I read through the initial page with the bug list, but not the entire thread, and didn't see the following bugs covered:
-N7 Shadow's Shadow Strike: Right when you hit the button to activate, enemy troops are able to track your movement through the air and land a melee, doing damage, before the N7 Shadow can complete the attack. With Banshees, this ability will automatically trigger her point-blank area of effect ability majority of the time; even if you are positioned behind her at any distance.
It would be nice to see some type of damage immunity or damage resistance similare to the Vanguard's Charge ability added to the Shadow Strike ability, or at the very least a delay in the enemies reaction timing.
Vorcha Flamer: Cerberus troopers who are close by as the flamer is triggered are sometimes immune to any damage taken. The only solution I've found so far is to turn the flamer of and then back on again. I can't remember if this happens with other enemy factions or not.
-Engineer's Combat Drone: When used to summon a drone next to an enemy who are against walls or cover, the drone will not respond at all to the enemy most of the time.
Another problem, which includes the geth and the female quarian engineer's drones as well, are bugged areas on certain maps where the drone will just disappear or drop through the floor.
Maps that can constantly repeat this buge are FB White on the inner doorway at the bottom of the lower set of stairs, FB Hydra has a few spots on the upper deck area (one next to the doorway by the landing zone/bunker, another at the upper part of the middle ramp, and one more as you walk towards the rear ammo box from the middle ramp.),and FB Reactor just to the right and outside of the Reactor doorway facing the Landing Zone. I believe there may be other spots on other maps as well, but the spots I've mentioned are the ones I constantly see happening.
Here's a couple things I've been noticing and I'm not sure if the below enemy abilities are working as intended or are actual bugs:
-Enemy Geth Hunter's invisibility seems to ignore weapons fire and abilities, especially at close range at random times. This could be a lag issue with the host, not realy sure.
-Cerberus Centurion's Smoke Grenade tends to make the Centurion who tossed the grenade immune to abilities which should be causing damage, such as area effect abilities like the Vorcha's flamer and also arc grenades from the N7 Demolisher and Male Quarian Engineer.
This is a great thread! Thanks for creating it OP!
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Edit
Just remembered another bug as I was playing today:
- D-Pad bug on the Xbox 360. When the D-Pad option for Ops Survival Pack (the right arrow direction) is pressed too long, character automatically goes into the long animation of pulling out the rocket launcher. I've noticed this usually works correctly when the D-Pad is tapped instead of held down.
Modifié par WolfWyrm, 25 septembre 2012 - 10:56 .