general over a FRIENDLY challenge.
3) You shamelessly self promote the PC playerbase as this perfect community of mr rodgers and his nieghborhood type goodness. tis not. every systems community has its good apples and bad apples. you guys fail to admit/recognize that
90% of the issues wouldn't exist if eevry thread dind't have a negative comment towards the OP by a PC player. yet still i've never taken the time to lash out at one until now.
[/quote]
What does all that have to do with me ? [/quote]
probably nothing, just speaking in general. But then again i get accused fo doing stuff all the time i don't do. (which you have already done in your post)
#310
Posté 30 août 2012 - 07:14
Ashen Earth wrote...
CmnDwnWrkn wrote...
Since you have deluded yourself into thinking that speed running is something so special, you might not be able to comprehend that some players simply have no interest in speed running. That includes very good players.
So what I'm saying is that maybe not a lot of people have created speedrun strategies because not a lot of people are interested in doing something so tedious and repetitive.
This is the main reason I'll bail if I see a speed run lobby. I agree that they are tedious as hell, (especially on Glacier)
but it is not however, something that everyone can do.
And your comment about the Geth Infiltrator being exclusive to speedrunning is ridiculous. The first speedrun ever done was with a biotc deathsquad, remember?
they obviously never tried to speedrun a PUG. i've doen it before with 4 randoms with mics. gave them clear instructions dind't ven use the misling of spawns technique at all just was giving them teh basic stand here rush here watch here etc etc and they struggled. so yes it does take skill and practice. anyone can hit a baseball but it takes skill and practice to hit 30 home runs in a season. see the difference
#311
Posté 30 août 2012 - 07:23
Explain why only 14 or 15 guys have been involved in as many speedrun record runs?
Also how is it repetitive? Speedrun strategies are a fun and interesting thing to piece together and you should always be looking to improve it. Also given how there are usually three or four separate runs to practice with (Dark Side, LZ/Base, Hackpoint and Tower on Dagger for example) and 11 or 12 maps to create speedrun strats for (and to master).
Oh yeah and what insight do you have in my gaming life to come to the conclusion that I only use my GI or MQI? They are just the best for speedrunning, it's not the only class you can speedrun with... In fact that you can use the speedrun strat on all classes though ofcourse you will get slower times with some than others. Speedrunning is no different to camping except it involves in-depth knoweldge of the game outside of class synergy. It's quick and easy credits. What is difficult is the strategy itself. I challenge you right now to go and create a speedrun strategy for Dagger and Hydra (two things I helped create) without googling it, if any player could do it then I'm sure you can.
Also if any average player could speedrun why does 90% of the community camp? And how is camping any less repetitive and boring than running and gunning? Spawn control is the one mechanic that takes an in-depth knowledge of every single map to master. Dodging comes down to "when it's about to hit you press A" and reload cancel comes down to "do something after you hear the click". class synergy is something you learn naturally like when you learn to speak, walk and eat. It comes with experience.
Isn't a far more likely answer that people simply can't? Running and gunning is something that requires good use of dodging and right hand advantage to allow you to survive whilst dealing damage out in the open. Spawn control is something that requires you to know of enemy spawn patterns "Where do we need to position ourselves to force a full initial spawn in the basement?" and then "After rocketting the basement where is the next spawn going to be and how can we prevent it splitting?" both of which can't be done on the fly by your average player. Your average player sees strategy as "we stay here, enemies come from those two directions", "If I place a Decoy here we get less aggro" and "Duration cloak". That is indeed strategy for camping. It's an easy strategy though and doesn't involved spawn control beyond accidental control. (They camped there because it is safe not to block that spawn).
Another question asked during speedrun strats is "where can we position ourselves to both be as close to objectives as possible without forcing lethal spawns" (i.e. no spawns near the LZ, the hack point or the device). The final question is "where to position players so we can hold out and make a steady retreat during Extraction to guarantee we don't die?" (this is obviously easier on easy to camp maps such as Hydra).
Yeah there is quite abit of strategy behind speedrunning than just "herp-a-derp rocket da spawns"
#312
Posté 30 août 2012 - 07:24
upinya slayin wrote...
Feneckus wrote...
That's not much of a challenge. Basically every single post of yours is "Blah Blah Blah I'm awesome Blah Blah Blah"
if its so easy then do it. I never said it once
All right.
upinya slayin wrote...
it does take skill and practice. anyone can hit a baseball but it takes skill and practice to hit 30 home runs in a season
That wasn't so hard.
#313
Posté 30 août 2012 - 07:27
upinya slayin wrote...
Ashen Earth wrote...
CmnDwnWrkn wrote...
Since you have deluded yourself into thinking that speed running is something so special, you might not be able to comprehend that some players simply have no interest in speed running. That includes very good players.
So what I'm saying is that maybe not a lot of people have created speedrun strategies because not a lot of people are interested in doing something so tedious and repetitive.
This is the main reason I'll bail if I see a speed run lobby. I agree that they are tedious as hell, (especially on Glacier)
but it is not however, something that everyone can do.
And your comment about the Geth Infiltrator being exclusive to speedrunning is ridiculous. The first speedrun ever done was with a biotc deathsquad, remember?
they obviously never tried to speedrun a PUG. i've doen it before with 4 randoms with mics. gave them clear instructions dind't ven use the misling of spawns technique at all just was giving them teh basic stand here rush here watch here etc etc and they struggled. so yes it does take skill and practice. anyone can hit a baseball but it takes skill and practice to hit 30 home runs in a season. see the difference
Okay, you guys are right - getting the ultra-low times for matches does take a type of skill and I'm sure does require a lot of practice.
I've just seen so much condescending talk from this LuckyBullet character, usually in the form of "my friends and I are so advanced and so skilled and you're not."
This game is not a race. Yes, it has a timer at the end, but just because some people feel that completing matches in record low time is what this game is all about, that doesn't mean this is accepted by most people, in the same way that topping the scoreboard is not accepted by everybody as being important.
Speed running is fine, but LuckyBullet does come across as consistently obnoxious and arrogant and doesn't really leave you with a great impression of the group he's representing.
#314
Posté 30 août 2012 - 07:29
#315
Posté 30 août 2012 - 07:34
#316
Posté 30 août 2012 - 07:35
LuckyBullet95 wrote...
Your average player sees strategy as "we stay here, enemies come from those two directions", "If I place a Decoy here we get less aggro" and "Duration cloak". That is indeed strategy for camping. It's an easy strategy though and doesn't involved spawn control beyond accidental control. (They camped there because it is safe not to block that spawn).
Out of curiousity, how does duration cloak tie into a camping strategy?
I find that it helps me flank more frequently, and spend extended periods of time outside of cover. I can get from one group of enemies to another group on the far side of the map and ambush them all with the TC bonus while remaining undetected.
Maybe it's not what you meant, but this "DPS is all that matters" mentality in regards to utility vs damage is a bit ridiculous.
#317
Posté 30 août 2012 - 07:36
#318
Posté 30 août 2012 - 07:39
Feneckus wrote...
upinya slayin wrote...
Feneckus wrote...
That's not much of a challenge. Basically every single post of yours is "Blah Blah Blah I'm awesome Blah Blah Blah"
if its so easy then do it. I never said it once
All right.upinya slayin wrote...
it does take skill and practice. anyone can hit a baseball but it takes skill and practice to hit 30 home runs in a season
That wasn't so hard.
Exactly how is this Upinya saying "I'm AWSOME blah blah blah..." Upinya is only pointing out that almost everyone at somepoint in there lives hits a baseball...not everyone can hit 30 HR's per season. That usually take sa certin amount of skill and practice. So does understanding and implementing a successful speed run strategy.
#319
Posté 30 août 2012 - 07:39
CmnDwnWrkn wrote...
I've just seen so much condescending talk from this LuckyBullet character, usually in the form of "my friends and I are so advanced and so skilled and you're not."
Speed running is fine, but LuckyBullet does come across as consistently obnoxious and arrogant and doesn't really leave you with a great impression of the group he's representing.
Typically when I see him making posts of that nature, it's in response to people who can't speedrun or lack knowledge about speedrunning in general trying to downplay it as something that anyone can do.
Your posts prior to this one were just as arrogant.
Modifié par Ashen Earth, 30 août 2012 - 07:41 .
#320
Posté 30 août 2012 - 07:49
Feneckus wrote...
LuckyBullet95 wrote...
Again I was only speaking truth. It is indeed one of the greatest things you can know about this games multiplayer. Being able to predict enemy spawn patterns and position yourself on the map to force enemy spawns and therefore force the most efficient killing possible is indeed an important aspect of this game. Sure I could camp and get a 25 minute run but I could also speedrun and get a 13 minute run...I am also not amongst the elites of this game. I am nowhere near the skill level of AreleX, GodlessPaladin, Ashen Earth, Bechter, zHHk, RedJohn, Spectre or Diablerist. I just happen to have a working knowledge on how to force spawns. Something many people lack.
However it is more obnoxious of you to slander our names baselessly. What does it matter if we rocket spawns instead of camping? We get faster times for playing more aggressively and dangerously. Campers get slower times but often have no chance of failure. It is safer. But why would you settle? That's all I'm asking.
1) What makes you think I'm a camper ?
2) Using your rockets efficiently means you're more efficient ? Thanks Captain Obvious. But that's not what I was talking about.
First, this whole thread is about upina proving to another guy that's he's not that great and shouldn't be a dick to others by outscoring the **** ouf of him. Quite a childish thing but whatever. Then I said it wouldn't count if you nuked spawns, unless he did, because then obviously your score would be higher than his but it wouldn't mean anything. It would just mean you were willing to use your rockets and he wasn't. It would be impossible to tell the difference in skill, hence upina's "LOL go back to Bronze u n00b" message would have absolutely no impact.
And it might shock you, but some people don't really care about efficiency, they just want to have fun. And sometimes, wiping out 30% of the wave with a single missile isn't fun. It can make things a little too easy. And surely, if you're 1% as good as you claim to be it shouldn't be a problem.
Second, don't act like you guys are God's gift to mankind because you're good at this game. Grow up.
1. Why would you be arguing against rocket use if you weren't? If you're going to run and gun then you migth as well try and force spawns to make things organised and easier. Rocketting or not it's basically the exact same strategy but you forced them somewhere rather than accidentally allowing to spawn somewhere potentially game ending.
2. It is, actually. Efficiency means you're killing enemies. Killing enemies is what gets you half your overall xp. The other half comes from medals which you mostly get for killing enemies. So Upinya rockets a spawn to get himself 5k xp. What of it? It's a rocket he would only use to kill those enemies later anyways once they are entrenching him and he is trapped whilst the enemies themselves have split up. Why kill 2 banshees with a rocket when you can kill 2 banshees, 2 Ravagers, a Marauder, a Brute and 2 Cannibals?
3. Like I said all spawn control does is let you use your rocket before you're forced to. Also the mystery player could easily do the self-same thing. You know, unless he didn't have to know-how to force a full intial spawn inside the most compact, safest to get spawn point available.
4. I never did say Speedrunning was fun, it's novel and nice on Glacier and White however it is also a challenge. First to create the speedrun strategy. Second to modify the strategy. And third to continue to try and beat your previous best time. Keep pushing yourself to be quicker at clearing spawns, to be better positioned for possible objective spawns. To be at the top of your game before extraction (there is no point in going for an extraction if you're just going to die anyways). However if you grind those maps and strategies it does indeed get boring. That is why there is now a strategy for Jade, Goddess, Hydra and Dagger created by Team AreleX.
There are also attempts to speedrun every other map. You can indeed camp the basement once or twice on White, it's easy, it's a novelty run. However if too long passes it becomes tedious. You can however camp each map with it become tedious as long as you change it up. On top of that there are numerous challenge runs we get ourselves into (check the Team AreleX presents... discussion topic in our group and you'll see there is only actually four speedrun vids whilst there are about 12 challenge vids).
5. Once again you baselessly insult and slander me with your fake propaganda. I am in no way a gift. Indeed I am good. But I am in no way as good as the guys I noted in the post you quoted. And that includes a group of soloers, campers and speedrunners. Don't try and paint me in a bad light by saying I lord around with my e-peen hanging out because I don't. I just pointed out that there is no reason for people not to challenge themselves. If they are camping, try their hand at speedrunning, I know I enjoy a few camping sessions now and then for fun but it doesn't mean I'm not going to try beating my personal speedrun record on Glacier...
This game in general has become somewhat tedious and boring to me. I can't truly get fun out of it by simply like others. Camping and speedrunning both become boring after a while with the only challenge coming from cheap enemies and mechanics (Turrets, Stunlock and Magnet Grab) with or without rockets. Again check the discussion topic and you will see exactly that. Four speedrun vids (all the current records for those maps) and 10-15 challenge vids (I'm not counting them...) ranging from the poopular "Hold the Reactor" and "Have you got a Quad" to Flamer and Demo stuff only runs.
I play this game mainly for Team AreleX now. The community (at least that community) is awesome and it's a nice and fun challenge to try and piece together a speedrun strategy for Ghost, and just as fun and challenging to do a common class and weapons only run. The novelty of camping and speedrunning both wear off after a while though the friendly competition between Team AreleX members (you may have noticed the tournament thread) keeps speedrunning much more fun and enjoyable for longer. I can maybe stomach one or two camp matches before I just get bored and start running and gunning whilst I can sometimes forget the time during speedruns thanks to Team AreleX.
So yeah all I pointed out was how wrong it was for people to point out how skill-less rocketting spawns are and yet suddenly you are slandering me as an obnoxious egotist? May I ask why?
Modifié par LuckyBullet95, 30 août 2012 - 07:53 .
#321
Guest_MastahDisastah_*
Posté 30 août 2012 - 07:58
Guest_MastahDisastah_*
LuckyBullet95 wrote...
MasterDisastah and cmndwnworky
Explain why only 14 or 15 guys have been involved in as many speedrun record runs?
Also how is it repetitive? Speedrun strategies are a fun and interesting thing to piece together and you should always be looking to improve it. Also given how there are usually three or four separate runs to practice with (Dark Side, LZ/Base, Hackpoint and Tower on Dagger for example) and 11 or 12 maps to create speedrun strats for (and to master).
Oh yeah and what insight do you have in my gaming life to come to the conclusion that I only use my GI or MQI? They are just the best for speedrunning, it's not the only class you can speedrun with... In fact that you can use the speedrun strat on all classes though ofcourse you will get slower times with some than others. Speedrunning is no different to camping except it involves in-depth knoweldge of the game outside of class synergy. It's quick and easy credits. What is difficult is the strategy itself. I challenge you right now to go and create a speedrun strategy for Dagger and Hydra (two things I helped create) without googling it, if any player could do it then I'm sure you can.
Also if any average player could speedrun why does 90% of the community camp? And how is camping any less repetitive and boring than running and gunning? Spawn control is the one mechanic that takes an in-depth knowledge of every single map to master. Dodging comes down to "when it's about to hit you press A" and reload cancel comes down to "do something after you hear the click". class synergy is something you learn naturally like when you learn to speak, walk and eat. It comes with experience.
Isn't a far more likely answer that people simply can't? Running and gunning is something that requires good use of dodging and right hand advantage to allow you to survive whilst dealing damage out in the open. Spawn control is something that requires you to know of enemy spawn patterns "Where do we need to position ourselves to force a full initial spawn in the basement?" and then "After rocketting the basement where is the next spawn going to be and how can we prevent it splitting?" both of which can't be done on the fly by your average player. Your average player sees strategy as "we stay here, enemies come from those two directions", "If I place a Decoy here we get less aggro" and "Duration cloak". That is indeed strategy for camping. It's an easy strategy though and doesn't involved spawn control beyond accidental control. (They camped there because it is safe not to block that spawn).
Another question asked during speedrun strats is "where can we position ourselves to both be as close to objectives as possible without forcing lethal spawns" (i.e. no spawns near the LZ, the hack point or the device). The final question is "where to position players so we can hold out and make a steady retreat during Extraction to guarantee we don't die?" (this is obviously easier on easy to camp maps such as Hydra).
Yeah there is quite abit of strategy behind speedrunning than just "herp-a-derp rocket da spawns"
Hah, I never talked about speedruns, only I couldn't stand your statement.
I think that understanding the mathematical calculations and formulas behind the game is the real knowledge for me, without that you can't even calculate the dps output to choose the best class for a speedrun, I'm not downgrading your spawn forcing/nuking ability or strategy, just is not the pinnacle of the knowledge for me.
However I did my part of speedruns even on platinum (before maxing my manifest), and tell me how playing repeatedly the same map with the same (or similar) configuration 10-15 times only to achieve the perfect strategy to play it for a record is not repetitive (and I played max 3-4 matches in a row, enough for me to get bored). As for what concerns the 14-15 guys I couldn't care less about your records, if you're happy for it good for you, as I said, I'm not as good as you guys are, so I don't bother too much to achieve world record on videogames, I'm just happy if I can play a public gold match without dying too much (and avoiding FBW).
Other points are just redundant, you are so good that you found out strategies to speed run hydra? good for you! When I play hydra all I want is not to camp in the LZ unless forced and to have a good run, that's all.
But this thread is just useless, even more given that the supposed "bad guy" hasn't showed up or played with the op since the start of it.
#322
Posté 30 août 2012 - 08:02
Ashen Earth wrote...
LuckyBullet95 wrote...
Your average player sees strategy as "we stay here, enemies come from those two directions", "If I place a Decoy here we get less aggro" and "Duration cloak". That is indeed strategy for camping. It's an easy strategy though and doesn't involved spawn control beyond accidental control. (They camped there because it is safe not to block that spawn).
Out of curiousity, how does duration cloak tie into a camping strategy?
I find that it helps me flank more frequently, and spend extended periods of time outside of cover. I can get from one group of enemies to another group on the far side of the map and ambush them all with the TC bonus while remaining undetected.
Maybe it's not what you meant, but this "DPS is all that matters" mentality in regards to utility vs damage is a bit ridiculous.
I know some people make use of it for speedrunning but mainly it is used as a utility in camping strats. You can easily cloak through the entirety of a device. Obviously with people still camping say the White basement it is easy for aggro to shift onto the lone objective runner. (as opposed to speedrunning in which you can sacrifice the duration bonus as your teammates will be pullling aggro away. It is most commonly seen in camping. That was all I was getting at.
CmnDwnWrkn wrote...
I've just seen so much
condescending talk from this LuckyBullet character, usually in the form
of "my friends and I are so advanced and so skilled and you're not."
Speed
running is fine, but LuckyBullet does come across as consistently
obnoxious and arrogant and doesn't really leave you with a great
impression of the group he's representing.
Actually I never that. I simply said that rocketting spawns takes alot more skill than people make out. There is an in-depth knowledge of spawn control required. Knowledge campers do not need and therefore usually do not have. It just annoys me that people consider rocketting for maximum efficiency a "crutch" rather than what it is. We are forcing an initial spawn. Then a secondary and if possible a third. These spawns need to be full spawns to really be worth a rocket. Not everyone can say "Right if X stands here, Y stands here and Z stands here with me then we can force a spawn in the basement. If X and Y remains where they are whilst Z runs just past the box it will force a spawn upstairs. After that spawn is rocketted X or Y will likely have a spawn near them".
I also said that I am only "good". There are about 10 players who are on a completely different level and probably about 50, 100, 200 people who are better than me in general. I often make stupid mistakes and can't make strategy like the one detailed above. I can easily tweak and optimise them but the pieces need to already be there.
Speedrunning doesn't seem fine coming from the majority of the community. Almost every speedrun record thread posted has someone going "LOL do that with rocketting spawns" or "LOL beat that time on Rio" which is just absurd. People for some reason view our use of rockets as skill-less despite the knowledge it requires. Yes anyone can rocket spawns however not everyone can strategise around positioning yourself to rocket three spawns in quick succession without them splitting. Hell the common Glacier speedrun strat used in pug will almost always see a split spawn. The strat used by Team AreleX almost never sees a split spawn.
#323
Posté 30 août 2012 - 08:10
Feneckus wrote...
upinya slayin wrote...
Feneckus wrote...
That's not much of a challenge. Basically every single post of yours is "Blah Blah Blah I'm awesome Blah Blah Blah"
if its so easy then do it. I never said it once
All right.upinya slayin wrote...
it does take skill and practice. anyone can hit a baseball but it takes skill and practice to hit 30 home runs in a season
That wasn't so hard.
thats not even remotly close to me saying i'm awesome. You obviously are trolling. luckily i'm not stupid enough to care what you have to say. congrats on being the 1st and only person on my ignore list.
#324
Posté 30 août 2012 - 08:12
usmcsnyper31 wrote...
hmm i havent been gone that long and this thread has taken a turn slayin speed running takes no skill and your a scrub competition between people is worthless and everyone has equal skill....people of the world! join hands! start a love train!
lol +1
#325
Posté 30 août 2012 - 08:13
Kenadian wrote...
First, I shall call you Slaya in honour of the band. Second, tldr did you make a vid? I'd love to see this.
i couldn't get him to join the game





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